vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
<Script file="CT_RAMenu.lua"/>
<Button name="CT_RA_PriorityTemplate" virtual="true" movable="true" hidden="false">
<Size>
<AbsDimension x="190" y="32"/>
</Size>
<Backdrop name="$parentBackdrop" bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentName" inherits="ChatFontNormal" text="Player">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnMouseDown>
this:StartMoving();
CT_RA_PriorityFrame.moving = this;
</OnMouseDown>
<OnMouseUp>
CT_RA_PriorityFrame.moving = nil;
this:StopMovingOrSizing();
CT_RA_Priority_SetPosition();
</OnMouseUp>
</Scripts>
</Button>
<Button name="CT_RA_DebuffSetTemplate" virtual="true" hidden="true">
<Size>
<AbsDimension x="192" y="25"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentName" justifyH="LEFT" inherits="ChatFontNormal">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentMO" hidden="true">
<Anchors>
<Anchor point="TOPLEFT"/>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentMoveUp" inherits="UIPanelScrollUpButtonTemplate" hidden="false">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="150" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if ( not CT_RA_PriorityFrame:IsVisible() ) then
CT_RAMenuDebuff_MoveSetUp();
end
</OnClick>
<OnEnter>
if ( not CT_RA_PriorityFrame:IsVisible() ) then
if ( not this:GetParent().isHighlighted ) then
getglobal(this:GetParent():GetName() .. "MO"):SetVertexColor(1, 1, 1, 0.1);
end
getglobal(this:GetParent():GetName() .. "MO"):Show();
this:GetParent().isOver = 1;
end
</OnEnter>
<OnLeave>
this:GetParent().isOver = nil;
if ( not this:GetParent().isHighlighted ) then
getglobal(this:GetParent():GetName() .. "MO"):Hide();
end
</OnLeave>
</Scripts>
</Button>
<Button name="$parentMoveDown" inherits="UIPanelScrollDownButtonTemplate" hidden="false">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentMoveUp">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if ( not CT_RA_PriorityFrame:IsVisible() ) then
CT_RAMenuDebuff_MoveSetDown();
end
</OnClick>
<OnEnter>
if ( not CT_RA_PriorityFrame:IsVisible() ) then
if ( not this:GetParent().isHighlighted ) then
getglobal(this:GetParent():GetName() .. "MO"):SetVertexColor(1, 1, 1, 0.1);
end
getglobal(this:GetParent():GetName() .. "MO"):Show();
this:GetParent().isOver = 1;
end
</OnEnter>
<OnLeave>
this:GetParent().isOver = nil;
if ( not this:GetParent().isHighlighted ) then
getglobal(this:GetParent():GetName() .. "MO"):Hide();
end
</OnLeave>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnEnter>
if ( not CT_RA_PriorityFrame:IsVisible() ) then
if ( not this.isHighlighted ) then
getglobal(this:GetName() .. "MO"):SetVertexColor(1, 1, 1, 0.1);
end
getglobal(this:GetName() .. "MO"):Show();
this.isOver = 1;
end
</OnEnter>
<OnLeave>
this.isOver = nil;
if ( not this.isHighlighted ) then
getglobal(this:GetName() .. "MO"):Hide();
end
</OnLeave>
<OnClick>
if ( not CT_RA_PriorityFrame:IsVisible() ) then
CT_RAMenuFrameDebuffSettingsNameEB:ClearFocus();
CT_RAMenuFrameDebuffSettingsDebuffTitleEB:ClearFocus();
CT_RAMenuFrameDebuffSettingsDebuffTypeEB:ClearFocus();
CT_RAMenuFrameDebuffSettingsDebuffDescriptEB:ClearFocus();
CT_RAMenuFrameDebuff.selectedIndex = this:GetID()+FauxScrollFrame_GetOffset(CT_RAMenuFrameDebuffUseScrollFrame);
CT_RAMenuFrameDebuff_UpdateSet();
end
</OnClick>
</Scripts>
</Button>
<Frame name="CT_RAMenuBossModTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="515" y="25"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentShowHide" justifyH="CENTER" justifyV="CENTER" hidden="true" font="Fonts\ARIALN.TTF">
<Size>
<AbsDimension x="12" y="20"/>
</Size>
<FontHeight>
<AbsValue val="20"/>
</FontHeight>
<Color r="1.0" g="0.82" b="0"/>
<Shadow>
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
<Color r="0" g="0" b="0"/>
</Shadow>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
<FontString name="$parentName" inherits="ChatFontNormal" hidden="false">
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</FontString>
<FontString name="$parentDescript" justifyH="LEFT" inherits="GameFontNormalSmall" hidden="false">
<Size>
<AbsDimension x="480" y="12"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="45" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentStatus" inherits="ChatFontNormal" hidden="false">
<Anchors>
<Anchor point="TOPRIGHT"/>
</Anchors>
</FontString>
<Texture name="$parentLine" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
<Size>
<AbsDimension x="525" y="1"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="$parentMenu" inherits="UIDropDownMenuTemplate" hidden="true">
<Size>
<AbsDimension x="128" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-10" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
</Frames>
<Scripts>
<OnMouseUp>
if ( this.header ) then
CT_RAMenuBoss_ToggleHeader(this.headername);
CloseMenus();
else
ToggleDropDownMenu(1, nil, getglobal(this:GetName() .. "Menu"), "cursor");
end
</OnMouseUp>
<OnEnter>
this.mouseIsOver = 1;
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
if ( this.header and not this.expanded ) then
GameTooltip:SetText("Click to expand");
elseif ( this.header ) then
GameTooltip:SetText("Click to contract");
elseif ( not this.header ) then
GameTooltip:SetText("Click to open options");
end
</OnEnter>
<OnLeave>
this.mouseIsOver = nil;
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="CT_RAMenuOptionSetTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="550" y="25"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentName" inherits="ChatFontNormal" hidden="false">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
<Texture name="$parentLine" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
<Size>
<AbsDimension x="550" y="1"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentDelete" inherits="GameMenuButtonTemplate" text="Delete" hidden="false">
<Size>
<AbsDimension x="80" y="20"/>
</Size>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_DeleteSetFrame.name = this:GetParent().setName;
ShowUIPanel(CT_RAMenu_DeleteSetFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentCopy" inherits="GameMenuButtonTemplate" text="Copy" hidden="false">
<Size>
<AbsDimension x="80" y="20"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentDelete">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_NewSetFrame.from = this:GetParent().setName;
CT_RAMenu_NewSetFrame.type = "Copy";
ShowUIPanel(CT_RAMenu_NewSetFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentLoad" inherits="GameMenuButtonTemplate" text="Load" hidden="false">
<Size>
<AbsDimension x="80" y="20"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentCopy">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_CurrSet = this:GetParent().setName;
CT_RAMenu_Options["temp"] = CT_RAMenu_CopyTable(CT_RAMenu_Options[CT_RAMenu_CurrSet]);
CT_RAMenu_UpdateOptionSets();
CT_RA_UpdateRaidGroup();
CT_RA_UpdateMTs();
CT_RAMenu_UpdateMenu();
CT_RAOptions_Update();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Button name="CT_RAMenuHelpTemplateSub" virtual="true" hidden="false">
<Size>
<AbsDimension x="18" y="16"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
CT_RAMenuHelp_SetTooltip()
GameTooltip:SetText(this.text, 1, 0.72, 0, nil, 1);
GameTooltip:Show();
</OnEnter>
<OnLeave>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
GameTooltip:Hide();
</OnLeave>
<OnLoad>
this.text = "";
CT_RAMenuHelp_LoadText();
</OnLoad>
</Scripts>
</Button>
<Button name="CT_RAMenuHelpTemplateTitle" virtual="true" hidden="false">
<Size>
<AbsDimension x="18" y="16"/>
</Size>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontHighlightSmall" justifyH="RIGHT" text="[?]">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
CT_RAMenuHelp_SetTooltip()
GameTooltip:SetText(this.text, 1, 0.72, 0, nil, 1);
</OnEnter>
<OnLeave>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 1);
GameTooltip:Hide();
</OnLeave>
<OnLoad>
this.text = "";
CT_RAMenuHelp_LoadText();
</OnLoad>
</Scripts>
</Button>
<Button name="CT_RAMenuHelpTemplateBuffs" virtual="true" hidden="false">
<Size>
<AbsDimension x="18" y="16"/>
</Size>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontNormalSmall" justifyH="RIGHT" text="[?]">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 1);
CT_RAMenuHelp_SetTooltip()
GameTooltip:SetText(this.text, 1, 0.72, 0, nil, 1);
</OnEnter>
<OnLeave>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
GameTooltip:Hide();
</OnLeave>
<OnLoad>
this.text = "";
CT_RAMenuHelp_LoadText();
</OnLoad>
</Scripts>
</Button>
<Button name="CT_RAMenuHelpTemplateFAQ" virtual="true" hidden="false">
<Size>
<AbsDimension x="48" y="16"/>
</Size>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="ChatFontNormal" justifyH="RIGHT" text="[Answer]">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
getglobal(this:GetName() .. "Text"):SetTextColor(0.82, 0.82, 0.82);
CT_RAMenuHelp_SetTooltip()
GameTooltip:SetText(this.text, 1, 0.72, 0, nil, 1);
</OnEnter>
<OnLeave>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 1);
GameTooltip:Hide();
</OnLeave>
<OnLoad>
this.text = "";
CT_RAMenuHelp_LoadText();
</OnLoad>
</Scripts>
</Button>
<Frame name="CT_RAMenuFrameBulletPointTemplate" virtual="true">
<Size>
<AbsDimension x="550" y="12"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\QuestFrame\UI-Quest-BulletPoint">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentText" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Size>
<AbsDimension x="548" y="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="17" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Slider name="CT_RAMenuFrameSliderTemplate" virtual="true" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="170" y="17"/>
</Size>
<Scripts>
<OnShow>
CT_RAMenuMisc_Slider_OnShow();
</OnShow>
<OnValueChanged>
CT_RAMenuMisc_Slider_OnChange();
</OnValueChanged>
<OnEvent>
CT_RAMenuMisc_Slider_OnEvent();
</OnEvent>
</Scripts>
</Slider>
<Button name="CT_RAMenuFrameButtonTemplate" inherits="HelpFrameHomeButtonTemplate" virtual="true">
<Size>
<AbsDimension x="623" y="37"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuButton_OnClick();
</OnClick>
</Scripts>
</Button>
<Frame name="CT_RAMenuBuffTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="200" y="16"/>
</Size>
<Frames>
<CheckButton name="$parentCheckButton" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuBuff_ShowToggle();
</OnClick>
</Scripts>
</CheckButton>
<Button name="$parentMoveUp" inherits="UIPanelScrollUpButtonTemplate" hidden="false">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="165" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenuBuff_Move(-1);
</OnClick>
</Scripts>
</Button>
<Button name="$parentMoveDown" inherits="UIPanelScrollDownButtonTemplate" hidden="false">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentMoveUp">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenuBuff_Move(1);
