vanilla-wow-addons – Rev 1

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BEBOPTIONS = {}
BEBOPTIONS.TEXTELEMENTS = {
        BEBConfigHeaderText =                           "BEB "..BEB.CurrentVersion.." Config",
        BEBConfigFrameButtonClose =                     "Close",
        BEBDefaultsButton =                                     "Defaults",
        BEBMainSelector =                                       "General",
        BEBBackgroundSelector =                         "Background",
        BEBXpBarSelector =                                      "Xp Bar",
        BEBRestedXpBarSelector =                                "Rested Xp Bar",
        BEBMarkersSelector =                            "Marker artwork",
        BEBXpTickSelector =                                     "Xp Tick",
        BEBRestedXpTickSelector =                       "Rested Xp Tick",
        BEBRestedXpTickGlowSelector =                   "Tick Glow",
        BEBBarTextSelector =                            "Bar Text",
        BEBProfileSelector =                            "Profiles",
        BEBDragableCheckButtonText =                    "Dragable.",
        BEBFlashingCheckButtonText =                    "Flash when resting.",
        BEBShownCheckButtonText =                       "Shown",
        BEBShowOnMouseoverCheckButtonText =     "Show on mouseover.",
        BEBClickTextCheckButtonText =                   "Add text to chat on left click",
        BEBColorsHeader =                                       "Colors",
        BEBAttachHeader =                                       "Attach",
        BEBUnrestedTextureColorButtonText =     "Unrested",
        BEBRestedTextureColorButtonText =               "Rested",
        BEBMaxrestedTextureColorButtonText =    "Fully Rested",
        BEBUnrestedTextColorButtonText =                "Unrested",
        BEBRestedTextColorButtonText =          "Rested",
        BEBMaxrestedTextColorButtonText =               "Fully Rested",
        BEB_MainAttachToFrame_Label =                   "on frame",
        BEB_BarTextFrame_Label =                                "Text on the bar",
        BEB_TextureFrame_Label =                                "Texture file",
        BEB_MainAttachPointButton_Label =               "point",
        BEB_MainAttachToPointButton_Label =     "to point",
        BEB_StrataDDMButton_Label =                     "Strata",
        BEBOptionsPositionControlsTitle =               "Position",
        BEBOptionsHeightSlider_Label =          "Height",
        BEBOptionsWidthSlider_Label =                   "Width",
        BEBOptionsLevelSlider_Label =                   "Level",
        BEBOptions_ColorCopy =                          "Copy",
        BEBOptions_ColorPaste =                         "Paste",
        BEBProfileFrameCreateButton =                   "Create",
        BEBProfileFrameUseButton =                      "Use",
        BEBProfileFrameLoadButton =                     "Load",
        BEBProfileFrameSaveButton =                     "Save to",
        BEBProfileFrameDeleteButton =                   "Delete",
}
BEBOPTIONS.ATTACHPOINTS = {
        TOP =                                           "Top",
        BOTTOM =                                                "Bottom",
        LEFT =                                          "Left",
        RIGHT =                                         "Right",
        TOPLEFT =                                               "Top left",
        TOPRIGHT =                                      "Top right",
        BOTTOMLEFT =                                    "Bottom left",
        BOTTONRIGHT =                                   "Bottom right",
        CENTER =                                                "Center",
}
BEBOPTIONS.UIATTACHFRAMES = {
        UIParent =                                      "UI Parent",
        MainMenuExpBar =                                "UI Experience bar",
        MainMenuBar =                                   "UI Main bar",
        ChatFrame1 =                                    "UI Chat frame",
        MinimapCluster =                                "UI Minimap",
        PlayerFrame =                                   "UI Player unit frame",
