vanilla-wow-addons – Rev 1

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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
        <Script file="CT_RAClassSpells.lua"/>
        <Script file="CT_RaidAssist.lua"/>
        <Button name="CT_RAGroupMemberBuffButtonTemplate" virtual="true" hidden="false">
                <Size>
                        <AbsDimension x="9" y="9"/>
                </Size>
                <Layers>
                        <Layer level="OVERLAY">
                                <Texture name="$parentIcon"/>
                        </Layer>
                </Layers>
                <Scripts>
                        <OnEnter>
                                CT_RA_BuffButton_OnEnter();
                        </OnEnter>
                        <OnLeave>
                                GameTooltip:Hide();
                        </OnLeave>
                        <OnClick>
                                if ( IsShiftKeyDown() ) then
                                        CT_RA_RecastBuffButton()
                                end
                        </OnClick>
                </Scripts>
        </Button>
        <Frame name="CT_RAGroupDragTemplate" virtual="true" movable="true" hidden="false">
                <Size>
                        <AbsDimension x="100" y="20"/>
                </Size>
                <Anchors>
                        <Anchor point="TOPLEFT"/>
                </Anchors>
                <Scripts>
                        <OnEnter>
                                CT_RA_Drag_OnEnter();
                        </OnEnter>
                        <OnLeave>
                                GameTooltip:Hide();
                        </OnLeave>
                        <OnMouseDown>
                                if ( arg1 == "LeftButton" ) then
                                        if ( IsShiftKeyDown() and strsub(this:GetName(), 1, 7) ~= "CT_RAMT" and strsub(this:GetName(), 1, 7) ~= "CT_RAPT" ) then
                                                CT_RA_DragAllWindows(1);
                                                this.dragall = 1;
                                        end
                                        this:StartMoving();
                                end
                        </OnMouseDown>
                        <OnMouseUp>
                                if ( arg1 == "LeftButton" ) then
                                        if ( this.dragall ) then
                                                CT_RA_DragAllWindows(nil);
                                                this.dragall = nil;
                                        end
                                        this:StopMovingOrSizing();
                                        CT_RAMenu_SaveWindowPositions();
                                end
                        </OnMouseUp>
                        <OnLoad>
                                this.id = this:GetID();
                                this.name = this:GetName();
                        </OnLoad>
                </Scripts>
        </Frame>
        <Frame name="CT_RAGroupMemberTemplate" frameStrata="MEDIUM" virtual="true" hidden="false">
                <Size>
                        <AbsDimension x="90" y="40"/>
                </Size>
                <Anchors>
                        <Anchor point="TOPLEFT" relativeTo="UIParent"/>
                </Anchors>
                <Backdrop name="$parentBackdrop" bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
                        <EdgeSize>
                                <AbsValue val="16"/>
                        </EdgeSize>
                        <TileSize>
                                <AbsValue val="16"/>
                        </TileSize>
                        <BackgroundInsets>
                                <AbsInset left="5" right="5" top="5" bottom="5"/>
                        </BackgroundInsets>
                </Backdrop>
                <Frames>
                        <StatusBar name="$parentHPBar" inherits="TextStatusBar">
                                <Size>
                                        <AbsDimension x="70" y="6"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="10" y="-22"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                this:SetMinMaxValues(0, 100);
                                                this:SetValue(100);
                                        </OnLoad>
                                </Scripts>
                                <BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
                                <BarColor r="0" g="1" b="0"/>
                        </StatusBar>
                        <StatusBar name="$parentMPBar" inherits="TextStatusBar">
                                <Size>
                                        <AbsDimension x="70" y="6"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="10" y="6"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                this:SetMinMaxValues(0, 100);
                                                this:SetValue(100);
                                        </OnLoad>
                                </Scripts>
                                <BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
                                <BarColor r="0" g="0" b="1"/>
                        </StatusBar>
                        <Frame name="$parentCast" setAllPoints="true">
                                <Frames>
                                        <Button name="$parentFrame" hidden="false">
                                                <Size>
                                                        <AbsDimension x="90" y="40"/>
                                                </Size>
                                                <Anchors>
                                                        <Anchor point="TOPLEFT"/>
                                                </Anchors>
                                                <Scripts>
                                                        <OnEnter>
                                                                CT_RA_MemberFrame_OnEnter();
                                                        </OnEnter>
                                                        <OnLeave>
                                                                if ( SpellIsTargeting() ) then
                                                                        SetCursor("CAST_ERROR_CURSOR");
                                                                end
                                                                CT_RA_CurrentMemberFrame = nil;
                                                                GameTooltip:Hide();
                                                        </OnLeave>
                                                        <OnLoad>
                                                                this.frameParent = this:GetParent():GetParent();
                                                                this.update = 0.1;
                                                                this:RegisterForClicks('LeftButtonDown', 'RightButtonDown', 'MiddleButtonDown', 'Button4Down', 'Button5Down');
                                                        </OnLoad>
                                                        <OnClick>
                                                                CT_RA_MemberFrame_OnClick(arg1);
                                                        </OnClick>
                                                </Scripts>
                                        </Button>
                                </Frames>
                        </Frame>
                        <Frame setAllPoints="true">
                                <Frames>
                                        <Frame setAllPoints="true">
                                                <Layers>
                                                        <Layer level="OVERLAY">
                                                                <FontString name="$parentPercent" hidden="true" inherits="GameFontNormalSmall">
                                                                        <Color r="1.0" g="1.0" b="1.0"/>
                                                                        <Anchors>
                                                                                <Anchor relativePoint="TOPLEFT" point="TOP">
                                                                                        <Offset>
                                                                                                <AbsDimension x="47" y="-18"/>
                                                                                        </Offset>
                                                                                </Anchor>
                                                                        </Anchors>
                                                                </FontString>
                                                        </Layer>
                                                </Layers>
                                                <Frames>
                                                        <Button name="$parentBuffButton1" inherits="CT_RAGroupMemberBuffButtonTemplate" hidden="true" id="1">
                                                                <Anchors>
                                                                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
                                                                                <Offset>
                                                                                        <AbsDimension x="-5" y="-5"/>
                                                                                </Offset>
                                                                        </Anchor>
                                                                </Anchors>
                                                                <Scripts>
                                                                        <OnLoad>
                                                                                this.type = "BUFF";
                                                                        </OnLoad>
                                                                </Scripts>
                                                        </Button>
                                                        <Button name="$parentBuffButton2" inherits="CT_RAGroupMemberBuffButtonTemplate" hidden="true" id="2">
                                                                <Anchors>
                                                                        <Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentBuffButton1">
                                                                                <Offset>
                                                                                        <AbsDimension x="0" y="1"/>
                                                                                </Offset>
                                                                        </Anchor>
                                                                </Anchors>
                                                                <Scripts>
                                                                        <OnLoad>
                                                                                this.type = "BUFF";
                                                                        </OnLoad>
                                                                </Scripts>
                                                        </Button>
                                                        <Button name="$parentBuffButton3" inherits="CT_RAGroupMemberBuffButtonTemplate" hidden="true" id="3">
                                                                <Anchors>
                                                                        <Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentBuffButton1">
                                                                                <Offset>
                                                                                        <AbsDimension x="-1" y="0"/>
                                                                                </Offset>
                                                                        </Anchor>
                                                                </Anchors>
                                                                <Scripts>
                                                                        <OnLoad>
                                                                                this.type = "BUFF";
                                                                        </OnLoad>
                                                                </Scripts>
                                                        </Button>
                                                        <Button name="$parentBuffButton4" inherits="CT_RAGroupMemberBuffButtonTemplate" hidden="true" id="3">
                                                                <Anchors>
                                                                        <Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentBuffButton2">
                                                                                <Offset>
                                                                                        <AbsDimension x="-1" y="0"/>