</OnClick>
</Scripts>
</Button>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" justifyV="top" justifyH="left" inherits="ChatFontNormal" text="">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
if ( this.tooltip ) then
CT_RAMenuHelp_SetTooltip();
GameTooltip:SetText(this.tooltip);
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="CT_RAMenuNotifyGroupTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="100" y="16"/>
</Size>
<Frames>
<CheckButton name="$parentCheckButton" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuNotifyGroup_SetChecked();
</OnClick>
</Scripts>
</CheckButton>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" justifyV="top" justifyH="left" inherits="ChatFontNormal" text="">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CT_RAMenuNotifyClassTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="100" y="16"/>
</Size>
<Frames>
<CheckButton name="$parentCheckButton" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuNotifyClass_SetChecked();
</OnClick>
</Scripts>
</CheckButton>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" justifyV="top" justifyH="left" inherits="ChatFontNormal" text="">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CT_RAMenuDebuffTemplate" inherits="CT_RAMenuBuffTemplate" virtual="true" hidden="false">
<Frames>
<Button name="$parentSwatch" hidden="false">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentCheckButton">
<Offset>
<AbsDimension x="120" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBG">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Color r="1.0" g="1.0" b="1.0"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
CT_RAMenuDebuff_OnClick();
</OnClick>
<OnEnter>
getglobal(this:GetName().."BG"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
</OnEnter>
<OnLeave>
getglobal(this:GetName().."BG"):SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
</Button>
</Frames>
</Frame>
<Frame name="CT_RAMenuFrame" toplevel="true" parent="UIParent" movable="true" enableMouse="true" hidden="true">
<Size>
<AbsDimension x="640" y="512"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="44" top="0" bottom="13"/>
</HitRectInsets>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\HelpFrame\HelpFrame-TopLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\HelpFrame\HelpFrame-Top">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="256" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\HelpFrame\HelpFrame-TopRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT"/>
</Anchors>
</Texture>
<Texture file="Interface\HelpFrame\HelpFrame-BotLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\HelpFrame\HelpFrame-Bottom">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="256" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\HelpFrame\HelpFrame-BotRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="CT_RAMenuFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="336" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-12" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="CT_RaidAssist">
<Anchors>
<Anchor point="TOP" relativeTo="CT_RAMenuFrameHeader">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="CT_RAMenuFrameCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-42" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="CT_RAMenuFrameDrag">
<Size>
<AbsDimension x="336" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-12" y="12"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseDown>
if ( arg1 == "LeftButton" ) then
if ( CT_RAMenu_Locked == 0 ) then
this:GetParent():StartMoving();
end
elseif ( arg1 == "RightButton" ) then
this:GetParent():ClearAllPoints();
this:GetParent():SetPoint("CENTER", "UIParent", "CENTER");
end
</OnMouseDown>
<OnMouseUp>
this:GetParent():StopMovingOrSizing();
</OnMouseUp>
<OnEnter>
if ( CT_RAMenu_Locked == 0 ) then
CT_RAMenuHelp_SetTooltip();
GameTooltip:SetText("Left-click to drag\nRight-click to reset");
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="CT_RAMenuFrameHome" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BACKGROUND">
<FontString inherits="GameFontHighlightSmall" text="Thank you!">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDescript" inherits="GameFontNormal" text="CT_RAMENU_HOME" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension x="545" y="65"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-75"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentButton1" inherits="CT_RAMenuFrameButtonTemplate" id="1"> <!-- General Options -->
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-208"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton2" inherits="CT_RAMenuFrameButtonTemplate" id="2"> <!-- Buff Options -->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton3" inherits="CT_RAMenuFrameButtonTemplate" id="3"> <!--Misc -->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton4" inherits="CT_RAMenuFrameButtonTemplate" id="4"> <!--Additional Options -->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton5" inherits="CT_RAMenuFrameButtonTemplate" id="5"> <!--Installation -->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton6" inherits="CT_RAMenuFrameButtonTemplate" id="6"> <!--Boss Mods-->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton5" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton7" inherits="CT_RAMenuFrameButtonTemplate" id="7"> <!--Boss Mods-->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton6" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton8" inherits="CT_RAMenuFrameButtonTemplate" id="8"> <!--Option Sets-->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton7" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentCancel" inherits="GameMenuButtonTemplate" text="Close">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-53" y="21"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(CT_RAMenuFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentLock" inherits="GameMenuButtonTemplate" text="Unlock" hidden="false">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if ( CT_RAMenu_Locked == 0 ) then
CT_RAMenu_Locked = 1;
this:SetText("Unlock");
else
CT_RAMenu_Locked = 0;
this:SetText("Lock");
end
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="CT_RAMenuFrameGeneral" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentTitle" inherits="GameFontHighlightSmall" text="General Options">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString inherits="GameFontNormal" justifyH="LEFT" text="CT_RAMENU_GENERALDESCRIPT">
<Size>
<AbsDimension x="550" y="100"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentCancel" inherits="GameMenuButtonTemplate" text="Close">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-53" y="21"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(CT_RAMenuFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentBack" inherits="GameMenuButtonTemplate" text="Back">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_ShowHome();
</OnClick>
</Scripts>
</Button>
<Frame name="$parentDisplay">
<Size>
<AbsDimension x="250" y="170"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-165"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentName" inherits="GameFontNormal" text="Display">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowGroupsText" inherits="ChatFontNormal" text="Show Group Names">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentLockGroupsText" inherits="ChatFontNormal" text="Lock Group Positions">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-30"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowMPText" inherits="ChatFontNormal" text="Hide Mana Bars">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-50"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowHPText" inherits="ChatFontNormal" text="Hide Health Bars">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-70"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowRPText" inherits="ChatFontNormal" text="Hide Rage/Energy Bars">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-90"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHealthText" inherits="ChatFontNormal" text="Health:">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-110"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentWindowColorText" inherits="ChatFontNormal" text="Window BG Color">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-130"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentAlertColorText" inherits="ChatFontNormal" text="Alert Message Color">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-150"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentShowGroupsCB" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-7"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuDisplay_ShowGroupNames();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentLockGroupsCB" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-27"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuDisplay_LockGroups();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowMPCB" checked="false" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-47"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuDisplay_ShowMP();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowRPCB" checked="false" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-87"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuDisplay_ShowRP();
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parentHealthDropDown" inherits="UIDropDownMenuTemplate" hidden="false">
<Size>
<AbsDimension x="128" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentHealthText">
<Offset>
<AbsDimension x="-10" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
CT_RAMenuFrameGeneralDisplayHealthDropDown_OnLoad();
</OnLoad>
<OnClick>
ToggleDropDownMenu(1, nil, this);
</OnClick>
</Scripts>
</Frame>
<CheckButton name="$parentShowHealthCB" checked="false" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-67"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuDisplay_ShowHealth();
</OnClick>
</Scripts>
</CheckButton>
<Button name="$parentShowHPSwatch" hidden="false">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-14" y="-110"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBG">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Color r="1.0" g="1.0" b="1.0"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
CT_RAMenuDisplay_ChangeTC();
</OnClick>
<OnEnter>
getglobal(this:GetName().."BG"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
</OnEnter>
<OnLeave>
getglobal(this:GetName().."BG"):SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
</Button>
