vanilla-wow-addons – Rev 1

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<UI xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="DHUD_Options.lua"/>

    <!-- tab button template -->
        <Button name="DHUD_TabButtonTemplate" inherits="CharacterFrameTabButtonTemplate" virtual="true">
                <Scripts>
                        <OnClick> DHUD_TabButton_OnClick( this:GetName() ); </OnClick>
                        <OnLoad>  
                local DHUD_TabText = {
                    ["DHUDOptionsFrameTab1"] = "Main",    
                    ["DHUDOptionsFrameTab2"] = "Offsets",
                    ["DHUDOptionsFrameTab3"] = "Text",
                }
                        
                                getglobal(this:GetName()):SetText( DHUD_TabText[ this:GetName()] ); 
                                PanelTemplates_TabResize(0);
                        </OnLoad>
                </Scripts>
        </Button>

        <Button name="DHUD_ColorTemplate" virtual="true">
                <Size>
                        <AbsDimension x="25" y="25"/>
                </Size>
                <Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border">
                        <EdgeSize>
                                <AbsValue val="16"/>
                        </EdgeSize>
                </Backdrop>
                <Layers>
                        <Layer level="ARTWORK">
                                <FontString name="$parentText" inherits="GameFontNormalSmall" justifyH="LEFT">
                                        <Anchors>
                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                        <Offset>
                                                                <AbsDimension x="5" y="0"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                        </Layer>
                </Layers>
                <Scripts>
                        <OnLoad>
                                getglobal(this:GetName().."Text"):SetWidth(105);
                        </OnLoad>
                        <OnClick>
                DHUD_ColorPicker_OnClick();
                        </OnClick>
                </Scripts>
                <HighlightTexture file="Interface\Buttons\CheckButtonHilight" alphaMode="ADD"></HighlightTexture>
        </Button>
        
    <!-- options frame -->
    <Frame name="DHUDOptionsFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent" enableKeyboard="true">
                <Size>
                        <AbsDimension x="450" y="500"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER"/>
                </Anchors>
                <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
                        <BackgroundInsets>
                                <AbsInset left="11" right="12" top="12" bottom="11"/>
                        </BackgroundInsets>
                        <TileSize>
                                <AbsValue val="32"/>
                        </TileSize>
                        <EdgeSize>
                                <AbsValue val="32"/>
                        </EdgeSize>
                </Backdrop>

        <!-- header -->
                <Layers>
                        <Layer level="ARTWORK">
                                <Texture name="DHUDOptionsFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
                                        <Size><AbsDimension x="350" y="64"/></Size>
                                        <Anchors><Anchor point="TOP"><Offset><AbsDimension x="0" y="12"/></Offset></Anchor></Anchors>
                                </Texture>
                                <FontString name="DHUD_TitleText" inherits="GameFontNormal" text="">
                                        <Anchors>
                                                <Anchor point="TOP" relativeTo="DHUDOptionsFrameHeader">
                                                        <Offset><AbsDimension x="0" y="-14"/></Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>                                                   
                        </Layer>
                </Layers>

        <Frames>

            <!-- tab buttons -->
            <Button     name="$parentTab1" inherits="DHUD_TabButtonTemplate" id="1">
                <Anchors>
                    <Anchor     point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
                        <Offset> <AbsDimension x="8" y="-24"/> </Offset>
                    </Anchor>
                </Anchors>
            </Button>
            <Button     name="$parentTab2" inherits="DHUD_TabButtonTemplate" id="2">
                <Anchors>
                    <Anchor     point="LEFT" relativeTo="$parentTab1" relativePoint="RIGHT">
                        <Offset> <AbsDimension x="-15" y="0"/> </Offset>
                    </Anchor>
                </Anchors>
            </Button>
            <Button     name="$parentTab3" inherits="DHUD_TabButtonTemplate" id="3">
                <Anchors>
                    <Anchor     point="LEFT" relativeTo="$parentTab2" relativePoint="RIGHT">
                        <Offset> <AbsDimension x="-15" y="0"/> </Offset>
                    </Anchor>
                </Anchors>
            </Button>
                                        