                                                                                </Offset>
                                                                        </Anchor>
                                                                </Anchors>
                                                                <Scripts>
                                                                        <OnLoad>
                                                                                this.type = "BUFF";
                                                                        </OnLoad>
                                                                </Scripts>
                                                        </Button>
                                                        <Button name="$parentDebuffButton1" inherits="CT_RAGroupMemberBuffButtonTemplate" hidden="true" id="1">
                                                                <Size>
                                                                        <AbsDimension x="16" y="16"/>
                                                                </Size>
                                                                <Anchors>
                                                                        <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
                                                                                <Offset>
                                                                                        <AbsDimension x="-5" y="-5"/>
                                                                                </Offset>
                                                                        </Anchor>
                                                                </Anchors>
                                                                <Scripts>
                                                                        <OnLoad>
                                                                                this.type = "DEBUFF";
                                                                        </OnLoad>
                                                                </Scripts>
                                                        </Button>
                                                        <Button name="$parentDebuffButton2" inherits="CT_RAGroupMemberBuffButtonTemplate" hidden="true" id="2">
                                                                <Size>
                                                                        <AbsDimension x="16" y="16"/>
                                                                </Size>
                                                                <Anchors>
                                                                        <Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parentDebuffButton1">
                                                                                <Offset>
                                                                                        <AbsDimension x="-1" y="0"/>
                                                                                </Offset>
                                                                        </Anchor>
                                                                </Anchors>
                                                                <Scripts>
                                                                        <OnLoad>
                                                                                this.type = "DEBUFF";
                                                                        </OnLoad>
                                                                </Scripts>
                                                        </Button>
                                                </Frames>
                                        </Frame>
                                </Frames>
                        </Frame>
                </Frames>
                <Layers>
                        <Layer level="OVERLAY">
                                <FontString name="$parentName" justifyH="LEFT" justifyV="TOP" hidden="false" inherits="GameFontNormalSmall" text="">
                                        <Size>
                                                <AbsDimension x="80" y="16"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                        <Offset>
                                                                <AbsDimension x="7" y="-7"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="$parentStatus" hidden="false" inherits="GameFontNormalSmall" text="">
                                        <Anchors>
                                                <Anchor point="TOPLEFT">
                                                        <Offset>
                                                                <AbsDimension x="10" y="-18"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <Texture name="$parentHPBG" file="Interface\TargetingFrame\UI-StatusBar">
                                        <Size>
                                                <AbsDimension x="70" y="6"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOPLEFT">
                                                        <Offset>
                                                                <AbsDimension x="10" y="-22"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </Texture>
                                <Texture name="$parentMPBG" file="Interface\TargetingFrame\UI-StatusBar">
                                        <Size>
                                                <AbsDimension x="70" y="6"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="BOTTOMLEFT">
                                                        <Offset>
                                                                <AbsDimension x="10" y="6"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </Texture>
                        </Layer>
                </Layers>
                <Scripts>
                        <OnLoad>
                                this.HPBG = CT_RA_Cache[this].HPBG;
                                this.MPBG = CT_RA_Cache[this].MPBG;
                                this.Name = CT_RA_Cache[this].Name;
                                this.Status = CT_RA_Cache[this].Status;
                                this.HPBar = CT_RA_Cache[this].HPBar;
                                this.MPBar = CT_RA_Cache[this].MPBar;
                                this.Cast = CT_RA_Cache[this].Cast;
                                this.CastFrame = CT_RA_Cache[this].CastFrame;
                                this.Percent = CT_RA_Cache[this].Percent;
                                this.BuffButton1 = CT_RA_Cache[this].BuffButton1;
                                this.BuffButton2 = CT_RA_Cache[this].BuffButton2;
                                this.BuffButton3 = CT_RA_Cache[this].BuffButton3;
                                this.BuffButton4 = CT_RA_Cache[this].BuffButton4;
                                this.DebuffButton1 = CT_RA_Cache[this].DebuffButton1;
                                this.DebuffButton2 = CT_RA_Cache[this].DebuffButton2;
                                
                                this.frameParent = this:GetParent();
                                this.HPBG:SetVertexColor(0, 1, 0, 0.2);
                                this.MPBG:SetVertexColor(0, 0, 1, 0.2);
                                this:SetBackdropColor(0, 0.1, 0.9, 0.5);
                                this.name = this:GetName();
                                this.update = 1;
                                this.id = this:GetID();
                        </OnLoad>
                </Scripts>
        </Frame>
        <Frame name="CT_RAMTMemberTemplate" virtual="true" inherits="CT_RAGroupMemberTemplate">
                <Frames>
                        <Frame name="$parentMTTT" hidden="false">
                                <Scripts>
                                        <OnLoad>
                                                this.HPBG = CT_RA_Cache[this].HPBG;
                                                this.MPBG = CT_RA_Cache[this].MPBG;
                                                this.Name = CT_RA_Cache[this].Name;
                                                this.Status = CT_RA_Cache[this].Status;
                                                this.HPBar = CT_RA_Cache[this].HPBar;
                                                this.MPBar = CT_RA_Cache[this].MPBar;
                                                this.Cast = CT_RA_Cache[this].Cast;
                                                this.CastFrame = CT_RA_Cache[this].CastFrame;
                                                this.Percent = CT_RA_Cache[this].Percent;
                                                this.BuffButton1 = CT_RA_Cache[this].BuffButton1;
                                                this.BuffButton2 = CT_RA_Cache[this].BuffButton2;
                                                this.BuffButton3 = CT_RA_Cache[this].BuffButton3;
                                                this.BuffButton4 = CT_RA_Cache[this].BuffButton4;
                                                this.DebuffButton1 = CT_RA_Cache[this].DebuffButton1;
                                                this.DebuffButton2 = CT_RA_Cache[this].DebuffButton2;
                                                
                                                this.frameParent = this:GetParent();
                                                this.HPBG:SetVertexColor(0, 1, 0, 0.2);
                                                this.MPBG:SetVertexColor(0, 0, 1, 0.2);
                                                this:SetBackdropColor(0, 0.1, 0.9, 0.5);
                                                this.name = this:GetName();
                                                this.update = 1;
                                                this.id = this:GetID();
                                        </OnLoad>
                                </Scripts>
                                <Size>
                                        <AbsDimension x="70" y="40"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="75" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="OVERLAY">
                                                <FontString name="$parentName" justifyH="LEFT" justifyV="TOP" hidden="false" inherits="GameFontNormalSmall" text="">
                                                        <Size>
                                                                <AbsDimension x="82" y="12"/>
                                                        </Size>
                                                        <Anchors>
                                                                <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                                        <Offset>
                                                                                <AbsDimension x="9" y="-7"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                                <FontString name="$parentStatus" hidden="false" inherits="GameFontNormalSmall" text="">
                                                        <Anchors>
                                                                <Anchor point="TOPLEFT">
                                                                        <Offset>
                                                                                <AbsDimension x="10" y="-18"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                                <Texture name="$parentHPBG" file="Interface\TargetingFrame\UI-StatusBar">
                                                        <Size>
                                                                <AbsDimension x="70" y="6"/>
                                                        </Size>
                                                        <Anchors>
                                                                <Anchor point="TOPLEFT">
                                                                        <Offset>
                                                                                <AbsDimension x="10" y="-22"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </Texture>
                                                <Texture name="$parentMPBG" file="Interface\TargetingFrame\UI-StatusBar">
                                                        <Size>
                                                                <AbsDimension x="70" y="6"/>
                                                        </Size>
                                                        <Anchors>
                                                                <Anchor point="BOTTOMLEFT">
                                                                        <Offset>
                                                                                <AbsDimension x="10" y="6"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <Frames>
                                        <StatusBar name="$parentHPBar" inherits="TextStatusBar">
                                                <Size>
                                                        <AbsDimension x="70" y="6"/>
                                                </Size>
                                                <Anchors>
                                                        <Anchor point="TOPLEFT">
                                                                <Offset>
                                                                        <AbsDimension x="10" y="-22"/>
