vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="localization.lua"/>
<Script file="CombatStats.lua"/>
<Frame name="CombatStatFrameTemplate" virtual="true">
<Size>
<AbsDimension x="115" y="13"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentStat">
<Size>
<AbsDimension x="30" y="13"/>
</Size>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameFontHighlightSmall" justifyH="RIGHT">
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<Frame name="CombatStatsDataFrame" hidden="true" movable="true" toplevel="true" parent="UIParent" enableMouse="true">
<Size>
<AbsDimension x="275" y="280"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="UIParent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="75" y="-75"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Frames>
<Button name="CombatStatsDataFrame_Reset" inherits="GameMenuButtonTemplate" text="Reset">
<Size>
<AbsDimension x="100" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" relativeTo="CombatStatsDataFrame">
<Offset>
<AbsDimension x="-10" y="14"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CombatStats_Reset();
</OnClick>
</Scripts>
</Button>
<Button name="CombatStatsDataFrame_ModifyClose" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" relativeTo="CombatStatsDataFrame">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local parent = this:GetParent();
if ( parent ) then
this:SetFrameLevel(parent:GetFrameLevel()+5);
else
this:SetFrameLevel(6);
end
</OnShow>
</Scripts>
</Button>
<Frame name="CombatStatsAttackDropDown" inherits="UIDropDownMenuTemplate" id="133">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" relativeTo="CombatStatsDataFrame">
<Offset>
<AbsDimension x="-7" y="6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
CombatStatsAttackDropDown_OnLoad();
</OnLoad>
<OnShow>
CombatStatsAttackDropDown_OnLoad();
</OnShow>
</Scripts>
</Frame>
<Frame name="CombatStatsDataFrame_GeneralBreakdown">
<Size>
<AbsDimension x="260" y="125"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint = "TOPLEFT" relativeTo="CombatStatsDataFrame">
<Offset>
<AbsDimension x="10" y="-25"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\PaperDollInfoFrame\UI-Character-StatBackground">
<Size>
<AbsDimension x="250" y="120"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.89" top="0" bottom="0.61"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="CombatStats_DataFramesLabels">
<Size>
<AbsDimension x="200" y="16"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString inherits="GameFontNormalSmall" justifyH="RIGHT" text="General Attack Info.">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsOverallCritPct" id="41">
<Size>
<AbsDimension x="52" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStats_DataFramesLabels" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(CS_TT_OVERALLPCT_TEXT);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="CombatStatsGeneralName" id="11">
<Size>
<AbsDimension x="80" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralNameText">
<Size>
<AbsDimension x="75" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralName" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralTotalHits" id="12">
<Size>
<AbsDimension x="28" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralName" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentHits" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralHitsText" id="14">
<Size>
<AbsDimension x="55" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralTotalHits" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralSwings" id="15">
<Size>
<AbsDimension x="30" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralHitsText" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralSwingsText" id="16">
<Size>
<AbsDimension x="75" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralSwings" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralMisses" id="17">
<Size>
<AbsDimension x="42" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralTotalHits" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralMissesText" id="18">
<Size>
<AbsDimension x="23" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralMisses" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralMissesPercent" id="19">
<Size>
<AbsDimension x="45" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralMissesText" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralDodges" id="20">
<Size>
<AbsDimension x="48" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralMissesPercent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralDodgesText" id="21">
<Size>
<AbsDimension x="23" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralDodges" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralDodgesPercent" id="22">
<Size>
<AbsDimension x="45" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralDodgesText" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralParried" id="23">
<Size>
<AbsDimension x="42" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralMisses" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralParriedText" id="24">
<Size>
<AbsDimension x="23" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralParried" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralParriedPercent" id="25">
<Size>
<AbsDimension x="45" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralParriedText" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralBlocked" id="26">
<Size>
<AbsDimension x="42" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralParriedPercent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralBlockedText" id="27">
<Size>
<AbsDimension x="23" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralBlocked" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralBlockedPercent" id="28">
<Size>
<AbsDimension x="45" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralBlockedText" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralResisted" id="29">
<Size>
<AbsDimension x="42" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralParried" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralResistedText" id="30">
<Size>
<AbsDimension x="23" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralResisted" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralResistedPercent" id="31">
<Size>
<AbsDimension x="45" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralResistedText" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralImmuned" id="32">
<Size>
<AbsDimension x="42" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralResistedPercent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralImmunedText" id="33">
<Size>
<AbsDimension x="23" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralImmuned" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="7" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralImmunedPercent" id="34">
<Size>
<AbsDimension x="45" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralImmunedText" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralEvaded" id="35">
<Size>
<AbsDimension x="42" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralResisted" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralEvadedText" id="36">
<Size>