}
if (BEB.IsFrame("TitanPanelBarButton")) then
        BEBOPTIONS.UIATTACHFRAMES.TitanPanelBarButton = "Titan Bar"
end
if (BEB.IsFrame("TitanPanelAuxBarButton")) then
        BEBOPTIONS.UIATTACHFRAMES.TitanPanelAuxBarButton = "Titan Bar 2"
end
--[[if (BEB.IsFrame("DAB_ActionBar_1") then
        BEBOPTIONS.UIATTACHFRAMES.DAB_ActionBar_1
        BEBOPTIONS.UIATTACHFRAMES.DAB_ActionBar_2
        BEBOPTIONS.UIATTACHFRAMES.DAB_ActionBar_3
        BEBOPTIONS.UIATTACHFRAMES.DAB_ActionBar_4
        BEBOPTIONS.UIATTACHFRAMES.DAB_ActionBar_5
        BEBOPTIONS.UIATTACHFRAMES.DAB_ActionBar_6
        BEBOPTIONS.UIATTACHFRAMES.DAB_ActionBar_7
        BEBOPTIONS.UIATTACHFRAMES.DAB_ActionBar_8
        BEBOPTIONS.UIATTACHFRAMES.DAB_ActionBar_9
        BEBOPTIONS.UIATTACHFRAMES.DAB_ActionBar_10
end]]
BEBOPTIONS.VARIABLE_FUNCTIONS_DESCIPTIONS = {
        ["$plv"] =                                      "$plv Character's level.",
        ["$cxp"] =                                      "$cxp Current xp for this level.",
        ["$mxp"] =                                      "$mxp Total xp needed for this level.",
        ["$rxp"] =                                      "$rxp Rested xp as reported by the game.",
        ["$Rxp"] =                                      "$Rxp Actual current rested xp.",
        ["$Cxp"] =                                      "$Cxp Total xp ever earned for this character.",
        ["$Mxp"] =                                      "$Mxp Xp to go until you can earn no more.",
        ["$txp"] =                                      "$txp Xp needed to level.",
        ["$Txp"] =                                      "$Txp Xp needed to reach level 60.",
        ["$pdl"] =                                      "$pdl Percent of the way through the current level.",
        ["$Pdl"] =                                      "$Pdl Percent of the way to the end of level 60.",
        ["$ptl"] =                                      "$ptl Percent of the level left to complete.",
        ["$res"] =                                      "$res Shows 'Resting' if you are currently resting.",
        ["$rst"] =                                      "$rst Shows 'Unrested', 'Rested' or 'Fully Rested'.",
        ["$ptx"] =                                      "$ptx Pet's current xp for this level.",
        ["$pty"] =                                      "$pty Pet's total xp needed for this level.",
        ["$ppc"] =                                      "$ppc Pet's % of the way through the current level.",
        ["$ppn"] =                                      "$ppn Pet's % of the level left to complete.",
        ["$pxg"] =                                      "$pxg Pet's xp needed to level.",
        ["$tts"] =                                      "$tts Time played this session.",
        ["$rss"] =                                      "$rss Xp per second (session).",
        ["$rsm"] =                                      "$rsm Xp per minute (session).",
        ["$rsh"] =                                      "$rsh Xp per hour (session).",
        ["$tls"] =                                      "$tls Time to level up (session).",
        ["$xts"] =                                      "$xts Xp earned this session.",
        ["$prt"] =                                      "$prt Percent of the way to being fully rested.",
        ["$pre"] =                                      "$pre Percent rested to next level.",
        ["$nkx"] =                                      "$nkx Kills this session that gave XP.",
        ["$xpk"] =                                      "$xpk Average XP per kill this session.",
        ["$kls"] =                                      "$kls Number of kills needed to level up (session).",
}
BEBOPTIONS.TEXTURES = {
        ["PlainBackdrop"] =                             "Plain Backdrop",
        ["BEB-BarFill-Rounded"] =               "Rounded bar",
        ["BEB-BarFill-RoundedLight"] =  "Light rounded bar",
        ["BEB-BarFill-RoundedUp"] =             "Rounded bar lit from above",
        ["BEB-BarFill-Flat"] =                  "Flat bar",
        ["BEB-ExperienceBarMarkers"] =  "Default marker artwork",
