vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
<!--
Version: 3.9.0.1000 (Kangaroo)
Revision: $Id: Auctioneer.xml 965 2006-08-18 03:55:17Z mentalpower $
License:
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program(see GPL.txt); if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-->
<Frame name="AuctioneerFrame" parent="UIParent" hidden="true">
<Scripts>
<OnLoad>
Auctioneer.OnLoad();
AuctioneerUI_OnLoad();
this:RegisterEvent("ADDON_LOADED")
</OnLoad>
<OnEvent>
if (event == "ADDON_LOADED" and string.lower(arg1) == "auctioneer") then
Auctioneer.Core.AddonLoaded()
this:UnregisterEvent("ADDON_LOADED")
end
</OnEvent>
</Scripts>
<Frames>
<Button name="BrowseScanButton" inherits="UIPanelButtonTemplate" hidden="true">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Scripts>
<OnClick>
Auctioneer.Scanning.RequestAuctionScan();
</OnClick>
<OnUpdate>
if (Auctioneer.Scanning.CanScan()) then
this:Enable();
else
this:Disable();
end
</OnUpdate>
</Scripts>
</Button>
</Frames>
</Frame>
<!--
BidManagerFrame is broken out separately in order to control OnUpdate
events. The frame is show when it wants to receive them and hidden when
it doesn't.
-->
<Frame name="AucBidManagerFrame" hidden="true">
<Scripts>
<OnLoad>
AucBidManagerFrame_OnLoad();
</OnLoad>
<OnEvent>
AucBidManagerFrame_OnEvent(event);
</OnEvent>
<OnUpdate>
AucBidManagerFrame_OnUpdate();
</OnUpdate>
</Scripts>
</Frame>
<Frame name="AucPostManagerFrame" hidden="true">
<Scripts>
<OnLoad>
AucPostManagerFrame_OnLoad();
</OnLoad>
<OnEvent>
AucPostManagerFrame_OnEvent(event);
</OnEvent>
</Scripts>
</Frame>
<Frame name="AuctionInfo" hidden="true">
<Size>
<AbsDimension x="160" y="80"/>
</Size>
<Layers>
<Layer level="INFO">
<FontString name="$parentText1" inherits="GameFontNormalSmall" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentText2" inherits="GameFontNormalSmall" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentText1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentText3" inherits="GameFontNormalSmall" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentText2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentText4" inherits="GameFontNormalSmall" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentText3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentText5" inherits="GameFontNormalSmall" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentText4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentWarnText" inherits="GameFontNormal" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-76"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentMoney1" inherits="TinyMoneyFrameTemplate" hidden="true" toplevel="true">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentText1" relativePoint="RIGHT"/>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad();
MoneyFrame_SetType("STATIC");
</OnLoad>
</Scripts>
</Frame>
<Frame name="$parentMoney2" inherits="TinyMoneyFrameTemplate" hidden="true" toplevel="true">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentText2" relativePoint="RIGHT"/>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad();
MoneyFrame_SetType("STATIC");
</OnLoad>
</Scripts>
</Frame>
<Frame name="$parentMoney3" inherits="TinyMoneyFrameTemplate" hidden="true" toplevel="true">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentText3" relativePoint="RIGHT"/>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad();
MoneyFrame_SetType("STATIC");
</OnLoad>
</Scripts>
</Frame>
<Frame name="$parentMoney4" inherits="TinyMoneyFrameTemplate" hidden="true" toplevel="true">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentText4" relativePoint="RIGHT"/>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad();
MoneyFrame_SetType("STATIC");
</OnLoad>
</Scripts>
</Frame>
<Frame name="$parentMoney5" inherits="TinyMoneyFrameTemplate" hidden="true" toplevel="true">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentText5" relativePoint="RIGHT"/>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad();
MoneyFrame_SetType("STATIC");
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame name="AuctPriceRemember" hidden="true">
<Size>
<AbsDimension x="160" y="80"/>
</Size>
<Layers>
<Layer level="INFO">
<FontString name="$parentText" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="18" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<CheckButton name="AuctPriceRememberCheck" hidden="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="AuctPriceRemember" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
<Scripts>
<OnClick>
Auctioneer.Scanner.RememberPrice()
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="AuctFilterTemplate" hidden="true" virtual="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
<Scripts>
<OnClick>
if (this.filterVal) then
if (this:GetChecked()) then
Auctioneer.Command.SetFilter(this.filterVal, "on");
else
Auctioneer.Command.SetFilter(this.filterVal, "off");
end
end
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="AuctionFilterButton1Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton2Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton3Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton4Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton5Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton6Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton7Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton8Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton9Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton10Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton11Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton12Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton13Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton14Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
<CheckButton name="AuctionFilterButton15Checkbox" inherits="AuctFilterTemplate" hidden="true"/>
</Ui>