<AbsDimension x="23" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralEvaded" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralEvadedPercent" id="37">
<Size>
<AbsDimension x="45" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralEvadedText" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralDeflected" >
<Size>
<AbsDimension x="42" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralEvadedPercent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralDeflectedText">
<Size>
<AbsDimension x="23" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralDeflected" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="7" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralDeflectedPercent">
<Size>
<AbsDimension x="45" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralDeflectedText" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralPercentDmg" id="38">
<Size>
<AbsDimension x="165" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralEvaded" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralPercentDmgPct" id="39">
<Size>
<AbsDimension x="45" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralPercentDmg" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(CS_TT_OVERALLDMGPCT_TEXT);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="CombatStatsGeneralTimeLastCrit" id="40">
<Size>
<AbsDimension x="105" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralPercentDmg" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsGeneralTimeLastCritTime">
<Size>
<AbsDimension x="125" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsGeneralTimeLastCrit" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<Frame name="CombatStatsDataFrame_Breakdown">
<Size>
<AbsDimension x="250" y="78"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint = "BOTTOMLEFT" relativeTo="CombatStatsDataFrame">
<Offset>
<AbsDimension x="10" y="40"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\PaperDollInfoFrame\UI-Character-StatBackground">
<Size>
<AbsDimension x="124" y="78"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.89" top="0" bottom="0.61"/>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-StatBackground">
<Size>
<AbsDimension x="124" y="78"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="127" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.89" top="0" bottom="0.61"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="CombatStatsDataFrame_BreakdownNonCritLabel">
<Size>
<AbsDimension x="90" y="13"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="1" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString inherits="GameFontNormalSmall" justifyH="RIGHT" text="Non-Crit Stats">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsAttackNonCritPct" id="42">
<Size>
<AbsDimension x="40" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsDataFrame_BreakdownNonCritLabel" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="2"/>
<Offset>
<AbsDimension x="-12" y="0"/>
</Offset>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(CS_TT_NONCRIT_HITSPCT_TEXT);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="CombatStatsDataFrame_BreakdownCritLabel">
<Size>
<AbsDimension x="90" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsAttackNonCritPct" relativePoint="TOPRIGHT">
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString inherits="GameFontNormalSmall" justifyH="RIGHT" text="Crit Stats">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="1" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CombatStatsAttackCritPct">
<Size>
<AbsDimension x="40" y="13"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsDataFrame_BreakdownCritLabel" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-12" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(CS_TT_CRIT_HITSPCT_TEXT);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="CombatStatsNonCritHits" inherits="CombatStatFrameTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="CombatStatsNonCritDamage" inherits="CombatStatFrameTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsNonCritHits" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="CombatStatsNonCritMinMax" inherits="CombatStatFrameTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsNonCritDamage" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="CombatStatsNonCritAvg" inherits="CombatStatFrameTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsNonCritMinMax" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="CombatStatsNonCritPercentDamage" inherits="CombatStatFrameTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsNonCritAvg" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(CS_TT_NONCRIT_DMGPCT_TEXT);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="CombatStatsCritHits" inherits="CombatStatFrameTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsDataFrame_Breakdown" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="132" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="CombatStatsCritDamage" inherits="CombatStatFrameTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsCritHits" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="CombatStatsCritMinMax" inherits="CombatStatFrameTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsCritDamage" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="CombatStatsCritAvg" inherits="CombatStatFrameTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsCritMinMax" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="CombatStatsCritPercentDamage" inherits="CombatStatFrameTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CombatStatsCritAvg" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(CS_TT_CRIT_DMGPCT_TEXT);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
</Frames>
</Frame>
</Frames>
<Scripts>
<OnLoad>
this:RegisterForDrag("LeftButton");
</OnLoad>
<OnMouseUp>
if ( this.isMoving ) then
this:StopMovingOrSizing();
this.isMoving = false;
end
</OnMouseUp>
<OnDragStart>
this:StartMoving();
this.isMoving = true;
</OnDragStart>
<OnDragStop>
this:StopMovingOrSizing();
this.isMoving = false;
</OnDragStop>
</Scripts>
</Frame>
<Frame name="CombatStatsFrame" frameStrata="HIGH" toplevel="true" enableMouse="true" movable="true" parent="UIParent" inherits="GameFontNormalSmall">
<Size>
<AbsDimension x="128" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="150" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Frames>
<Button name = "CombatStatTextButton">
<Size>
<AbsDimension x="100" y="12"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="CombatStatsText" inherits="GameFontNormalSmall" wraponspaces="true">
<Size>
<AbsDimension x="128" y="12"/>
</Size>
<Anchors>
<Anchor point="TOP"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnMouseDown>
if ( arg1 == "RightButton" ) then
if ( CT_MF_ShowFrames ) then
this:GetParent():StartMoving();
end
else
CombatStatsText_OnClick();
end
</OnMouseDown>
<OnMouseUp>
this:GetParent():StopMovingOrSizing();
</OnMouseUp>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText("Left-click to show stats.\nRight-click to drag.");
CombatStatsText_OnEnter();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
CombatStats_OnLoad();
</OnLoad>
<OnEvent>
CombatStats_OnEvent();
</OnEvent>
<OnUpdate>
CombatStats_OnUpdate(arg1);
</OnUpdate>
</Scripts>
</Frame>
</Ui>
Generated by GNU Enscript 1.6.5.90.