            <!-- tab1 frame -->
            <Frame name="DHUD_Tab1" hidden="false" >    
                <Frames>
                    
                    <!-- Alpha Settings Text -->
                    <Frame name="DHUD_TEXT1" hidden="false" >
                      <Layers>
                         <Layer level="ARTWORK">
                            <FontString inherits="GameFontNormal" text="Alpha Settings:">
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                        <Offset><AbsDimension x="20" y="-30"/></Offset>
                                    </Anchor>
                                </Anchors>
                             </FontString>      
                           </Layer>
                        </Layers>
                    </Frame>  
                                                
                    <!-- Hud Scaling Text -->
                    <Frame name="DHUD_TEXT5" hidden="false" >
                      <Layers>
                         <Layer level="ARTWORK">
                            <FontString inherits="GameFontNormal" text="Hud Scaling:">
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                        <Offset><AbsDimension x="20" y="-220"/></Offset>
                                    </Anchor>
                                </Anchors>
                             </FontString>      
                           </Layer>
                        </Layers>
                    </Frame>
                        
                    <!-- Display Text -->
                    <Frame name="DHUD_TEXT6" hidden="false" >
                      <Layers>
                         <Layer level="ARTWORK">
                            <FontString inherits="GameFontNormal" text="Display:">
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                        <Offset><AbsDimension x="160" y="-30"/></Offset>
                                    </Anchor>
                                </Anchors>
                             </FontString>      
                           </Layer>
                        </Layers>
                    </Frame>
                        
                    <!-- Minimap Text -->
                    <Frame name="DHUD_TEXT_MM" hidden="false" >
                      <Layers>
                         <Layer level="ARTWORK">
                            <FontString inherits="GameFontNormal" text="Minimap:">
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                        <Offset><AbsDimension x="20" y="-375"/></Offset>
                                    </Anchor>
                                </Anchors>
                             </FontString>      
                           </Layer>
                        </Layers>
                    </Frame>  
                                        
                    <!-- OOC Alpha -->
                    <Slider name="DHUD_Slider_oocalpha" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-60"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 1, 0.1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("oocAlpha","No Combat");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("oocAlpha","No Combat",1)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("No Combat.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>                           
                
                    <!-- Combat Alpha -->
                    <Slider name="DHUD_Slider_combatAlpha" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-100"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 1, 0.1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("combatAlpha","In Combat");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("combatAlpha","In Combat",1)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("In Combat.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>           
        
                    <!-- Select Alpha -->
                    <Slider name="DHUD_Slider_selAlpha" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-140"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 1, 0.1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("selAlpha","Selected");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("selAlpha","Selected",1)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Selected.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
                
                    <!-- Regen Alpha -->
                    <Slider name="DHUD_Slider_regAlpha" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-180"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 1, 0.1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("regAlpha","Regenerate");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("regAlpha","Regenerate",1)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Regenerate.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
                                
                    <!-- Scale -->
                    <Slider name="DHUD_Slider_scale" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-250"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0.1, 2, 0.1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("scale","Scale");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("scale","Scale",1)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Scale.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
                
                    <!-- showclass -->
                    <CheckButton name="DHUD_OptionsFrame_showclass" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="170" y="-50"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Class");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("showclass");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["showclass"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show Class", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
                    
                    <!-- showlevel -->
                    <CheckButton name="DHUD_OptionsFrame_showlevel" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="170" y="-80"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Level");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("showlevel");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["showlevel"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show Level", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
                    
                    <!-- showname -->
                    <CheckButton name="DHUD_OptionsFrame_showname" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="170" y="-110"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Name");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("showname");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["showname"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show Name", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
                    
                    <!-- showelite -->
                    <CheckButton name="DHUD_OptionsFrame_showelite" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="170" y="-140"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Elite");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("showelite");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["showelite"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show Elite", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
        
                    <!-- animatebars -->
                    <CheckButton name="DHUD_OptionsFrame_animatebars" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="170" y="-170"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Animate Bars");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("animatebars");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["animatebars"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Animate Bars", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
        