        ["BEB-ExhaustionTicks"] =               "Default ticks",
        ["BEB-ExhaustionTicksGlow"] =           "Default tick glow",
        ["BEB-BarFill-Metal"] =                 "Metallic bar texture",
        ["BEB-BarFill-Wood"] =                  "Wooden bar texture",
}
BEBOPTIONS.STRATAS = {
        BACKGROUND =                                    "Lowest",
        DIALOG =                                                "Higher",
        FULLSCREEN =                                    "Highest",
        HIGH =                                          "High",
        LOW =                                           "Low",
        MEDIUM =                                                "Medium",
}
BEBOPTIONS.TEXT = {
        none =                                          "<NONE>",
        profilealreadyexists =                  "BEB: The profile you wish to create already exists",
        frameisinvalid =                                "BEB: The frame you entered does not exist or is invalid.",
        optionstextwasmouseover =               "BEB: Text was being shown on mouseover, this has been disabled",
        optionstextwashidden =                  "BEB: Text was set to never show. Text is now enabled",
}
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@  French  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
if (GetLocale() == "frFR") then
BEBOPTIONS.TEXTELEMENTS = {
        BEBConfigHeaderText =                           "BEB "..BEB.CurrentVersion.." Config",
        BEBConfigFrameButtonClose =                     "Fermer",
        BEBDefaultsButton =                                     "D\195\169fauts",
        BEBMainSelector =                                       "G\195\169n\195\169ral",
        BEBBackgroundSelector =                         "Fond",
        BEBXpBarSelector =                                      "Bar d'Xp",
        BEBRestedXpBarSelector =                                "Bar d'Xp Repos\195\169",
        BEBMarkersSelector =                            "dessin-mod\195\168le",
        BEBXpTickSelector =                                     "Tick d'Xp",
        BEBRestedXpTickSelector =                       "Tick d'Xp Repos\195\169",
        BEBRestedXpTickGlowSelector =                   "Lueur du Tick",
        BEBBarTextSelector =                            "Texte",
        BEBProfileSelector =                            "Profils",
        BEBDragableCheckButtonText =                    "D\195\168placable.",
        BEBFlashingCheckButtonText =                    "Clignotez en se reposant",
        BEBShownCheckButtonText =                       "Visible",
        BEBShowOnMouseoverCheckButtonText =     "Montrez lors d'un mouseover",
        BEBClickTextCheckButtonText =                   "Ajoutez le texte au Chat lors d'un clique gauche.",
        BEBColorsHeader =                                       "Couleurs",
        BEBAttachHeader =                                       "Attacher",
        BEBUnrestedTextureColorButtonText =     "Pas repos\195\169",
        BEBRestedTextureColorButtonText =               "Repos\195\169",
        BEBMaxrestedTextureColorButtonText =    "Enti\195\168rement repos\195\169",
        BEBUnrestedTextColorButtonText =                "Pas repos\195\169",
        BEBRestedTextColorButtonText =          "Repos\195\169",
        BEBMaxrestedTextColorButtonText =               "Enti\195\168rement repos\195\169",
        BEB_MainAttachToFrame_Label =                   "sur l'armature",
        BEB_BarTextFrame_Label =                                "Texte sur la barre",
        BEB_TextureFrame_Label =                                "Fichier de texture",
        BEB_StrataDDMButton_Label =                     "Strata", --
        BEB_MainAttachPointButton_Label =               "point",
        BEB_MainAttachToPointButton_Label =     "au point",
        BEBOptionsPositionControlsTitle =               "Position",
        BEBOptionsHeightSlider_Label =          "Hauteur",
        BEBOptionsWidthSlider_Label =                   "Largeur",
        BEBOptionsLevelSlider_Label =                   "Level", --
        BEBOptions_ColorCopy =                          "Copier",
