vanilla-wow-addons – Rev 1
?pathlinks?
local module = ArcHUD:NewModule("ComboPoints")
module.unit = "player"
module.defaults = {
Enabled = true,
Outline = true,
Flash = true,
Side = 2,
Level = 1,
}
module.options = {
{name = "Flash", text = "FLASH", tooltip = "FLASH"},
attach = true,
}
module.localized = true
function module:Initialize()
-- Setup the frame we need
self.f = self:CreateRing(true, ArcHUDFrame)
self.f:SetAlpha(0)
-- Override Update timer
self:RegisterMetro(self.name .. "Update", self.UpdateAlpha, 0.05, self.f)
end
function module:Update()
if(self.db.profile.Outline) then
self.f.BG:Show()
else
self.f.BG:Hide()
end
self.Flash = self.db.profile.Flash
-- Clear all points for the ring
self.f:ClearAllPoints()
self.f:SetValue(0)
if(self.db.profile.Side == 1) then
-- Attach to left side
self.f:SetPoint("TOPLEFT", self.parent:GetModule("Anchors").Left, "TOPLEFT", self.db.profile.Level * -15, 0)
self.f.BG:SetReversed(false)
self.f:SetReversed(false)
else
-- Attach to right side
self.f:SetPoint("TOPRIGHT", self.parent:GetModule("Anchors").Right, "TOPRIGHT", self.db.profile.Level * 15, 0)
self.f.BG:SetReversed(true)
self.f:SetReversed(true)
end
self.f.BG:SetAngle(180)
end
function module:Enable()
self.f.dirty = true
self.f.fadeIn = 0.25
self.f:UpdateColor({["r"] = 1, ["g"] = 0, ["b"] = 0})
self.f:SetMax(5)
self.f:SetValue(GetComboPoints())
-- Register the events we will use
self:RegisterEvent("PLAYER_COMBO_POINTS", "UpdateComboPoints")
self:RegisterEvent("PLAYER_TARGET_CHANGED", "UpdateComboPoints")
-- Activate the timers
self:StartMetro(self.name .. "Alpha")
self:StartMetro(self.name .. "Fade")
self:StartMetro(self.name .. "Update")
self.f:Show()
end
function module:UpdateAlpha()
if(self.pulse) then
self.alphaPulse = self.alphaPulse + arg1/2
local amt = math.sin(self.alphaPulse * self.twoPi) * 0.5 + 0.5
self:UpdateColor({["r"] = 1, ["g"] = amt, ["b"] = amt})
end
end
function module:UpdateComboPoints()
self.f:SetValue(GetComboPoints())
if(GetComboPoints() < 5 and GetComboPoints() >= 0) then
self.f.pulse = false
self.f.alphaPulse = 0
self.f:UpdateColor({["r"] = 1, ["g"] = 0, ["b"] = 0})
else
if(self.Flash) then
self.f.pulse = true
else
self.f.pulse = false
end
end
if(GetComboPoints() > 0) then
if(ArcHUD.db.profile.FadeIC > ArcHUD.db.profile.FadeOOC) then
self.f:SetRingAlpha(ArcHUD.db.profile.FadeIC)
else
self.f:SetRingAlpha(ArcHUD.db.profile.FadeOOC)
end
else
self.f:SetRingAlpha(0)
end
end