                    <!-- barborders -->
                    <CheckButton name="DHUD_OptionsFrame_barborders" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="170" y="-200"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Borders");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("barborders");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["barborders"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show Borders", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
        
                    <!-- showauras -->
                    <CheckButton name="DHUD_OptionsFrame_showauras" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="170" y="-230"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Auras");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("showauras");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["showauras"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show Auras", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>                      
        
                    <!-- Hide Blizzard Targetframe -->
                    <CheckButton name="DHUD_OptionsFrame_btarget" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="170" y="-260"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Bliz. Target");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("btarget");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["btarget"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show Blizzard Targetframe", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
        
                    <!-- Hide Blizzard Playerframe -->
                    <CheckButton name="DHUD_OptionsFrame_bplayer" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="170" y="-290"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Bliz. Player");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("bplayer");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["bplayer"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show Blizzard Playerframe", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
                    
                    <!-- Hide NPC in HUD -->
                    <CheckButton name="DHUD_OptionsFrame_shownpc" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="170" y="-320"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show NPC");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("shownpc");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["shownpc"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show / Hide NPC Infos in HUD", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>      
                    
                    <!-- Show Castingbar -->
                    <CheckButton name="DHUD_OptionsFrame_castingbar" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-50"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Castingbar");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("castingbar");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["castingbar"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show / Hide Castingbar", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
                    
                    <!-- Show Castingtime -->
                    <CheckButton name="DHUD_OptionsFrame_castingtime" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-80"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Castingtime");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("castingbartimer");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["castingbartimer"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show / Hide Castingtime", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
 
                     <!-- Show target -->
                    <CheckButton name="DHUD_OptionsFrame_showtarget" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-110"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Target");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("showtarget");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["showtarget"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show / Hide Target Bars / Text", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
                    
                     <!-- Show pet -->
                    <CheckButton name="DHUD_OptionsFrame_showpet" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-140"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Pet");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("showpet");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["showpet"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show / Hide Pet Bars", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
                                                       
                    <!-- Hide minimap button -->
                    <CheckButton name="DHUD_OptionsFrame_showmmb" inherits="OptionsCheckButtonTemplate" hidden="false">
                        <HitRectInsets><AbsInset left="0" right="0" top="0" bottom="0"/></HitRectInsets>
                        <Size><AbsDimension x="20" y="20"/>
                        </Size>                 
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-390"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                getglobal(this:GetName().."Text"):SetText(" Show Minimap Button");
                            </OnLoad>                           
                            <OnClick>
                                DHUD_ToggleConfig("showmmb");
                            </OnClick>
                            <OnShow>
                                getglobal(this:GetName()):SetChecked(DHUD_Config["showmmb"]);
                            </OnShow>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Show / Hide Show Minimap Button", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                                  
                        </Scripts>
                    </CheckButton>
                    
                    <!-- mnimap angle-->
                    <Slider name="DHUD_Slider_minimapw" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-420"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 360, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("minimapw","Minimap Button Angle");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("minimapw","Minimap Button Angle",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Minimap Button Angle", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>  
                    
                </Frames>      
            </Frame>            
                        
            <!-- tab2 -->       
            <Frame name="DHUD_Tab2" hidden="true" >     
                <Frames>
                
                    <!-- position text -->
                    <Frame name="DHUD_TEXT3" hidden="false" >
                      <Layers>
                         <Layer level="ARTWORK">
                            <FontString inherits="GameFontNormal" text="Position:">
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                        <Offset><AbsDimension x="20" y="-30"/></Offset>
                                    </Anchor>
                                </Anchors>
                             </FontString>      
                           </Layer>
                        </Layers>
                    </Frame>
                    
                    <!-- x offset -->
                    <Slider name="DHUD_Slider_xoffset" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-40"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-300, 300, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("xoffset","X Offset");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("xoffset","X Offset",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("X Offset.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
            
                    <!-- y offset -->
                    <Slider name="DHUD_Slider_yoffset" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-70"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-300, 300, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("yoffset","Y Offset");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("yoffset","Y Offset",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Y Offset.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
            
