vanilla-wow-addons – Rev 1
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-- Are you local? --
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local boss = AceLibrary("Babble-Boss-2.2")["Jin'do the Hexxer"]
local L = AceLibrary("AceLocale-2.2"):new("BigWigs"..boss)
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-- Localization --
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L:RegisterTranslations("enUS", function() return {
cmd = "Jindo",
brainwash_cmd = "brainwash",
brainwash_name = "Brainwash Totem Alert",
brainwash_desc = "Warn for Brainwash Totems",
healing_cmd = "healing",
healing_name = "Healing Totem Alert",
healing_desc = "Warn for Healing Totems",
youcurse_cmd = "youcurse",
youcurse_name = "You're cursed Alert",
youcurse_desc = "Warn when you get cursed",
elsecurse_cmd = "elsecurse",
elsecurse_name = "Others are cursed Alert",
elsecurse_desc = "Warn when others are cursed",
icon_cmd = "icon",
icon_name = "Place Icon",
icon_desc = "Place a skull icon on the cursed person (requires promoted or higher)",
triggerbrainwash = "Jin'do the Hexxer casts Summon Brain Wash Totem.",
triggerhealing = "Jin'do the Hexxer casts Powerful Healing Ward.",
triggercurse = "^([^%s]+) ([^%s]+) afflicted by Jin'do the Hexxer's Delusion.", -- CHECK
warnbrainwash = "Brain Wash Totem!",
warnhealing = "Healing Totem!",
cursewarn_self = "You are cursed!",
cursewarn_other = "%s is cursed!",
you = "You",
are = "are",
} end )
L:RegisterTranslations("deDE", function() return {
brainwash_name = "Gehirnw\195\164schetotem",
brainwash_desc = "Warnung, wenn Jin'do Gehirnw\195\164schetotem beschw\195\182rt.",
healing_name = "Heiltotem",
healing_desc = "Warnung, wenn Jin'do Heiltotem beschw\195\182rt.",
youcurse_name = "Du bist verflucht",
youcurse_desc = "Warnung, wenn Du verflucht bist.",
elsecurse_name = "Andere sind verflucht",
elsecurse_desc = "Warnung, wenn Andere verflucht sind.",
icon_name = "Symbol",
icon_desc = "Platziert ein Symbol \195\188ber dem Spieler, der verflucht ist. (Ben\195\182tigt Anf\195\188hrer oder Bef\195\182rdert Status.)",
triggerbrainwash = "Jin'do der Verhexer wirkt Totem der Gehirnw\195\164sche beschw\195\182ren.",
triggerhealing = "Jin'do der Verhexer wirkt M\195\164chtiger Heilungszauberschutz.",
triggercurse = "^([^%s]+) ([^%s]+) von Irrbilder von Jin'do betroffen.",
warnbrainwash = "Gehirnw\195\164schetotem!",
warnhealing = "Heiltotem!",
cursewarn_self = "Du bist verlucht!",
cursewarn_other = "%s ist verflucht!",
you = "Ihr",
are = "seid",
} end )
L:RegisterTranslations("frFR", function() return {
brainwash_name = "Alerte Totem de Contr\195\180le Mental",
brainwash_desc = "Pr\195\169viens du pop de totem de contr\195\180le mental.",
healing_name = "Alerte Totem de soins",
healing_desc = "Pr\195\169viens du pop de totem de soins.",
youcurse_name = "Alerte quand vous \195\170tes maudit",
youcurse_desc = "Pr\195\169viens quand vous \195\170tes maudit.",
elsecurse_name = "Alerte quand d'autres sont maudits",
elsecurse_desc = "Pr\195\169viens quand d'autres joueurs sont maudits.",
icon_name = "Ic\195\180ne de raid",
icon_desc = "Place une ic\195\180ne de raid sur la derni\195\168re personne maudite (requiert d'\195\170tre promus ou plus)",
triggerbrainwash = "Jin'do le Mal\195\169ficieur lance Invocation du totem de lavage de cerveau", --TESTED
triggerhealing = "Jin'do le Mal\195\169ficieur lance Gardien gu\195\169risseur puissant.", --TESTED
triggercurse = "^([^%s]+) ([^%s]+) les effets de Illusions de Jin'do",
warnbrainwash = "Totem de Contr\195\180le Mental !",
warnhealing = "Totem de Soins !",
cursewarn_self = "Tu es maudit !",
cursewarn_other = "%s est maudit !",
you = "Vous",
are = "subissez",
} end )
L:RegisterTranslations("zhCN", function() return {
brainwash_name = "洗脑图腾警报",
brainwash_desc = "洗脑图腾警报",
healing_name = "治疗图腾警报",
healing_desc = "治疗图腾警报",
youcurse_name = "你中诅咒警报",
youcurse_desc = "你中诅咒警报",
elsecurse_name = "玩家诅咒警报",
elsecurse_desc = "玩家诅咒警报",
icon_name = "标记被诅咒玩家",
icon_desc = "团队标记被诅咒玩家 (需要助力或更高权限)",
triggerbrainwash = "妖术师金度施放了召唤洗脑图腾。",
