vanilla-wow-addons – Rev 1

Subversion Repositories:
Rev:
------------------------------
--      Are you local?      --
------------------------------

local boss = AceLibrary("Babble-Boss-2.2")["Chromaggus"]
local L = AceLibrary("AceLocale-2.2"):new("BigWigs"..boss)
local twenty

----------------------------
--      Localization      --
----------------------------

L:RegisterTranslations("enUS", function() return {
        cmd = "Chromaggus",

        enrage_cmd = "enrage",
        enrage_name = "Enrage",
        enrage_desc = "Warn before Enrage at 20%",

        frenzy_cmd = "frenzy",
        frenzy_name = "Frenzy Alert",
        frenzy_desc = "Warn for Frenzy",

        breath_cmd = "breath",
        breath_name = "Breath Alerts",
        breath_desc = "Warn for Breaths",

        vulnerability_cmd = "vulnerability",
        vulnerability_name = "Vulnerability Alerts",
        vulnerability_desc = "Warn for Vulnerability changes",

        breath_trigger = "^Chromaggus begins to cast ([%w ]+)\.",
        vulnerability_test = "^[%w']+ [%w' ]+ ([%w]+) Chromaggus for ([%d]+) ([%w ]+) damage%..*",
        frenzy_trigger = "%s goes into a killing frenzy!",
        vulnerability_trigger = "%s flinches as its skin shimmers.",

        hit = "hits",
        crit = "crits",

        breath_warning = "%s in 10 seconds!",
        breath_message = "%s is casting!",
        vulnerability_message = "Vulnerability: %s!",
        vulnerability_warning = "Spell vulnerability changed!",
        frenzy_message = "Frenzy Alert!",
        enrage_warning = "Enrage soon!",

        breath1 = "Time Lapse",
        breath2 = "Corrosive Acid",
        breath3 = "Ignite Flesh",
        breath4 = "Incinerate",
        breath5 = "Frost Burn",

        iconunknown = "Interface\\Icons\\INV_Misc_QuestionMark",
        icon1 = "Interface\\Icons\\Spell_Arcane_PortalOrgrimmar",
        icon2 = "Interface\\Icons\\Spell_Nature_Acid_01",
        icon3 = "Interface\\Icons\\Spell_Fire_Fire",
        icon4 = "Interface\\Icons\\Spell_Shadow_ChillTouch",
        icon5 = "Interface\\Icons\\Spell_Frost_ChillingBlast",

        castingbar = "Cast %s",

} end )

L:RegisterTranslations("deDE", function() return {
        enrage_name = "Wutanfall",
        enrage_desc = "Warnung, wenn Chromaggus w\195\188tend wird. (ab 20%).",

        frenzy_name = "Raserei",
        frenzy_desc = "Warnung, wenn Chromaggus in Raserei ger\195\164t.",

        breath_name = "Atem",
        breath_desc = "Warnung, wenn Chromaggus seinen Atem wirkt.",

        vulnerability_name = "Zauber-Verwundbarkeiten",
        vulnerability_desc = "Warnung, wenn Chromagguss Zauber-Verwundbarkeit sich \195\164ndert.",

        breath_trigger = "^Chromaggus beginnt (.+) zu wirken%.",
        vulnerability_test = "^[^%s]+ .* trifft Chromaggus(.+)f\195\188r ([%d]+) ([%w ]+)'schaden%..*", -- ?
        frenzy_trigger = "%s ger\195\164t in t\195\182dliche Raserei!",
        vulnerability_trigger = "%s weicht zur\195\188ck, als die Haut schimmert.",

        hit = "trifft",
        crit = "kritisch",

        breath_warning = "%s in 10 Sekunden!",
        breath_message = "Chromaggus wirkt: %s Atem!",
        vulnerability_message = "Neue Zauber-Verwundbarkeit: %s",
        vulnerability_warning = "Zauber-Verwundbarkeit ge\195\164ndert!",
        frenzy_message = "Raserei - Einlullender Schuss!",
        enrage_warning = "Wutanfall steht kurz bevor!",

        breath1 = "Zeitraffer",
        breath2 = "\195\132tzende S\195\164ure",
        breath3 = "Fleisch entz\195\188nden",
        breath4 = "Verbrennen",
        breath5 = "Frostbeulen",

        castingbar = "Wirkt %s",
} end )

