vanilla-wow-addons – Rev 1

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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
        <Script file="CT_MoveFrames.lua"/>
        <Frame name="CT_MoveDragFrame" parent="UIParent" hidden="false">
                <Scripts>
                        <OnUpdate>
                                CT_CastBarFrame_Update();
                                DurabilityFrame:ClearAllPoints();
                                DurabilityFrame:SetPoint("TOPRIGHT", "CT_Durability_Drag", "TOPRIGHT", -10, 0);
                        </OnUpdate>
                </Scripts>
        </Frame>
        <Button name="CT_CastBarFrame" enableMouse="true" frameStrata="HIGH" movable="true" toplevel="true" parent="UIParent" hidden="false">
                <TitleRegion setAllPoints="true"/>
                <Size>
                        <AbsDimension x="206" y="26"/>
                </Size>
                <Anchors>
                        <Anchor point="BOTTOM">
                                <Offset>
                                        <AbsDimension x="0" y="135"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <Scripts>
                        <OnLoad>
                                CT_CastBarFrame_OnLoad();
                        </OnLoad>
                        <OnEvent>
                                CT_CastBarFrame_OnEvent(event);
                        </OnEvent>
                </Scripts>
        </Button>
        <Button name="CT_QuestWatch_Drag" frameStrata="LOW" parent="UIParent" hidden="false" movable="true" toplevel="true">
                <Size>
                        <AbsDimension x="16" y="16"/>
                </Size>
                <Anchors>
                        <Anchor point="TOPRIGHT">
                                <Offset>
                                        <AbsDimension x="-200" y="-425"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <NormalTexture file="Interface\AddOns\CT_MasterMod\Images\DragButton"/>
                <Scripts>
                        <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                GameTooltip:SetText("Click to drag");
                        </OnEnter>
                        <OnLeave>
                                GameTooltip:Hide();
                        </OnLeave>
                        <OnMouseDown>
                                this:StartMoving();
                        </OnMouseDown>
                        <OnMouseUp>
                                this:StopMovingOrSizing();
                        </OnMouseUp>
                        <OnLoad>
                                QuestWatchFrame:SetMovable(1);
                                CT_LinkFrameDrag(QuestWatchFrame, this, "TOPLEFT", "TOPLEFT", 2, -2);
                        </OnLoad>
                </Scripts>
        </Button>
        <Button name="CT_Durability_Drag" frameStrata="LOW" parent="UIParent" hidden="false" movable="true" toplevel="true">
                <Size>
                        <AbsDimension x="50" y="80"/>
                </Size>
                <Anchors>
                        <Anchor point="TOP">
                                <Offset>
                                        <AbsDimension x="0" y="0"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <Scripts>
                        <OnEnter>
                                if ( CT_DurabilityVisible() ) then
                                        GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                        GameTooltip:SetText("Click to drag");
                                end
                        </OnEnter>
                        <OnLeave>
                                GameTooltip:Hide();
                        </OnLeave>
                        <OnMouseDown>
                                if ( CT_DurabilityVisible() ) then
                                        this:StartMoving();
                                end
                        </OnMouseDown>
                        <OnMouseUp>
                                this:StopMovingOrSizing();
                        </OnMouseUp>
                        <OnLoad>
                                CT_LinkFrameDrag(DurabilityFrame, this, "TOPRIGHT", "TOPRIGHT", -10, 0);
                        </OnLoad>
                </Scripts>
        </Button>
</Ui>

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