vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="atsw_language.lua"/>
<Script file="atsw_abstraction.lua"/>
<Script file="atsw.lua"/>
<Button name="ATSWSkillButtonTemplate" hidden="true" virtual="true">
<Size>
<AbsDimension x="293" y="16"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentSubText" inherits="GameFontNormalSmall" justifyH="LEFT"/>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 1);
</OnLoad>
<OnClick>
ATSWSkillButton_OnClick(arg1);
</OnClick>
<OnEnter>
getglobal(this:GetName().."SubText"):SetTextColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
ATSW_DisplayTradeskillTooltip();
</OnEnter>
<OnLeave>
getglobal(this:GetName().."SubText"):SetTextColor(this.r, this.g, this.b);
ATSWTradeskillTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-MinusButton-UP">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalTexture>
<HighlightTexture name="$parentHighlight" file="Interface\Buttons\UI-PlusButton-Hilight" alphaMode="ADD">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</HighlightTexture>
<DisabledTexture file="Interface\Buttons\UI-PlusButton-Disabled">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</DisabledTexture>
<NormalText name="$parentText" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="0" y="0"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentHighlight" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="1"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
<HighlightText name="$parentHighlightText" inherits="GameFontHighlight" justifyH="LEFT">
<Size>
<AbsDimension x="0" y="0"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentHighlight" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="1"/>
</Offset>
</Anchor>
</Anchors>
</HighlightText>
<DisabledText name="$parentDisabledText" inherits="GameFontDisable" justifyH="LEFT">
<Size>
<AbsDimension x="0" y="0"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentHighlight" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="1"/>
</Offset>
</Anchor>
</Anchors>
</DisabledText>
</Button>
<Frame name="ATSWDialogBoxFrame_OnlyOK" virtual="true" toplevel="true" frameStrata="DIALOG" hidden="true">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<Button name="$parentOKButton">
<Size>
<AbsDimension x="128" y="32"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="16"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
this:GetParent():Hide();
</OnClick>
</Scripts>
<NormalTexture inherits="DialogButtonNormalTexture"/>
<PushedTexture inherits="DialogButtonPushedTexture"/>
<HighlightTexture inherits="DialogButtonHighlightTexture"/>
<NormalText inherits="DialogButtonNormalText" text="OKAY"/>
<HighlightText inherits="DialogButtonHighlightText" text="OKAY"/>
</Button>
</Frames>
</Frame>
<Frame name="ATSWDialogBoxFrame" virtual="true" toplevel="true" frameStrata="DIALOG" hidden="true">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<Button name="$parentOKButton">
<Size>
<AbsDimension x="128" y="32"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="-70" y="16"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWDBF_OnOK(this:GetParent():GetName());
this:GetParent():Hide();
</OnClick>
</Scripts>
<NormalTexture inherits="DialogButtonNormalTexture"/>
<PushedTexture inherits="DialogButtonPushedTexture"/>
<HighlightTexture inherits="DialogButtonHighlightTexture"/>
<NormalText inherits="DialogButtonNormalText" text="ATSW_CONTINUEQUEUE"/>
<HighlightText inherits="DialogButtonHighlightText" text="ATSW_CONTINUEQUEUE"/>
</Button>
<Button name="$parentAbortButton">
<Size>
<AbsDimension x="128" y="32"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="70" y="16"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWDBF_OnAbort(this:GetParent():GetName());
this:GetParent():Hide();
</OnClick>
</Scripts>
<NormalTexture inherits="DialogButtonNormalTexture"/>
<PushedTexture inherits="DialogButtonPushedTexture"/>
<HighlightTexture inherits="DialogButtonHighlightTexture"/>
<NormalText inherits="DialogButtonNormalText" text="ATSW_ABORTQUEUE"/>
<HighlightText inherits="DialogButtonHighlightText" text="ATSW_ABORTQUEUE"/>
</Button>
</Frames>
</Frame>
<Button name="ATSWQueueItemButtonTemplate_Count" hidden="false" virtual="true">
<Size>
<AbsDimension x="30" y="16"/>
</Size>
<NormalText name="$parentText" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="30" y="0"/>
</Size>
<Anchors>
<Anchor point="LEFT">
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</NormalText>
</Button>
<Button name="ATSWQueueItemButtonTemplate_Name" hidden="false" virtual="true">
<Size>
<AbsDimension x="280" y="16"/>
</Size>
<NormalText name="$parentText" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="280" y="0"/>
</Size>
<Anchors>
<Anchor point="LEFT">
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</NormalText>
</Button>
<Button name="ATSWQueueItemButtonTemplate" hidden="true" virtual="true">
<Size>
<AbsDimension x="314" y="16"/>
</Size>
<Frames>
<Button name="$parentCount" inherits="ATSWQueueItemButtonTemplate_Count">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentName" inherits="ATSWQueueItemButtonTemplate_Name">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="34" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 1);
</OnLoad>
<OnClick>
</OnClick>
<OnEnter>
</OnEnter>
<OnLeave>
</OnLeave>
</Scripts>
</Button>
<ScrollFrame name="ATSWListScrollFrameTemplate" inherits="FauxScrollFrameTemplate" virtual="true">