L:RegisterTranslations("zhCN", function() return {
        enrage_name = "激怒警报",
        enrage_desc = "20%生命激怒前发出警报。",

        frenzy_name = "狂暴警报",
        frenzy_desc = "狂暴警报",

        breath_name = "吐息警报",
        breath_desc = "吐息警报",

        vulnerability_name = "弱点警报",
        vulnerability_desc = "克洛玛古斯弱点改变时发出警报",

        breath_trigger = "^克洛玛古斯开始施放(.+)。",
        vulnerability_test = "^.+的.+(.+)克洛玛古斯.+(%d+)点(.+)伤害。",

        frenzy_trigger = "%s变得极为狂暴!",
        vulnerability_trigger = "%s的皮肤闪着微光",

        hit = "使",
        crit = "致命一击对",

        breath_warning = "%s - 10秒后施放!",
        breath_message = "克洛玛古斯 %s!",
        vulnerability_message = "克洛玛古斯新弱点:%s",
        vulnerability_warning = "克洛玛古斯弱点改变",
        frenzy_message = "狂暴警报 - 猎人立刻使用宁神射击!",
        enrage_warning = "即将激怒!",

        breath1 = "时间流逝",
        breath2 = "腐蚀酸液",
        breath3 = "点燃躯体",
        breath4 = "焚烧",
        breath5 = "冰霜灼烧",

        castingbar = "施放 %s",
} end )

L:RegisterTranslations("zhTW", function() return {
        -- Chromaggus 克洛瑪古斯
        enrage_name = "狂暴警報",
        enrage_desc = "當克洛瑪古斯生命值剩 20% ,狂暴時發出警報。",

        frenzy_name = "狂怒警報",
        frenzy_desc = "當克洛瑪古斯狂怒時發出警報",

        breath_name = "吐息警報",
        breath_desc = "當克洛瑪古斯吐息時發出警報",

        vulnerability_name = "弱點改變警報",
        vulnerability_desc = "當克洛瑪古斯弱點改變時發出警報",

        breath_trigger = "^克洛瑪古斯開始施放(.+)。",
        vulnerability_test = "^.+的.+克洛瑪古斯(.+)成(%d+)點(......)傷害。",
        frenzy_trigger = "%s變得極為狂暴!", --完全比對
        vulnerability_trigger = "%s因皮膚閃著微光而驚訝退縮。", --完全比對

        hit = "造",
        crit = "致命一擊造",
        
        breath_warning = "%s - 10 秒後施放!",
        breath_message = "克洛瑪古斯施放:%s !",
        vulnerability_message = "克洛瑪古斯新弱點:%s !",
        vulnerability_warning = "克洛瑪古斯弱點改變",
        frenzy_message = "狂怒警報 - 獵人立刻使用寧神射擊!",
        enrage_warning = "即將暴怒!",

        breath1 = "時間流逝",
        breath2 = "腐蝕酸液",
        breath3 = "點燃軀體",
        breath4 = "燒盡",
        breath5 = "冰霜灼燒",

        castingbar = "施放 %s",
        -- about vulnerability_test
        -- 誰的什麼法術擊中克洛瑪古斯    造    成 幾  點  哪種  傷害。 <-法術hit描述,空白為對照用
        -- 誰的什麼法術對  克洛瑪古斯致命一擊造成 幾  點  哪種  傷害。 <-法術crit描述,空白為對照用
        -- .+的   .+       克洛瑪古斯   (.+)   成(%d+)點(......)傷害。 ,這樣修改可以不用動到程式。
        -- drop  drop                   type      dmg   school     多抓一個"造"字是因type不能為空.又,判斷對跟擊中的話,要改程式碼(像koKR的做法)
        -- 原判斷句型會誤判其他近戰的暴擊句型,造成school抓出"致命一擊"字樣。
        -- 最後一個變數從(.+)改為(......),法術傷害只有兩個中文字,編碼為utf8所以是6個"."。
} end )