<Button name="$parentWindowColorSwatch" hidden="false">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="14" y="-129"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBG">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Color r="1.0" g="1.0" b="1.0"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
CT_RAMenuDisplay_ChangeWC();
</OnClick>
<OnEnter>
getglobal(this:GetName().."BG"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
</OnEnter>
<OnLeave>
getglobal(this:GetName().."BG"):SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
</Button>
<Button name="$parentAlertColorSwatch" hidden="false">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="14" y="-149"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBG">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Color r="1.0" g="1.0" b="1.0"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
CT_RAMenuDisplay_ChangeAC();
</OnClick>
<OnEnter>
getglobal(this:GetName().."BG"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
</OnEnter>
<OnLeave>
getglobal(this:GetName().."BG"):SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
</Button>
</Frames>
</Frame>
<Frame name="$parentMisc">
<Size>
<AbsDimension x="250" y="180"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-70" y="-160"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentName" inherits="GameFontNormal" text="Misc.">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHidePartyText" inherits="ChatFontNormal" text="Hide party frame">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHidePartyTextRaid" inherits="ChatFontNormal" text="Hide party frame out of raid">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-30"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHideOfflineText" inherits="ChatFontNormal" text="Hide offline members">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-50"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSortAlphaText" inherits="ChatFontNormal" text="Sort players in groups alphabetically">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-70"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentBorderText" inherits="ChatFontNormal" text="Hide border">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-90"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowMTsText" inherits="ChatFontNormal" text="Display Main Tanks">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-110"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowMetersText" inherits="ChatFontNormal" text="Display RaidStatus">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-130"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSortText" inherits="ChatFontNormal" text="Sort Type:">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-150"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentHidePartyCB" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-7"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuGeneral_HideParty();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentHidePartyRaidCB" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-27"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuGeneral_HidePartyOutOfRaid();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentHideOfflineCB" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-47"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuGeneral_HideOffline();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentSortAlphaCB" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-67"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuGeneral_SortAlpha();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentBorderCB" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-87"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuGeneral_HideBorder();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowMTsCB" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-107"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuGeneral_ShowMTs();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowMetersCB" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-127"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuGeneral_ShowMeters();
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parentDropDown" inherits="UIDropDownMenuTemplate" hidden="false">
<Size>
<AbsDimension x="128" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentSortText">
<Offset>
<AbsDimension x="5" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
CT_RAMenuFrameGeneralMiscDropDown_OnLoad();
</OnLoad>
<OnClick>
ToggleDropDownMenu(1, nil, this);
</OnClick>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame name="$parentChannel">
<Size>
<AbsDimension x="250" y="105"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDisplay">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentName" inherits="GameFontNormal" text="Channel">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentChannelText" inherits="ChatFontNormal" text="Channel Name:">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentChannelNameText" inherits="ChatFontNormal" text="">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentChannelText">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<EditBox name="$parentChannelEB" hidden="true" historyLines="0" letters="30">
<Size>
<AbsDimension x="125" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentChannelText">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="65" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.2539" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\ChatFrame\UI-ChatInputBorder-Right">
<Size>
<AbsDimension x="25" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9" right="1.0" top="0" bottom="1.0"/>
</Texture>
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="5" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.29296875" right="1.0" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<FontString inherits="ChatFontNormal"/>
<Scripts>
<OnEscapePressed>
this:GetParent():GetParent():GetParent():Hide();
</OnEscapePressed>
<OnTextChanged>
if ( strsub(this:GetText(), strlen(this:GetText())) == " " ) then
this:SetText(strsub(this:GetText(), 1, strlen(this:GetText())-1));
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="$parentEditChannel" inherits="GameMenuButtonTemplate" text="Edit Channel">
<Size>
<AbsDimension x="160" y="25"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_General_EditChannel();
</OnClick>
</Scripts>
</Button>
<Button name="$parentBroadcastChannel" inherits="GameMenuButtonTemplate" text="Broadcast Channel">
<Size>
<AbsDimension x="160" y="25"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_General_BroadcastChannel();
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow>
CT_RAMenu_General_ChannelOnShow();
</OnShow>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame name="CT_RAMenuFrameMisc" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentTitle" inherits="GameFontHighlightSmall" text="Misc Options">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString inherits="GameFontNormal" justifyH="LEFT" text="CT_RAMENU_MISCDESCRIPT">
<Size>
<AbsDimension x="550" y="105"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-50"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSendRARS" inherits="ChatFontNormal" text="Send RS messages to RA also">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="80" y="-295"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentPlayRSSoundText" inherits="ChatFontNormal" text="Play sound on /rs messages">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="80" y="-320"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowTooltipText" inherits="ChatFontNormal" text="Show raid mouseover tooltip">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="80" y="-345"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowAFKText" inherits="ChatFontNormal" text="Show AFK and DND tags">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="80" y="-370"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowResMonitor" inherits="ChatFontNormal" text="Show resurrection monitor">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="80" y="-395"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHideButton" inherits="ChatFontNormal" text="Hide minimap button">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="80" y="-420"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDisableQuery" inherits="ChatFontNormal" text="Disable item/resists query replies">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="80" y="-445"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentNotifyGroupChange" inherits="ChatFontNormal" text="Notify on group changes">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="350" y="-295"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentNotifyGroupChangeSound" inherits="ChatFontNormal" text="Audible notification">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="380" y="-320"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowMTTT" inherits="ChatFontNormal" text="Show MT's Target's Target">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="350" y="-345"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentNoColorChange" inherits="ChatFontNormal" text="Hide target change notifier">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="380" y="-370"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentAggroNotifier" inherits="ChatFontNormal" text="Notify on aggro gain">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="350" y="-395"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentAggroNotifierSound" inherits="ChatFontNormal" text="Play sound">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="380" y="-420"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentCancel" inherits="GameMenuButtonTemplate" text="Close">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-53" y="21"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(CT_RAMenuFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentBack" inherits="GameMenuButtonTemplate" text="Back">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_ShowHome();
</OnClick>
</Scripts>
</Button>
<Slider name="$parentSetsSlider" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="290" y="17"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-140"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
getglobal(this:GetName().."Text"):SetText("Option Sets Button Placement");
getglobal(this:GetName().."High"):SetText();
getglobal(this:GetName().."Low"):SetText();
this:SetMinMaxValues(0, 360);
this:SetValueStep(1);
this.tooltipText = "Drag the slider to change the position of the Option Sets button";
</OnLoad>
<OnShow>
if (CT_RASets_ButtonPosition) then
this:SetValue(CT_RASets_ButtonPosition);
end
</OnShow>
<OnValueChanged>
CT_RASets_ButtonPosition = this:GetValue();
getglobal(this:GetName().."Text"):SetText("Option Sets Button Placement - "..this:GetValue().."\194\176");
