vanilla-wow-addons – Rev 1
?pathlinks?
-------------------------------------------------------------------------------
DamageMeters_TABLE_MAX = 50;
-- Hit types.
DM_HIT = 1;
DM_CRT = 2;
DM_DOT = 3;
DamageMeters_Relation_SELF = 1;
DamageMeters_Relation_PET = 2;
DamageMeters_Relation_PARTY = 3;
DamageMeters_Relation_FRIENDLY = 4;
DamageMeters_Relation_MAX = 4;
DM_TABLE_A = 1;
DM_TABLE_B = 2;
DMT_FIGHT = 3;
DMT_MAX = 3
-- Damage type constants.
DM_DMGTYPE_ARCANE = 1;
DM_DMGTYPE_FIRE = 2;
DM_DMGTYPE_NATURE = 3;
DM_DMGTYPE_FROST = 4;
DM_DMGTYPE_SHADOW = 5;
DM_DMGTYPE_RESISTMAX = 5;
DM_DMGTYPE_HOLY = 6;
DM_DMGTYPE_PHYSICAL = 7;
DM_DMGTYPE_DEFAULT = 8;
DM_MSGTYPE_DAMAGE = 1;
DM_MSGTYPE_DAMAGERECEIVED = 2;
DM_MSGTYPE_HEALING = 3;
-- A debugging system: setting these flags to true (via the menu or otherwise) will
-- normally cause bits of code to not be run. Useful for tracking down memory "leaks".
DM_Bypass = {
["Constant Update"] = false,
["Update All"] = false,
["Update Bars"] = false,
["Update Tables"] = false,
["Sort"] = false,
["Determine Ranks"] = false,
["Determine Ranks 1"] = false,
["SetBarInfo All"] = false,
["Event All"] = false,
["Generate AddValues"] = false,
["Generate Events"] = false,
["UpdateTableEntry"] = false,
["AddValue"] = false,
["AddValue 1"] = false,
["AddValue 2"] = false,
["AddEvent"] = false,
["AddEvent 1"] = false,
["AddEvent 2"] = false,
["BuildSpellHash"] = false,
["CheckMsgInfoAndProcess"] = false,
["CheckMsgInfoAndProcess 1"] = false,
};
-------------------------------------------------------------------------------
-- Functions
function DM_clone(node)
if type(node) ~= "table" then return node end
local b = {}
table.foreach(node, function(k,v) b[k]=DM_clone(v) end)
return b
end
function DM_GetFraction(num, dem)
return (dem ~= 0) and (num/dem) or 0;
end
function DM_DUMP_TABLE(table)
DM_DUMP_RECURSIVE(table, "[root]", "");
end
function DM_DUMP_RECURSIVE(node, name, indent)
if type(node) ~= "table" then
if type(node) == "boolean" then
DMPrint(indent..name.."="..(node and "true" or "false"))
elseif (node == nil) then
DMPrint(indent..name.."=nil");
else
DMPrint(indent..name.."="..node)
end
else
DMPrint(indent..name.."{", destination);
table.foreach(node, function(k,v) DM_DUMP_RECURSIVE(v, k, indent.."-") end)
DMPrint(indent.."} "..name);
end
end
Generated by GNU Enscript 1.6.5.90.