vanilla-wow-addons – Rev 1
?pathlinks?
<Bindings>
<Binding name="CT_SELFCASTMODIFIER" runOnUp="true" header="CT_SELFCASTMODIFIER">
if ( keystate == "down" ) then
CT_SelfCastModifier = 1;
else
CT_SelfCastModifier = nil;
end
</Binding>
<Binding name="CT_HOTBARTOGGLE1" runOnUp="true" header="CT_HOTBARTOGGLES">
if ( keystate == "down" ) then
CT_HotbarToggle(1);
end
</Binding>
<Binding name="CT_HOTBARTOGGLE2" runOnUp="true">
if ( keystate == "down" ) then
CT_HotbarToggle(2);
end
</Binding>
<Binding name="CT_HOTBARTOGGLE3" runOnUp="true">
if ( keystate == "down" ) then
CT_HotbarToggle(3);
end
</Binding>
<Binding name="CT_HOTBARTOGGLE4" runOnUp="true">
if ( keystate == "down" ) then
CT_HotbarToggle(4);
end
</Binding>
<Binding name="CT_HOTBARTOGGLE5" runOnUp="true">
if ( keystate == "down" ) then
CT_HotbarToggle(5);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON1" runOnUp="true" header="CT_HOTBAR1">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 1);
else
CT_ActionButtonUp(1, 1);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON2" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 2);
else
CT_ActionButtonUp(1, 2);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON3" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 3);
else
CT_ActionButtonUp(1, 3);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON4" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 4);
else
CT_ActionButtonUp(1, 4);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON5" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 5);
else
CT_ActionButtonUp(1, 5);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON6" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 6);
else
CT_ActionButtonUp(1, 6);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON7" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 7);
else
CT_ActionButtonUp(1, 7);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON8" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 8);
else
CT_ActionButtonUp(1, 8);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON9" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 9);
else
CT_ActionButtonUp(1, 9);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON10" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 10);
else
CT_ActionButtonUp(1, 10);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON11" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 11);
else
CT_ActionButtonUp(1, 11);
end
</Binding>
<Binding name="CT_HOTBAR1BUTTON12" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(1, 12);
else
CT_ActionButtonUp(1, 12);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON1" runOnUp="true" header="CT_HOTBAR2">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 1);
else
CT_ActionButtonUp(2, 1);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON2" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 2);
else
CT_ActionButtonUp(2, 2);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON3" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 3);
else
CT_ActionButtonUp(2, 3);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON4" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 4);
else
CT_ActionButtonUp(2, 4);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON5" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 5);
else
CT_ActionButtonUp(2, 5);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON6" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 6);
else
CT_ActionButtonUp(2, 6);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON7" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 7);
else
CT_ActionButtonUp(2, 7);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON8" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 8);
else
CT_ActionButtonUp(2, 8);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON9" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 9);
else
CT_ActionButtonUp(2, 9);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON10" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 10);
else
CT_ActionButtonUp(2, 10);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON11" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 11);
else
CT_ActionButtonUp(2, 11);
end
</Binding>
<Binding name="CT_HOTBAR2BUTTON12" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(2, 12);
else
CT_ActionButtonUp(2, 12);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON1" runOnUp="true" header="CT_HOTBAR3">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 1);
else
CT_ActionButtonUp(3, 1);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON2" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 2);
else
CT_ActionButtonUp(3, 2);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON3" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 3);
else
CT_ActionButtonUp(3, 3);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON4" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 4);
else
CT_ActionButtonUp(3, 4);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON5" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 5);
else
CT_ActionButtonUp(3, 5);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON6" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 6);
else
CT_ActionButtonUp(3, 6);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON7" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 7);
else
CT_ActionButtonUp(3, 7);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON8" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 8);
else
CT_ActionButtonUp(3, 8);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON9" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 9);
else
CT_ActionButtonUp(3, 9);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON10" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 10);
else
CT_ActionButtonUp(3, 10);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON11" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 11);
else
CT_ActionButtonUp(3, 11);
end
</Binding>
<Binding name="CT_HOTBAR3BUTTON12" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(3, 12);
else
CT_ActionButtonUp(3, 12);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON1" runOnUp="true" header="CT_HOTBAR4">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 1);
else
CT_ActionButtonUp(4, 1);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON2" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 2);
else
CT_ActionButtonUp(4, 2);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON3" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 3);
else
CT_ActionButtonUp(4, 3);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON4" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 4);
else
CT_ActionButtonUp(4, 4);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON5" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 5);
else
CT_ActionButtonUp(4, 5);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON6" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 6);
else
CT_ActionButtonUp(4, 6);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON7" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 7);
else
CT_ActionButtonUp(4, 7);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON8" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 8);
else
CT_ActionButtonUp(4, 8);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON9" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 9);
else
CT_ActionButtonUp(4, 9);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON10" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 10);
else
CT_ActionButtonUp(4, 10);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON11" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 11);
else
CT_ActionButtonUp(4, 11);
end
</Binding>
<Binding name="CT_HOTBAR4BUTTON12" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(4, 12);
else
CT_ActionButtonUp(4, 12);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON1" runOnUp="true" header="CT_HOTBAR5">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 1);
else
CT_ActionButtonUp(5, 1);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON2" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 2);
else
CT_ActionButtonUp(5, 2);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON3" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 3);
else
CT_ActionButtonUp(5, 3);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON4" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 4);
else
CT_ActionButtonUp(5, 4);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON5" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 5);
else
CT_ActionButtonUp(5, 5);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON6" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 6);
else
CT_ActionButtonUp(5, 6);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON7" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 7);
else
CT_ActionButtonUp(5, 7);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON8" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 8);
else
CT_ActionButtonUp(5, 8);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON9" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 9);
else
CT_ActionButtonUp(5, 9);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON10" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 10);
else
CT_ActionButtonUp(5, 10);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON11" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 11);
else
CT_ActionButtonUp(5, 11);
end
</Binding>
<Binding name="CT_HOTBAR5BUTTON12" runOnUp="true">
if ( keystate == "down" ) then
CT_ActionButtonDown(5, 12);
else
CT_ActionButtonUp(5, 12);
end
</Binding>
</Bindings>
Generated by GNU Enscript 1.6.5.90.