                    <!-- hudspacing -->
                    <Slider name="DHUD_Slider_hudspacing" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-100"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-500, 500, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("hudspacing","HUD Spacing");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("hudspacing","HUD Spacing",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("HUD Spacing", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>     
            
                    <!-- targettexty -->
                    <Slider name="DHUD_Slider_targettexty" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-130"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-500, 500, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("targettexty","Targettext Y");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("targettexty","Targettext Y",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Targettext Y", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>       
            
                    <!-- playerhptextx playerhptexty-->
                    <Slider name="DHUD_Slider_playerhptextx" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-160"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-200, 400, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("playerhptextx","PlayerHP X");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("playerhptextx","PlayerHP X",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("PlayerHP X", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider> 
            
                    <Slider name="DHUD_Slider_playerhptexty" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-190"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-200, 400, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("playerhptexty","PlayerHP Y");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("playerhptexty","PlayerHP Y",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("PlayerHP Y", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider> 
                       
                    <!-- playermanatextx playermanatexty-->
                    <Slider name="DHUD_Slider_playermanatextx" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-220"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-200, 400, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("playermanatextx","PlayerMana X");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("playermanatextx","PlayerMana X",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("PlayerMana X", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider> 
            
                    <Slider name="DHUD_Slider_playermanatexty" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-250"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-200, 400, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("playermanatexty","PlayerMana Y");
                            </OnShow>
                            <OnValueChanged>
                                 DHUD_FrameSlider_OnValueChanged("playermanatexty","PlayerMana Y",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("PlayerMana Y", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>

                    <!-- targethptextx targethptexty-->
                    <Slider name="DHUD_Slider_targethptextx" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-280"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-200, 600, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("targethptextx","TargetHP X");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("targethptextx","TargetHP X",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("TargetHP X", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider> 

                    <Slider name="DHUD_Slider_targethptexty" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-310"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-200, 400, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("targethptexty","TargetHP Y");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("targethptexty","TargetHP Y",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("TargetHP Y", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider> 

                    <!-- targetmanatextx targetmanatexty-->
                    <Slider name="DHUD_Slider_targetmanatextx" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-340"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-200, 600, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("targetmanatextx","TargetMana X");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("targetmanatextx","TargetMana X",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("TargetMana X", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>

                    <Slider name="DHUD_Slider_targetmanatexty" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-370"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-200, 400, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("targetmanatexty","TargetMana Y");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("targetmanatexty","TargetMana Y",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("TargetMana Y", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
                        
                    <!-- pethptexty petmanatexty-->
                    <Slider name="DHUD_Slider_pethptexty" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="390" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-400"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-200, 400, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("pethptexty","PetHP and PetMana Y");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("pethptexty","PetHP and PetMana Y",0);
                                DHUD_FrameSlider_OnValueChanged("petmanatexty","PetHP and PetMana Y",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("PetHP and PetMana Y", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider> 
                        
                    <!-- pethptextx petmanatextx-->
                    <Slider name="DHUD_Slider_pethptextx" inherits="OptionsSliderTemplate" hidden="false">
                       <Size><AbsDimension x="390" y="16"/></Size>      
                        <Anchors>
                           <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-430"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(-200, 400, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("pethptextx","PetHP and PetMana X");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("pethptextx","PetHP and PetMana X",0);
                                DHUD_FrameSlider_OnValueChanged("petmanatextx","PetHP and PetMana X",0);
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("PetHP and PetMana X", 1, 1, 1, 1);
                            </OnEnter>
                           <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                      </Scripts>
                    </Slider>             
            
                </Frames>      
            </Frame>
                    
            <!-- tab3 -->       
            <Frame name="DHUD_Tab3" hidden="true" >     
                <Frames>                
                        
                    <!-- Fontsize Text -->
                    <Frame name="DHUD_TEXT4" hidden="false" >
                      <Layers>
                         <Layer level="ARTWORK">
                            <FontString inherits="GameFontNormal" text="Fontsize:">
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                        <Offset><AbsDimension x="20" y="-30"/></Offset>
                                    </Anchor>
                                </Anchors>
                             </FontString>      
                           </Layer>
                        </Layers>
                    </Frame> 
                    
