vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
<Script file="BGAssist.lua"/>
<Frame name="BGAssist" enableMouse="false" parent="UIParent" >
<Scripts>
<OnLoad>
BGAssist_OnLoad();
</OnLoad>
<OnEvent>
BGAssist_OnEvent(event);
</OnEvent>
<OnUpdate>
BGAssist_OnUpdate(arg1);
</OnUpdate>
</Scripts>
</Frame>
<StatusBar name="BGAssist_Timer_Template" inherits="TextStatusBar" hidden="false" virtual="true">
<Size>
<AbsDimension x="120" y="12"/>
</Size>
<Scripts>
<OnEnter>
BGAssist_Timer_SetTooltip();
</OnEnter>
<OnLeave>
BGAssist_Timers.updateTooltip = nil;
GameTooltip:Hide();
</OnLeave>
</Scripts>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="TextStatusBarText">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
</StatusBar>
<CheckButton name="BGAssist_Item_Template" inherits="ActionButtonTemplate" virtual="true">
<Size>
<AbsDimension x="36" y="36"/>
</Size>
<Scripts>
<OnEnter>
BGAssist_Item_SetTooltip();
</OnEnter>
<OnLeave>
this.updateToolTip = nil;
GameTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
<Frame name="BGAssist_Timers" toplevel="true" parent="UIParent" enableMouse="true" hidden="true" movable="true">
<Size>
<AbsDimension x="132" y="72"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Scripts>
<OnShow>
BGAssist_Timers_OnShow();
</OnShow>
<OnUpdate>
BGAssist_Timers_OnUpdate(arg1);
</OnUpdate>
<OnLeave>
this.updateToolTip = nil;
GameTooltip:Hide();
</OnLeave>
</Scripts>
<Frames>
<Frame name="$parent_Backdrop" frameStrata="BACKGROUND" setAllPoints="true">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Scripts>
<OnLoad>
this:SetFrameLevel("1");
this:SetBackdropBorderColor(
TOOLTIP_DEFAULT_COLOR.r,
TOOLTIP_DEFAULT_COLOR.g,
TOOLTIP_DEFAULT_COLOR.b);
this:SetBackdropColor(
TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
TOOLTIP_DEFAULT_BACKGROUND_COLOR.g,
TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
</OnLoad>
</Scripts>
</Frame>
<Button name="$parent_Title" >
<Size>
<AbsDimension x="132" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Frame name="$parent_Backdrop" setAllPoints="true">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Scripts>
<OnLoad>
this:SetFrameLevel("1");
this:SetBackdropBorderColor(
TOOLTIP_DEFAULT_COLOR.r,
TOOLTIP_DEFAULT_COLOR.g,
TOOLTIP_DEFAULT_COLOR.b);
this:SetBackdropColor(
TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
TOOLTIP_DEFAULT_BACKGROUND_COLOR.g,
TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
</OnLoad>
</Scripts>
</Frame>
</Frames>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameTooltipTextSmall">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonDown", "LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
BGAssist_TimersTitle_OnClick();
</OnClick>
</Scripts>
</Button>
<Frame name="$parent_Menu" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-20" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<StatusBar name="$parent1" inherits="BGAssist_Timer_Template" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="6" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="$parent2" inherits="BGAssist_Timer_Template" id="2">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parent1">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="$parent3" inherits="BGAssist_Timer_Template" id="3">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parent2">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="$parent4" inherits="BGAssist_Timer_Template" id="4">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parent3">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="$parent5" inherits="BGAssist_Timer_Template" id="5">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parent4">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="$parent6" inherits="BGAssist_Timer_Template" id="6">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parent5">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<CheckButton name="$parent_Icon1" inherits="BGAssist_Item_Template" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent5">
<Offset>
<AbsDimension x="0" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="$parent_Icon2" inherits="BGAssist_Item_Template" id="2">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent_Icon1"/>
</Anchors>
</CheckButton>
<CheckButton name="$parent_Icon3" inherits="BGAssist_Item_Template" id="3">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent_Icon2"/>
</Anchors>
</CheckButton>
<CheckButton name="$parent_Icon4" inherits="BGAssist_Item_Template" id="4">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent_Icon3"/>
</Anchors>
</CheckButton>
<CheckButton name="$parent_Icon5" inherits="BGAssist_Item_Template" id="5">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent_Icon4"/>
</Anchors>
</CheckButton>
<CheckButton name="$parent_Icon6" inherits="BGAssist_Item_Template" id="6">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parent_Icon1">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="$parent_Icon7" inherits="BGAssist_Item_Template" id="7">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent_Icon6"/>
</Anchors>
</CheckButton>
<CheckButton name="$parent_Icon8" inherits="BGAssist_Item_Template" id="8">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent_Icon7"/>
</Anchors>
</CheckButton>
<CheckButton name="$parent_Icon9" inherits="BGAssist_Item_Template" id="9">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent_Icon8"/>
</Anchors>
</CheckButton>
