vanilla-wow-addons – Rev 1
?pathlinks?
BT2Dreamlayout = Bartender:NewModule("dreamlayout")
local _G = getfenv(0)
function BT2Dreamlayout:OnEnable()
BT2DL = true
self:CreateLayout()
self:ScheduleRepeatingEvent(self.BGCheck, 0.1, self)
Bartender:Print("Dreamlayout enabled")
end
function BT2Dreamlayout:CreateLayout()
for i=1,12 do
Bartender:CreateFrame("B1B"..i)
Bartender:CreateFrame("B2B"..i)
Bartender:CreateFrame("B3B"..i)
Bartender:CreateFrame("B4B"..i)
Bartender:CreateFrame("B5B"..i)
_G["B1B"..i]:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 1, edgeFile = "", edgeSize = 0, insets = {left = 0, right = 0, top = 0, bottom = 0},})
_G["B1B"..i]:SetBackdropColor(0,0,0,0.6)
_G["B1B"..i]:SetBackdropBorderColor(0.5, 0.5, 0, 0)
_G["B1B"..i]:SetPoint("TOPLEFT", "Bar1Button"..i, "TOPLEFT", -0.5, 0)
_G["B1B"..i]:SetPoint("BOTTOMRIGHT", "Bar1Button"..i, "BOTTOMRIGHT", 0.5, -0)
_G["B1B"..i]:SetParent("Bar1")
_G["B1B"..i]:SetFrameLevel(1)
_G["B2B"..i]:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 1, edgeFile = "", edgeSize = 0, insets = {left = 0, right = 0, top = 0, bottom = 0},})
_G["B2B"..i]:SetBackdropColor(0,0,0,0.6)
_G["B2B"..i]:SetBackdropBorderColor(0.5, 0.5, 0, 0)
_G["B2B"..i]:SetPoint("TOPLEFT", "Bar2Button"..i, "TOPLEFT", -0.5, 0)
_G["B2B"..i]:SetPoint("BOTTOMRIGHT", "Bar2Button"..i, "BOTTOMRIGHT", 0.5, -0)
_G["B2B"..i]:SetParent("Bar2")
_G["B2B"..i]:SetFrameLevel(1)
_G["B3B"..i]:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 1, edgeFile = "", edgeSize = 0, insets = {left = 0, right = 0, top = 0, bottom = 0},})
_G["B3B"..i]:SetBackdropColor(0,0,0,0.6)
_G["B3B"..i]:SetBackdropBorderColor(0.5, 0.5, 0, 0)
_G["B3B"..i]:SetPoint("TOPLEFT", "Bar3Button"..i, "TOPLEFT", -0.5, 0)
_G["B3B"..i]:SetPoint("BOTTOMRIGHT", "Bar3Button"..i, "BOTTOMRIGHT", 0.5, -0)
_G["B3B"..i]:SetParent("Bar3")
_G["B3B"..i]:SetFrameLevel(1)
_G["B4B"..i]:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 1, edgeFile = "", edgeSize = 0, insets = {left = 0, right = 0, top = 0, bottom = 0},})
_G["B4B"..i]:SetBackdropColor(0,0,0,0.6)
_G["B4B"..i]:SetBackdropBorderColor(0.5, 0.5, 0, 0)
_G["B4B"..i]:SetPoint("TOPLEFT", "Bar4Button"..i, "TOPLEFT", -0.5, 0)
_G["B4B"..i]:SetPoint("BOTTOMRIGHT", "Bar4Button"..i, "BOTTOMRIGHT", 0.5, -0)
_G["B4B"..i]:SetParent("Bar4")
_G["B4B"..i]:SetFrameLevel(1)
_G["B5B"..i]:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 1, edgeFile = "", edgeSize = 0, insets = {left = 0, right = 0, top = 0, bottom = 0},})
