vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="BuffWatch.lua"/>
<CheckButton name="BW_LockButton_Template" inherits="UICheckButtonTemplate" hidden="true" virtual="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Scripts>
<OnShow>
this:RegisterForClicks("LeftButtonUp")
</OnShow>
<OnClick>
BW_Check_Clicked()
</OnClick>
<OnLeave>
BW_MouseIsOverFrame()
</OnLeave>
</Scripts>
</CheckButton>
<Button name="BW_PlayerName_Template" hidden="false" virtual="true">
<Size>
<AbsDimension x="18" y="18"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameFontNormalSmall" justifyH="LEFT"/>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp")
</OnShow>
<OnClick>
BW_Name_Clicked(arg1)
</OnClick>
<OnLeave>
BW_MouseIsOverFrame()
</OnLeave>
</Scripts>
</Button>
<Button name="BW_BuffButton_Template" hidden="true" virtual="true">
<Size>
<AbsDimension x="18" y="18"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentIcon"/>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp")
</OnShow>
<OnClick>
BW_Buff_Clicked(arg1)
</OnClick>
<OnEnter>
BW_Buff_Tooltip()
</OnEnter>
<OnLeave>
GameTooltip:Hide()
BW_MouseIsOverFrame()
</OnLeave>
</Scripts>
</Button>
<Frame name="BW_Player_Template" hidden="true" virtual="true">
<Size>
<AbsDimension x="100" y="18"/>
</Size>
<Frames>
<CheckButton name="$parent_Lock" inherits="BW_LockButton_Template">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<Button name="$parent_Name" inherits="BW_PlayerName_Template">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Lock" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-1" y="2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff1" inherits="BW_BuffButton_Template" id="1"/>
<Button name="$parent_Buff2" inherits="BW_BuffButton_Template" id="2"/>
<Button name="$parent_Buff3" inherits="BW_BuffButton_Template" id="3"/>
<Button name="$parent_Buff4" inherits="BW_BuffButton_Template" id="4"/>
<Button name="$parent_Buff5" inherits="BW_BuffButton_Template" id="5"/>
<Button name="$parent_Buff6" inherits="BW_BuffButton_Template" id="6"/>
<Button name="$parent_Buff7" inherits="BW_BuffButton_Template" id="7"/>
<Button name="$parent_Buff8" inherits="BW_BuffButton_Template" id="8"/>
<Button name="$parent_Buff9" inherits="BW_BuffButton_Template" id="9"/>
<Button name="$parent_Buff10" inherits="BW_BuffButton_Template" id="10"/>
<Button name="$parent_Buff11" inherits="BW_BuffButton_Template" id="11"/>
<Button name="$parent_Buff12" inherits="BW_BuffButton_Template" id="12"/>
<Button name="$parent_Buff13" inherits="BW_BuffButton_Template" id="13"/>
<Button name="$parent_Buff14" inherits="BW_BuffButton_Template" id="14"/>
<Button name="$parent_Buff15" inherits="BW_BuffButton_Template" id="15"/>
<Button name="$parent_Buff16" inherits="BW_BuffButton_Template" id="16"/>
<Button name="$parent_Debuff1" inherits="BW_BuffButton_Template"/>
<Button name="$parent_Debuff2" inherits="BW_BuffButton_Template"/>
<Button name="$parent_Debuff3" inherits="BW_BuffButton_Template"/>
<Button name="$parent_Debuff4" inherits="BW_BuffButton_Template"/>
<Button name="$parent_Debuff5" inherits="BW_BuffButton_Template"/>
<Button name="$parent_Debuff6" inherits="BW_BuffButton_Template"/>
<Button name="$parent_Debuff7" inherits="BW_BuffButton_Template"/>
<Button name="$parent_Debuff8" inherits="BW_BuffButton_Template"/>
</Frames>
</Frame>
<!--==================================================================================-->
<Frame name="BW" frameStrata="LOW" toplevel="false" enableMouse="true" movable="true" parent="UIParent" hidden="false">
<Size>
<AbsDimension x="150" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="800" y="-25"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="BW_UPS" inherits="GameFontNormal" text="CPS = 0">
<Anchors>
<Anchor point="BOTTOM" relativeTo="BW" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parent_Background">
<Size>
<AbsDimension x="150" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<Backdrop name="$parentBackdrop" bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<TileSize>
<AbsValue val="12"/>
</TileSize>
<EdgeSize>
<AbsValue val="12"/>
</EdgeSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
</Frame>
<CheckButton name="$parent_Lock_All" inherits="UICheckButtonTemplate" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="1" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