                    <!-- Fontcolors -->
                    <Frame name="DHUD_TEXT_Fontcolors" hidden="false" >
                      <Layers>
                         <Layer level="ARTWORK">
                            <FontString inherits="GameFontNormal" text="Fontcolors:">
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                        <Offset><AbsDimension x="150" y="-30"/></Offset>
                                    </Anchor>
                                </Anchors>
                             </FontString>      
                           </Layer>
                        </Layers>
                    </Frame> 
                    
                    <!-- Fontsize Pet -->
                    <Slider name="DHUD_Slider_fontsizepet" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-60"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(1, 30, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("fontsizepet","Pet");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("fontsizepet","Pet",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Pet.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
                
                    <!-- Fontsize Player -->
                    <Slider name="DHUD_Slider_fontsizeplayer" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-100"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(1, 30, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("fontsizeplayer","Player");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("fontsizeplayer","Player",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Player.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
        
                    <!-- Fontsize Target -->
                    <Slider name="DHUD_Slider_fontsizetarget" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-140"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(1, 30, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("fontsizetarget","Target");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("fontsizetarget","Target",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Target.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
        
                    <!-- Fontsize Targetname -->
                    <Slider name="DHUD_Slider_fontsizetargetname" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-260"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(1, 30, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("fontsizetargetname","Text");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("fontsizetargetname","Text",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Text.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>

                    <!-- Fontsize Casttime -->
                    <Slider name="DHUD_Slider_fontsizecasttime" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-180"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(1, 30, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("fontsizecasttime","Casttime");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("fontsizecasttime","Casttime",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Casttime.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>

                    <!-- Fontsize Castdelay -->
                    <Slider name="DHUD_Slider_fontsizecastdelay" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-220"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(1, 30, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("fontsizecastdelay","Castdelay");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("fontsizecastdelay","Castdelay",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Castdelay.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>

                    <!-- colorpicker pet health -->
                                        <Button name="DHUD_pethptextcolor" inherits="DHUD_ColorTemplate">
                                                <Anchors>
                                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                                                <Offset><AbsDimension x="160" y="-55"/></Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Layers>
                                                        <Layer level="ARTWORK">
                                                                <Texture name="$parentTexture">
                                                                        <Size><AbsDimension y="16" x="16"/></Size>
                                                                        <Anchors><Anchor point="CENTER"></Anchor></Anchors>
                                                                </Texture>
                                                        </Layer>
                                                </Layers>
                                                <Scripts>
                                                        <OnShow>
                                                            this.objindex = "pethptextcolor";
                                                            this.tohue = this:GetName().."Texture";
                                                                getglobal(this:GetName().."Text"):SetText("HP");
                                                                getglobal(this:GetName().."Texture"):SetTexture(DHUD_hextodec(DHUD_Config[this.objindex]));
                                                        </OnShow>
                                                </Scripts>
                                        </Button>

                    <!-- colorpicker pet mana -->
                                        <Button name="DHUD_petmanatextcolor" inherits="DHUD_ColorTemplate">
                                                <Anchors>
                                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                                                <Offset><AbsDimension x="220" y="-55"/></Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Layers>
                                                        <Layer level="ARTWORK">
                                                                <Texture name="$parentTexture">
                                                                        <Size><AbsDimension y="16" x="16"/></Size>
                                                                        <Anchors><Anchor point="CENTER"></Anchor></Anchors>
                                                                </Texture>
                                                        </Layer>
                                                </Layers>
                                                <Scripts>
                                                        <OnShow>
                                                            this.objindex = "petmanatextcolor";
                                                            this.tohue = this:GetName().."Texture";
                                                                getglobal(this:GetName().."Text"):SetText("Mana");
                                                                getglobal(this:GetName().."Texture"):SetTexture(DHUD_hextodec(DHUD_Config[this.objindex]));
                                                        </OnShow>
                                                </Scripts>
                                        </Button>
                                        