                                                                </Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Scripts>
                                                        <OnLoad>
                                                                this:SetMinMaxValues(0, 100);
                                                                this:SetValue(100);
                                                        </OnLoad>
                                                </Scripts>
                                                <BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
                                                <BarColor r="0" g="1" b="0"/>
                                        </StatusBar>
                                        <StatusBar name="$parentMPBar" inherits="TextStatusBar">
                                                <Size>
                                                        <AbsDimension x="70" y="6"/>
                                                </Size>
                                                <Anchors>
                                                        <Anchor point="BOTTOMLEFT">
                                                                <Offset>
                                                                        <AbsDimension x="10" y="6"/>
                                                                </Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Scripts>
                                                        <OnLoad>
                                                                this:SetMinMaxValues(0, 100);
                                                                this:SetValue(100);
                                                        </OnLoad>
                                                </Scripts>
                                                <BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
                                                <BarColor r="0" g="0" b="1"/>
                                        </StatusBar>
                                        <Frame name="$parentCast" setAllPoints="true">
                                                <Frames>
                                                        <Button name="$parentFrame" hidden="false">
                                                                <Size>
                                                                        <AbsDimension x="90" y="40"/>
                                                                </Size>
                                                                <Anchors>
                                                                        <Anchor point="TOPLEFT"/>
                                                                </Anchors>
                                                                <Scripts>
                                                                        <OnLoad>
                                                                                this:RegisterForClicks('LeftButtonDown', 'RightButtonDown');
                                                                        </OnLoad>
                                                                        <OnClick>
                                                                                CT_RA_AssistMTTT(arg1);
                                                                        </OnClick>
                                                                </Scripts>
                                                        </Button>
                                                </Frames>
                                        </Frame>
                                        <Frame setAllPoints="true">
                                                <Frames>
                                                        <Frame setAllPoints="true">
                                                                <Layers>
                                                                        <Layer level="OVERLAY">
                                                                                <FontString name="$parentPercent" hidden="true" inherits="GameFontNormalSmall">
                                                                                        <Color r="1.0" g="1.0" b="1.0"/>
                                                                                        <Anchors>
                                                                                                <Anchor relativePoint="TOPLEFT" point="TOP">
                                                                                                        <Offset>
                                                                                                                <AbsDimension x="47" y="-18"/>
                                                                                                        </Offset>
                                                                                                </Anchor>
                                                                                        </Anchors>
                                                                                </FontString>
                                                                        </Layer>
                                                                </Layers>
                                                        </Frame>
                                                </Frames>
                                        </Frame>
                                </Frames>
                        </Frame>
                </Frames>
                <Scripts>
                        <OnLoad>
                                this.HPBG = CT_RA_Cache[this].HPBG;
                                this.MPBG = CT_RA_Cache[this].MPBG;
                                this.Name = CT_RA_Cache[this].Name;
                                this.Status = CT_RA_Cache[this].Status;
                                this.HPBar = CT_RA_Cache[this].HPBar;
                                this.MPBar = CT_RA_Cache[this].MPBar;
                                this.Cast = CT_RA_Cache[this].Cast;
                                this.CastFrame = CT_RA_Cache[this].CastFrame;
                                this.Percent = CT_RA_Cache[this].Percent;
                                this.BuffButton1 = CT_RA_Cache[this].BuffButton1;
                                this.BuffButton2 = CT_RA_Cache[this].BuffButton2;
                                this.BuffButton3 = CT_RA_Cache[this].BuffButton3;
                                this.BuffButton4 = CT_RA_Cache[this].BuffButton4;
                                this.DebuffButton1 = CT_RA_Cache[this].DebuffButton1;
                                this.DebuffButton2 = CT_RA_Cache[this].DebuffButton2;
                                
                                this.frameParent = this:GetParent();
                                this.HPBG:SetVertexColor(0, 1, 0, 0.2);
                                this.MPBG:SetVertexColor(0, 0, 1, 0.2);
                                this:SetBackdropColor(0, 0.1, 0.9, 0.5);
                                this.name = this:GetName();
                                this.update = 1;
                                this.id = this:GetID();
                                this.MTTT = CT_RA_Cache[this].MTTT;
                        </OnLoad>
                </Scripts>
        </Frame>
        <Frame name="CT_RAGroupTemplate" frameStrata="MEDIUM" virtual="true" hidden="false">
                <Size>
                        <AbsDimension x="90" y="220"/>
                </Size>
                <Anchors>
                        <Anchor point="TOPLEFT"/>
                </Anchors>
                <Layers>
                        <Layer level="BACKGROUND">
                                <FontString name="$parentGroupName" hidden="false" inherits="GameFontNormalSmall">
                                        <Anchors>
                                                <Anchor point="TOP">
                                                        <Offset>
                                                                <AbsDimension x="0" y="-10"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                        </Layer>
                </Layers>
                <Scripts>
                        <OnLoad>
                                this.GroupName = CT_RA_Cache[this].GroupName;
                                this.id = this:GetID();
                                this.name = this:GetName();
                                this.frameParent = this:GetParent();
                        </OnLoad>
                </Scripts>
        </Frame>
        <Frame name="CT_RAFrame" hidden="false" parent="RaidFrame">
                <Anchors>
                        <Anchor point="TOPLEFT"/>
                </Anchors>
                <Frames>
                        <Frame name="CT_RAMember1" id="1" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember2" id="2" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember3" id="3" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember4" id="4" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember5" id="5" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember6" id="6" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember7" id="7" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember8" id="8" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember9" id="9" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember10" id="10" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember11" id="11" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember12" id="12" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember13" id="13" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember14" id="14" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember15" id="15" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember16" id="16" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember17" id="17" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember18" id="18" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember19" id="19" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember20" id="20" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember21" id="21" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember22" id="22" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember23" id="23" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember24" id="24" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember25" id="25" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember26" id="26" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember27" id="27" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember28" id="28" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember29" id="29" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember30" id="30" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember31" id="31" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember32" id="32" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember33" id="33" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember34" id="34" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember35" id="35" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember36" id="36" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember37" id="37" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember38" id="38" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember39" id="39" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>
                        <Frame name="CT_RAMember40" id="40" parent="UIParent" inherits="CT_RAGroupMemberTemplate" hidden="true"/>

                        <Frame name="CT_RAGroup1" inherits="CT_RAGroupTemplate" parent="UIParent" id="1" hidden="true"/>
                        <Frame name="CT_RAGroup2" inherits="CT_RAGroupTemplate" parent="UIParent" id="2" hidden="true"/>
                        <Frame name="CT_RAGroup3" inherits="CT_RAGroupTemplate" parent="UIParent" id="3" hidden="true"/>
                        <Frame name="CT_RAGroup4" inherits="CT_RAGroupTemplate" parent="UIParent" id="4" hidden="true"/>
                        <Frame name="CT_RAGroup5" inherits="CT_RAGroupTemplate" parent="UIParent" id="5" hidden="true"/>
                        <Frame name="CT_RAGroup6" inherits="CT_RAGroupTemplate" parent="UIParent" id="6" hidden="true"/>
                        <Frame name="CT_RAGroup7" inherits="CT_RAGroupTemplate" parent="UIParent" id="7" hidden="true"/>
                        <Frame name="CT_RAGroup8" inherits="CT_RAGroupTemplate" parent="UIParent" id="8" hidden="true"/>
                        <Frame name="CT_RAMTGroup" inherits="CT_RAGroupTemplate" parent="UIParent" id="9" hidden="true"/>
                        <Frame name="CT_RAMTGroupMember1" id="1" parent="CT_RAMTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="CT_RAMTGroup">
                                                <Offset>