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="120"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-3" y="2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.46875" top="0.0234375" bottom="0.9609375"/>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="160"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-3" y="-118"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="1.0" top="0.03125" bottom="0.7"/>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="123"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-3" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="1.0" top="0.03125" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
</ScrollFrame>
<ScrollFrame name="ATSWQueueScrollFrameTemplate" inherits="FauxScrollFrameTemplate" virtual="true">
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="80"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-3" y="2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.46875" top="0.0234375" bottom="0.6"/>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="80"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-3" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="1.0" top="0.4" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
</ScrollFrame>
<Button name="ATSWItemTemplate" inherits="QuestItemTemplate" virtual="true">
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPLEFT");
if(atsw_oldmode) then
GameTooltip:SetCraftItem(ATSWFrame.selectedSkill, this:GetID());
else
GameTooltip:SetTradeSkillItem(ATSWFrame.selectedSkill, this:GetID());
end
CursorUpdate();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
ResetCursor();
</OnLeave>
<OnUpdate>
CursorOnUpdate();
</OnUpdate>
<OnClick>
if ( IsControlKeyDown() ) then
DressUpItemLink(ATSW_GetTradeSkillReagentItemLink(ATSWFrame.selectedSkill, this:GetID()));
elseif ( IsShiftKeyDown() ) then
if ( ChatFrameEditBox:IsVisible() ) then
ChatFrameEditBox:Insert(ATSW_GetTradeSkillReagentItemLink(ATSWFrame.selectedSkill, this:GetID()));
end
end
</OnClick>
</Scripts>
</Button>
<Frame name="ATSWCheckerFrame" frameStrata="LOW" enableMouse="false" hidden="true">
<Scripts>
<OnUpdate>
ATSW_CheckForTradeSkillWindow(arg1);
</OnUpdate>
</Scripts>
</Frame>
<Frame name="ATSWFrame" toplevel="true" enableMouse="true" movable="true" parent="UIParent" hidden="true">
<TitleRegion setAllPoints="true"/>
<Size>
<AbsDimension x="768" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-104"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="ATSWFramePortrait" file="Interface\Spellbook\Spellbook-Icon">
<Size>
<AbsDimension x="54" y="54"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture file="Interface\TaxiFrame\UI-TaxiFrame-TopLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow\UI-TaxiFrame-BotLeftReplacement">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-256"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow\UI-TaxiFrame-InBetween1">
<Size>
<AbsDimension x="128" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="256" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow\UI-TaxiFrame-InBetween2">
<Size>
<AbsDimension x="256" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="384" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\TaxiFrame\UI-TaxiFrame-TopRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="640" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow\UI-TaxiFrame-BotRightReplacement">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="640" y="-256"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="ATSWFrameTitleText" inherits="GameFontNormal" text="ATSW_VERSION">
<Size>
<AbsDimension x="600" y="14"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="ATSWFrame" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-17"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY">
<Texture name="ATSWHorizontalBarLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size>
<AbsDimension x="296" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="344" y="-326"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="1.0" top="0" bottom="0.25"/>
</Texture>
<Texture name="ATSWHorizontalBarLeftAddon" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size>
<AbsDimension x="90" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWHorizontalBarLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.29296875" top="0.25" bottom="0.5"/>
</Texture>
<Texture name="ATSWHorizontalBarLeft2" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size>
<AbsDimension x="296" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="344" y="-358"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="1.0" top="0" bottom="0.25"/>
</Texture>
<Texture name="ATSWHorizontalBarLeft2Addon" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size>
<AbsDimension x="90" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWHorizontalBarLeft2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.29296875" top="0.25" bottom="0.5"/>
</Texture>
<Texture name="ATSWHorizontalBarLeft3" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size>
<AbsDimension x="296" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="344" y="-458"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="1.0" top="0" bottom="0.25"/>
</Texture>
<Texture name="ATSWHorizontalBarLeft3Addon" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size>
<AbsDimension x="90" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWHorizontalBarLeft3" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.29296875" top="0.25" bottom="0.5"/>
</Texture>
<FontString name="ATSWSkillName" inherits="GameFontNormal" text="Skill Name" justifyH="LEFT">
<Size>