_G["B5B"..i]:SetBackdropColor(0,0,0,0.6)
_G["B5B"..i]:SetBackdropBorderColor(0.5, 0.5, 0, 0)
_G["B5B"..i]:SetPoint("TOPLEFT", "Bar5Button"..i, "TOPLEFT", -0.5, 0)
_G["B5B"..i]:SetPoint("BOTTOMRIGHT", "Bar5Button"..i, "BOTTOMRIGHT", 0.5, -0)
_G["B5B"..i]:SetParent("Bar5")
_G["B5B"..i]:SetFrameLevel(1)
_G["Bar1Button"..i.."Icon"]:ClearAllPoints()
_G["Bar1Button"..i.."Icon"]:SetPoint("TOPLEFT", "B1B"..i, "TOPLEFT", 3, -3)
_G["Bar1Button"..i.."Icon"]:SetPoint("BOTTOMRIGHT", "B1B"..i, "BOTTOMRIGHT", -3, 3)
_G["Bar2Button"..i.."Icon"]:ClearAllPoints()
_G["Bar2Button"..i.."Icon"]:SetPoint("TOPLEFT", "B2B"..i, "TOPLEFT", 3, -3)
_G["Bar2Button"..i.."Icon"]:SetPoint("BOTTOMRIGHT", "B2B"..i, "BOTTOMRIGHT", -3, 3)
_G["Bar3Button"..i.."Icon"]:ClearAllPoints()
_G["Bar3Button"..i.."Icon"]:SetPoint("TOPLEFT", "B3B"..i, "TOPLEFT", 3, -3)
_G["Bar3Button"..i.."Icon"]:SetPoint("BOTTOMRIGHT", "B3B"..i, "BOTTOMRIGHT", -3, 3)
_G["Bar4Button"..i.."Icon"]:ClearAllPoints()
_G["Bar4Button"..i.."Icon"]:SetPoint("TOPLEFT", "B4B"..i, "TOPLEFT", 3, -3)
_G["Bar4Button"..i.."Icon"]:SetPoint("BOTTOMRIGHT", "B4B"..i, "BOTTOMRIGHT", -3, 3)
_G["Bar5Button"..i.."Icon"]:ClearAllPoints()
_G["Bar5Button"..i.."Icon"]:SetPoint("TOPLEFT", "B5B"..i, "TOPLEFT", 3, -3)
_G["Bar5Button"..i.."Icon"]:SetPoint("BOTTOMRIGHT", "B5B"..i, "BOTTOMRIGHT", -3, 3)
end
for i=1,10 do
Bartender:CreateFrame("B6B"..i)
Bartender:CreateFrame("B7B"..i)
_G["B6B"..i]:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 1, edgeFile = "", edgeSize = 0, insets = {left = 0, right = 0, top = 0, bottom = 0},})
_G["B6B"..i]:SetBackdropColor(0,0,0,0.6)
_G["B6B"..i]:SetBackdropBorderColor(0.5, 0.5, 0, 0)
_G["B6B"..i]:SetPoint("TOPLEFT", "Bar6Button"..i, "TOPLEFT", -0.5, 0)
_G["B6B"..i]:SetPoint("BOTTOMRIGHT", "Bar6Button"..i, "BOTTOMRIGHT", 0.5, -0)
_G["B6B"..i]:SetParent("Bar6")
_G["B6B"..i]:SetFrameLevel(1)
_G["B7B"..i]:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 1, edgeFile = "", edgeSize = 0, insets = {left = 0, right = 0, top = 0, bottom = 0},})
_G["B7B"..i]:SetBackdropColor(0,0,0,0.6)
_G["B7B"..i]:SetBackdropBorderColor(0.5, 0.5, 0, 0)
_G["B7B"..i]:SetPoint("TOPLEFT", "Bar7Button"..i, "TOPLEFT", -0.5, 0)
_G["B7B"..i]:SetPoint("BOTTOMRIGHT", "Bar7Button"..i, "BOTTOMRIGHT", 0.5, -0)
_G["B7B"..i]:SetParent("Bar7")
_G["B7B"..i]:SetFrameLevel(1)
_G["Bar6Button"..i.."Icon"]:ClearAllPoints()
_G["Bar6Button"..i.."Icon"]:SetPoint("TOPLEFT", "B6B"..i, "TOPLEFT", 3, -3)