                                                        <AbsDimension x="0" y="-20"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAMTGroupMember2" id="2" parent="CT_RAMTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAMTGroupMember1">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAMTGroupMember3" id="3" parent="CT_RAMTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAMTGroupMember2">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAMTGroupMember4" id="4" parent="CT_RAMTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAMTGroupMember3">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAMTGroupMember5" id="5" parent="CT_RAMTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAMTGroupMember4">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAMTGroupMember6" id="6" parent="CT_RAMTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAMTGroupMember5">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAMTGroupMember7" id="7" parent="CT_RAMTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAMTGroupMember6">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAMTGroupMember8" id="8" parent="CT_RAMTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAMTGroupMember7">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAMTGroupMember9" id="9" parent="CT_RAMTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAMTGroupMember8">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAMTGroupMember10" id="10" parent="CT_RAMTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAMTGroupMember9">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAPTGroup" inherits="CT_RAGroupTemplate" parent="UIParent" id="10" hidden="true"/>
                        <Frame name="CT_RAPTGroupMember1" id="1" parent="CT_RAPTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="CT_RAPTGroup">
                                                <Offset>
                                                        <AbsDimension x="0" y="-20"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAPTGroupMember2" id="2" parent="CT_RAPTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAPTGroupMember1">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAPTGroupMember3" id="3" parent="CT_RAPTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAPTGroupMember2">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAPTGroupMember4" id="4" parent="CT_RAPTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAPTGroupMember3">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAPTGroupMember5" id="5" parent="CT_RAPTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAPTGroupMember4">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAPTGroupMember6" id="6" parent="CT_RAPTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAPTGroupMember5">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAPTGroupMember7" id="7" parent="CT_RAPTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAPTGroupMember6">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAPTGroupMember8" id="8" parent="CT_RAPTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAPTGroupMember7">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAPTGroupMember9" id="9" parent="CT_RAPTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAPTGroupMember8">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAPTGroupMember10" id="10" parent="CT_RAPTGroup" inherits="CT_RAMTMemberTemplate" hidden="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="CT_RAPTGroupMember9">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="CT_RAGroupDrag1" inherits="CT_RAGroupDragTemplate" id="1" parent="UIParent" hidden="false">
                                <Anchors>
                                        <Anchor point="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="950" y="-35"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_LinkDrag(CT_RAGroup1, this, "TOP", "TOP", 0, 10);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        <Frame name="CT_RAGroupDrag2" inherits="CT_RAGroupDragTemplate" id="2" parent="UIParent" hidden="false">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="950" y="-275"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_LinkDrag(CT_RAGroup2, this, "TOP", "TOP", 0, 10);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        <Frame name="CT_RAGroupDrag3" inherits="CT_RAGroupDragTemplate" id="3" parent="UIParent" hidden="false">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="855" y="-35"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_LinkDrag(CT_RAGroup3, this, "TOP", "TOP", 0, 10);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        <Frame name="CT_RAGroupDrag4" inherits="CT_RAGroupDragTemplate" id="4" parent="UIParent" hidden="false">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="855" y="-275"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_LinkDrag(CT_RAGroup4, this, "TOP", "TOP", 0, 10);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        <Frame name="CT_RAGroupDrag5" inherits="CT_RAGroupDragTemplate" id="5" parent="UIParent" hidden="false">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="760" y="-35"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_LinkDrag(CT_RAGroup5, this, "TOP", "TOP", 0, 10);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        <Frame name="CT_RAGroupDrag6" inherits="CT_RAGroupDragTemplate" id="6" parent="UIParent" hidden="false">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="760" y="-275"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_LinkDrag(CT_RAGroup6, this, "TOP", "TOP", 0, 10);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        <Frame name="CT_RAGroupDrag7" inherits="CT_RAGroupDragTemplate" id="7" parent="UIParent" hidden="false">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="665" y="-35"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_LinkDrag(CT_RAGroup7, this, "TOP", "TOP", 0, 10);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        <Frame name="CT_RAGroupDrag8" inherits="CT_RAGroupDragTemplate" id="8" parent="UIParent" hidden="false">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="665" y="-275"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_LinkDrag(CT_RAGroup8, this, "TOP", "TOP", 0, 10);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        <Frame name="CT_RAMTGroupDrag" inherits="CT_RAGroupDragTemplate" id="9" parent="UIParent" hidden="false">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="570" y="-35"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_LinkDrag(CT_RAMTGroup, this, "TOP", "TOP", 0, 10);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        <Frame name="CT_RAPTGroupDrag" inherits="CT_RAGroupDragTemplate" id="10" parent="UIParent" hidden="false">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="475" y="-35"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_LinkDrag(CT_RAPTGroup, this, "TOP", "TOP", 0, 10);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                </Frames>
                <Scripts>
                        <OnLoad>
                                this:RegisterEvent("UNIT_HEALTH");
                                this:RegisterEvent("UNIT_MAXHEALTH");
                                this:RegisterEvent("UNIT_MANA");
                                this:RegisterEvent("UNIT_MAXMANA");
                                this:RegisterEvent("UNIT_RAGE");
                                this:RegisterEvent("UNIT_MAXRAGE");
                                this:RegisterEvent("UNIT_ENERGY");
                                this:RegisterEvent("UNIT_MAXENERGY");
                                this:RegisterEvent("UNIT_AURA");
                                this:RegisterEvent("PLAYER_AURAS_CHANGED");

                                this:RegisterEvent("PLAYER_TARGET_CHANGED");
                                this:RegisterEvent("PLAYER_ENTERING_WORLD");
                                this:RegisterEvent("PLAYER_LEAVING_WORLD");
                                this:RegisterEvent("PLAYER_DEAD");
                                this:RegisterEvent("PLAYER_ALIVE");

                                this:RegisterEvent("RAID_ROSTER_UPDATE");
                                this:RegisterEvent("VARIABLES_LOADED");
                                this:RegisterEvent("UNIT_NAME_UPDATE");

                                this:RegisterEvent("UI_ERROR_MESSAGE");
                                this:RegisterEvent("UI_INFO_MESSAGE");
                                this:RegisterEvent("SPELLCAST_STOP");
                                this:RegisterEvent("SPELLCAST_START");
                                this:RegisterEvent("SPELLCAST_FAILED");
                                this:RegisterEvent("SPELLCAST_INTERRUPTED");
                                CT_RA_UpdateRaidGroup(3);
                        </OnLoad>
                        <OnEvent>
                                CT_RA_OnEvent(event);
                        </OnEvent>
                </Scripts>
        </Frame>
        <MessageFrame name="CT_RAMessageFrame" insertMode="TOP" parent="UIParent" frameStrata="HIGH" toplevel="true">
                <Size>
                        <AbsDimension x="728" y="100"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER">
                                <Offset>
                                        <AbsDimension x="0" y="175"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <FontString inherits="ErrorFont" justifyH="CENTER"/>
        </MessageFrame>
        <MessageFrame name="CT_RA_WarningFrame" insertMode="BOTTOM" parent="UIParent" frameStrata="HIGH" toplevel="true">
                <Size>
                        <AbsDimension x="728" y="200"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER"/>
                </Anchors>
                <FontString inherits="ErrorFont" justifyH="CENTER"/>
        </MessageFrame>
        <GameTooltip name="CT_RATooltip" inherits="GameTooltipTemplate">
                <Scripts>
                        <OnLoad>
                                this:SetOwner(WorldFrame, "ANCHOR_NONE");
                        </OnLoad>
                </Scripts>
        </GameTooltip>
        <GameTooltip name="CT_RADurationTooltip" inherits="GameTooltipTemplate">
                <Scripts>
                        <OnLoad>
                                this:SetOwner(WorldFrame, "ANCHOR_NONE");
                        </OnLoad>
                </Scripts>
        </GameTooltip>
        <Frame name="CT_RA_UpdateFrame" parent="UIParent" hidden="false">
                <Scripts>
                        <OnUpdate>
                                CT_RA_UpdateFrame_OnUpdate(arg1);
                        </OnUpdate>
                        <OnLoad>
                                this:RegisterEvent("PARTY_MEMBERS_CHANGED");
                                this:RegisterEvent("SPELLS_CHANGED");
                                this:RegisterEvent("CHAT_MSG_SYSTEM");
                                CT_RA_GetClassSpells();
                                this.update = 0;
                                this.updateMT = 0.5;
                                this.time = 6;
                                this.updateAFK = 0;
                                this.mouseOverUpdate = 0;
                        </OnLoad>
                        <OnEvent>
                                CT_RA_UpdateFrame_OnEvent(event);
                                CT_RA_ClassSpells_OnEvent(event);
                        </OnEvent>
                </Scripts>
        </Frame>
        <Frame name="CT_RA_ParseFrame" parent="UIParent" hidden="false">
                <Scripts>
                        <OnLoad>
                                this:RegisterEvent("CHAT_MSG_RAID");
                                this:RegisterEvent("CHAT_MSG_RAID_LEADER");
                                this:RegisterEvent("CHAT_MSG_WHISPER");
                                this:RegisterEvent("CHAT_MSG_WHISPER_INFORM");
                                this:RegisterEvent("CHAT_MSG_COMBAT_FRIENDLY_DEATH");
                                this:RegisterEvent("CHAT_MSG_SYSTEM");
                                this:RegisterEvent("CHAT_MSG_PARTY");
                                this:RegisterEvent("CHAT_MSG_ADDON");
                                this.elapsed = 1;
                                this.numMessagesSent = 0;
                                this.flush = 0;
                        </OnLoad>
                        <OnEvent>
                                CT_RA_ParseEvent(event);
                        </OnEvent>
                        <OnUpdate>
                                CT_RA_ProcessMessages(arg1);
                        </OnUpdate>
                </Scripts>
        </Frame>

        <Frame name="CT_RA_EmergencyTemplate" virtual="true" hidden="true">
                <Size>
                        <AbsDimension x="150" y="20"/>
                </Size>
                <Anchors>
                        <Anchor point="TOP"/>
                </Anchors>
                <Layers>
                        <Layer level="BACKGROUND">
                                <FontString name="$parentName" justifyH="RIGHT" inherits="GameFontNormal">
                                        <Anchors>
                                                <Anchor point="RIGHT" relativePoint="LEFT">
                                                        <Offset>
                                                                <AbsDimension x="-5" y="2"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="$parentDeficit" justifyH="LEFT" inherits="ChatFontNormal">
                                        <Anchors>
                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                        <Offset>
                                                                <AbsDimension x="5" y="2"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <Texture name="$parentHPBG" file="Interface\TargetingFrame\UI-StatusBar">
                                        <Size>
                                                <AbsDimension x="150" y="20"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOPLEFT"/>
                                        </Anchors>
                                </Texture>
                        </Layer>
                </Layers>
                <Frames>
                        <StatusBar name="$parentHPBar" inherits="TextStatusBar">
                                <Size>