CT_RASets_Button:SetPoint("TOPLEFT", "Minimap", "TOPLEFT", 52 - (80 * cos(this:GetValue())), (80 * sin(this:GetValue())) - 52);
</OnValueChanged>
</Scripts>
</Slider>
<Frame name="$parentMC">
<Size>
<AbsDimension x="550" y="105"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-15" y="-185"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentName" inherits="GameFontNormal" text="Mana Conserve">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentNoHealer" hidden="true" inherits="GameFontNormal" text="Your class does not have any heals with cast times.">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
<FontString name="$parentHealer" hidden="false" inherits="GameFontNormal" text="Setting the value to 0 will disable checking for that spell.">
<Color r="1" g="1" b="1"/>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Slider name="$parentSlider1" id="1" inherits="CT_RAMenuFrameSliderTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="CENTER">
<Offset>
<AbsDimension x="-10" y="8"/>
</Offset>
</Anchor>
</Anchors>
</Slider>
<Slider name="$parentSlider2" id="2" inherits="CT_RAMenuFrameSliderTemplate">
<Anchors>
<Anchor point="LEFT" relativePoint="CENTER">
<Offset>
<AbsDimension x="10" y="8"/>
</Offset>
</Anchor>
</Anchors>
</Slider>
<Slider name="$parentSlider3" id="3" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="170" y="17"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativePoint="CENTER">
<Offset>
<AbsDimension x="-10" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
CT_RAMenuMisc_LagSlider_OnValueChanged();
</OnValueChanged>
</Scripts>
</Slider>
<CheckButton name="$parentPercentCheck" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativePoint="CENTER">
<Offset>
<AbsDimension x="15" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuMisc_ManaConserve_UsePercent();
</OnClick>
</Scripts>
</CheckButton>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentPercentCheckText" inherits="ChatFontNormal" text="Use Percent Values">
<Anchors>
<Anchor point="LEFT" relativePoint="CENTER">
<Offset>
<AbsDimension x="40" y="-30"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
CT_RAMenuMisc_Slider_Update(this:GetName() .. "Slider1");
CT_RAMenuMisc_Slider_Update(this:GetName() .. "Slider2");
CT_RAMenuMisc_Slider_InitLagSlider(this:GetName() .. "Slider3")
</OnShow>
</Scripts>
</Frame>
<CheckButton name="$parentPlayRSSoundCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentPlayRSSoundText">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_PlaySound();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentSendRARSCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentSendRARS">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_SendRARS();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowTooltipCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentShowTooltipText">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_ShowTooltip();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowAFKCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentShowAFKText">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_ShowAFK();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentNotifyGroupChangeCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentNotifyGroupChange">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_NotifyGroupChange();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentNotifyGroupChangeCBSound" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentNotifyGroupChangeSound">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_NotifyGroupChangeSound();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowResMonitorCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentShowResMonitor">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_ShowResMonitor();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentHideButtonCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentHideButton">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_HideButton();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentDisableQueryCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentDisableQuery">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_DisableQuery();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowMTTTCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentShowMTTT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_ShowMTTT();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentNoColorChangeCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentNoColorChange">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_NoColorChange();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentAggroNotifierCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentAggroNotifier">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_AggroNotifier();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentAggroNotifierSoundCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentAggroNotifierSound">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Misc_AggroNotifierSound();
</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Frame>
<Frame name="CT_RAMenuFrameSort" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentTitle" inherits="GameFontHighlightSmall" text="Installation Guide">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDescript1" inherits="GameFontNormal" text="CT_RAMENU_INSTALLATION" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension x="545" y="65"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-75"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDescript2" inherits="GameFontNormal" text="CT_RAMENU_STEP1" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension x="545" y="55"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentDescript1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDescript3" inherits="GameFontNormal" text="CT_RAMENU_STEP2" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension x="545" y="65"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentDescript2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDescript4" inherits="GameFontNormal" text="CT_RAMENU_STEP3" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension x="545" y="60"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentDescript3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentInfo" inherits="GameFontNormal" text="CT_RAMENU_VISITSITE" justifyH="CENTER" justifyV="TOP">
<Size>
<AbsDimension x="545" y="45"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="-15" y="40"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentCancel" inherits="GameMenuButtonTemplate" text="Close">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-53" y="21"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(CT_RAMenuFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentBack" inherits="GameMenuButtonTemplate" text="Back">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_ShowHome();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="CT_RAMenuFrameBuffs" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentTitle" inherits="GameFontHighlightSmall" justifyH="CENTER" text="Buff Options">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-20" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDebuffsText" inherits="GameFontNormalSmall" text="Debuffs">
<Anchors>
<Anchor relativePoint="TOPRIGHT" point="TOPLEFT">
<Offset>
<AbsDimension x="-260" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentBuffsText" inherits="GameFontNormalSmall" text="Buffs">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentCancel" inherits="GameMenuButtonTemplate" text="Close">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-53" y="21"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(CT_RAMenuFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentBack" inherits="GameMenuButtonTemplate" text="Back">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_ShowHome();
</OnClick>
</Scripts>
</Button>
<Frame name="$parentDebuff1" id="1" inherits="CT_RAMenuDebuffTemplate">
<Anchors>
<Anchor relativePoint="TOPRIGHT" point="TOPLEFT">
<Offset>
<AbsDimension x="-335" y="-75"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuff2" id="2" inherits="CT_RAMenuDebuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuff1">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuff3" id="3" inherits="CT_RAMenuDebuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuff2">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuff4" id="4" inherits="CT_RAMenuDebuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuff3">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuff5" id="5" inherits="CT_RAMenuDebuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuff4">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuff6" id="6" inherits="CT_RAMenuDebuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuff5">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentNotify">
<Size>
<AbsDimension x="325" y="240"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-65" y="73"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentName" inherits="GameFontNormal" text="Notifications">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString inherits="GameFontNormalSmall" text="Notify me when someone is debuffed with selected">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="36" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString inherits="GameFontNormalSmall" text="Notify when a buff you can cast has faded">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="36" y="-31"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString inherits="GameFontNormalSmall" text="Note that both class and group must fit the requirements">
<Color r="1.0" g="1.0" b="1.0"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="11" y="-50"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentDebuffs" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuNotify_SetChecked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentBuffs" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-25"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuNotify_SetChecked();
