vanilla-wow-addons – Rev 1
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<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<!--
Version: 3.9.0.1000 (Kangaroo)
Revision: $Id: AuctioneerUI.xml 675 2006-01-05 19:33:38Z mentalpower $
License:
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program(see GPL.txt); if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-->
<Script file="AuctioneerUI.lua"/>
<Frame name="AuctionFrameTemplate" virtual="true">
<Size>
<AbsDimension x="758" y="447"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<Frames>
<Button name="$parentCloseButton" inherits="UIPanelButtonTemplate" text="CLOSE">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="66" y="14"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>HideUIPanel(this:GetParent():GetParent());</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="AuctioneerMoneyInputFrameTemplate" virtual="true">
<Size>
<AbsDimension x="176" y="18"/>
</Size>
<Frames>
<EditBox name="$parentGold" letters="5" historyLines="0" numeric="true" autoFocus="false">
<Size>
<AbsDimension x="50" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="10" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
</Texture>
<Texture file="Interface\MoneyFrame\UI-MoneyIcons">
<Size>
<AbsDimension x="13" y="13"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.25" top="0" bottom="1"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnTabPressed>
if ( IsShiftKeyDown() and this:GetParent().previousFocus ) then
this:GetParent().previousFocus:SetFocus();
else
getglobal(this:GetParent():GetName().."Silver"):SetFocus();
end
</OnTabPressed>
<OnEnterPressed>
getglobal(this:GetParent():GetName().."Silver"):SetFocus();
</OnEnterPressed>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnTextChanged>
MoneyInputFrame_OnTextChanged(this:GetParent());
</OnTextChanged>
<OnEditFocusLost>
this:HighlightText(0, 0);
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText();
</OnEditFocusGained>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
<EditBox name="$parentSilver" letters="2" historyLines="0" numeric="true" autoFocus="false">
<Size>
<AbsDimension x="30" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentGold" relativePoint="RIGHT">
<Offset>
<AbsDimension x="16" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="10" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
</Texture>
<Texture file="Interface\MoneyFrame\UI-MoneyIcons">
<Size>
<AbsDimension x="13" y="13"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.25" right="0.5" top="0" bottom="1"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnTabPressed>
if (IsShiftKeyDown()) then
getglobal(this:GetParent():GetName().."Gold"):SetFocus();
else
getglobal(this:GetParent():GetName().."Copper"):SetFocus();
end
</OnTabPressed>
<OnEnterPressed>
getglobal(this:GetParent():GetName().."Copper"):SetFocus();
</OnEnterPressed>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnTextChanged>
MoneyInputFrame_OnTextChanged(this:GetParent());
</OnTextChanged>
<OnEditFocusLost>
this:HighlightText(0, 0);
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText();
</OnEditFocusGained>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
<EditBox name="$parentCopper" letters="2" historyLines="0" numeric="true" autoFocus="false">
<Size>
<AbsDimension x="30" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentSilver" relativePoint="RIGHT">
<Offset>
<AbsDimension x="16" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="10" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
</Texture>
<Texture file="Interface\MoneyFrame\UI-MoneyIcons">
<Size>
<AbsDimension x="13" y="13"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.5" right="0.75" top="0" bottom="1"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnTabPressed>
if ( IsShiftKeyDown() ) then
getglobal(this:GetParent():GetName().."Silver"):SetFocus();
else
if ( this:GetParent().nextFocus ) then
this:GetParent().nextFocus:SetFocus();
else
this:ClearFocus();
end
end
</OnTabPressed>
<OnEnterPressed>
if ( this:GetParent().nextFocus ) then
this:GetParent().nextFocus:SetFocus();
else
this:ClearFocus();
end
</OnEnterPressed>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnTextChanged>
MoneyInputFrame_OnTextChanged(this:GetParent());
</OnTextChanged>
<OnEditFocusLost>
this:HighlightText(0, 0);
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText();
</OnEditFocusGained>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
</Frames>
</Frame>
<CheckButton name="AuctioneerRadioButtonTemplate" virtual="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<NormalTexture file="Interface\Buttons\UI-RadioButton">
<TexCoords left="0" right="0.25" top="0" bottom="1"/>
</NormalTexture>
<HighlightTexture file="Interface\Buttons\UI-RadioButton" alphaMode="ADD">
<TexCoords left="0.5" right="0.75" top="0" bottom="1"/>
</HighlightTexture>
<CheckedTexture file="Interface\Buttons\UI-RadioButton">
<TexCoords left="0.25" right="0.5" top="0" bottom="1"/>
</CheckedTexture>
</CheckButton>
</Ui>