vanilla-wow-addons – Rev 1
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<!--
path: /BGInvite/
filename: BGInviteFrame.xml
author:
created: Sat, 17 Jan 2005 16:09:00 -0800
updated: Sun, 30 Jan 2005 15:16:00 -0800
-->
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
<Script file="BGInviteFrame.lua"/>
<Script file="localization.lua"/>
<GameTooltip name="BGInviteTooltip" frameStrata="LOW" toplevel="true" movable="true" parent="UIParent" inherits="GameTooltipTemplate"/>
<GameTooltip name="BGInviteDisplayTooltip" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"/>
<Button name="BGInviteFrameTabButtonTemplate" inherits="CharacterFrameTabButtonTemplate" virtual="true">
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 4);
</OnLoad>
<OnClick>
PanelTemplates_Tab_OnClick(BGInviteFrame);
BGInviteTab_OnClick();
</OnClick>
<OnShow>
PanelTemplates_TabResize(10);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 30);
</OnShow>
</Scripts>
</Button>
<!-- Frame to handle all core events -->
<Frame name="BGInviteLoadingFrame">
<Scripts>
<OnLoad>
BGInviteLoadingFrame_OnLoad();
</OnLoad>
<OnEvent>
BGInviteLoadingFrame_OnEvent(event,arg1);
</OnEvent>
<OnUpdate>
BGInviteLoadingFrame_OnUpdate();
</OnUpdate>
</Scripts>
</Frame>
<Frame name="BGInviteFrame" toplevel="true" movable="true" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="384" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-104"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="30" top="0" bottom="45"/>
</HitRectInsets>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\QuestFrame\UI-QuestLog-BookIcon">
<Size>
<AbsDimension x="64" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="6" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-TopLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-TopRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-BottomLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-BottomRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="BGInviteTitleText" inherits="GameFontHighlight" text="BGINVITE_TITLE">
<Size>
<AbsDimension x="300" y="14"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="BGInviteFrame" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-17"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="BGInviteCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="CENTER" relativeTo="BGInviteFrame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-44" y="-26"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 4);
</OnLoad>
</Scripts>
</Button>
<Button name="BGInviteFrameTab1" inherits="BGInviteFrameTabButtonTemplate" id="1" text="BGINVITE_TAB_OPTIONS">
<Anchors>
<Anchor point="CENTER" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="65" y="61"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="BGInviteFrameTab2" inherits="BGInviteFrameTabButtonTemplate" id="2" text="BGlocal_BLACKLISTED_PLAYERS">
<Anchors>
<Anchor point="LEFT" relativeTo="BGInviteFrameTab1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-15" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
BGInviteFrame_OnLoad();
</OnLoad>
<OnEvent>
BGInviteFrame_OnEvent(event,arg1);
</OnEvent>
<OnShow>
BGInviteFrame_OnShow();
</OnShow>
<OnHide>
BGInviteFrame_OnHide();
</OnHide>
</Scripts>
</Frame>
</Ui>