        BEBOptions_ColorPaste =                         "Coller",
        BEBProfileFrameCreateButton =                   "Cr\195\169er",
        BEBProfileFrameUseButton =                      "Employer",
        BEBProfileFrameLoadButton =                     "Charger",
        BEBProfileFrameSaveButton =                     "Sauver \195\160",
        BEBProfileFrameDeleteButton =                   "supprimer",
}
BEBOPTIONS.ATTACHPOINTS = {
        TOP =                                           "Sup\195\169rieur",
        BOTTOM =                                                "Inf\195\169rieur",
        LEFT =                                          "Gauche",
        RIGHT =                                         "Droite",
        TOPLEFT =                                               "Sup\195\169rieur gauche",
        TOPRIGHT =                                      "Sup\195\169rieur droit",
        BOTTOMLEFT =                                    "Inf\195\169rieur gauche",
        BOTTONRIGHT =                                   "Inf\195\169rieur droit",
        CENTER =                                                "Centre",
}
BEBOPTIONS.UIATTACHFRAMES = {
        UIParent =                                      "UI Parent",
        MainMenuExpBar =                                "UI Barre d'exp\195\169rience",
        MainMenuBar =                                   "UI Barre principale",
        ChatFrame1 =                                    "UI Cadre du dialogue",
        MinimapCluster =                                "UI Petite carte",
        PlayerFrame =                                   "UI Frame du joueur", --
}
if (BEB.IsFrame("TitanPanelBarButton")) then
        BEBOPTIONS.UIATTACHFRAMES.TitanPanelBarButton = "Titan Bar" --
end
if (BEB.IsFrame("TitanPanelAuxBarButton")) then
        BEBOPTIONS.UIATTACHFRAMES.TitanPanelAuxBarButton = "Titan Bar 2" --
end
BEBOPTIONS.VARIABLE_FUNCTIONS_DESCIPTIONS = { --
        ["$plv"] =                                      "$plv level du joueur.",
        ["$cxp"] =                                      "$cxp Xp actuel.",
        ["$mxp"] =                                      "$mxp Xp total pour ce level.",
        ["$rxp"] =                                      "$rxp Xp au repos (annoncé par le jeu).",
        ["$Rxp"] =                                      "$Rxp Xp au repos actuel.",
        ["$Cxp"] =                                      "$Cxp Xp total gagné par ce joueur.",
        ["$Mxp"] =                                      "$Mxp Xp restant pour atteindre la fin du level 60.",
        ["$txp"] =                                      "$txp Xp restant pour ce level.",
        ["$Txp"] =                                      "$Txp Xp restant pour atteindre le level 60.",
        ["$pdl"] =                                      "$pdl Pourcentage du level d\195\169j\195\160 effectu\195\169",
        ["$Pdl"] =                                      "$Pdl Pourcentage restant pour atteindre le level 60.",
        ["$ptl"] =                                      "$ptl Pourcentage restant du level actuel.",
        ["$res"] =                                      "$res Montre 'Resting' si vous vous reposez.",
        ["$rst"] =                                      "$rst Montre 'Unrested', 'Rested' ou 'Fully Rested'.",
        ["$ptx"] =                                      "$ptx Xp du pet pour ce level.",
        ["$pty"] =                                      "$pty Xp total du pet pour ce level.",
        ["$ppc"] =                                      "$ppc Pourcentage du level d\195\169j\195\160 effectu\195\169 pour le pet",
        ["$ppn"] =                                      "$ppn Pourcentage restant au pet pour le level actuel.",
        ["$pxg"] =                                      "$pxg Xp du pet restant pour ce level.",
        ["$tts"] =                                      "$tts Temps jou\195\169 dans cette session.",
        ["$rss"] =                                      "$rss Xp par seconde (session).",
        ["$rsm"] =                                      "$rsm Xp par minute (session).",
        ["$rsh"] =                                      "$rsh Xp par heure (session).",