triggerhealing = "妖术师金度施放了强力治疗结界。",
triggercurse = "^(.+)受到(.+)金度的欺骗效果的影响",
warnbrainwash = "洗脑图腾!",
warnhealing = "治疗图腾!",
cursewarn_self = "你中了诅咒!",
cursewarn_other = "%s 中了诅咒",
you = "你",
are = "是",
} end )
L:RegisterTranslations("zhTW", function() return {
-- Jin'do the Hexxer 妖術師金度
brainwash_name = "控制圖騰警報",
brainwash_desc = "控制圖騰警報",
healing_name = "治療圖騰警報",
healing_desc = "治療圖騰警報",
youcurse_name = "你中詛咒發出警報",
youcurse_desc = "你中詛咒發出警報",
elsecurse_name = "玩家詛咒發出警報",
elsecurse_desc = "玩家詛咒發出警報",
icon_name = "標記被詛咒的隊友",
icon_desc = "在被詛咒的隊友頭上設置標記 (需要助手或領隊權限)",
triggerbrainwash = "妖術師金度施放了召喚洗腦圖騰。",
triggerhealing = "妖術師金度施放了強力治療結界。",
triggercurse = "^(.+)受到(.*)金度的欺騙", -- CHECK
warnbrainwash = "控制圖騰! 快清掉!",
warnhealing = "治療圖騰! 快清掉!",
cursewarn_self = "你中了詛咒 - 快打影子!",
cursewarn_other = "%s 中了詛咒!不要解除!",
you = "你",
are = "了",
} end )
L:RegisterTranslations("koKR", function() return {
brainwash_name = "세뇌의 토템 경고",
brainwash_desc = "세뇌의 토템에 대한 경고",
healing_name = "치유의 수호물 경고",
healing_desc = "치유의 수호물에 대한 경고",
youcurse_name = "자신의 저주 알림",
youcurse_desc = "자신이 저주에 걸렸을 때 알림",
elsecurse_name = "타인의 저주 알림",
elsecurse_desc = "타인이 저주에 걸렸을 때 알림",
icon_name = "아이콘 지정",
icon_desc = "저주가 걸린 사람에게 해골 아이콘 지정 (승급자 이상 필요)",
triggerbrainwash = "주술사 진도|1이;가; 세뇌의 토템 소환|1을;를; 시전합니다.",
triggerhealing = "주술사 진도|1이;가; 강력한 치유의 수호물|1을;를; 시전합니다.",
triggercurse = "^([^|;%s]*)(.*)진도의 망상에 걸렸습니다%.$",
warnbrainwash = "세뇌의 토템 - 제거!",
warnhealing = "치유의 토템 - 제거!",
cursewarn_self = "당신은 저주에 걸렸습니다. 망령 처리!!",
cursewarn_other = "<<%s>> 저주에 걸렸습니다. 망령 처리!!", --"%s%|1이;가; 저주에 걸렸습니다. 망령 처리!!",
you = "",
are = "",
} end )
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-- Module Declaration --
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BigWigsJindo = BigWigs:NewModule(boss)
BigWigsJindo.zonename = AceLibrary("Babble-Zone-2.2")["Zul'Gurub"]
BigWigsJindo.enabletrigger = boss
BigWigsJindo.toggleoptions = {"youcurse", "elsecurse", "icon", -1, "brainwash", "healing", "bosskill"}
BigWigsJindo.revision = tonumber(string.sub("$Revision: 16639 $", 12, -3))
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-- Initialization --
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function BigWigsJindo:OnEnable()
playerName = UnitName("player")
self:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF")
self:RegisterEvent("CHAT_MSG_COMBAT_HOSTILE_DEATH", "GenericBossDeath")
self:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE", "Event")
self:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE", "Event")
self:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE", "Event")
self:RegisterEvent("BigWigs_RecvSync")
self:TriggerEvent("BigWigs_ThrottleSync", "JindoCurse", 5)
end
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-- Events --
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function BigWigsJindo:CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF( msg )
if self.db.profile.brainwash and msg == L["triggerbrainwash"] then
self:TriggerEvent("BigWigs_Message", L["warnbrainwash"], "Urgent")
elseif self.db.profile.healing and msg == L["triggerhealing"] then
self:TriggerEvent("BigWigs_Message", L["warnhealing"], "Important" )
end
end
function BigWigsJindo:BigWigs_RecvSync(sync, rest, nick)
if sync ~= "JindoCurse" or not rest then return end
local player = rest
if player == playerName and self.db.profile.youcurse then
self:TriggerEvent("BigWigs_Message", L["cursewarn_self"], "Personal", true)
self:TriggerEvent("BigWigs_Message", string.format(L["cursewarn_other"], playerName), "Attention", nil, nil, true)
elseif self.db.profile.elsecurse then
self:TriggerEvent("BigWigs_Message", string.format(L["cursewarn_other"], player), "Attention")
self:TriggerEvent("BigWigs_SendTell", player, L["cursewarn_self"])
end
if self.db.profile.icon then
self:TriggerEvent("BigWigs_SetRaidIcon", player)
end
end
function BigWigsJindo:Event(msg)
local _, _, baPlayer = string.find(msg, L["triggercurse"])
if baPlayer then
if baPlayer == L["you"] then
baPlayer = UnitName("player")
end
self:TriggerEvent("BigWigs_SendSync", "JindoCurse "..baPlayer)
end
end