vanilla-wow-addons – Rev 1
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--[[
Bagnon_Overrides
Function Overrides
Yeah I know the formatting doesn't resemble my normal formatting
OpenBackpack, and CloseBackPack are called automatically
--]]
local function Bagnon_BagIsControlledByBagnon(id)
return Bagnon_IsAddOnEnabled("Bagnon") and ( (not BagnonSets["Bagnon"] and Bagnon_IsInventoryBag(id) ) or Bagnon_FrameHasBag("Bagnon", id) );
end
local bToggleBag = ToggleBag;
ToggleBag = function(id)
--bag slots
if( Bagnon_BagIsControlledByBagnon(id) ) then
BagnonFrame_Toggle("Bagnon");
--bank slots
elseif( BagnonSets.showBankAtBank and Bagnon_IsAddOnEnabled("Banknon") and Bagnon_FrameHasBag("Banknon", id) ) then
return;
--the blizzard way
else
bToggleBag(id);
end
end
local bToggleBackpack = ToggleBackpack;
ToggleBackpack = function()
if( Bagnon_IsAddOnEnabled("Bagnon") ) then
BagnonFrame_Toggle("Bagnon");
else
bToggleBackpack();
end
end
local bOpenBag = OpenBag;
OpenBag = function(id)
if( Bagnon_BagIsControlledByBagnon(id) ) then
BagnonFrame_Open("Bagnon", 1);
else
bOpenBag(id);
end
end
local bCloseBag = CloseBag;
CloseBag = function(id)
if( Bagnon_BagIsControlledByBagnon(id) ) then
BagnonFrame_Close("Bagnon", 1);
else
bCloseBag(id);
end
end
local bOpenBackpack = OpenBackpack;
OpenBackpack = function()
if( Bagnon_IsAddOnEnabled("Bagnon") ) then
BagnonFrame_Open("Bagnon", 1);
else
bOpenBackpack();
end
end
local bCloseBackpack = CloseBackpack;
CloseBackpack = function()
if( Bagnon_IsAddOnEnabled("Bagnon") ) then
BagnonFrame_Close("Bagnon", 1);
else
bCloseBackpack();
end
end
--OpenAllBags is actually a toggle
local bOpenAllBags = OpenAllBags;
OpenAllBags = function(forceOpen)
if( Bagnon_IsAddOnEnabled("Bagnon") ) then
BagnonFrame_Toggle("Bagnon");
else
bOpenAllBags(forceOpen);
end
end
local bCloseAllBags = CloseAllBags;
CloseAllBags = function()
if( Bagnon_IsAddOnEnabled("Bagnon") ) then
BagnonFrame_Close("Bagnon");
else
bCloseAllBags();
end
end
local bToggleKeyring = ToggleKeyRing;
ToggleKeyRing = function()
if( Bagnon_IsAddOnEnabled("Bagnon") and Bagnon_FrameHasBag("Bagnon", KEYRING_CONTAINER) ) then
BagnonFrame_Toggle("Bagnon");
else
bToggleKeyring();
end
end
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