<AbsDimension x="244" y="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="420" y="-90"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWRequirementLabel" inherits="GameFontHighlightSmall" text="REQUIRES_LABEL">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkillName" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWRequirementText" inherits="GameFontHighlightSmall" justifyV="TOP" justifyH="LEFT">
<Size>
<AbsDimension x="180" y="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRequirementLabel" relativePoint="TOPRIGHT" >
<Offset>
<AbsDimension x="4" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWSkillCooldown" inherits="GameFontRedSmall">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRequirementLabel" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<Texture name="ATSWDetailHeaderLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-DetailHeaderLeft">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="372" y="-83"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-DetailHeaderRight">
<Size>
<AbsDimension x="64" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWDetailHeaderLeft" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="ATSWReagentLabel" inherits="GameFontNormalSmall" text="SPELL_REAGENTS">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="380" y="-136"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWCraftDescription" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Size>
<AbsDimension x="290" y="0"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="380" y="-140"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWFilterLabel" inherits="GameFontNormalSmall" text="ATSW_FILTERLABEL">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="86" y="-98"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="ATSWFrameCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="ATSWFrame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-29" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_HideWindow();
</OnClick>
</Scripts>
</Button>
<StatusBar name="ATSWRankFrame" drawLayer="BACKGROUND" minValue="0" maxValue="1" defaultValue="0">
<Size>
<AbsDimension x="268" y="15"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="456" y="-37"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentSkillName" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="6" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentSkillRank" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Size>
<AbsDimension x="128" y="0"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentSkillName" relativePoint="RIGHT">
<Offset>
<AbsDimension x="13" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentBackground">
<Color r="1.0" g="1.0" b="1.0" a="0.2"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentBorder">
<Size>
<AbsDimension x="281" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture name="$parentNormal" file="Interface\PaperDollInfoFrame\UI-Character-Skills-BarBorder" />
</Button>
</Frames>
<Scripts>
<OnLoad>
this:RegisterEvent("SKILL_LINES_CHANGED");
</OnLoad>
<OnEvent>
if ( event == "SKILL_LINES_CHANGED" ) then
ATSWFrame_Update();
end
</OnEvent>
</Scripts>
<BarTexture name="$parentBar" file="Interface\PaperDollInfoFrame\UI-Character-Skills-Bar" />
<BarColor r="0.25" g="0.25" b="0.75" />
</StatusBar>
<Frame name="ATSWHighlightFrame" hidden="true">
<Size>
<AbsDimension x="293" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="ATSWHighlight" file="Interface\Buttons\UI-Listbox-Highlight2"/>
</Layer>
</Layers>
</Frame>
<Button name="ATSWSkill1" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="22" y="-120"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill2" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill3" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill4" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill5" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill6" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill5" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill7" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill6" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill8" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill7" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill9" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill8" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill10" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill9" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill11" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill10" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill12" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill11" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill13" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill12" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill14" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill13" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill15" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill14" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill16" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill15" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill17" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill16" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill18" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill17" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill19" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill18" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill20" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill19" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill21" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill20" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill22" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill21" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWSkill23" inherits="ATSWSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSkill22" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<ScrollFrame name="ATSWListScrollFrame" inherits="ATSWListScrollFrameTemplate">
