vanilla-wow-addons – Rev 1
?pathlinks?
<!-- CountDoom v0.48 -->
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
<Script file="localization.lua"/>
<Script file="CountDoomSpells.lua"/>
<Script file="CountDoomTimer.lua"/>
<Script file="CountDoomSpellTimer.lua"/>
<Script file="CountDoomLayout.lua"/>
<Script file="CountDoom.lua"/>
<FontString name="CDTextTemplate" virtual="true" inherits="GameFontNormal" text="--" justifyH="RIGHT">
<Color r="0.90" g="0.90" b="0.90"/>
</FontString>
<Button name="CDTimerButtonTemplate" virtual="true" hidden="true">
<Size>
<AbsDimension x="30" y="30"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parent_Icon" inherits="CDIconTemplate">
</Texture>
<FontString name="$parent_DurationText" inherits="CDTextTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="-7"/>
</Offset>
</Anchor>
</Anchors>
<OnUpdate>
CDText_Update(arg1);
</OnUpdate>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnUpdate>
CDTimer_OnUpdate(arg1);
--CDText_Update(arg1);
--CDIcon_Update(arg1);
</OnUpdate>
<OnEnter>
CDTimer_OnEnter(arg1);
</OnEnter>
<OnLeave>
CDTimer_OnLeave();
</OnLeave>
<OnMouseDown>
CDTimer_OnMouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
CDTimer_OnMouseUp(arg1);
</OnMouseUp>
<OnClick>
CDTimer_OnClick(arg1);
</OnClick>
</Scripts>
</Button>
<Frame name="CountDoomFrame" toplevel="true" parent="UIParent">
<Size>
<AbsDimension x="30" y="42"/>
</Size>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="150" y="-50"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground" setAllPoints="true">
<Color r="0.3" g="0.3" b="0.3" a="0.3" />
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="CDTimerButton0" inherits="CDTimerButtonTemplate" id="0">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="CDTimerButton1" inherits="CDTimerButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CDTimerButton0" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="CDTimerButton2" inherits="CDTimerButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CDTimerButton1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="CDTimerButton3" inherits="CDTimerButtonTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CDTimerButton2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="CDTimerButton4" inherits="CDTimerButtonTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CDTimerButton3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentDragButton" inherits="CountDoomActionBarDragButtonTemplate"/>
</Frames>
<Scripts>
<OnLoad>
CDFrame_OnLoad();
</OnLoad>
<OnEvent>
CDFrame_OnEvent(event);
</OnEvent>
<OnUpdate>
CDFrame_OnUpdate(arg1);
</OnUpdate>
</Scripts>
</Frame>
<GameTooltip name="CD_SpellDetector" frameStrata="TOOLTIP" hidden="false" parent="UIParent" inherits="GameTooltipTemplate"/>
</Ui>