L:RegisterTranslations("koKR", function() return {
        
        enrage_name = "격노",
        enrage_desc = "20% 격노 전 경고",

        frenzy_name = "광폭화 경고",
        frenzy_desc = "광폭화에 대한 경고",
        
        breath_name = "브레스 경고",
        breath_desc = "브레스에 대한 경고",
        
        vulnerability_name = "약화 속성 경고",
        vulnerability_desc = "약화 속성 변경에 대한 경고",
        
        breath_trigger = "크로마구스|1이;가; (.+)|1을;를; 시전합니다.",
        vulnerability_test = "(.+)|1으로;로; 크로마구스에게 (%d+)의 ([^%s]+) (.*)피해를 입혔습니다.",
        frenzy_trigger = "%s|1이;가; 살기를 띤 듯한 광란의 상태에 빠집니다!",
        vulnerability_trigger = "%s|1이;가; 주춤하면서 물러나면서 가죽이 빛납니다.", --"가죽이 점점 빛나면서 물러서기 시작합니다.",

        hit = "",
        crit = "치명상 ",

        breath_warning = "%s 10초전!",
        breath_message = "%s 시전!",
        vulnerability_message = "새로운 취약 속성: %s",
        vulnerability_warning = "취약 속성이 변경되었습니다!",
        frenzy_message = "광폭화 - 평정 사격!",
        enrage_warning = "격노 경고!",

        breath1 = "시간의 쇠퇴",
        breath2 = "부식성 산",
        breath3 = "살점 태우기",
        breath4 = "소각",
        breath5 = "동결",

        castingbar = "%s 시전",
} end )

L:RegisterTranslations("frFR", function() return {
        enrage_name = "Alerte Enrag\195\169",
        enrage_desc = "Pr\195\169viens quand Chromaggus s'enrage (\195\160 20%).",

        frenzy_name = "Alerte Fr\195\169n\195\169sie",
        frenzy_desc = "Pr\195\169viens quand Chromaggus entre dans des fr\195\169n\195\169sies sanglantes.",

        breath_name = "Alerte Souffles",
        breath_desc = "Pr\195\169viens quand Chromaggus souffle ainsi que leurs types.",

        vulnerability_name = "Alerte Vuln\195\169rabilit\195\169s",
        vulnerability_desc = "Pr\195\169viens quand la vuln\195\169rabilit\195\169 de Chromaggus change.",
        
        breath_trigger = "^Chromaggus commence \195\160 lancer (.+)%.",
        vulnerability_test = "^.+ lance .+ et (.+) \195\160 Chromaggus %(([%d]+) points de d\195\169g\195\162ts .+ (.+)%)%.";
        frenzy_trigger = "%s entre dans une fr\195\169n\195\169sie sanglante !",
        vulnerability_trigger = "%s grimace lorsque sa peau se met \195\160 briller.",

        hit = "lui inflige",
        crit = "inflige un coup critique",

        breath_warning = "%s dans 10 sec. !",
        breath_message = "%s en cours d'incantation !",
        vulnerability_message = "Vulnerabilit\195\169 : %s !",
        vulnerability_warning = "Vuln\195\169rabilit\195\169 aux sorts modifi\195\169e !",
        frenzy_message = "Alerte fr\195\169n\195\169sie !",
        enrage_warning = "Enragement imminent !",

        breath1 = "Trou de temps",
        breath2 = "Acide corrosif",
        breath3 = "Enflammer la chair",
        breath4 = "Incin\195\169rer",
        breath5 = "Br\195\187lure de givre",
} end )

----------------------------------
--      Module Declaration      --
----------------------------------

BigWigsChromaggus = BigWigs:NewModule(boss)
BigWigsChromaggus.zonename = AceLibrary("Babble-Zone-2.2")["Blackwing Lair"]
BigWigsChromaggus.enabletrigger = boss
BigWigsChromaggus.toggleoptions = { "enrage", "frenzy", "breath", "vulnerability", "bosskill"}
BigWigsChromaggus.revision = tonumber(string.sub("$Revision: 16721 $", 12, -3))