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parentDebuffsGroup1" id="1" inherits="CT_RAMenuNotifyGroupTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-65"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsGroup2" id="2" inherits="CT_RAMenuNotifyGroupTemplate">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentDebuffsGroup1">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsGroup3" id="3" inherits="CT_RAMenuNotifyGroupTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsGroup1">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsGroup4" id="4" inherits="CT_RAMenuNotifyGroupTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsGroup2">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsGroup5" id="5" inherits="CT_RAMenuNotifyGroupTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsGroup3">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsGroup6" id="6" inherits="CT_RAMenuNotifyGroupTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsGroup4">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsGroup7" id="7" inherits="CT_RAMenuNotifyGroupTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsGroup5">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsGroup8" id="8" inherits="CT_RAMenuNotifyGroupTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsGroup6">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsClass1" id="1" inherits="CT_RAMenuNotifyClassTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-150"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsClass2" id="2" inherits="CT_RAMenuNotifyClassTemplate">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentDebuffsClass1">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsClass3" id="3" inherits="CT_RAMenuNotifyClassTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsClass1">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsClass4" id="4" inherits="CT_RAMenuNotifyClassTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsClass2">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsClass5" id="5" inherits="CT_RAMenuNotifyClassTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsClass3">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsClass6" id="6" inherits="CT_RAMenuNotifyClassTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsClass4">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsClass7" id="7" inherits="CT_RAMenuNotifyClassTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsClass5">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentDebuffsClass8" id="8" inherits="CT_RAMenuNotifyClassTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentDebuffsClass6">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
</Frames>
</Frame>
<Frame name="$parentBuff1" id="1" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-75"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff2" id="2" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff1">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff3" id="3" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff2">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff4" id="4" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff3">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff5" id="5" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff4">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff6" id="6" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff5">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff7" id="7" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff6">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff8" id="8" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff7">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff9" id="9" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff8">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff10" id="10" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff9">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff11" id="11" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff10">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff12" id="12" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff11">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff13" id="13" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff12">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff14" id="14" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff13">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff15" id="15" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff14">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff16" id="16" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff15">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff17" id="17" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff16">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff18" id="18" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff17">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff19" id="19" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff18">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuff20" id="20" inherits="CT_RAMenuBuffTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentBuff19">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentBuffsDropDown" inherits="UIDropDownMenuTemplate" hidden="false">
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="230" y="40"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="180" y="16"/>
</Size>
<Scripts>
<OnLoad>
CT_RAMenuFrameBuffsBuffsDropDown_OnLoad();
</OnLoad>
<OnClick>
ToggleDropDownMenu(1, nil, this);
</OnClick>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad>
this:RegisterEvent("VARIABLES_LOADED");
this:RegisterEvent("RAID_ROSTER_UPDATE");
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
</OnLoad>
<OnEvent>
CT_RAMenuBuffs_OnEvent();
</OnEvent>
</Scripts>
</Frame>
<Frame name="CT_RAMenuFrameAdditional" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentTitle" inherits="GameFontHighlightSmall" text="Additional Options">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentCancel" inherits="GameMenuButtonTemplate" text="Close">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-53" y="21"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(CT_RAMenuFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentBack" inherits="GameMenuButtonTemplate" text="Back">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_ShowHome();
</OnClick>
</Scripts>
</Button>
<Button name="$parentUpdate" inherits="GameMenuButtonTemplate" text="Update Status">
<Size>
<AbsDimension x="175" y="25"/>
</Size>
<Anchors>
<Anchor relativePoint="TOP" point="TOPRIGHT">
<Offset>
<AbsDimension x="-3" y="-425"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
SlashCmdList["RAUPDATE"]();
</OnClick>
</Scripts>
</Button>
<Button name="$parentResetPositions" inherits="GameMenuButtonTemplate" text="Reset CTRaid Positions">
<Size>
<AbsDimension x="175" y="25"/>
</Size>
<Anchors>
<Anchor relativePoint="TOP" point="TOPLEFT">
<Offset>
<AbsDimension x="3" y="-425"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_General_ResetWindows();
</OnClick>
</Scripts>
</Button>
<Frame name="$parentScaling">
<Size>
<AbsDimension x="550" y="80"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-15" y="-80"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentName" inherits="GameFontNormal" text="Window Scaling">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentPlayerInfo" hidden="false" inherits="GameFontNormal" text="Sets the scale of raid windows.">
<Color r="1" g="1" b="1"/>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Slider name="$parentSlider1" id="1" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="230" y="17"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativePoint="TOP">
<Offset>
<AbsDimension x="-10" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
CT_RAMenuAdditional_Scaling_OnValueChanged();
</OnValueChanged>
<OnShow>
CT_RAMenuAdditional_Scaling_OnShow();
</OnShow>
</Scripts>
</Slider>
<Slider name="$parentSlider2" id="2" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="230" y="17"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="TOP">
<Offset>
<AbsDimension x="10" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
CT_RAMenuAdditional_ScalingMT_OnValueChanged();
</OnValueChanged>
<OnShow>
CT_RAMenuAdditional_ScalingMT_OnShow();
</OnShow>
</Scripts>
</Slider>
</Frames>
</Frame>
<Frame name="$parentEM">
<Size>
<AbsDimension x="550" y="145"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-15" y="-175"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentThresholdInfo" hidden="false" inherits="GameFontNormal" text="Displays up to 5 health bars of the party/raid members with the lowest health.">
<Color r="1" g="1" b="1"/>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentName" inherits="GameFontNormal" text="Emergency Monitor">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentShowText" inherits="ChatFontNormal" text="Show Emergency Monitor">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="55" y="-120"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentPartyText" inherits="ChatFontNormal" text="Show only own party">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="235" y="-120"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentOutsideRaidText" inherits="ChatFontNormal" text="Show outside raid">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="385" y="-120"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentShowCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentShowText">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Additional_ShowEmergency();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentPartyCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentPartyText">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Additional_ShowEmergencyParty();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentOutsideRaidCB" hidden="false" id="4" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentOutsideRaidText">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenu_Additional_ShowEmergencyOutsideRaid();
</OnClick>
</Scripts>
</CheckButton>
<Slider name="$parentSlider" id="1" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="450" y="17"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
CT_RAMenuAdditional_EM_OnValueChanged();
</OnValueChanged>
<OnShow>
CT_RAMenuAdditional_EM_OnShow();
</OnShow>
</Scripts>
</Slider>
<Slider name="$parentSlider2" id="2" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="450" y="17"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-80"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
CT_RAMenuAdditional_EM_OnValueChanged();
</OnValueChanged>
<OnShow>
CT_RAMenuAdditional_EM_OnShow();
</OnShow>
</Scripts>
</Slider>
</Frames>
</Frame>
<Frame name="$parentBG">
<Size>
<AbsDimension x="550" y="80"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-15" y="-340"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentInfo" hidden="false" inherits="GameFontNormal" text="Changes the health and mana bars' background opacity.">
<Color r="1" g="1" b="1"/>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentName" inherits="GameFontNormal" text="Health and Mana Bars' Background Opacity">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Slider name="$parentSlider" id="1" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="450" y="17"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