        ["$tls"] =                                      "$tls Durée pour changer de level (session).",
        ["$xts"] =                                      "$xts Xp gagn\195\169 cette session.",
        ["$prt"] =                                      "$prt Pourcentage de l'Xp de repos.",
        ["$pre"] =                                      "$pre Pourcentage de l'Xp de repos par rapport à l'Xp restant du level",
        ["$nkx"] =                                      "$nkx Tu\195\169s pour cette session qui ont donn\195\169 de l'XP.",
        ["$xpk"] =                                      "$xpk Moyenn d'XP par tu\195\169 pour cette session.",
        ["$kls"] =                                      "$kls Nombre de tu\195\169 nécessaire pour changer de level (session).",
}
BEBOPTIONS.TEXTURES = {
        ["PlainBackdrop"] =                             "Fond d'\195\169cran plein",
        ["BEB-BarFill-Rounded"] =               "Barre arroundis",
        ["BEB-BarFill-RoundedLight"] =  "Barre arroundis \195\169clair\195\169e",
        ["BEB-BarFill-RoundedUp"] =             "Barre arrondis \195\169clair\195\169e par le dessus",
        ["BEB-BarFill-Flat"] =                  "Barre plate",
        ["BEB-ExperienceBarMarkers"] =  "Marqueur iconographique de d\195\169faut",
        ["BEB-ExhaustionTicks"] =               "Ticks de d\195\169faut",
        ["BEB-ExhaustionTicksGlow"] =           "Eclairage des ticks de d\195\169faut",
        ["BEB-BarFill-Metal"] =                 "Texture de la barre : metallique", --
        ["BEB-BarFill-Wood"] =                  "Texture de la barre : bois", --
}
BEBOPTIONS.STRATAS = { --
        BACKGROUND =                                    "Tr\195\168s faible",
        DIALOG =                                                "Tr\195\168 haute",
        FULLSCREEN =                                    "Tr\195\168s tr\195\168s haute",
        HIGH =                                          "Haute",
        LOW =                                           "Faible",
        MEDIUM =                                                "Moyenne",
}
BEBOPTIONS.TEXT = {
        none =                                          "<AUCUN>",
        profilealreadyexists =                  "BEB: Le profil que vous souhaitez cr\195\169er d\195\169j\195\160 existe.",
        frameisinvalid =                                "BEB: Le cadre que vous avez entr\195\169 n'existe pas ou est invalide.",
        optionstextwasmouseover =               "BEB: Le text s'affichait lorsque vous passiez la souris sur un object, cette option a \195\169t\195\169 d\195\169sactiv\195\169",
        optionstextwashidden =                  "BEB: Le text ne s'affichait jamais. Dor\195\169navant, le text s'affiche.",
}
end
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@  German  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
if (GetLocale() == "deDE") then
BEBOPTIONS.TEXTELEMENTS = {
        BEBConfigHeaderText =                           "BEB "..BEB.CurrentVersion.." Konfiguration",
        BEBConfigFrameButtonClose =                     "Schlie\195\159en",
        BEBDefaultsButton =                                     "Voreinstellung",
        BEBMainSelector =                                       "Allgemeines",
        BEBBackgroundSelector =                         "Hintergrund",
        BEBXpBarSelector =                                      "XP-Leiste",
        BEBRestedXpBarSelector =                                "Ausgeruhte XP",
        BEBMarkersSelector =                            "Markierungen",
        BEBXpTickSelector =                                     "Erfahrungsticks",
        BEBRestedXpTickSelector =                       "Ausgeruhte Ticks",
        BEBRestedXpTickGlowSelector =                   "Ticks Leuchten",
        BEBBarTextSelector =                            "Leistentext",
        BEBProfileSelector =                            "Profile",
        BEBDragableCheckButtonText =                    "Bewegbar",
        BEBFlashingCheckButtonText =                    "Blinken wenn ausgeruht",
        BEBShownCheckButtonText =                       "Sichtbar",
        BEBShowOnMouseoverCheckButtonText =     "Anzeigen bei Mausber\195\188hrung",