                                        <AbsDimension x="150" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT"/>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                this:SetMinMaxValues(0, 100);
                                        </OnLoad>
                                </Scripts>
                                <BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
                                <BarColor r="0" g="1" b="0"/>
                        </StatusBar>
                        <Frame name="$parentClick" setAllPoints="true">
                                <Size>
                                        <AbsDimension x="200" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT"/>
                                </Anchors>
                                <Frames>
                                        <Button name="$parentFrame">
                                                <Size>
                                                        <AbsDimension x="200" y="20"/>
                                                </Size>
                                                <Anchors>
                                                        <Anchor point="TOPLEFT"/>
                                                </Anchors>
                                                <Scripts>
                                                        <OnLoad>
                                                                this.update = 0.1;
                                                                this:RegisterForClicks("LeftButtonDown", "RightButtonDown", "MiddleButtonDown", "Button4Down", "Button5Down");
                                                        </OnLoad>
                                                        <OnEnter>
                                                                CT_RA_Emergency_OnEnter();
                                                        </OnEnter>
                                                        <OnLeave>
                                                                if ( SpellIsTargeting() ) then
                                                                        SetCursor("CAST_ERROR_CURSOR");
                                                                end
                                                                GameTooltip:Hide();
                                                        </OnLeave>
                                                        <OnUpdate>
                                                                CT_RA_Emergency_OnUpdate(arg1);
                                                        </OnUpdate>
                                                        <OnClick>
                                                                local stopDefaultBehaviour;
                                                                if ( type(CT_RA_CustomOnClickFunction) == "function" ) then
                                                                        stopDefaultBehaviour = CT_RA_CustomOnClickFunction(arg1, this.unitid);
                                                                end
                                                                if ( not stopDefaultBehaviour ) then
                                                                        if ( SpellIsTargeting() ) then
                                                                                SpellTargetUnit(this.unitid);
                                                                        else
                                                                                TargetUnit(this.unitid);
                                                                        end
                                                                end
                                                        </OnClick>
                                                </Scripts>
                                        </Button>
                                </Frames>
                        </Frame>
                </Frames>
                <Scripts>
                        <OnLoad>
                                this.HPBar = CT_RA_Cache[this].HPBar;
                                this.HPBG = CT_RA_Cache[this].HPBG;
                                this.Name = CT_RA_Cache[this].Name;
                                this.Deficit = CT_RA_Cache[this].Deficit;
                                this.Click = CT_RA_Cache[this].Click;
                                this.ClickFrame = CT_RA_Cache[this.Click].Frame;
                                this.HPBG:SetVertexColor(0, 1, 0, 0.2);
                        </OnLoad>
                </Scripts>
        </Frame>
        <Frame name="CT_RA_EmergencyFrame" parent="UIParent" hidden="false">
                <Size>
                        <AbsDimension x="300" y="170"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER"/>
                </Anchors>
                <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" setAllPoints="true" tile="true">
                        <EdgeSize>
                                <AbsValue val="16"/>
                        </EdgeSize>
                        <TileSize>
                                <AbsValue val="16"/>
                        </TileSize>
                        <BackgroundInsets>
                                <AbsInset left="5" right="5" top="5" bottom="5"/>
                        </BackgroundInsets>
                </Backdrop>
                <Layers>
                        <Layer level="BACKGROUND">
                                <FontString name="$parentTitle" inherits="GameFontNormalSmall" hidden="true" text="Emergency Monitor">
                                        <Anchors>
                                                <Anchor point="TOP" relativePoint="TOP">
                                                        <Offset>
                                                                <AbsDimension x="0" y="-7"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                        </Layer>
                </Layers>
                <Frames>
                        <Frame name="$parentDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
                                <Size>
                                        <AbsDimension x="125" y="15"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOP">
                                                <Offset>
                                                        <AbsDimension x="70" y="10"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_Emergency_DropDown_OnLoad();
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        <Frame name="$parentFrame1" inherits="CT_RA_EmergencyTemplate" id="1">
                                <Anchors>
                                        <Anchor point="TOP">
                                                <Offset>
                                                        <AbsDimension x="0" y="-25"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="$parentFrame2" inherits="CT_RA_EmergencyTemplate" id="2">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentFrame1">
                                                <Offset>
                                                        <AbsDimension x="0" y="-10"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="$parentFrame3" inherits="CT_RA_EmergencyTemplate" id="3">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentFrame2">
                                                <Offset>
                                                        <AbsDimension x="0" y="-10"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="$parentFrame4" inherits="CT_RA_EmergencyTemplate" id="4">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentFrame3">
                                                <Offset>
                                                        <AbsDimension x="0" y="-10"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                        <Frame name="$parentFrame5" inherits="CT_RA_EmergencyTemplate" id="5">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentFrame4">
                                                <Offset>
                                                        <AbsDimension x="0" y="-10"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Frame>
                </Frames>
                <Scripts>
                        <OnLoad>
                                this.frame1 = CT_RA_Cache[this].Frame1;
                                this.frame2 = CT_RA_Cache[this].Frame2;
                                this.frame3 = CT_RA_Cache[this].Frame3;
                                this.frame4 = CT_RA_Cache[this].Frame4;
                                this.frame5 = CT_RA_Cache[this].Frame5;
                                this:SetBackdropColor(0, 0, 1, 0);
                                this:SetBackdropBorderColor(1, 1, 1, 0);
                        </OnLoad>
                </Scripts>
        </Frame>
        <Frame name="CT_RA_EmergencyFrameDrag" movable="true" parent="UIParent" hidden="true">
                <Size>
                        <AbsDimension x="125" y="15"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER"/>
                </Anchors>
                <Scripts>
                        <OnMouseDown>
                                if ( arg1 == "LeftButton" and not CT_RAMenu_Options["temp"]["LockMonitor"] ) then
                                        this:StartMoving();
                                elseif ( arg1 == "RightButton" and CT_RA_EmergencyFrameTitle:IsVisible() ) then
                                        CT_RA_Emergency_ToggleDropDown();
                                end
                        </OnMouseDown>
                        <OnMouseUp>
                                this:StopMovingOrSizing();
                                CT_RAMenu_SaveWindowPositions();
                        </OnMouseUp>
                        <OnEnter>
                                CT_RAMenuHelp_SetTooltip();
                                if ( not CT_RAMenu_Options["temp"]["LockGroups"] ) then
                                        GameTooltip:SetText("Left-click to drag\nRight-click to open menu");
                                else
                                        GameTooltip:SetText("Right-click to open menu");
                                end
                        </OnEnter>
                        <OnLeave>
                                GameTooltip:Hide();
                        </OnLeave>
                        <OnLoad>
                                CT_RA_LinkDrag(CT_RA_EmergencyFrame, this, "TOP", "TOP", 0, 2);
                        </OnLoad>
                </Scripts>
        </Frame>
        <Frame name="CT_RA_ResFrame" parent="UIParent" movable="true" hidden="true">
                <Size>
                        <AbsDimension x="175" y="50"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER">
                                <Offset>
                                        <AbsDimension x="0" y="0"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <Layers>
                        <Layer level="BACKGROUND">
                                <FontString name="$parentTitle" inherits="GameFontNormalSmall" hidden="false" text="Resurrection Monitor">
                                        <Anchors>
                                                <Anchor point="TOP">
                                                        <Offset>
                                                                <AbsDimension x="0" y="-5"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="$parentText" justifyH="LEFT" inherits="GameFontNormalSmall" hidden="false">
                                        <Anchors>
                                                <Anchor point="TOPLEFT">
                                                        <Offset>
                                                                <AbsDimension x="7" y="-20"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                        <Color r="1" g="1" b="1"/>
                                </FontString>
                        </Layer>
                </Layers>
                <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" setAllPoints="true" tile="true">
                        <EdgeSize>
                                <AbsValue val="16"/>
                        </EdgeSize>
                        <TileSize>
                                <AbsValue val="16"/>
                        </TileSize>
                        <BackgroundInsets>
                                <AbsInset left="5" right="5" top="5" bottom="5"/>
                        </BackgroundInsets>
                </Backdrop>
                <Frames>
                        <Frame name="$parentDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
                                <Size>
                                        <AbsDimension x="10" y="10"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOP">
                                                <Offset>
                                                        <AbsDimension x="70" y="10"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                CT_RA_ResFrame_OnLoad();
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                </Frames>
                <Scripts>
                        <OnLoad>
                                this:SetBackdropColor(0, 0, 1, 0.5);
                        </OnLoad>
                        <OnMouseDown>
                                if ( arg1 == "LeftButton" and not CT_RAMenu_Options["temp"]["LockMonitor"] ) then
                                        this:StartMoving();