                    <!-- colorpicker player health -->
                                        <Button name="DHUD_playerhptextcolor" inherits="DHUD_ColorTemplate">
                                                <Anchors>
                                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                                                <Offset><AbsDimension x="160" y="-95"/></Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Layers>
                                                        <Layer level="ARTWORK">
                                                                <Texture name="$parentTexture">
                                                                        <Size><AbsDimension y="16" x="16"/></Size>
                                                                        <Anchors><Anchor point="CENTER"></Anchor></Anchors>
                                                                </Texture>
                                                        </Layer>
                                                </Layers>
                                                <Scripts>
                                                        <OnShow>
                                                            this.objindex = "playerhptextcolor";
                                                            this.tohue = this:GetName().."Texture";
                                                                getglobal(this:GetName().."Text"):SetText("HP");
                                                                getglobal(this:GetName().."Texture"):SetTexture(DHUD_hextodec(DHUD_Config[this.objindex]));
                                                        </OnShow>
                                                </Scripts>
                                        </Button>

                    <!-- colorpicker player mana -->
                                        <Button name="DHUD_playermanatextcolor" inherits="DHUD_ColorTemplate">
                                                <Anchors>
                                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                                                <Offset><AbsDimension x="220" y="-95"/></Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Layers>
                                                        <Layer level="ARTWORK">
                                                                <Texture name="$parentTexture">
                                                                        <Size><AbsDimension y="16" x="16"/></Size>
                                                                        <Anchors><Anchor point="CENTER"></Anchor></Anchors>
                                                                </Texture>
                                                        </Layer>
                                                </Layers>
                                                <Scripts>
                                                        <OnShow>
                                                            this.objindex = "playermanatextcolor";
                                                            this.tohue = this:GetName().."Texture";
                                                                getglobal(this:GetName().."Text"):SetText("Mana");
                                                                getglobal(this:GetName().."Texture"):SetTexture(DHUD_hextodec(DHUD_Config[this.objindex]));
                                                        </OnShow>
                                                </Scripts>
                                        </Button>

                    <!-- colorpicker target health -->
                                        <Button name="DHUD_targethptextcolor" inherits="DHUD_ColorTemplate">
                                                <Anchors>
                                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                                                <Offset><AbsDimension x="160" y="-135"/></Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Layers>
                                                        <Layer level="ARTWORK">
                                                                <Texture name="$parentTexture">
                                                                        <Size><AbsDimension y="16" x="16"/></Size>
                                                                        <Anchors><Anchor point="CENTER"></Anchor></Anchors>
                                                                </Texture>
                                                        </Layer>
                                                </Layers>
                                                <Scripts>
                                                        <OnShow>
                                                            this.objindex = "targethptextcolor";
                                                            this.tohue = this:GetName().."Texture";
                                                                getglobal(this:GetName().."Text"):SetText("HP");
                                                                getglobal(this:GetName().."Texture"):SetTexture(DHUD_hextodec(DHUD_Config[this.objindex]));
                                                        </OnShow>
                                                </Scripts>
                                        </Button>

                    <!-- colorpicker target mana -->
                                        <Button name="DHUD_targetmanatextcolor" inherits="DHUD_ColorTemplate">
                                                <Anchors>
                                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                                                <Offset><AbsDimension x="220" y="-135"/></Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Layers>
                                                        <Layer level="ARTWORK">
                                                                <Texture name="$parentTexture">
                                                                        <Size><AbsDimension y="16" x="16"/></Size>
                                                                        <Anchors><Anchor point="CENTER"></Anchor></Anchors>
                                                                </Texture>
                                                        </Layer>
                                                </Layers>
                                                <Scripts>
                                                        <OnShow>
                                                            this.objindex = "targetmanatextcolor";
                                                            this.tohue = this:GetName().."Texture";
                                                                getglobal(this:GetName().."Text"):SetText("Mana");
                                                                getglobal(this:GetName().."Texture"):SetTexture(DHUD_hextodec(DHUD_Config[this.objindex]));
                                                        </OnShow>
                                                </Scripts>
                                        </Button>
                                        