CT_RAMenuAdditional_BG_OnValueChanged();
</OnValueChanged>
<OnShow>
CT_RAMenuAdditional_BG_OnShow();
</OnShow>
</Scripts>
</Slider>
</Frames>
</Frame>
</Frames>
</Frame>
<Frame name="CT_RAMenuFrameDebuff" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentTitle" inherits="GameFontHighlightSmall" text="Debuff Curing">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentInfo" inherits="GameFontNormal" text="CT_RAMENU_DEBUFFCURING" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension x="545" y="65"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-75"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentSettings">
<Size>
<AbsDimension x="280" y="115"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="290" y="-140"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" inherits="GameFontNormal" text="Set Details">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentName" inherits="ChatFontNormal" justifyH="LEFT" text="Set Name:">
<Size>
<AbsDimension x="270" y="25"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDebuffTitle" inherits="ChatFontNormal" justifyH="LEFT" text="Debuff Title:">
<Size>
<AbsDimension x="270" y="25"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-33"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDebuffType" inherits="ChatFontNormal" justifyH="LEFT" text="Debuff Type:">
<Size>
<AbsDimension x="270" y="25"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-58"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDebuffDescript" inherits="ChatFontNormal" justifyH="LEFT" text="Debuff Description:">
<Size>
<AbsDimension x="270" y="25"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-83"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<EditBox name="$parentNameEB" autoFocus="false" historyLines="0" letters="30">
<Size>
<AbsDimension x="125" y="25"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentName">
<Offset>
<AbsDimension x="-15" y="-0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="65" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.2539" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\ChatFrame\UI-ChatInputBorder-Right">
<Size>
<AbsDimension x="25" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9" right="1.0" top="0" bottom="1.0"/>
</Texture>
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="5" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.29296875" right="1.0" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<FontString inherits="ChatFontNormal"/>
<Scripts>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnTabPressed>
if ( IsShiftKeyDown() ) then
getglobal(this:GetParent():GetName() .. "DebuffDescriptEB"):SetFocus();
else
getglobal(this:GetParent():GetName() .. "DebuffTitleEB"):SetFocus();
end
</OnTabPressed>
<OnTextChanged>
CT_RADebuff_SaveName();
</OnTextChanged>
</Scripts>
</EditBox>
<EditBox name="$parentDebuffTitleEB" autoFocus="false" historyLines="0" letters="30">
<Size>
<AbsDimension x="125" y="25"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentDebuffTitle">
<Offset>
<AbsDimension x="-15" y="-0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="65" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.2539" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\ChatFrame\UI-ChatInputBorder-Right">
<Size>
<AbsDimension x="25" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9" right="1.0" top="0" bottom="1.0"/>
</Texture>
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="5" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.29296875" right="1.0" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<FontString inherits="ChatFontNormal"/>
<Scripts>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnTabPressed>
if ( IsShiftKeyDown() ) then
getglobal(this:GetParent():GetName() .. "NameEB"):SetFocus();
else
getglobal(this:GetParent():GetName() .. "DebuffTypeEB"):SetFocus();
end
</OnTabPressed>
<OnTextChanged>
CT_RADebuff_SaveTitle();
</OnTextChanged>
</Scripts>
</EditBox>
<EditBox name="$parentDebuffTypeEB" autoFocus="false" historyLines="0" letters="30">
<Size>
<AbsDimension x="125" y="25"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentDebuffType">
<Offset>
<AbsDimension x="-15" y="-0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="65" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.2539" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\ChatFrame\UI-ChatInputBorder-Right">
<Size>
<AbsDimension x="25" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9" right="1.0" top="0" bottom="1.0"/>
</Texture>
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="5" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.29296875" right="1.0" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<FontString inherits="ChatFontNormal"/>
<Scripts>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnTabPressed>
if ( IsShiftKeyDown() ) then
getglobal(this:GetParent():GetName() .. "DebuffTitleEB"):SetFocus();
else
getglobal(this:GetParent():GetName() .. "DebuffDescriptEB"):SetFocus();
end
</OnTabPressed>
<OnTextChanged>
CT_RADebuff_SaveType();
</OnTextChanged>
</Scripts>
</EditBox>
<EditBox name="$parentDebuffDescriptEB" autoFocus="false" historyLines="0" letters="30">
<Size>
<AbsDimension x="125" y="25"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentDebuffDescript">
<Offset>
<AbsDimension x="-15" y="-0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="65" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.2539" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\ChatFrame\UI-ChatInputBorder-Right">
<Size>
<AbsDimension x="25" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9" right="1.0" top="0" bottom="1.0"/>
</Texture>
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="5" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.29296875" right="1.0" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<FontString inherits="ChatFontNormal"/>
<Scripts>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnTabPressed>
if ( IsShiftKeyDown() ) then
getglobal(this:GetParent():GetName() .. "DebuffTypeEB"):SetFocus();
else
getglobal(this:GetParent():GetName() .. "NameEB"):SetFocus();
end
</OnTabPressed>
<OnTextChanged>
CT_RADebuff_SaveDescript();
</OnTextChanged>
</Scripts>
</EditBox>
</Frames>
</Frame>
<Frame name="$parentClasses">
<Size>
<AbsDimension x="280" y="138"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="290" y="-270"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" inherits="GameFontNormal" text="Class Regulations">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentClass1" inherits="ChatFontNormal" text="Warrior">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentClass2" inherits="ChatFontNormal" text="Paladin">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="160" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentClass3" inherits="ChatFontNormal" text="Hunter">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-35"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentClass4" inherits="ChatFontNormal" text="Rogue">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="160" y="-35"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentClass5" inherits="ChatFontNormal" text="Mage">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentClass6" inherits="ChatFontNormal" text="Warlock">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="160" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentClass7" inherits="ChatFontNormal" text="Priest">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-85"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentClass8" inherits="ChatFontNormal" text="Druid">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="160" y="-85"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentClass9" inherits="ChatFontNormal" text="Shaman">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="35" y="-110"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentClass10" inherits="ChatFontNormal" text="Pets">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="160" y="-110"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentClass1CB" id="1" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-7"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RADebuff_SaveClass();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentClass2CB" id="2" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="135" y="-7"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RADebuff_SaveClass();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentClass3CB" id="3" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-32"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RADebuff_SaveClass();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentClass4CB" id="4" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="135" y="-32"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RADebuff_SaveClass();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentClass5CB" id="5" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-57"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RADebuff_SaveClass();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentClass6CB" id="6" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="135" y="-57"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RADebuff_SaveClass();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentClass7CB" id="7" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-82"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RADebuff_SaveClass();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentClass8CB" id="8" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="135" y="-82"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RADebuff_SaveClass();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentClass9CB" id="9" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-107"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RADebuff_SaveClass();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentClass10CB" id="10" checked="true" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="135" y="-107"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RADebuff_SaveClass();
</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Frame>
<Frame name="$parentUse">
<Size>
<AbsDimension x="200" y="325"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP">
<Offset>
