vanilla-wow-addons – Rev 1
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function GetStrTime(time)
local min, sec;
if ( time >= 60 ) then
min = floor(time/60);
sec = time - min*60;
else
sec = time;
min = 0;
end
if ( sec <= 9 ) then sec = "0" .. sec; end
if ( min <= 9 ) then min = "0" .. min; end
return min .. ":" .. sec;
end
function CT_MiniBuffs_Update(elapsed)
if ( elapsed ) then
this.update = this.update + elapsed;
if ( this.update < 1 ) then return; end
end
if ( elapsed ) then
this.update = this.update - 1;
end
local i;
for i = 0, 23, 1 do
local filter, offset;
if ( i <= 15 ) then
filter = "HELPFUL";
offset = 0;
else
filter = "HARMFUL";
offset = 16;
end
local bIndex, untilCancelled = GetPlayerBuff( i-offset, filter );
local buffname;
if ( not CT_BuffNames[i] ) then
buffname = CT_GetBuffName( "player", i-offset, filter );
CT_BuffNames[i] = buffname;
else
buffname = CT_BuffNames[i];
end
if ( bIndex >= 0 ) then
local timeLeft = GetPlayerBuffTimeLeft(bIndex);
if ( floor(timeLeft) >= MinBuffDurationExpireMessage and not CT_ExpireBuffs[buffname] ) then
CT_ExpireBuffs[buffname] = 1;
end
if ( timeLeft <= ExpireMessageTime and CT_ExpireBuffs[buffname] and CT_BuffIsDebuff(bIndex) == 0 ) then
if ( CT_ShowExpire == 1 ) then
if ( CT_PlaySound == 1 ) then
PlaySound("TellMessage");
end
CT_BuffMod_AddToQueue(buffname);
local message;
if ( CT_PlayerSpells[buffname] and GetBindingKey("CT_RECASTBUFF") ) then
message = format(ExpireMessageRecastString, buffname, GetBindingText(GetBindingKey("CT_RECASTBUFF"), "KEY_"));
else
message = format(ExpireMessageString, buffname);
end
ExpireMessageFrame:AddMessage(message, ExpireMessageColors["r"], ExpireMessageColors["g"], ExpireMessageColors["b"]);
end
CT_ExpireBuffs[buffname] = nil;
CT_BuffNames[this:GetID()] = nil;
end
end
end
end
CT_oldBuffButton_OnUpdate = BuffButton_OnUpdate;
function CT_newBuffButton_OnUpdate()
CT_oldBuffButton_OnUpdate();
local buffIndex = this.buffIndex;
if ( buffIndex >= 0 ) then
local timeLeft = GetPlayerBuffTimeLeft(buffIndex);
getglobal(this:GetName() .. "Duration"):SetText(GetStrTime(floor(timeLeft)));
end
end
BuffButton_OnUpdate = CT_newBuffButton_OnUpdate;
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