vanilla-wow-addons – Rev 1
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--[[---------------------------------------------------------------------------------
This is a template for the plugin/module system for Clique.
Plugins are typically used to tie Clique to a specific set of unit frames, but
can also be used to add functionality to the system through a manner of hooks.
Plugins are registered with Clique with a shortname that is used for all slash
commands. In addition they are required to have a fullname parameter that is
used in all display messages
----------------------------------------------------------------------------------]]
-- Create a new plugin for Clique, with the shortname "test"
local Plugin = Clique:NewModule("resurrection")
Plugin.fullname = "Click-to-resurrect"
-- Plugin:Test() is called anytime the mod tries to enable. It is optional
-- but it will be checked if it exists. Will typically be based off some global
-- or the state of the addon itself.
local DEAD_UNIT = "Click on Dead Unit"
function Plugin:Test()
local _,class = UnitClass("player")
return class == "SHAMAN" or class == "PALADIN" or class == "DRUID" or class == "PRIEST"
end
function Plugin:OnEnable()
Clique.db.char[DEAD_UNIT] = Clique.db.char[DEAD_UNIT] or {}
end
function Plugin:_OnClick(button, unit)
self:LevelDebug(3, "_OnClick hook being called")
if UnitIsDead(unit) then
self:LevelDebug(3, "Found that unit %s is dead.", unit)
Clique.set = DEAD_UNIT
return true
end
end
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