vanilla-wow-addons – Rev 1
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<Ui xmlns="http://www.blizzard.com/wow/ui/"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
<!-- Event Frame -->
<Frame name="DHUD_EventFrame" parent="UIParent" enableMouse="false">
<Scripts>
<OnLoad>
DHUD_OnLoad();
</OnLoad>
<OnEvent>
DHUD_OnEvent(event, arg1, arg2, arg3);
</OnEvent>
<OnUpdate>
DHUD_OnUpdate();
</OnUpdate>
</Scripts>
</Frame>
<!-- player dropdown -->
<Frame name="DHUD_Player_DropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="false">
<Size>
<AbsDimension x="160" y="160"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
DHUD_Player_DropDown_OnLoad();
</OnLoad>
</Scripts>
</Frame>
<!-- target dropdown -->
<Frame name="DHUD_Target_DropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="false">
<Size>
<AbsDimension x="160" y="160"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
DHUD_Target_DropDown_OnLoad();
</OnLoad>
</Scripts>
</Frame>
<!-- Aura Template -->
<Button name="DHUD_AuraTemplate" virtual="true">
<Size>
<AbsDimension x="19" y="19"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentIcon" setAllPoints="true"/>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentBorder" file="Interface\Buttons\UI-Debuff-Border" hidden="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentCount" inherits="NumberFontNormalSmall">
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="-1" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
local icon = getglobal(this:GetName().."Icon");
icon:SetTexture("Interface\\Icons\\INV_Misc_Ear_Human_01");
</OnLoad>
<OnEnter>
if (not this:IsVisible()) then
return;
end
local unit = this.unit;
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT");
if (this.hasdebuff == 1) then
GameTooltip:SetUnitDebuff(unit, this:GetID());
else
GameTooltip:SetUnitBuff(unit, this:GetID());
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<!-- Target Text -->
<Button name="DHUD_TextTemplate" enableMouse="false" frameStrata="BACKGROUND" movable="false" parent="DHUD" virtual="true">
<Size><AbsDimension x="120" y="20"/></Size>
<Layers>
<Layer>
<Fontstring name="$parentName" inherits="GameFontNormal" text="">
<FontHeight><AbsValue val="20"/></FontHeight>
<Color r="1.0" g="1.0" b="1.0"/>
</Fontstring>
<Texture><Color r="0" g="0" b="0" a="0.0"/></Texture>
</Layer>
</Layers>
</Button>
<!-- Health / Mana Text -->
<Button name="DHUD_SmallTextTemplate" enableMouse="false" frameStrata="BACKGROUND" parent="DHUD" virtual="true">
<Size><AbsDimension x="200" y="14"/></Size>
<Layers>
<Layer>
<Fontstring name="$parent_Text" inherits="GameFontNormalSmall" text="">
<Size><AbsDimension x="200" y="14"/></Size>
<FontHeight><AbsValue val="20"/></FontHeight>
<Color r="1.0" g="1.0" b="1.0"/>
</Fontstring>
<Texture><Color r="0" g="0" b="0" a="0.0"/></Texture>
</Layer>
</Layers>
</Button>
<!-- Castbar-->
<Button name="DHUD_CastTextTemplate" enableMouse="false" frameStrata="BACKGROUND" movable="false" parent="DHUD" virtual="true" hidden="true">
<Size><AbsDimension x="50" y="14"/></Size>
<Layers>
<Layer>
<Fontstring name="$parent_Text" inherits="GameFontNormalSmall" text="">
<FontHeight><AbsValue val="20"/></FontHeight>
<Color r="1.0" g="1.0" b="1.0"/>
<Anchors>
<Anchor point="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
</Anchors>
</Fontstring>
<Texture><Color r="0" g="0" b="0" a="0.0"/></Texture>
</Layer>
</Layers>
</Button>
</Ui>
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