                                elseif ( arg1 == "RightButton" ) then
                                        ToggleDropDownMenu(1, nil, getglobal(this:GetName() .. "DropDown"), this:GetName(), 47, 15);
                                end
                        </OnMouseDown>
                        <OnMouseUp>
                                if ( arg1 == "LeftButton" ) then
                                        this:StopMovingOrSizing();
                                end
                        </OnMouseUp>
                        <OnHide>
                                this:StopMovingOrSizing();
                        </OnHide>
                </Scripts>
        </Frame>
        <Frame name="CT_RA_ReadyFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent">
                <Size>
                        <AbsDimension x="325" y="125"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER" relativeTo="UIParent"/>
                </Anchors>
                <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
                        <BackgroundInsets>
                                <AbsInset left="11" right="12" top="12" bottom="11"/>
                        </BackgroundInsets>
                        <TileSize>
                                <AbsValue val="32"/>
                        </TileSize>
                        <EdgeSize>
                                <AbsValue val="32"/>
                        </EdgeSize>
                </Backdrop>
                <Layers>
                        <Layer level="ARTWORK">
                                <Texture name="$parentHeaderTexture" file="Interface\DialogFrame\UI-DialogBox-Header">
                                        <Size>
                                                <AbsDimension x="256" y="64"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOP">
                                                        <Offset>
                                                                <AbsDimension x="0" y="12"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </Texture>
                                <FontString name="$parentHeaderText" inherits="GameFontNormal" text="Are you ready?">
                                        <Anchors>
                                                <Anchor point="TOP" relativeTo="$parentHeaderTexture">
                                                        <Offset>
                                                                <AbsDimension x="0" y="-14"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="$parentInfo" justifyV="top" inherits="GameFontNormal">
                                        <Size>
                                                <AbsDimension x="350" y="32"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOP">
                                                        <Offset>
                                                                <AbsDimension x="0" y="-30"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                        </Layer>
                </Layers>
                <Frames>
                        <Button name="$parentReadyButton" hidden="false" inherits="GameMenuButtonTemplate" text="Ready">
                                <Size>
                                        <AbsDimension x="125" y="32"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="RIGHT" relativePoint="CENTER">
                                                <Offset>
                                                        <AbsDimension x="-10" y="-20"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                CT_RA_SendReady();
                                                this:GetParent():Hide();
                                        </OnClick>
                                </Scripts>
                        </Button>
                        <Button name="$parentNotReadyButton" hidden="false" inherits="GameMenuButtonTemplate" text="Not Ready">
                                <Size>
                                        <AbsDimension x="125" y="32"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="LEFT" relativePoint="CENTER">
                                                <Offset>
                                                        <AbsDimension x="10" y="-20"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                CT_RA_SendNotReady();
                                                this:GetParent():Hide();
                                        </OnClick>
                                </Scripts>
                        </Button>
                </Frames>
                <Scripts>
                        <OnShow>
                                PlaySound("UChatScrollButton");
                                this.hide = 30;
                                getglobal(this:GetName() .. "Info"):SetText("'|c00FFFFFF" .. CT_RA_CheckReady_Person .. "|r' has requested a ready check.\nPress ready if you are ready.");
                        </OnShow>
                        <OnHide>
                                this.hide = nil;
                                PlaySound("UChatScrollButton");
                        </OnHide>
                        <OnUpdate>
                                CT_RA_ReadyFrame_OnUpdate(arg1);
                        </OnUpdate>
                </Scripts>
        </Frame>
        <Frame name="CT_RA_VoteFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent">
                <Size>
                        <AbsDimension x="325" y="125"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER" relativeTo="UIParent"/>
                </Anchors>
                <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
                        <BackgroundInsets>
                                <AbsInset left="11" right="12" top="12" bottom="11"/>
                        </BackgroundInsets>
                        <TileSize>
                                <AbsValue val="32"/>
                        </TileSize>
                        <EdgeSize>
                                <AbsValue val="32"/>
                        </EdgeSize>
                </Backdrop>
                <Layers>
                        <Layer level="ARTWORK">
                                <Texture name="$parentHeaderTexture" file="Interface\DialogFrame\UI-DialogBox-Header">
                                        <Size>
                                                <AbsDimension x="256" y="64"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOP">
                                                        <Offset>
                                                                <AbsDimension x="0" y="12"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </Texture>
                                <FontString name="$parentHeaderText" inherits="GameFontNormal" text="Vote">
                                        <Anchors>
                                                <Anchor point="TOP" relativeTo="$parentHeaderTexture">
                                                        <Offset>
                                                                <AbsDimension x="0" y="-14"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="$parentInfo" justifyV="top" inherits="GameFontNormal">
                                        <Size>
                                                <AbsDimension x="350" y="32"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOP">
                                                        <Offset>
                                                                <AbsDimension x="0" y="-30"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                        </Layer>
                </Layers>
                <Frames>
                        <Button name="$parentYesButton" hidden="false" inherits="GameMenuButtonTemplate" text="Yes">
                                <Size>
                                        <AbsDimension x="125" y="32"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="RIGHT" relativePoint="CENTER">
                                                <Offset>
                                                        <AbsDimension x="-10" y="-20"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                CT_RA_SendYes();
                                                this:GetParent():Hide();
                                        </OnClick>
                                </Scripts>
                        </Button>
                        <Button name="$parentNoButton" hidden="false" inherits="GameMenuButtonTemplate" text="No">
                                <Size>
                                        <AbsDimension x="125" y="32"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="LEFT" relativePoint="CENTER">
                                                <Offset>
                                                        <AbsDimension x="10" y="-20"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                CT_RA_SendNo();
                                                this:GetParent():Hide();
                                        </OnClick>
                                </Scripts>
                        </Button>
                </Frames>
                <Scripts>
                        <OnShow>
                                PlaySound("UChatScrollButton");
                                this.hide = 30;
                                getglobal(this:GetName() .. "Info"):SetText(this.question);
                        </OnShow>
                        <OnHide>
                                this.hide = nil;
                                PlaySound("UChatScrollButton");
                        </OnHide>
                        <OnUpdate>
                                CT_RA_ReadyFrame_OnUpdate(arg1);
                        </OnUpdate>
                </Scripts>
        </Frame>
        <Frame name="CT_RA_RlyFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent">
                <Size>
                        <AbsDimension x="325" y="125"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER" relativeTo="UIParent"/>
                </Anchors>
                <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
                        <BackgroundInsets>
                                <AbsInset left="11" right="12" top="12" bottom="11"/>
                        </BackgroundInsets>
                        <TileSize>
                                <AbsValue val="32"/>
                        </TileSize>
                        <EdgeSize>
                                <AbsValue val="32"/>
                        </EdgeSize>
                </Backdrop>
                <Layers>
                        <Layer level="ARTWORK">
                                <FontString name="$parentInfo" justifyV="top" inherits="GameFontNormal">
                                        <Size>
                                                <AbsDimension x="350" y="32"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOP">
                                                        <Offset>
                                                                <AbsDimension x="0" y="-30"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                        </Layer>
                </Layers>
                <Frames>
                        <Button name="$parentReadyButton" hidden="false" inherits="GameMenuButtonTemplate" text="YA RLY!">
                                <Size>
                                        <AbsDimension x="125" y="32"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="RIGHT" relativePoint="CENTER">
                                                <Offset>
                                                        <AbsDimension x="-10" y="-20"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                CT_RA_SendRly();
                                                this:GetParent():Hide();
                                        </OnClick>
                                </Scripts>
                        </Button>
                        <Button name="$parentNotReadyButton" hidden="false" inherits="GameMenuButtonTemplate" text="NO WAI!">
                                <Size>
                                        <AbsDimension x="125" y="32"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="LEFT" relativePoint="CENTER">
                                                <Offset>
                                                        <AbsDimension x="10" y="-20"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                CT_RA_SendNoRly();
                                                this:GetParent():Hide();
                                        </OnClick>
                                </Scripts>
                        </Button>
                </Frames>
                <Scripts>
                        <OnShow>
                                PlaySound("UChatScrollButton");
                                this.hide = 30;
                                getglobal(this:GetName() .. "Info"):SetText("O RLY?");
                        </OnShow>
                        <OnHide>
                                this.hide = nil;
                                PlaySound("UChatScrollButton");
                        </OnHide>
                        <OnUpdate>
                                CT_RA_ReadyFrame_OnUpdate(arg1);
                        </OnUpdate>
                </Scripts>
        </Frame>
        <Button name="CT_RA_DurabilityTemplate" hidden="true" virtual="true">
                <Size>
                        <AbsDimension x="260" y="20"/>
                </Size>
                <Layers>
                        <Layer level="ARTWORK">