                    <!-- colorpicker casttime -->
                                        <Button name="DHUD_casttimetextcolor" inherits="DHUD_ColorTemplate">
                                                <Anchors>
                                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                                                <Offset><AbsDimension x="160" y="-175"/></Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Layers>
                                                        <Layer level="ARTWORK">
                                                                <Texture name="$parentTexture">
                                                                        <Size><AbsDimension y="16" x="16"/></Size>
                                                                        <Anchors><Anchor point="CENTER"></Anchor></Anchors>
                                                                </Texture>
                                                        </Layer>
                                                </Layers>
                                                <Scripts>
                                                        <OnShow>
                                                            this.objindex = "casttimetextcolor";
                                                            this.tohue = this:GetName().."Texture";
                                                                getglobal(this:GetName().."Text"):SetText("Casttime");
                                                                getglobal(this:GetName().."Texture"):SetTexture(DHUD_hextodec(DHUD_Config[this.objindex]));
                                                        </OnShow>
                                                </Scripts>
                                        </Button>
                                        
                    <!-- colorpicker castdelay -->
                                        <Button name="DHUD_castdelaytextcolor" inherits="DHUD_ColorTemplate">
                                                <Anchors>
                                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                                                <Offset><AbsDimension x="160" y="-215"/></Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Layers>
                                                        <Layer level="ARTWORK">
                                                                <Texture name="$parentTexture">
                                                                        <Size><AbsDimension y="16" x="16"/></Size>
                                                                        <Anchors><Anchor point="CENTER"></Anchor></Anchors>
                                                                </Texture>
                                                        </Layer>
                                                </Layers>
                                                <Scripts>
                                                        <OnShow>
                                                            this.objindex = "castdelaytextcolor";
                                                            this.tohue = this:GetName().."Texture";
                                                                getglobal(this:GetName().."Text"):SetText("Castdelay");
                                                                getglobal(this:GetName().."Texture"):SetTexture(DHUD_hextodec(DHUD_Config[this.objindex]));
                                                        </OnShow>
                                                </Scripts>
                                        </Button>

                    <!-- Displaymodes Text -->
                    <Frame name="DHUD_TEXT2" hidden="false" >
                      <Layers>
                         <Layer level="ARTWORK">
                            <FontString inherits="GameFontNormal" text="Displaymodes:">
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                        <Offset><AbsDimension x="20" y="-300"/></Offset>
                                    </Anchor>
                                </Anchors>
                             </FontString>      
                           </Layer>
                        </Layers>
                    </Frame>
                    
                    <!-- playerdisplaymode -->
                    <Slider name="DHUD_Slider_playerdisplaymode" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-330"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(1, 4, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("playerdisplaymode","Player");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("playerdisplaymode","Player",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Player.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
                
                    <!-- targetdisplaymode -->
                    <Slider name="DHUD_Slider_targetdisplaymode" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-370"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(1, 4, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("targetdisplaymode","Target");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("targetdisplaymode","Target",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Target.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
                            
                    <!-- petdisplaymode -->
                    <Slider name="DHUD_Slider_petdisplaymode" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="96" y="16"/></Size>      
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="30" y="-410"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(1, 4, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("petdisplaymode","Pet");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("petdisplaymode","Pet",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Pet.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>

                    <!-- Fontoutlines -->
                    <Frame name="DHUD_TEXT_Fontoutline" hidden="false" >
                      <Layers>
                         <Layer level="ARTWORK">
                            <FontString inherits="GameFontNormal" text="Fontoutline:">
                                <Anchors>
                                    <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                        <Offset><AbsDimension x="300" y="-30"/></Offset>
                                    </Anchor>
                                </Anchors>
                             </FontString>      
                           </Layer>
                        </Layers>
                    </Frame> 
                    
                    <!-- Fontoutline Pet HP -->
                    <Slider name="DHUD_Slider_pethpoutline" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="100" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-60"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 2, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("pethpoutline","");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("pethpoutline","",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Pet Hp.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>

                    <!-- Fontoutline Pet Mana -->
                    <Slider name="DHUD_Slider_petmanaoutline" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="100" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-100"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 2, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("petmanaoutline","");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("petmanaoutline","",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Pet Mana.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
                   