BW_Set_AllChecks(this:GetChecked())
</OnClick>
<OnLeave>
BW_MouseIsOverFrame()
</OnLeave>
</Scripts>
</CheckButton>
<Button name="$parent_Header">
<Size>
<AbsDimension x="75" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="BW_Background" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameFontNormalSmall" justifyH="CENTER">
<Size>
<AbsDimension x="75" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp")
</OnShow>
<Onclick>
BW_Header_Clicked(arg1)
</Onclick>
<OnLeave>
BW_MouseIsOverFrame()
</OnLeave>
</Scripts>
</Button>
<Button name="$parent_MinimizeButton" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="BW_Background" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\AddOns\BuffWatch\MinimizeButton-Up"/>
<PushedTexture file="Interface\AddOns\BuffWatch\MinimizeButton-Down"/>
<HighlightTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight" alphaMode="ADD"/>
<Scripts>
<OnClick>
BW_MinimizeButton_Clicked()
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_BOTTOM")
GameTooltip:SetText("Minimize")
</OnEnter>
<OnLeave>
GameTooltip:Hide()
BW_MouseIsOverFrame()
</OnLeave>
</Scripts>
</Button>
<Frame name="BW_PlayersFrame" hidden="true">
<Size>
<AbsDimension x="150" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<Frames>
<Button name="BW_OptionsButton" hidden="true">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="BW_MinimizeButton" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Icons\INV_Misc_QuestionMark"/>
<Scripts>
<OnClick>
BW_OptionsToggle()
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_BOTTOM")
GameTooltip:SetText("Options")
</OnEnter>
<OnLeave>
GameTooltip:Hide()
BW_MouseIsOverFrame()
</OnLeave>
</Scripts>
</Button>
<Button name="BW_HideUnmonitoredButton" hidden="true">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="BW_OptionsButton" relativePoint="BOTTOMRIGHT"/>
</Anchors>
<NormalTexture file="Interface\Icons\Ability_Hibernation"/>
<Scripts>
<OnClick>
BW_HideUnmonitored_Clicked()
</OnClick>
<OnEnter>
BW_HideUnmonitored_OnEnter()
</OnEnter>
<OnLeave>
GameTooltip:Hide()
BW_MouseIsOverFrame()
</OnLeave>
</Scripts>
</Button>
<Button name="BW_HideMonitoredButton" hidden="true">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="BW_HideUnmonitoredButton" relativePoint="BOTTOMRIGHT"/>
</Anchors>
<NormalTexture file="Interface\Icons\Ability_Warrior_Revenge"/>
<Scripts>
<OnClick>
BW_HideMonitored_Clicked()
</OnClick>
<OnEnter>
BW_HideMonitored_OnEnter()
</OnEnter>
<OnLeave>
GameTooltip:Hide()
BW_MouseIsOverFrame()
</OnLeave>
</Scripts>
</Button>
<Frame name="BW_Player1" inherits="BW_Player_Template" id="1"/>
<Frame name="BW_Player2" inherits="BW_Player_Template" id="2"/>
<Frame name="BW_Player3" inherits="BW_Player_Template" id="3"/>
<Frame name="BW_Player4" inherits="BW_Player_Template" id="4"/>
<Frame name="BW_Player5" inherits="BW_Player_Template" id="5"/>
<Frame name="BW_Player6" inherits="BW_Player_Template" id="6"/>
<Frame name="BW_Player7" inherits="BW_Player_Template" id="7"/>
<Frame name="BW_Player8" inherits="BW_Player_Template" id="8"/>
<Frame name="BW_Player9" inherits="BW_Player_Template" id="9"/>
<Frame name="BW_Player10" inherits="BW_Player_Template" id="10"/>
<Frame name="BW_Player11" inherits="BW_Player_Template" id="11"/>
<Frame name="BW_Player12" inherits="BW_Player_Template" id="12"/>
<Frame name="BW_Player13" inherits="BW_Player_Template" id="13"/>
<Frame name="BW_Player14" inherits="BW_Player_Template" id="14"/>
<Frame name="BW_Player15" inherits="BW_Player_Template" id="15"/>
<Frame name="BW_Player16" inherits="BW_Player_Template" id="16"/>
<Frame name="BW_Player17" inherits="BW_Player_Template" id="17"/>
<Frame name="BW_Player18" inherits="BW_Player_Template" id="18"/>
<Frame name="BW_Player19" inherits="BW_Player_Template" id="19"/>
<Frame name="BW_Player20" inherits="BW_Player_Template" id="20"/>
<Frame name="BW_Player21" inherits="BW_Player_Template" id="21"/>
<Frame name="BW_Player22" inherits="BW_Player_Template" id="22"/>
<Frame name="BW_Player23" inherits="BW_Player_Template" id="23"/>
<Frame name="BW_Player24" inherits="BW_Player_Template" id="24"/>
<Frame name="BW_Player25" inherits="BW_Player_Template" id="25"/>
<Frame name="BW_Player26" inherits="BW_Player_Template" id="26"/>
<Frame name="BW_Player27" inherits="BW_Player_Template" id="27"/>
<Frame name="BW_Player28" inherits="BW_Player_Template" id="28"/>
