vanilla-wow-addons – Rev 1
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-- Are you local? --
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local boss = AceLibrary("Babble-Boss-2.2")["Buru the Gorger"]
local L = AceLibrary("AceLocale-2.2"):new("BigWigs"..boss)
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-- Localization --
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L:RegisterTranslations("enUS", function() return {
cmd = "Buru",
you_cmd = "you",
you_name = "You're being watched alert",
you_desc = "Warn when you're being watched",
other_cmd = "other",
other_name = "Others being watched alert",
other_desc = "Warn when others are being watched",
icon_cmd = "icon",
icon_name = "Place icon",
icon_desc = "Place raid icon on watched person (requires promoted or higher)",
watchtrigger = "sets eyes on (.+)!",
watchwarn = " is being watched!",
watchwarnyou = "You are being watched!",
you = "You",
} end )
L:RegisterTranslations("frFR", function() return {
you_name = "Alerte quand vous \195\170tes surveill\195\169",
you_desc = "Pr\195\169viens quand vous \195\170tes surveill\195\169.",
other_name = "Alerte quand d'autres sont surveill\195\169s",
other_desc = "Pr\195\169viens quand d'autres joueurs sont surveill\195\169s.",
icon_name = "Placer une ic\195\180ne",
icon_desc = "Place une ic\195\180ne de raid sur le personnage surveill\195\169 (requiert d'\195\170tre promus ou plus).",
watchtrigger = "pose ses yeux sur (.+) !",
watchwarn = " est surveill\195\169 !",
watchwarnyou = "Tu es surveill\195\169 !",
you = "Vous",
} end )
L:RegisterTranslations("deDE", function() return {
you_name = "Du wirst beobachtet",
you_desc = "Warnung, wenn Du beobachtet wirst.",
other_name = "X wird beobachtet",
other_desc = "Warnung, wenn andere Spieler beobachtet werden.",
icon_name = "Symbol",
icon_desc = "Platziert ein Symbol \195\188ber dem Spieler, der beobachtet wird. (Ben\195\182tigt Anf\195\188hrer oder Bef\195\182rdert Status.)",
watchtrigger = "beh\195\164lt (.+) im Blickfeld!",
watchwarn = " wird beobachtet!",
watchwarnyou = "Du wirst beobachtet!",
you = "Euch",
} end )
L:RegisterTranslations("zhCN", function() return {
you_name = "玩家凝视警报",
you_desc = "当你被凝视时发出警报",
other_name = "队友凝视警报",
other_desc = "当队友被凝视时发出警报",
icon_name = "标记图标",
icon_desc = "在被凝视的队友头上标记团队图标(需要助理或领袖权限)",
watchtrigger = "凝视着(.+)!",
watchwarn = "被布鲁盯上了!",
watchwarnyou = "你被布鲁盯上了!放风筝吧!",
you = "你",
} end )
L:RegisterTranslations("zhTW", function() return {
--Buru the Gorger 吞咽者布魯
you_name = "玩家凝視警報",
you_desc = "當你被吞咽者布魯盯住時發出警報。",
other_name = "隊友凝視警報",
other_desc = "當隊友被吞咽者布魯盯住時發出警報。",
icon_name = "標記圖標",
icon_desc = "在被凝視的隊友頭上標記(需要助理或領隊權限)",
watchtrigger = "凝視著(.+)!",
watchwarn = "被盯上了!往下一個蛋移動!",
watchwarnyou = "你被盯上了!往下一個蛋移動!",
you = "你",
} end )
L:RegisterTranslations("koKR", function() return {
you_name = "당신을 노려봄 경고",
you_desc = "당신을 노려볼 때 경고",
other_name = "타인을 노려봄 경고",
other_desc = "타인을 노려볼 때 경고",
icon_name = "아이콘 지정",
icon_desc = "노려보는 사람에게 레이드 아이콘 지정(승급자 이상 요구)",
watchtrigger = "(.+)|1을;를; 노려봅니다!",
watchwarn = "님을 노려봅니다!",
watchwarnyou = "당신을 주시합니다!",
you = UnitName("player"),
} end )
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-- Module Declaration --
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BigWigsBuru = BigWigs:NewModule(boss)
BigWigsBuru.zonename = AceLibrary("Babble-Zone-2.2")["Ruins of Ahn'Qiraj"]
BigWigsBuru.enabletrigger = boss
BigWigsBuru.toggleoptions = {"you", "other", "icon", "bosskill"}
BigWigsBuru.revision = tonumber(string.sub("$Revision: 16639 $", 12, -3))
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-- Initialization --
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function BigWigsBuru:OnEnable()
self:RegisterEvent("CHAT_MSG_MONSTER_EMOTE")
self:RegisterEvent("CHAT_MSG_COMBAT_HOSTILE_DEATH", "GenericBossDeath")
end
function BigWigsBuru:CHAT_MSG_MONSTER_EMOTE( msg )
if GetLocale() == "koKR" then
msg = string.gsub(msg, "%%s|1이;가; ", "")
end
local _, _, player = string.find(msg, L["watchtrigger"])
if player then
if player == L["you"] and self.db.profile.you then
player = UnitName("player")
self:TriggerEvent("BigWigs_Message", L["watchwarnyou"], "Personal", true)
self:TriggerEvent("BigWigs_Message", UnitName("player") .. L["watchwarn"], "Attention", nil, nil, true)
elseif self.db.profile.other then
self:TriggerEvent("BigWigs_Message", player .. L["watchwarn"], "Attention")
self:TriggerEvent("BigWigs_SendTell", player, L["watchwarnyou"])
end
if self.db.profile.icon then
self:TriggerEvent("BigWigs_SetRaidIcon", player )
end
end
end