_G["Bar6Button"..i.."Icon"]:SetPoint("BOTTOMRIGHT", "B6B"..i, "BOTTOMRIGHT", -3, 3)
_G["Bar7Button"..i.."Icon"]:ClearAllPoints()
_G["Bar7Button"..i.."Icon"]:SetPoint("TOPLEFT", "B7B"..i, "TOPLEFT", 3, -3)
_G["Bar7Button"..i.."Icon"]:SetPoint("BOTTOMRIGHT", "B7B"..i, "BOTTOMRIGHT", -3, 3)
end
for i=1,5 do
Bartender:CreateFrame("B8B"..i)
_G["B8B"..i]:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 1, edgeFile = "", edgeSize = 0, insets = {left = 0, right = 0, top = 0, bottom = 0},})
_G["B8B"..i]:SetBackdropColor(0,0,0,0.6)
_G["B8B"..i]:SetBackdropBorderColor(0.5, 0.5, 0, 0)
_G["B8B"..i]:SetPoint("TOPLEFT", "Bar8Button"..i, "TOPLEFT", -0.5, 0)
_G["B8B"..i]:SetPoint("BOTTOMRIGHT", "Bar8Button"..i, "BOTTOMRIGHT", 0.5, -0)
_G["B8B"..i]:SetParent("Bar8")
_G["B8B"..i]:SetFrameLevel(1)
_G["Bar8Button"..i.."Icon"]:ClearAllPoints()
_G["Bar8Button"..i.."Icon"]:SetPoint("TOPLEFT", "B8B"..i, "TOPLEFT", 3, -3)
_G["Bar8Button"..i.."Icon"]:SetPoint("BOTTOMRIGHT", "B8B"..i, "BOTTOMRIGHT", -3, 3)
end
end
function BT2Dreamlayout:BGCheck()
for i=1,12 do
local buttons1 = _G["Bar1Button"..i]
local buttons2 = _G["Bar2Button"..i]
local buttons3 = _G["Bar3Button"..i]
local buttons4 = _G["Bar4Button"..i]
local buttons5 = _G["Bar5Button"..i]
local background1 = _G["B1B"..i]
local background2 = _G["B2B"..i]
local background3 = _G["B3B"..i]
local background4 = _G["B4B"..i]
local background5 = _G["B5B"..i]
if ( not HasAction(ActionButton_GetPagedID(buttons1)) ) then
background1:Hide()
else
background1:Show()
end
if ( not HasAction(ActionButton_GetPagedID(buttons2)) ) then
background2:Hide()
else
background2:Show()
end
if ( not HasAction(ActionButton_GetPagedID(buttons3)) ) then
background3:Hide()
else
background3:Show()
end
if ( not HasAction(ActionButton_GetPagedID(buttons4)) ) then
background4:Hide()
else
background4:Show()
end
if ( not HasAction(ActionButton_GetPagedID(buttons5)) ) then
background5:Hide()
else
background5:Show()
end
end
amountofshapes = GetNumShapeshiftForms()
for i=1,amountofshapes do
local background6 = getglobal("B6B"..i)
background6:Show()
end
emptyshape = amountofshapes + 1
for i=emptyshape,10 do
local background6 = getglobal("B6B"..i)
background6:Hide()
end
for i = 1, 10 do
if (GetPetActionInfo(i)) then
local background7 = getglobal("B7B"..i)
background7:Show()
elseif (not GetPetActionInfo(i)) then
local background7 = getglobal("B7B"..i)
background7:Hide()
end
end
Bartender:HideNormalTexture()
end