------------------------------
--      Initialization      --
------------------------------

function BigWigsChromaggus:OnEnable()
        -- in the module itself for resetting via schedule
        self.vulnerability = nil
        twenty = nil

        self:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE")
        self:RegisterEvent("CHAT_MSG_MONSTER_EMOTE")
        self:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE", "PlayerDamageEvents")
        self:RegisterEvent("CHAT_MSG_SPELL_PET_DAMAGE", "PlayerDamageEvents")
        self:RegisterEvent("CHAT_MSG_SPELL_PARTY_DAMAGE", "PlayerDamageEvents")
        self:RegisterEvent("CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE", "PlayerDamageEvents")
        self:RegisterEvent("CHAT_MSG_COMBAT_HOSTILE_DEATH", "GenericBossDeath")
        self:RegisterEvent("UNIT_HEALTH")

        self:RegisterEvent("BigWigs_RecvSync")
        self:TriggerEvent("BigWigs_ThrottleSync", "ChromaggusBreath", 10)
end

function BigWigsChromaggus:UNIT_HEALTH( msg )
        if self.db.profile.enrage and UnitName(msg) == boss then
                local health = UnitHealth(msg)
                if health > 20 and health <= 23 and not twenty then
                        if self.db.profile.enrage then self:TriggerEvent("BigWigs_Message", L["enrage_warning"], "Important") end
                        twenty = true
                elseif health > 40 and twenty then
                        twenty = nil
                end
        end
end

function BigWigsChromaggus:CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE( msg )
        local _,_, spellName = string.find(msg, L["breath_trigger"])
        if spellName then
                local breath = L:HasReverseTranslation(spellName) and L:GetReverseTranslation(spellName) or nil
                if not breath then return end
                breath = string.sub(breath, -1)
                self:TriggerEvent("BigWigs_SendSync", "ChromaggusBreath "..breath)
        end
end

function BigWigsChromaggus:BigWigs_RecvSync(sync, spellId)
        if sync ~= "ChromaggusBreath" or not spellId or not self.db.profile.breath then return end

        local spellName = L:HasTranslation("breath"..spellId) and L["breath"..spellId] or nil
        if not spellName then return end

        self:TriggerEvent("BigWigs_StartBar", self, string.format( L["castingbar"], spellName), 2 )
        self:TriggerEvent("BigWigs_Message", string.format(L["breath_message"], spellName), "Important")
        self:ScheduleEvent("bwchromaggusbreath"..spellName, "BigWigs_Message", 50, string.format(L["breath_warning"], spellName), "Important")
        self:TriggerEvent("BigWigs_StartBar", self, spellName, 60, L["icon"..spellId])
end

function BigWigsChromaggus:CHAT_MSG_MONSTER_EMOTE(msg)
        if msg == L["frenzy_trigger"] and self.db.profile.frenzy then
                self:TriggerEvent("BigWigs_Message", L["frenzy_message"], "Important")
        elseif msg == L["vulnerability_trigger"] then
                if self.db.profile.vulnerability then
                        self:TriggerEvent("BigWigs_Message", L["vulnerability_warning"], "Positive")
                end
                self:ScheduleEvent(function() BigWigsChromaggus.vulnerability = nil end, 2.5)
        end
end

if (GetLocale() == "koKR") then
        function BigWigsChromaggus:PlayerDamageEvents(msg)
                if (not self.vulnerability) then
                        local _,_,_, dmg, school, type = string.find(msg, L["vulnerability_test"])
                        if ( type == L["hit"] or type == L["crit"] ) and tonumber(dmg or "") and school then
                                if (tonumber(dmg) >= 550 and type == L["hit"]) or (tonumber(dmg) >= 1100 and type == L["crit"]) then
                                        self.vulnerability = school
                                        if self.db.profile.vulnerability then self:TriggerEvent("BigWigs_Message", format(L["vulnerability_message"], school), "Positive") end
                                end
                        end
                end
        end
else
        function BigWigsChromaggus:PlayerDamageEvents(msg)
                if (not self.vulnerability) then
                        local _,_, type, dmg, school = string.find(msg, L["vulnerability_test"])
                        if ( type == L["hit"] or type == L["crit"] ) and tonumber(dmg or "") and school then
                                if (tonumber(dmg) >= 550 and type == L["hit"]) or (tonumber(dmg) >= 1100 and type == L["crit"]) then
                                        self.vulnerability = school
                                        if self.db.profile.vulnerability then self:TriggerEvent("BigWigs_Message", format(L["vulnerability_message"], school), "Positive") end
                                end
                        end
                end
        end
end