                                <FontString name="$parentName" inherits="GameFontNormal">
                                        <Anchors>
                                                <Anchor point="LEFT"/>
                                        </Anchors>
                                </FontString>
                                <FontString name="$parentInfo" inherits="GameFontNormal">
                                        <Anchors>
                                                <Anchor point="RIGHT">
                                                        <Offset>
                                                                <AbsDimension x="-10" y="0"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="$parentResist1" hidden="true" justifyH="CENTER" justifyV="CENTER" inherits="GameFontNormalSmall">
                                        <Size>
                                                <AbsDimension x="28" y="20"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="LEFT">
                                                        <Offset>
                                                                <AbsDimension x="127" y="0"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                        <Color r="1" g="0" b="0"/>
                                </FontString>
                                <FontString name="$parentResist2" hidden="true" justifyH="CENTER" justifyV="CENTER" inherits="GameFontNormalSmall">
                                        <Size>
                                                <AbsDimension x="28" y="20"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentResist1"/>
                                        </Anchors>
                                        <Color r="0" g="1" b="0"/>
                                </FontString>
                                <FontString name="$parentResist3" hidden="true" justifyH="CENTER" justifyV="CENTER" inherits="GameFontNormalSmall">
                                        <Size>
                                                <AbsDimension x="28" y="20"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentResist2"/>
                                        </Anchors>
                                        <Color r="0" g="0" b="1"/>
                                </FontString>
                                <FontString name="$parentResist4" hidden="true" justifyH="CENTER" justifyV="CENTER" inherits="GameFontNormalSmall">
                                        <Size>
                                                <AbsDimension x="28" y="20"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentResist3"/>
                                        </Anchors>
                                        <Color r="0.7" g="0" b="1"/>
                                </FontString>
                                <FontString name="$parentResist5" hidden="true" justifyH="CENTER" justifyV="CENTER" inherits="GameFontNormalSmall">
                                        <Size>
                                                <AbsDimension x="28" y="20"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentResist4"/>
                                        </Anchors>
                                        <Color r="0.7" g="0.7" b="0.7"/>
                                </FontString>
                        </Layer>
                        <Layer level="BACKGROUND">
                                <Texture name="$parentMO" hidden="true">
                                        <Anchors>
                                                <Anchor point="TOPLEFT"/>
                                                <Anchor point="BOTTOMRIGHT"/>
                                        </Anchors>
                                        <Color r="1" g="1" b="1" a="0.25"/>
                                </Texture>
                        </Layer>
                </Layers>
                <Scripts>
                        <OnEnter>
                                getglobal(this:GetName() .. "MO"):Show();
                        </OnEnter>
                        <OnLeave>
                                getglobal(this:GetName() .. "MO"):Hide();
                        </OnLeave>
                </Scripts>
        </Button>
        <Frame name="CT_RA_DurabilityFrame" movable="true" frameStrata="DIALOG" hidden="true" parent="UIParent">
                <Size>
                        <AbsDimension x="300" y="485"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER"/>
                </Anchors>
                <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
                        <BackgroundInsets>
                                <AbsInset left="11" right="12" top="12" bottom="11"/>
                        </BackgroundInsets>
                        <TileSize>
                                <AbsValue val="32"/>
                        </TileSize>
                        <EdgeSize>
                                <AbsValue val="32"/>
                        </EdgeSize>
                </Backdrop>
                <Layers>
                        <Layer level="ARTWORK">
                                <Texture name="$parentHeaderTexture" file="Interface\DialogFrame\UI-DialogBox-Header">
                                        <Size>
                                                <AbsDimension x="300" y="64"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOP">
                                                        <Offset>
                                                                <AbsDimension x="0" y="12"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </Texture>
                                <FontString name="$parentTitle" inherits="GameFontNormal" text="Durability Check">
                                        <Anchors>
                                                <Anchor point="TOP" relativeTo="$parentHeaderTexture">
                                                        <Offset>
                                                                <AbsDimension x="0" y="-14"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                        </Layer>
                </Layers>
                <Frames>
                        <Frame name="$parentDrag">
                                <Size>
                                        <AbsDimension x="150" y="32"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOP">
                                                <Offset>
                                                        <AbsDimension x="-12" y="12"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnMouseDown>
                                                if ( arg1 == "LeftButton" ) then
                                                        this:GetParent():StartMoving();
                                                elseif ( arg1 == "RightButton" ) then
                                                        this:GetParent():ClearAllPoints();
                                                        this:GetParent():SetPoint("CENTER", "UIParent", "CENTER");
                                                end
                                        </OnMouseDown>
                                        <OnMouseUp>
                                                this:GetParent():StopMovingOrSizing();
                                        </OnMouseUp>
                                        <OnEnter>
                                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                                GameTooltip:SetText("Left-click to drag\nRight-click to reset");
                                        </OnEnter>
                                        <OnLeave>
                                                GameTooltip:Hide();
                                        </OnLeave>
                                </Scripts>
                        </Frame>
                        <Button name="$parentNameTab">
                                <Anchors>
                                        <Anchor point="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="12" y="-26"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Size>
                                        <AbsDimension x="135" y="24"/>
                                </Size>
                                <Scripts>
                                        <OnClick>
                                                CT_RADurability_Sort(3);
                                                PlaySound("igMainMenuOptionCheckBoxOn");
                                        </OnClick>
                                </Scripts>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parentBackground">
                                                        <Anchors>
                                                                <Anchor point="TOPLEFT"/>
                                                                <Anchor point="BOTTOMRIGHT"/>
                                                        </Anchors>
                                                        <Color r="1" g="1" b="1" a="1"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <NormalText inherits="GameFontHighlightSmall" text="Player Name">
                                        <Anchors>
                                                <Anchor point="LEFT">
                                                        <Offset>
                                                                <AbsDimension x="8" y="0"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </NormalText>
                                <Scripts>
                                        <OnLoad>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLoad>
                                        <OnEnter>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0.5, 0.5, 0.5, 0.5);
                                        </OnEnter>
                                        <OnLeave>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLeave>
                                </Scripts>
                        </Button>
                        <Button name="$parentValueTab">
                                <Anchors>
                                        <Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentNameTab"/>
                                </Anchors>
                                <Size>
                                        <AbsDimension x="141" y="24"/>
                                </Size>
                                <Scripts>
                                        <OnClick>
                                                CT_RADurability_Sort(4);
                                                PlaySound("igMainMenuOptionCheckBoxOn");
                                        </OnClick>
                                </Scripts>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parentBackground">
                                                        <Anchors>
                                                                <Anchor point="TOPLEFT"/>
                                                                <Anchor point="BOTTOMRIGHT"/>
                                                        </Anchors>
                                                        <Color r="1" g="1" b="1" a="1"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <NormalText inherits="GameFontHighlightSmall">
                                        <Anchors>
                                                <Anchor point="LEFT">
                                                        <Offset>
                                                                <AbsDimension x="8" y="0"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </NormalText>
                                <Scripts>
                                        <OnLoad>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLoad>
                                        <OnEnter>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0.5, 0.5, 0.5, 0.5);
                                        </OnEnter>
                                        <OnLeave>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLeave>
                                </Scripts>
                        </Button>
                        <Button name="$parentResistTab1" text="FR" hidden="true">
                                <Anchors>
                                        <Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentNameTab"/>
                                </Anchors>
                                <Size>
                                        <AbsDimension x="28" y="24"/>
                                </Size>
                                <Scripts>
                                        <OnClick>
                                                CT_RADurability_Sort(4);
                                                PlaySound("igMainMenuOptionCheckBoxOn");
                                        </OnClick>
                                </Scripts>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parentBackground">
                                                        <Anchors>
                                                                <Anchor point="TOPLEFT"/>
                                                                <Anchor point="BOTTOMRIGHT"/>
                                                        </Anchors>
                                                        <Color r="1" g="1" b="1" a="1"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <NormalText inherits="GameFontHighlightSmall">
                                        <Anchors>
                                                <Anchor point="CENTER"/>