<CheckButton name="$parent_Icon10" inherits="BGAssist_Item_Template" id="10">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent_Icon9"/>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<Button name="BGAssist_FlagsTemplate" enableMouse="false" virtual="true">
<Size>
<AbsDimension x="75" y="25" />
</Size>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parent_Text" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="90" y="25" />
</Size>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
</OnLoad>
<OnClick>
BGAssist_Flags_OnClick();
</OnClick>
</Scripts>
</Button>
<Frame name="BGAssist_Flags" enableMouse="false" parent="UIParent" hidden="true">
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<Frames>
<Button name="$parent_Alliance" inherits="BGAssist_FlagsTemplate">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="AlwaysUpFrame1">
<Offset>
<AbsDimension x="40" y="10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
this.faction = "Alliance";
</OnLoad>
</Scripts>
</Button>
<Button name="$parent_Horde" inherits="BGAssist_FlagsTemplate">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="AlwaysUpFrame2">
<Offset>
<AbsDimension x="40" y="10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
this.faction = "Horde";
</OnLoad>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow>
BGAssist_WSGFlags_OnShow();
</OnShow>
</Scripts>
</Frame>
<Frame name="BGAssist_TargetTemplate" frameStrata="LOW" virtual="true" hidden="false">
<Size>
<AbsDimension x="90" y="40"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parent_Class" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="4" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.375" top="0" bottom="0.75"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parent_Text" justifyH="LEFT" justifyV="TOP" hidden="false" inherits="GameFontNormalSmall" text="">
<Size>
<AbsDimension x="55" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="32" y="-7"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<Texture name="$parent_Background_Health" file="Interface\TargetingFrame\UI-StatusBar">
<Size>
<AbsDimension x="70" y="6"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-22"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
getglobal(this:GetName() .. "_Background_Health"):SetVertexColor(0, 1, 0, 0.2);
</OnLoad>
</Scripts>
<Frames>
<Frame name="$parent_Backdrop" frameStrata="BACKGROUND" setAllPoints="true">
<Backdrop name="$parentBackdrop" bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Scripts>
<OnLoad>
this:SetFrameLevel("1");
this:SetBackdropBorderColor(
TOOLTIP_DEFAULT_COLOR.r,
TOOLTIP_DEFAULT_COLOR.g,
TOOLTIP_DEFAULT_COLOR.b);
this:SetBackdropColor(
TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
TOOLTIP_DEFAULT_BACKGROUND_COLOR.g,
TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
</OnLoad>
</Scripts>
</Frame>
<StatusBar name="$parent_Bar_Health" inherits="TextStatusBar">
<Size>
<AbsDimension x="70" y="6"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetMinMaxValues(0, 100);
this:SetValue(100);
</OnLoad>
</Scripts>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0" g="1" b="0"/>
</StatusBar>
<Button name="$parent_Clickable" hidden="false" frameStrata="HIGH">
<Size>
<AbsDimension x="90" y="40"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonDown', 'RightButtonDown', 'MiddleButtonDown');
</OnLoad>
<OnClick>
BGAssist_Target_OnClick(arg1);
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="BGAssist_Targets" toplevel="true" parent="UIParent" enableMouse="true" hidden="true" movable="true">
<Size>
<AbsDimension x="90" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Scripts>
<OnShow>
BGAssist_Targets_OnShow();
</OnShow>
<OnUpdate>
BGAssist_Targets_OnUpdate(arg1);
</OnUpdate>
</Scripts>
<Frames>
<Button name="$parent_Title" >
<Size>
<AbsDimension x="90" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Frame name="$parent_Backdrop" setAllPoints="true">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Scripts>
<OnLoad>
this:SetFrameLevel("1");
this:SetBackdropBorderColor(
TOOLTIP_DEFAULT_COLOR.r,
TOOLTIP_DEFAULT_COLOR.g,
TOOLTIP_DEFAULT_COLOR.b);
this:SetBackdropColor(
TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
TOOLTIP_DEFAULT_BACKGROUND_COLOR.g,
TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
</OnLoad>
</Scripts>
</Frame>
</Frames>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameTooltipTextSmall">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonDown", "LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
BGAssist_TargetsTitle_OnClick();
</OnClick>
</Scripts>
</Button>
<Frame name="$parent_Menu" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-20" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parent1" inherits="BGAssist_TargetTemplate">
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Frame>