                    <!-- Fontoutline Player HP -->
                    <Slider name="DHUD_Slider_playerhpoutline" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="100" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-140"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 2, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("playerhpoutline","");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("playerhpoutline","",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Player Hp.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>

                    <!-- Fontoutline Player Mana -->
                    <Slider name="DHUD_Slider_playermanaoutline" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="100" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-180"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 2, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("playermanaoutline","");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("playermanaoutline","",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Player Mana.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>

                    <!-- Fontoutline Target HP -->
                    <Slider name="DHUD_Slider_targethpoutline" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="100" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-220"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 2, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("targethpoutline","");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("targethpoutline","",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Target Hp.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>

                    <!-- Fontoutline Target Mana -->
                    <Slider name="DHUD_Slider_targetmanaoutline" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="100" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-260"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 2, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("targetmanaoutline","");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("targetmanaoutline","",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Target Mana.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
                      
                    <!-- Fontoutline casttime -->
                    <Slider name="DHUD_Slider_casttimeoutline" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="100" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-300"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 2, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("casttimeoutline","");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("casttimeoutline","",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Casttime.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>                      
                      
                    <!-- Fontoutline castdelay -->
                    <Slider name="DHUD_Slider_castdelayoutline" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="100" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-340"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 2, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("castdelayoutline","");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("castdelayoutline","",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Castdelay.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider> 
 
                     <!-- Fontoutline target -->
                    <Slider name="DHUD_Slider_targetoutline" inherits="OptionsSliderTemplate" hidden="false">
                        <Size><AbsDimension x="100" y="16"/></Size>     
                        <Anchors>
                            <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="DHUDOptionsFrame">
                                <Offset><AbsDimension x="310" y="-380"/></Offset>
                            </Anchor>
                        </Anchors>
                        <Scripts>
                            <OnLoad>
                                DHUD_FrameSlider_OnLoad(0, 2, 1);
                            </OnLoad>
                            <OnShow>
                                DHUD_Options_OnShow("targetoutline","");
                            </OnShow>
                            <OnValueChanged>
                                DHUD_FrameSlider_OnValueChanged("targetoutline","",0)
                            </OnValueChanged>
                            <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Target Text.", 1, 1, 1, 1);
                            </OnEnter>
                            <OnLeave>
                                GameTooltip:Hide();
                            </OnLeave>                      
                        </Scripts>
                    </Slider>
                                                                                
                </Frames>      
            </Frame>    
                                                                                                                                                            
            <!-- Close Button -->
                        <Button name="DHUDFrameApply" inherits="OptionsButtonTemplate" text="OK">
                                <Anchors>
                                        <Anchor point="BOTTOM" relativePoint="BOTTOM">
                                                <Offset><AbsDimension x="0" y="20"/></Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                DHUD_OptionsFrame_Toggle();
                                        </OnClick>
                                </Scripts>
                        </Button>

            <!-- Reset Button -->
                        <Button name="DHUDFrameReset" inherits="OptionsButtonTemplate" text="Reset">
                                <Anchors>
                                        <Anchor point="BOTTOM" relativePoint="BOTTOM">
                                                <Offset><AbsDimension x="100" y="20"/></Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                            DHUD_reset(); 
                                        DHUDOptionsFrame:Hide();
                                DHUDOptionsFrame:Show();
                                        </OnClick>
                                </Scripts>
                        </Button>
 
        </Frames>
                <Scripts>
                        <OnLoad>  
                DHUD_TitleText:SetText("Phaytal's DHUD v1.1");
                        </OnLoad>
                        <OnHide>
                                this:StopMovingOrSizing();
                        </OnHide>
                        <OnMouseDown>
                                if (arg1 == "LeftButton") then
                                        this:StartMoving();
                                end
                        </OnMouseDown>
                        <OnMouseUp>
                                if (arg1 == "LeftButton") then
                                        this:StopMovingOrSizing();
                                end
                        </OnMouseUp>
                        <OnKeyDown>
                                if (arg1 == "ESCAPE") then
                                  this:StopMovingOrSizing();
                                  this:Hide();
                                end
                        </OnKeyDown>                    
                </Scripts>
        </Frame>
</UI>

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