vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
<Script file="localization.lua"/>
<Script file="localization.ge.lua"/>
<Script file="localization.fr.lua"/>
<Script file="CT_ItemBuffs.lua"/>
<Button name="CT_ItemBuffButtonTemplate" virtual="true">
<Size>
<AbsDimension x="30" y="30"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentIcon"/>
<FontString name="$parentDescribeText" inherits="GameFontNormal" text="">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="7"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDurationText" inherits="GameFontNormal" text="">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="-7"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
getglobal(this:GetName() .. "DescribeText"):SetTextColor(1, 1, 0);
getglobal(this:GetName() .. "DurationText"):SetTextColor(1, 1, 0);
this.type = 0;
this.slotid = 0;
this.update = 0;
this:Hide();
</OnLoad>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMLEFT");
GameTooltip:SetInventoryItem("player", this:GetID());
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<Frame name="CT_ItemBuffFrame" parent="UIParent" hidden="false" frameStrata="LOW" toplevel="true" movable="true">
<Size>
<AbsDimension x="50" y="50"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CT_BuffButton0" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="CT_ItemBuffButton1" inherits="CT_ItemBuffButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="CT_ItemBuffButton2" inherits="CT_ItemBuffButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CT_ItemBuffButton1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
--CT_ItemBuffFrame_OnLoad();
this.update = 0;
</OnLoad>
<OnUpdate>
CT_ItemBuffFrame_OnUpdate(arg1);
</OnUpdate>
</Scripts>
</Frame>
<GameTooltip name="CT_IB_TempTooltip" inherits="GameTooltipTemplate" parent="WorldFrame" hidden="true">
<Scripts>
<OnLoad>
this:SetOwner(WorldFrame, "ANCHOR_NONE");
</OnLoad>
</Scripts>
</GameTooltip>
</Ui>