vanilla-wow-addons – Rev 1

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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
  <Script file="localization.lua"/>
  <Script file="DefendYourself.lua"/>
  <Frame name="DefendYourselfFrame" frameStrata="HIGH" enableMouse="true" movable="true" parent="UIParent">
        <Size>
                <AbsDimension x="175" y="180"/>
        </Size>
        <Anchors>
                <Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
                        <Offset>
                                <AbsDimension x="0" y="0"/>
                        </Offset>
                </Anchor>
        </Anchors>
        <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
                <BackgroundInsets>
                        <AbsInset left="10" right="5" top="4" bottom="9"/>
                </BackgroundInsets>
                <TileSize>
                        <AbsValue val="16"/>
                </TileSize>
                <EdgeSize>
                        <AbsValue val="16"/>
                </EdgeSize>
        </Backdrop>
        <Layers>
                <Layer level="ARTWORK">
                        <FontString name="DYStuff" inherits="GameFontNormalSmall" text="-" justifyH="LEFT">
                                        <Anchors>
                                                <Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
                                                        <Offset><AbsDimension x="10" y="-8"/></Offset>
                                                </Anchor>
                                        </Anchors>
                                        <Color r="1.0" g="1.0" b="1.0"/>
                        </FontString>
                </Layer>
        </Layers>
        <TitleRegion setAllPoints="true"/>
        <Scripts>
                <OnLoad>
                        DefendYourself_OnLoad();
                </OnLoad>
                <OnEvent>
                        DefendYourself_OnEvent(event,arg1,arg2,arg3);
                </OnEvent>
                <OnUpdate>
                        DefendYourself_OnUpdate(arg1);
                </OnUpdate>
        </Scripts>
  </Frame>
  <GameTooltip name="DefendYourselfTip" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="GameTooltipTemplate"/> 

</Ui>