<Frame name="BW_Player29" inherits="BW_Player_Template" id="29"/>
<Frame name="BW_Player30" inherits="BW_Player_Template" id="30"/>
<Frame name="BW_Player31" inherits="BW_Player_Template" id="31"/>
<Frame name="BW_Player32" inherits="BW_Player_Template" id="32"/>
<Frame name="BW_Player33" inherits="BW_Player_Template" id="33"/>
<Frame name="BW_Player34" inherits="BW_Player_Template" id="34"/>
<Frame name="BW_Player35" inherits="BW_Player_Template" id="35"/>
<Frame name="BW_Player36" inherits="BW_Player_Template" id="36"/>
<Frame name="BW_Player37" inherits="BW_Player_Template" id="37"/>
<Frame name="BW_Player38" inherits="BW_Player_Template" id="38"/>
<Frame name="BW_Player39" inherits="BW_Player_Template" id="39"/>
<Frame name="BW_Player40" inherits="BW_Player_Template" id="40"/>
<Frame name="BW_Player41" inherits="BW_Player_Template" id="41"/>
<Frame name="BW_Player42" inherits="BW_Player_Template" id="42"/>
<Frame name="BW_Player43" inherits="BW_Player_Template" id="43"/>
<Frame name="BW_Player44" inherits="BW_Player_Template" id="44"/>
<Frame name="BW_Player45" inherits="BW_Player_Template" id="45"/>
<Frame name="BW_Player46" inherits="BW_Player_Template" id="46"/>
<Frame name="BW_Player47" inherits="BW_Player_Template" id="47"/>
<Frame name="BW_Player48" inherits="BW_Player_Template" id="48"/>
<Frame name="BW_Player49" inherits="BW_Player_Template" id="49"/>
<Frame name="BW_Player50" inherits="BW_Player_Template" id="50"/>
<Frame name="BW_Player51" inherits="BW_Player_Template" id="51"/>
<Frame name="BW_Player52" inherits="BW_Player_Template" id="52"/>
<Frame name="BW_Player53" inherits="BW_Player_Template" id="53"/>
<Frame name="BW_Player54" inherits="BW_Player_Template" id="54"/>
<Frame name="BW_Player55" inherits="BW_Player_Template" id="55"/>
<Frame name="BW_Player56" inherits="BW_Player_Template" id="56"/>
<Frame name="BW_Player57" inherits="BW_Player_Template" id="57"/>
<Frame name="BW_Player58" inherits="BW_Player_Template" id="58"/>
<Frame name="BW_Player59" inherits="BW_Player_Template" id="59"/>
<Frame name="BW_Player60" inherits="BW_Player_Template" id="60"/>
<Frame name="BW_Player61" inherits="BW_Player_Template" id="61"/>
<Frame name="BW_Player62" inherits="BW_Player_Template" id="62"/>
<Frame name="BW_Player63" inherits="BW_Player_Template" id="63"/>
<Frame name="BW_Player64" inherits="BW_Player_Template" id="64"/>
<Frame name="BW_Player65" inherits="BW_Player_Template" id="65"/>
<Frame name="BW_Player66" inherits="BW_Player_Template" id="66"/>
<Frame name="BW_Player67" inherits="BW_Player_Template" id="67"/>
<Frame name="BW_Player68" inherits="BW_Player_Template" id="68"/>
<Frame name="BW_Player69" inherits="BW_Player_Template" id="69"/>
<Frame name="BW_Player70" inherits="BW_Player_Template" id="70"/>
<Frame name="BW_Player71" inherits="BW_Player_Template" id="71"/>
<Frame name="BW_Player72" inherits="BW_Player_Template" id="72"/>
<Frame name="BW_Player73" inherits="BW_Player_Template" id="73"/>
<Frame name="BW_Player74" inherits="BW_Player_Template" id="74"/>
<Frame name="BW_Player75" inherits="BW_Player_Template" id="75"/>
<Frame name="BW_Player76" inherits="BW_Player_Template" id="76"/>
<Frame name="BW_Player77" inherits="BW_Player_Template" id="77"/>
<Frame name="BW_Player78" inherits="BW_Player_Template" id="78"/>
<Frame name="BW_Player79" inherits="BW_Player_Template" id="79"/>
<Frame name="BW_Player80" inherits="BW_Player_Template" id="80"/>
</Frames>
</Frame>
</Frames>
<Scripts>
<OnLoad>
BW_OnLoad()
</OnLoad>
<OnEvent>
BW_OnEvent()
</OnEvent>
-- <OnUpdate>
-- BW_OnUpdate(arg1)
-- </OnUpdate>
<OnMouseDown>
BW_OnMouseDown(arg1)
</OnMouseDown>
<OnMouseUp>
BW_OnMouseUp(arg1)
</OnMouseUp>
<OnEnter>
-- BW_UpdateBuffStatus()
BW_MouseIsOverFrame()
</OnEnter>
<OnLeave>
BW_MouseIsOverFrame()
</OnLeave>
</Scripts>
</Frame>
<Frame name="BW_HelpFrame" inherits="DialogBoxFrame">
<Size>
<AbsDimension x="640" y="480"/>
</Size>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="CENTER">
<Size>
<AbsDimension x="600" y="0"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$ParentOptionsButton" inherits="OptionsButtonTemplate" text="Options">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-50" y="-42"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
BW_OptionsToggle()
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
</Ui>
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