<AbsDimension x="-60" y="-125"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop name="$parentBackdrop" bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<Button name="$parentSet1" id="1" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-13"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentSet2" id="2" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet1" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parentSet3" id="3" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet2" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parentSet4" id="4" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet3" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parentSet5" id="5" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet4" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parentSet6" id="6" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet5" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parentSet7" id="7" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet6" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parentSet8" id="8" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet7" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parentSet9" id="9" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet8" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parentSet10" id="10" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet9" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parentSet11" id="11" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet10" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parentSet12" id="12" inherits="CT_RA_DebuffSetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parentSet11" relativePoint="BOTTOM"/>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropColor(0, 0, 0, 0.75);
</OnLoad>
</Scripts>
</Frame>
<ScrollFrame name="$parentUseScrollFrame" inherits="FauxScrollFrameTemplate">
<Size>
<AbsDimension x="195" y="323"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentUse">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(25, CT_RAMenuFrameDebuff_Update);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<Button name="$parentNew" inherits="GameMenuButtonTemplate" text="New Set" hidden="false">
<Size>
<AbsDimension x="125" y="25"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="300" y="-410"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenuDebuff_NewSet();
</OnClick>
</Scripts>
</Button>
<Button name="$parentDelete" inherits="GameMenuButtonTemplate" text="Delete Set" hidden="false">
<Size>
<AbsDimension x="125" y="25"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentNew">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenuDebuff_DeleteSet();
</OnClick>
</Scripts>
</Button>
<Button name="$parentEdit" inherits="GameMenuButtonTemplate" text="Edit Priorities" hidden="false">
<Size>
<AbsDimension x="125" y="25"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="430" y="-435"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ShowUIPanel(CT_RA_PriorityFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentCancel" inherits="GameMenuButtonTemplate" text="Close">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-53" y="21"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(CT_RAMenuFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentBack" inherits="GameMenuButtonTemplate" text="Back">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_ShowHome();
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow>
this.selectedIndex = nil;
CT_RAMenuFrameDebuff_UpdateSet();
</OnShow>
</Scripts>
</Frame>
<Frame name="CT_RAMenuFrameBoss" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentTitle" inherits="GameFontHighlightSmall" text="Boss Mods">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentInfo" inherits="GameFontNormal" text="CT_RAMENU_BOSSMODS" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension x="545" y="65"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-75"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentMod1" id="1" inherits="CT_RAMenuBossModTemplate" hidden="false">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="30" y="-131"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentMod2" id="2" inherits="CT_RAMenuBossModTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentMod1">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentMod3" id="3" inherits="CT_RAMenuBossModTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentMod2">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentMod4" id="4" inherits="CT_RAMenuBossModTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentMod3">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentMod5" id="5" inherits="CT_RAMenuBossModTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentMod4">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentMod6" id="6" inherits="CT_RAMenuBossModTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentMod5">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentMod7" id="7" inherits="CT_RAMenuBossModTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentMod6">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentMod8" id="8" inherits="CT_RAMenuBossModTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentMod7">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentMod9" id="9" inherits="CT_RAMenuBossModTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentMod8">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentMod10" id="10" inherits="CT_RAMenuBossModTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentMod9">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<ScrollFrame name="$parentScrollFrame" inherits="FauxScrollFrameTemplate">
<Size>
<AbsDimension x="500" y="330"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="50" y="-130"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(25, CT_RAMenuBoss_Update);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<Button name="$parentCancel" inherits="GameMenuButtonTemplate" text="Close">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-53" y="21"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(CT_RAMenuFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentBack" inherits="GameMenuButtonTemplate" text="Back">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_ShowHome();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="CT_RAMenuFrameOptionSets" setAllPoints="true" hidden="true">
<Frames>
<Frame name="$parentSet1" id="1" inherits="CT_RAMenuOptionSetTemplate" hidden="false">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="30" y="-164"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentSet2" id="2" inherits="CT_RAMenuOptionSetTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentSet1">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentSet3" id="3" inherits="CT_RAMenuOptionSetTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentSet2">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentSet4" id="4" inherits="CT_RAMenuOptionSetTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentSet3">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentSet5" id="5" inherits="CT_RAMenuOptionSetTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentSet4">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentSet6" id="6" inherits="CT_RAMenuOptionSetTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentSet5">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentSet7" id="7" inherits="CT_RAMenuOptionSetTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentSet6">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentSet8" id="8" inherits="CT_RAMenuOptionSetTemplate" hidden="false">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentSet7">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Button name="$parentSaveAs" inherits="GameMenuButtonTemplate" text="Save As" hidden="false">
<Size>
<AbsDimension x="130" y="25"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="55"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_NewSetFrame.from = "temp";
CT_RAMenu_NewSetFrame.type = "Save";
CT_RAMenu_NewSetFrame:Show();
</OnClick>
</Scripts>
</Button>
<Button name="$parentSave" inherits="GameMenuButtonTemplate" text="Save" hidden="false">
<Size>
<AbsDimension x="130" y="25"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentSaveAs">
<Offset>
<AbsDimension x="-20" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_Options[CT_RAMenu_CurrSet] = CT_RAMenu_CopyTable(CT_RAMenu_Options["temp"]);
CT_RAMenu_UpdateOptionSets();
CT_RA_UpdateRaidGroup();
CT_RA_UpdateMTs();
CT_RAMenu_UpdateMenu();
CT_RAOptions_Update();
</OnClick>
</Scripts>
</Button>
<Button name="$parentUndo" inherits="GameMenuButtonTemplate" text="Undo Changes" hidden="false">
<Size>
<AbsDimension x="130" y="25"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentSaveAs">
<Offset>
<AbsDimension x="20" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_Options["temp"] = CT_RAMenu_CopyTable(CT_RAMenu_Options[CT_RAMenu_CurrSet]);
CT_RAMenu_UpdateOptionSets();
CT_RA_UpdateRaidGroup();
CT_RA_UpdateMTs();
CT_RAMenu_UpdateMenu();
CT_RAOptions_Update();
</OnClick>
</Scripts>
</Button>
<Button name="$parentCancel" inherits="GameMenuButtonTemplate" text="Close">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-53" y="21"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(CT_RAMenuFrame);
</OnClick>
</Scripts>
</Button>
<Button name="$parentBack" inherits="GameMenuButtonTemplate" text="Back">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_ShowHome();
</OnClick>
</Scripts>
</Button>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" inherits="GameFontHighlightSmall" text="Option Sets">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentInfo" inherits="GameFontNormal" text="CT_RAMENU_OPTIONSETS" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension x="545" y="65"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-75"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentCurrentSet" inherits="ChatFontNormal" hidden="false" text="Current Set: None">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="30" y="-140"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<Texture name="$parentLine" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
<Size>
<AbsDimension x="550" y="1"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="30" y="-160"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="$parentLine2" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
<Size>
<AbsDimension x="550" y="1"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="30" y="-424"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
for i = 1, 8, 1 do
getglobal(this:GetName() .. "Set" .. i .. "Line"):SetAlpha(0.5);
end
</OnLoad>
<OnShow>
CT_RAMenu_UpdateOptionSets();
</OnShow>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnShow>
CT_RAMenu_OnShow();
</OnShow>
<OnLoad>
CT_RAMenu_OnLoad();
</OnLoad>
</Scripts>
</Frame>
<Frame name="CT_RAMenu_NewSetFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent">
<Size>
<AbsDimension x="350" y="135"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentHeaderTexture" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentTitle" inherits="GameFontNormal" text="New Set">
