vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
<Script file="CThunWarner.lua"/>
<GameTooltip name="CThunWarnerTooltip" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"></GameTooltip>
<GameTooltip name="CThunWarnerStomachTooltip" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"></GameTooltip>
<Frame name="CThunWarnerFrame" movable="true" toplevel="true" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="16" y="16" />
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="CThunWarnerStatusTexture" file="Interface\AddOns\CThunWarner\CThunWarner-Status"/>
</Layer>
</Layers>
<Scripts>
<OnLoad>
CThunWarner_OnLoad();
this:RegisterForDrag("LeftButton");
this:EnableMouse(1);
</OnLoad>
<OnEvent>
CThunWarner_OnEvent(event);
</OnEvent>
<OnUpdate>
CThunWarner_OnUpdate(arg1)
</OnUpdate>
<OnDragStart>
if(CThunWarnerStatus_Locked == 0) then
this:StartMoving();
end
</OnDragStart>
<OnDragStop>
this:StopMovingOrSizing();
</OnDragStop>
</Scripts>
</Frame>
<StatusBar name="CThunWarnerStatusBar" drawLayer="BORDER" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="195" y="13"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="CThunWarnerFrame" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="3"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontHighlight">
<Size>
<AbsDimension x="185" y="16"/>
</Size>
<Anchors>
<Anchor point="TOP"/>
<Offset>
<AbsDimension x="-48" y="0"/>
</Offset>
</Anchors>
</FontString>
<Texture name="$parentBorder" file="Interface\CastingBar\UI-CastingBar-Border">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="23"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnUpdate>
CThunWarnerStatusBar_OnUpdate();
</OnUpdate>
</Scripts>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0.749" g="0.372" b="1.000"/>
</StatusBar>
</Ui>