<Frame name="$parent2" inherits="BGAssist_TargetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent1" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parent3" inherits="BGAssist_TargetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent2" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parent4" inherits="BGAssist_TargetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent3" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parent5" inherits="BGAssist_TargetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent4" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parent6" inherits="BGAssist_TargetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent5" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parent7" inherits="BGAssist_TargetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent6" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parent8" inherits="BGAssist_TargetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent7" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parent9" inherits="BGAssist_TargetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent8" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parent10" inherits="BGAssist_TargetTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent9" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
</Frames>
</Frame>
<Frame name="BGAssist_ClassBreakdownTemplate" virtual="true">
<Size>
<AbsDimension x="150" y="200"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parent1" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="4" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.25" top="0" bottom="0.25"/>
</Texture>
<Texture name="$parent2" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent1" relativePoint="BOTTOM"/>
</Anchors>
<TexCoords left="0.25" right="0.49609375" top="0" bottom="0.25"/>
</Texture>
<Texture name="$parent3" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent2" relativePoint="BOTTOM"/>
</Anchors>
<TexCoords left="0.49609375" right="0.7421875" top="0" bottom="0.25"/>
</Texture>
<Texture name="$parent4" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent3" relativePoint="BOTTOM"/>
</Anchors>
<TexCoords left="0.7421875" right="0.98828125" top="0" bottom="0.25"/>
</Texture>
<Texture name="$parent5" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent4" relativePoint="BOTTOM"/>
</Anchors>
<TexCoords left="0" right="0.25" top="0.25" bottom="0.5"/>
</Texture>
<Texture name="$parent6" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent5" relativePoint="BOTTOM"/>
</Anchors>
<TexCoords left="0.49609375" right="0.7421875" top="0.25" bottom="0.5"/>
</Texture>
<Texture name="$parent7" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent6" relativePoint="BOTTOM"/>
</Anchors>
<TexCoords left="0.7421875" right="0.98828125" top="0.25" bottom="0.5"/>
</Texture>
<Texture name="$parent8" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent7" relativePoint="BOTTOM"/>
</Anchors>
<TexCoords left="0.25" right="0.49609375" top="0.25" bottom="0.5"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parent1Text" inherits="GameFontHighlight">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent1" relativePoint="RIGHT"/>
</Anchors>
</FontString>
<FontString name="$parent2Text" inherits="GameFontHighlight">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent2" relativePoint="RIGHT"/>
</Anchors>
</FontString>
<FontString name="$parent3Text" inherits="GameFontHighlight">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent3" relativePoint="RIGHT"/>
</Anchors>
</FontString>
<FontString name="$parent4Text" inherits="GameFontHighlight">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent4" relativePoint="RIGHT"/>
</Anchors>
</FontString>
<FontString name="$parent5Text" inherits="GameFontHighlight">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent5" relativePoint="RIGHT"/>
</Anchors>
</FontString>
<FontString name="$parent6Text" inherits="GameFontHighlight">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent6" relativePoint="RIGHT"/>
</Anchors>
</FontString>
<FontString name="$parent7Text" inherits="GameFontHighlight">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent7" relativePoint="RIGHT"/>
</Anchors>
</FontString>
<FontString name="$parent8Text" inherits="GameFontHighlight">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent8" relativePoint="RIGHT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parent_Backdrop" frameStrata="BACKGROUND" setAllPoints="true">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Scripts>
<OnLoad>
this:SetFrameLevel("1");
this:SetBackdropBorderColor(
TOOLTIP_DEFAULT_COLOR.r,
TOOLTIP_DEFAULT_COLOR.g,
TOOLTIP_DEFAULT_COLOR.b);
this:SetBackdropColor(
TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
TOOLTIP_DEFAULT_BACKGROUND_COLOR.g,
TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame name="WorldStateScoreFrame_Alliance" inherits="BGAssist_ClassBreakdownTemplate" parent="WorldStateScoreFrame">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WorldStateScoreFrame_Alliance1:ClearAllPoints();
WorldStateScoreFrame_Alliance1:SetPoint("TOPRIGHT","WorldStateScoreFrame_Alliance","TOPRIGHT",-4,-4);
WorldStateScoreFrame_Alliance8:SetTexCoord(0,0.25,0.5,0.75);
local i;
for i = 1, 8, 1 do
getglobal("WorldStateScoreFrame_Alliance"..i.."Text"):ClearAllPoints();
getglobal("WorldStateScoreFrame_Alliance"..i.."Text"):SetPoint("RIGHT","WorldStateScoreFrame_Alliance"..i,"LEFT",0,0);
end
</OnLoad>
</Scripts>
</Frame>
<Frame name="WorldStateScoreFrame_Horde" inherits="BGAssist_ClassBreakdownTemplate" parent="WorldStateScoreFrame">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-120" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Button name="BGAssist_AutoInvite" inherits="UIPanelButtonTemplate" parent="WorldStateScoreFrame" text="Invite All">
<Size>
<AbsDimension x="131" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
BGAssist_AutoInvite_OnClick();
</OnClick>
</Scripts>
</Button>
</Ui>