<Anchors>
<Anchor point="TOP" relativeTo="$parentHeaderTexture">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentEditing" inherits="GameFontNormal" text="Type in the name of the new set:">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-25"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentUnavailable" inherits="GameFontNormal" text="This name is already used by another set." hidden="true">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-75"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<EditBox name="$parentNameEB" historyLines="0" letters="250">
<Size>
<AbsDimension x="250" y="32"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="65" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.2539" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\ChatFrame\UI-ChatInputBorder-Right">
<Size>
<AbsDimension x="25" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9" right="1.0" top="0" bottom="1.0"/>
</Texture>
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="5" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.29296875" right="1.0" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetFocus();
</OnShow>
<OnEnterPressed>
if ( not this.cannotCopy ) then
CT_RAMenu_CopySet(this:GetParent().from, getglobal(this:GetParent():GetName() .. "NameEB"):GetText());
this:SetText("");
HideUIPanel(this:GetParent());
end
</OnEnterPressed>
<OnTextChanged>
if ( this:GetText() == "" or CT_RAMenu_ExistsSet(this:GetText()) ) then
getglobal(this:GetParent():GetName() .. "OkayButton"):Disable();
if ( this:GetText() ~= "" ) then
getglobal(this:GetParent():GetName() .. "Unavailable"):Show();
end
this.cannotCopy = 1;
else
getglobal(this:GetParent():GetName() .. "OkayButton"):Enable();
getglobal(this:GetParent():GetName() .. "Unavailable"):Hide();
this.cannotCopy = nil;
end
</OnTextChanged>
<OnEscapePressed>
HideUIPanel(this:GetParent());
</OnEscapePressed>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
<Button name="$parentOkayButton" hidden="false" inherits="GameMenuButtonTemplate" text="Okay">
<Size>
<AbsDimension x="70" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="-42" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_CopySet(this:GetParent().from, getglobal(this:GetParent():GetName() .. "NameEB"):GetText());
HideUIPanel(this:GetParent());
</OnClick>
</Scripts>
</Button>
<Button name="$parentCancelButton" hidden="false" inherits="GameMenuButtonTemplate" text="Cancel">
<Size>
<AbsDimension x="70" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="42" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(this:GetParent());
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow>
getglobal(this:GetName() .. "Title"):SetText(this.type .. " Set");
if ( this.type == "Copy" ) then
getglobal(this:GetName() .. "NameEB"):SetText(this.from .. " Copy");
getglobal(this:GetName() .. "NameEB"):HighlightText();
if ( CT_RAMenu_ExistsSet(this.from .. " Copy") ) then
getglobal(this:GetName() .. "OkayButton"):Disable();
getglobal(this:GetName() .. "Unavailable"):Show();
this.cannotCopy = 1;
else
getglobal(this:GetName() .. "OkayButton"):Enable();
getglobal(this:GetName() .. "Unavailable"):Hide();
this.cannotCopy = nil;
end
else
getglobal(this:GetName() .. "NameEB"):SetText("");
end
PlaySound("UChatScrollButton");
</OnShow>
<OnHide>
PlaySound("UChatScrollButton");
</OnHide>
</Scripts>
</Frame>
<Frame name="CT_RAMenu_DeleteSetFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent">
<Size>
<AbsDimension x="350" y="135"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentHeaderTexture" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentTitle" inherits="GameFontNormal" text="Delete Set">
<Anchors>
<Anchor point="TOP" relativeTo="$parentHeaderTexture">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDelete" inherits="GameFontNormal">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentDeleteButton" hidden="false" inherits="GameMenuButtonTemplate" text="Delete">
<Size>
<AbsDimension x="70" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="-42" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenu_DeleteSet(this:GetParent().name);
HideUIPanel(this:GetParent());
</OnClick>
</Scripts>
</Button>
<Button name="$parentCancelButton" hidden="false" inherits="GameMenuButtonTemplate" text="Cancel">
<Size>
<AbsDimension x="70" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="42" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(this:GetParent());
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow>
getglobal(this:GetName() .. "Delete"):SetText("Are you sure you want to delete\n'|c00FFFFFF" .. this.name .. "|r'?");
PlaySound("UChatScrollButton");
</OnShow>
<OnHide>
PlaySound("UChatScrollButton");
</OnHide>
</Scripts>
</Frame>
<Frame name="CT_RAMenuGlobalFrame" parent="UIParent">
<Scripts>
<OnLoad>
this:RegisterEvent("SPELLCAST_START");
this:RegisterEvent("SPELLCAST_INTERRUPTED");
this:RegisterEvent("SPELLCAST_STOP");
this:RegisterEvent("SPELLCAST_FAILED");
this:RegisterEvent("PLAYER_REGEN_ENABLED");
this:RegisterEvent("PLAYER_REGEN_DISABLED");
</OnLoad>
<OnEvent>
CT_RAMenuMisc_OnEvent(event);
</OnEvent>
<OnUpdate>
CT_RAMenuMisc_OnUpdate(arg1);
</OnUpdate>
</Scripts>
</Frame>
<Frame name="CT_RA_PriorityFrame" frameStrata="DIALOG" hidden="true" parent="UIParent">
<Size>
<AbsDimension x="500" y="685"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground">
<Size>
<AbsDimension x="484" y="669"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Color r="0" g="0" b="0" a="0.5"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentHeaderTexture" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="300" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentTitle" inherits="GameFontNormal" text="Edit Priorities">
<Anchors>
<Anchor point="TOP" relativeTo="$parentHeaderTexture">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSave" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-25"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentUse">
<Size>
<AbsDimension x="200" y="570"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP">
<Offset>
<AbsDimension x="-20" y="-65"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop name="$parentBackdrop" bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" inherits="GameFontNormal" text="Used Priorities">
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropColor(0, 0, 0, 0.75);
</OnLoad>
</Scripts>
</Frame>
<Frame name="$parentAvailable">
<Size>
<AbsDimension x="200" y="570"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOP">
<Offset>
<AbsDimension x="20" y="-65"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop name="$parentBackdrop" bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" inherits="GameFontNormal" text="Available Priorities">
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropColor(0, 0, 0, 0.75);
</OnLoad>
</Scripts>
</Frame>
<Button name="$parentPriority1" id="1" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority2" id="2" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority3" id="3" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority4" id="4" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority5" id="5" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority6" id="6" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority7" id="7" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority8" id="8" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority9" id="9" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority10" id="10" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority11" id="11" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority12" id="12" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority13" id="13" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority14" id="14" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority15" id="15" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority16" id="16" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentPriority17" id="17" inherits="CT_RA_PriorityTemplate"/>
<Button name="$parentSaveButton" inherits="GameMenuButtonTemplate" text="Save Changes" hidden="false">
<Size>
<AbsDimension x="150" y="30"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="-10" y="15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(this:GetParent());
CT_RA_Priority_SavePriorities();
</OnClick>
</Scripts>
</Button>
<Button name="$parentCancel" inherits="GameMenuButtonTemplate" text="Cancel" hidden="false">
<Size>
<AbsDimension x="150" y="30"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="10" y="15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(this:GetParent());
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow>
CT_RA_Priority_InitPriorities();
</OnShow>
<OnUpdate>
CT_RA_Priority_OnUpdate()
</OnUpdate>
</Scripts>
</Frame>
<Button name="CT_RAMenuGeneralDisplayHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameGeneralDisplay" id="1"/>
<Button name="CT_RAMenuGeneralMiscHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameGeneralMisc" id="2"/>
<Button name="CT_RAMenuGeneralChannelHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameGeneralChannel" id="3"/>
<Button name="CT_RAMenuGeneralTargetsHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameGeneralTargets" id="4"/>
<Button name="CT_RAMenuBuffsNotifyHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameBuffsNotify" id="5"/>
<Button name="CT_RAMenuMiscMCHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameMiscMC" id="6"/>
<Button name="CT_RAMenuAdditionalSCHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameAdditionalSC" id="7"/>
<Button name="CT_RAMenuAdditionalScalingHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameAdditionalScaling" id="8"/>
<Button name="CT_RAMenuBuffsHelp" inherits="CT_RAMenuHelpTemplateTitle" parent="CT_RAMenuFrameBuffs" id="9">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentTitle">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="CT_RAMenuBuffsTextHelp" inherits="CT_RAMenuHelpTemplateBuffs" parent="CT_RAMenuFrameBuffs" id="10">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentBuffsText">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="CT_RAMenuDebuffsTextHelp" inherits="CT_RAMenuHelpTemplateBuffs" parent="CT_RAMenuFrameBuffs" id="11">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentDebuffsText">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="CT_RAMenuAdditionalEMHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameAdditionalEM" id="12"/>
<Button name="CT_RAMenuDebuffSettingsHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameDebuffSettings" id="13"/>
<Button name="CT_RAMenuDebuffClassesHelp" inherits="CT_RAMenuHelpTemplateSub" parent="CT_RAMenuFrameDebuffClasses" id="14"/>
</Ui>
Generated by GNU Enscript 1.6.5.90.