        BEBClickTextCheckButtonText =                   "Füge den Text mit Linksklick in den Chat ein.",
        BEBColorsHeader =                                       "Farben",
        BEBAttachHeader =                                       "Anheften",
        BEBUnrestedTextureColorButtonText =     "Unausgeruht",
        BEBRestedTextureColorButtonText =               "Ausgeruht",
        BEBMaxrestedTextureColorButtonText =    "Voll ausgeruht",
        BEBUnrestedTextColorButtonText =                "Unausgeruht",
        BEBRestedTextColorButtonText =          "Ausgeruht",
        BEBMaxrestedTextColorButtonText =               "Voll ausgeruht",
        BEB_MainAttachToFrame_Label =                   "an Rahmen",
        BEB_BarTextFrame_Label =                                "Text in der Leiste",
        BEB_TextureFrame_Label =                                "Texturendatei",
        BEB_MainAttachPointButton_Label =               "Punkt",
        BEB_MainAttachToPointButton_Label =     "zu Punkt",
        BEB_StrataDDMButton_Label =                     "Strata",
        BEBOptionsPositionControlsTitle =               "Position",
        BEBOptionsHeightSlider_Label =          "H\195\182he",
        BEBOptionsWidthSlider_Label =                   "Breite",
        BEBOptionsLevelSlider_Label =                   "Level",
        BEBOptions_ColorCopy =                          "Kopieren",
        BEBOptions_ColorPaste =                         "Einf\195\188gen",
        BEBProfileFrameCreateButton =                   "Erstellen",
        BEBProfileFrameUseButton =                      "Benutzen",
        BEBProfileFrameLoadButton =                     "Laden",
        BEBProfileFrameSaveButton =                     "Speichern",
        BEBProfileFrameDeleteButton =                   "L\195\182schen",
}
BEBOPTIONS.ATTACHPOINTS = {
        TOP =                                           "Oben",
        BOTTOM =                                                "Unten",
        LEFT =                                          "Links",
        RIGHT =                                         "Rechts",
        TOPLEFT =                                               "Oben links",
        TOPRIGHT =                                      "Oben rechts",
        BOTTOMLEFT =                                    "Unten links",
        BOTTONRIGHT =                                   "Unten rechts",
        CENTER =                                                "Mitte",
}
BEBOPTIONS.UIATTACHFRAMES = {
        UIParent =                                      "UI Parent",
        MainMenuExpBar =                                "UI Erfahrungsleiste",
        MainMenuBar =                                   "UI Hauptleiste",
        ChatFrame1 =                                    "UI Chat Fenster",
        MinimapCluster =                                "UI Minimap",
        PlayerFrame =                                   "UI UI Einheitenframe des Spielers",
}
if (BEB.IsFrame("TitanPanelBarButton")) then
        BEBOPTIONS.UIATTACHFRAMES.TitanPanelBarButton = "Titan Bar"
end
if (BEB.IsFrame("TitanPanelAuxBarButton")) then
        BEBOPTIONS.UIATTACHFRAMES.TitanPanelAuxBarButton = "Titan Bar 2"
end
BEBOPTIONS.VARIABLE_FUNCTIONS_DESCIPTIONS = {
        ["$plv"] =                                      "$plv Charakterlevel.",
        ["$cxp"] =                                      "$cxp Aktuelle Erfahrung f\195\188r dieses Level.",
        ["$mxp"] =                                      "$mxp Gesamte Erfahrung f\195\188r dieses Level.",
        ["$rxp"] =                                      "$rxp Ausgeruhte Erfahrung laut Spiel.",
        ["$Rxp"] =                                      "$Rxp Tats\195\164chliche ausgeruhte Erfahrung.",
        ["$Cxp"] =                                      "$Cxp Insgesamt gesammelte Erfahrung f\195\188r diesen Charakter.",
        ["$Mxp"] =                                      "$Mxp Erfahrung die ben\195\182tigt wird, bis keine Erfahrung mehr gesammelt werden kann.",
        ["$txp"] =                                      "$txp Erfahrung bis Levelanstieg.",
        ["$Txp"] =                                      "$Txp Erfahrung bis zu Level 60.",
