vanilla-wow-addons – Rev 1
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CT_RABoss_ScheduledActions = { };
CT_RABoss_Events = { };
CT_RABoss_Mods = { };
CT_RABoss_Save = { };
CT_RABoss_DropDown = { };
local hasLoadedVars;
CT_RABoss_Locations = {
{ CT_RABOSS_LOCATIONS_MOLTENCORE, 0 }, { CT_RABOSS_LOCATIONS_BLACKWINGSLAIR, 0 }, { CT_RABOSS_LOCATIONS_ONYXIASLAIR, 0 }, { CT_RABOSS_LOCATIONS_ZULGURUB, 0 }, { CT_RABOSS_LOCATIONS_OUTDOOR, 0 }, { CT_RABOSS_LOCATIONS_OTHER, 0 }
};
-- Function to schedule a function
function CT_RABoss_Schedule(name, timeUntil, optParam)
tinsert(CT_RABoss_ScheduledActions, { name, GetTime()+timeUntil, optParam });
end
-- Function to unschedule all functions where the first index is "name"
function CT_RABoss_UnSchedule(name, optParam)
for k, v in CT_RABoss_ScheduledActions do
if ( v[1] == name and ( not optParam or v[3] == optParam ) ) then
tremove(CT_RABoss_ScheduledActions, k);
end
end
end
-- Function to process scheduled actions
function CT_RABoss_OnUpdate(elapsed)
this.elapsed = this.elapsed + elapsed;
if ( this.elapsed > 0.1 ) then
for k, v in CT_RABoss_ScheduledActions do
if ( GetTime() >= v[2] ) then
tremove(CT_RABoss_ScheduledActions, k);
getglobal(v[1])(v[3]);
end
end
this.elapsed = this.elapsed - 0.1;
end
end
-- Handles all the events
function CT_RABoss_OnEvent(event)
if ( event == "VARIABLES_LOADED" ) then
hasLoadedVars = 1;
-- Add new mods that aren't saved yet
for k, v in CT_RABoss_Save do
if ( CT_RABoss_Mods[k] ) then
for key, val in v do
CT_RABoss_Mods[k][key] = val;
end
else
CT_RABoss_Save[k] = nil;
end
end
elseif ( event == "PLAYER_ENTERING_WORLD" ) then
CT_RABoss_Schedule("CT_RABoss_ScanModZones", 5);
end
for k, v in CT_RABoss_Events do
if ( v[event] ) then
v[event](event);
end
end
end
-- Function to disable/enable mods based on zone
function CT_RABoss_ScanModZones()
local zone = GetRealZoneText();
for k, v in CT_RABoss_Mods do
if ( v["location"] ) then
if ( v["location"] == CT_RABOSS_LOCATIONS_BLACKWINGSLAIR ) then
CT_RABoss_Mods[k].enabled = ( zone == CT_RABOSS_MINIMAPLOC_BLACKWINGSLAIR );
elseif ( v["location"] == CT_RABOSS_LOCATIONS_ONYXIASLAIR ) then
CT_RABoss_Mods[k].enabled = ( zone == CT_RABOSS_MINIMAPLOC_ONYXIASLAIR );
elseif ( v["location"] == CT_RABOSS_LOCATIONS_MOLTENCORE ) then
CT_RABoss_Mods[k].enabled = ( zone == CT_RABOSS_MINIMAPLOC_MOLTENCORE );
elseif ( v["location"] == CT_RABOSS_LOCATIONS_ZULGURUB ) then
CT_RABoss_Mods[k].enabled = ( zone == CT_RABOSS_MINIMAPLOC_ZULGURUB );
elseif ( v["location"] == CT_RABOSS_LOCATIONS_OUTDOOR ) then
local x, y = GetPlayerMapPosition("player");
CT_RABoss_Mods[k].enabled = ( x ~= 0 or y ~= 0 );
else
CT_RABoss_Mods[k].enabled = true;
end
end
end
end
-- Add event
function CT_RABoss_AddEvent(modName, event, func)
if ( not CT_RABoss_Events[modName] ) then
CT_RABoss_Events[modName] = { };
end
CT_RABoss_Events[modName][event] = func;
CT_RABossModsFrame:RegisterEvent(event);
end
-- Add mod
function CT_RABoss_AddMod(modName, modDescript, modStatus, modLocation)
if ( not modLocation ) then
modLocation = "Other";
end
local found;
for k, v in CT_RABoss_Locations do
if ( v[1] == modLocation ) then
found = 1;
break;
end
end
if ( not found ) then
tinsert(CT_RABoss_Locations, { modLocation, 0 });
end
if ( not CT_RABoss_Save[modName] ) then
CT_RABoss_Save[modName] = { ["status"] = modStatus };
end
CT_RABoss_Mods[modName] = { ["status"] = modStatus, ["descript"] = modDescript, ["location"] = modLocation };
end
-- Enable/Disable mod
function CT_RABoss_EnableMod()
CT_RABoss_Mods[this.value]["status"] = not CT_RABoss_Mods[this.value]["status"];
if ( not CT_RABoss_Save[this.value] ) then
CT_RABoss_Save[this.value] = {
["status"] = CT_RABoss_Mods[this.value]["status"]
};
else
CT_RABoss_Save[this.value]["status"] = not CT_RABoss_Save[this.value]["status"];
end
CT_RAMenuBoss_Update();
end
-- Get mod info
function CT_RABoss_ModInfo(modName, modVar)
if ( CT_RABoss_Mods[modName] and CT_RABoss_Mods[modName][modVar] ) then
if ( type(CT_RABoss_Mods[modName][modVar]) or CT_RABoss_Mods[modName][modVar] ~= 0 ) then
return 1;
end
end
end
-- Set mod info
function CT_RABoss_SetInfo()
CT_RABoss_SetVar(this.value[1], this.value[2], not CT_RABoss_Mods[this.value[1]][this.value[2]]);
end
function CT_RABoss_SetVar(modName, modVar, modValue)
CT_RABoss_Mods[modName][modVar] = modValue;
if ( not CT_RABoss_Save[modName] ) then
CT_RABoss_Save[modName] = { };
end
CT_RABoss_Save[modName][modVar] = modValue;
if ( CT_RAMenuBoss_Update ) then
CT_RAMenuBoss_Update();
end
end
-- Add dropdown buttons
function CT_RABoss_AddDropDownButton(modName, btnDesc, btnVar, btnParams, btnSetFunc)
if ( not CT_RABoss_DropDown[modName] ) then
CT_RABoss_DropDown[modName] = { };
end
tinsert( CT_RABoss_DropDown[modName], { btnDesc, btnVar, btnParams, btnSetFunc } );
end
-- Announce function
function CT_RABoss_Announce(msg, fullRaid)
if ( fullRaid and CT_RA_Level >= 1 ) then
CT_RA_AddMessage("MS " .. msg);
SendChatMessage(msg, "RAID");
end
CT_RA_WarningFrame:AddMessage(msg, 1, 1, 1, 1, UIERRORS_HOLD_TIME);
end
function CT_RABoss_OnLoad()
this.elapsed = 0;
this:RegisterEvent("VARIABLES_LOADED");
this:RegisterEvent("PLAYER_ENTERING_WORLD");
end
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