                                        </Anchors>
                                        <Color r="1" g="0" b="0"/>
                                </NormalText>
                                <Scripts>
                                        <OnLoad>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLoad>
                                        <OnEnter>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0.5, 0.5, 0.5, 0.5);
                                        </OnEnter>
                                        <OnLeave>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLeave>
                                </Scripts>
                        </Button>
                        <Button name="$parentResistTab2" text="NR" hidden="true">
                                <Anchors>
                                        <Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentResistTab1"/>
                                </Anchors>
                                <Size>
                                        <AbsDimension x="28" y="24"/>
                                </Size>
                                <Scripts>
                                        <OnClick>
                                                CT_RADurability_Sort(5);
                                                PlaySound("igMainMenuOptionCheckBoxOn");
                                        </OnClick>
                                </Scripts>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parentBackground">
                                                        <Anchors>
                                                                <Anchor point="TOPLEFT"/>
                                                                <Anchor point="BOTTOMRIGHT"/>
                                                        </Anchors>
                                                        <Color r="1" g="1" b="1" a="1"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <NormalText inherits="GameFontHighlightSmall">
                                        <Anchors>
                                                <Anchor point="CENTER"/>
                                        </Anchors>
                                        <Color r="0" g="1" b="0"/>
                                </NormalText>
                                <Scripts>
                                        <OnLoad>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLoad>
                                        <OnEnter>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0.5, 0.5, 0.5, 0.5);
                                        </OnEnter>
                                        <OnLeave>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLeave>
                                </Scripts>
                        </Button>
                        <Button name="$parentResistTab3" text="FR" hidden="true">
                                <Anchors>
                                        <Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentResistTab2"/>
                                </Anchors>
                                <Size>
                                        <AbsDimension x="28" y="24"/>
                                </Size>
                                <Scripts>
                                        <OnClick>
                                                CT_RADurability_Sort(6);
                                                PlaySound("igMainMenuOptionCheckBoxOn");
                                        </OnClick>
                                </Scripts>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parentBackground">
                                                        <Anchors>
                                                                <Anchor point="TOPLEFT"/>
                                                                <Anchor point="BOTTOMRIGHT"/>
                                                        </Anchors>
                                                        <Color r="1" g="1" b="1" a="1"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <NormalText inherits="GameFontHighlightSmall">
                                        <Anchors>
                                                <Anchor point="CENTER"/>
                                        </Anchors>
                                        <Color r="0" g="0" b="1"/>
                                </NormalText>
                                <Scripts>
                                        <OnLoad>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLoad>
                                        <OnEnter>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0.5, 0.5, 0.5, 0.5);
                                        </OnEnter>
                                        <OnLeave>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLeave>
                                </Scripts>
                        </Button>
                        <Button name="$parentResistTab4" text="SR" hidden="true">
                                <Anchors>
                                        <Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentResistTab3"/>
                                </Anchors>
                                <Size>
                                        <AbsDimension x="28" y="24"/>
                                </Size>
                                <Scripts>
                                        <OnClick>
                                                CT_RADurability_Sort(7);
                                                PlaySound("igMainMenuOptionCheckBoxOn");
                                        </OnClick>
                                </Scripts>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parentBackground">
                                                        <Anchors>
                                                                <Anchor point="TOPLEFT"/>
                                                                <Anchor point="BOTTOMRIGHT"/>
                                                        </Anchors>
                                                        <Color r="1" g="1" b="1" a="1"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <NormalText inherits="GameFontHighlightSmall">
                                        <Anchors>
                                                <Anchor point="CENTER"/>
                                        </Anchors>
                                        <Color r="1" g="0" b="1"/>
                                </NormalText>
                                <Scripts>
                                        <OnLoad>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLoad>
                                        <OnEnter>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0.5, 0.5, 0.5, 0.5);
                                        </OnEnter>
                                        <OnLeave>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLeave>
                                </Scripts>
                        </Button>
                        <Button name="$parentResistTab5" text="AR" hidden="true">
                                <Anchors>
                                        <Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentResistTab4"/>
                                </Anchors>
                                <Size>
                                        <AbsDimension x="28" y="24"/>
                                </Size>
                                <Scripts>
                                        <OnClick>
                                                CT_RADurability_Sort(8);
                                                PlaySound("igMainMenuOptionCheckBoxOn");
                                        </OnClick>
                                </Scripts>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parentBackground">
                                                        <Anchors>
                                                                <Anchor point="TOPLEFT"/>
                                                                <Anchor point="BOTTOMRIGHT"/>
                                                        </Anchors>
                                                        <Color r="1" g="1" b="1" a="1"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <NormalText inherits="GameFontHighlightSmall">
                                        <Anchors>
                                                <Anchor point="CENTER"/>
                                        </Anchors>
                                        <Color r="0.7" g="0.7" b="0.7"/>
                                </NormalText>
                                <Scripts>
                                        <OnLoad>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLoad>
                                        <OnEnter>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0.5, 0.5, 0.5, 0.5);
                                        </OnEnter>
                                        <OnLeave>
                                                getglobal(this:GetName() .. "Background"):SetVertexColor(0, 0, 0, 0.5);
                                        </OnLeave>
                                </Scripts>
                        </Button>
                        <Button name="$parentPlayer1" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="20" y="-50"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer2" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer1" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer3" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer2" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer4" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer3" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer5" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer4" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer6" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer5" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer7" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer6" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer8" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer7" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer9" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer8" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer10" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer9" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer11" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer10" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer12" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer11" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer13" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer12" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer14" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer13" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer15" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer14" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer16" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer15" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer17" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer16" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer18" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer17" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <Button name="$parentPlayer19" inherits="CT_RA_DurabilityTemplate">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parentPlayer18" relativePoint="BOTTOMLEFT"/>
                                </Anchors>
                        </Button>
                        <ScrollFrame name="$parentScrollFrame" inherits="FauxScrollFrameTemplate">
                                <Size>
                                        <AbsDimension x="245" y="400"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="19" y="-32"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnVerticalScroll>
                                                FauxScrollFrame_OnVerticalScroll(19, CT_RADurability_Update);
                                        </OnVerticalScroll>
                                </Scripts>
                        </ScrollFrame>
                        <Button name="$parentCloseButton" hidden="false" inherits="GameMenuButtonTemplate" text="Close">
                                <Size>
                                        <AbsDimension x="100" y="25"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="BOTTOMLEFT" relativePoint="BOTTOM">
                                                <Offset>
                                                        <AbsDimension x="10" y="15"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                HideUIPanel(this:GetParent());
                                        </OnClick>
                                </Scripts>
                        </Button>
                        <Button name="$parentRefreshButton" hidden="false" inherits="GameMenuButtonTemplate" text="Refresh">
                                <Size>
                                        <AbsDimension x="100" y="25"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOM">
                                                <Offset>
                                                        <AbsDimension x="-10" y="15"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                SlashCmdList[this:GetParent().type](this:GetParent().arg);
                                        </OnClick>
                                </Scripts>
                        </Button>
                </Frames>
        </Frame>
</Ui>

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