        ["$pdl"] =                                      "$pdl Prozent geschafft f\195\188r dieses Level.",
        ["$Pdl"] =                                      "$Pdl Prozent geschafft bis Ende von Level 60.",
        ["$ptl"] =                                      "$ptl Noch ben\195\182tigte Prozent f\195\188r dieses Level.",
        ["$res"] =                                      "$res Zeigt 'Ausruhen' wenn du dich gerade ausruhst.",
        ["$rst"] =                                      "$rst Zeigt 'Ausgeruht', 'Nicht ausgeruht' und 'Vollst\195\164ndig ausgeruht'.",
        ["$ptx"] =                                      "$ptx Aktuelle Prozent f\195\188r dieses Level des Tieres.",
        ["$pty"] =                                      "$pty Gesamte Erfahrung f\195\188r dieses Level des Tieres.",
        ["$ppc"] =                                      "$ppc Prozent geschafft f\195\188r dieses Level des Tieres.",
        ["$ppn"] =                                      "$ppn Noch ben\195\182tigte Prozent f\195\188r dieses Level des Tieres.",
        ["$pxg"] =                                      "$pxg N\195\182tige Erfahrung bis Levelanstieg des Tieres.",
        ["$tts"] =                                      "$tts Zeit gespielt in dieser Session.",
        ["$rss"] =                                      "$rss Erfahrung pro Sekunde (Session).",
        ["$rsm"] =                                      "$rsm Erfahrung pro Minute (Session).",
        ["$rsh"] =                                      "$rsh Erfahrung pro Stunde (Session).",
        ["$tls"] =                                      "$tls Zeit bis zum nächsten Level (Session).",
        ["$xts"] =                                      "$xts Erfahrung gesammelt in dieser Session.",
        ["$prt"] =                                      "$prt Fehlende Prozent bis vollst\195\164ndig erholt.",
        ["$pre"] =                                      "$pre Fehlende Prozent bis erholt zum nächsten Level.",
        ["$nkx"] =                                      "$nkx Kills diese Session, die Erfahrung gaben.",
        ["$xpk"] =                                      "$xpk Durchschnittliche Erfahrung pro Kill in dieser Session.",
        ["$kls"] =                                      "$kls Anzahl Kills bis zum n\195\164chsten Level (session).",
}
BEBOPTIONS.STRATAS = {
        BACKGROUND =                                    "Niedrigste",
        DIALOG =                                                "H\195\182her",
        FULLSCREEN =                                    "H\195\182chste",
        HIGH =                                          "Hoch",
        LOW =                                           "Niedriger",
        MEDIUM =                                                "Mittel",
}
BEBOPTIONS.TEXTURES = {
        ["PlainBackdrop"] =                             "Schlichter Hintergrund",
        ["BEB-BarFill-Rounded"] =               "Abgerundete Leiste",
        ["BEB-BarFill-RoundedLight"] =  "Leicht abgerundete Leiste",
        ["BEB-BarFill-RoundedUp"] =             "Abgerundete Leiste mit Licht von oben",
        ["BEB-BarFill-Flat"] =                  "Flache Leiste",
        ["BEB-ExperienceBarMarkers"] =  "Standardm\195\164\195\159iges Markierungsaussehen",
        ["BEB-ExhaustionTicks"] =               "Standardh\195\164kchen",
        ["BEB-ExhaustionTicksGlow"] =           "Stadard H\195\164kchenleuchten",
        ["BEB-BarFill-Metal"] =                 "Metallische Leistentextur",
        ["BEB-BarFill-Wood"] =                  "Hölzerne Leistentextur",
}
BEBOPTIONS.TEXT = {
        none =                                          "<KEINS>",
        profilealreadyexists =                  "BEB: Das Profil, dass du anlegen willst existiert bereits.",
        frameisinvalid =                                "BEB: Der Rahmen den du eingegeben hast existiert nicht oder ist ung\195\188ltig.",
        optionstextwasmouseover =               "BEB: Text war bei Mausber\195\188hrung eingestellt, das wurde deaktiviert.",
        optionstextwashidden =                  "BEB: Text war auf nie zeigen eingestellt. Text ist jetzt aktiviert.",
}
end

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