<Size>
<AbsDimension x="296" y="396"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="26" y="-96"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(ATSW_TRADE_SKILL_HEIGHT, ATSWFrame_Update);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<Frame name="ATSWExpandButtonFrame">
<Size>
<AbsDimension x="54" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-71"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="ATSWExpandTabLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-ExpandTab-Left">
<Size>
<AbsDimension x="8" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture name="ATSWExpandTabMiddle" file="Interface\QuestFrame\UI-QuestLogSortTab-Middle">
<Size>
<AbsDimension x="38" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWExpandTabLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="ATSWExpandTabRight" file="Interface\QuestFrame\UI-QuestLogSortTab-Right">
<Size>
<AbsDimension x="8" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWExpandTabMiddle" relativePoint="RIGHT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="ATSWCollapseAllButton" hidden="false" inherits="ATSWSkillButtonTemplate">
<Size>
<AbsDimension x="40" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWExpandTabLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
getglobal(this:GetName()):SetText(ALL);
</OnLoad>
<OnClick>
ATSWCollapseAllButton_OnClick();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="ATSWInvSlotDropDown" inherits="UIDropDownMenuTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="198" y="-66"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
ATSWInvSlotDropDown_OnLoad();
</OnLoad>
<OnShow>
ATSWInvSlotDropDown_OnShow();
</OnShow>
</Scripts>
</Frame>
<Frame name="ATSWSubClassDropDown" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWInvSlotDropDown" relativePoint="LEFT">
<Offset>
<AbsDimension x="34" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
ATSWSubClassDropDown_OnLoad();
</OnLoad>
<OnShow>
ATSWSubClassDropDown_OnShow();
</OnShow>
</Scripts>
</Frame>
<CheckButton name="ATSWHeaderSortButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame">
<Offset>
<AbsDimension x="80" y="-34"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWHeaderSortButtonText" inherits="GameFontHighlightSmall" text="ATSW_SORTBYHEADERS">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
ATSW_OrderBy("nothing");
ATSWNameSortButton:SetChecked(false);
ATSWDifficultySortButton:SetChecked(false);
ATSWCustomSortButton:SetChecked(false);
else
ATSWHeaderSortButton:SetChecked(true);
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="ATSWNameSortButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame">
<Offset>
<AbsDimension x="80" y="-48"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWNameSortButtonText" inherits="GameFontHighlightSmall" text="ATSW_SORTBYNAMES">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
ATSW_OrderBy("name");
ATSWHeaderSortButton:SetChecked(false);
ATSWDifficultySortButton:SetChecked(false);
ATSWCustomSortButton:SetChecked(false);
else
ATSWNameSortButton:SetChecked(true);
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="ATSWDifficultySortButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame">
<Offset>
<AbsDimension x="240" y="-34"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWDifficultySortButtonText" inherits="GameFontHighlightSmall" text="ATSW_SORTBYDIFFICULTY">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
ATSW_OrderBy("difficulty");
ATSWNameSortButton:SetChecked(false);
ATSWHeaderSortButton:SetChecked(false);
ATSWCustomSortButton:SetChecked(false);
else
ATSWDifficultySortButton:SetChecked(true);
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="ATSWCustomSortButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame">
<Offset>
<AbsDimension x="240" y="-48"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWCustomSortButtonText" inherits="GameFontHighlightSmall" text="ATSW_CUSTOMSORTING">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
ATSW_OrderBy("custom");
ATSWNameSortButton:SetChecked(false);
ATSWHeaderSortButton:SetChecked(false);
ATSWDifficultySortButton:SetChecked(false);
else
ATSWCustomSortButton:SetChecked(true);
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<Button name="ATSWSkillIcon">
<Size>
<AbsDimension x="37" y="37"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="380" y="-90"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWSkillIconCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="false">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-5" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this.hasItem = 1;
</OnLoad>
<OnClick>
if ( IsControlKeyDown() ) then
DressUpItemLink(ATSW_GetTradeSkillItemLink(ATSWFrame.selectedSkill));
elseif ( IsShiftKeyDown() ) then
if ( ChatFrameEditBox:IsVisible() ) then
ChatFrameEditBox:Insert(ATSW_GetTradeSkillItemLink(ATSWFrame.selectedSkill));
end
end
</OnClick>
<OnEnter>
if ( ATSWFrame.selectedSkill ~= 0 ) then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
if(atsw_oldmode) then
GameTooltip:SetCraftSpell(ATSWFrame.selectedSkill);
else
GameTooltip:SetTradeSkillItem(ATSWFrame.selectedSkill);
end
CursorUpdate();
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
ResetCursor();
</OnLeave>
<OnUpdate>
CursorOnUpdate();
</OnUpdate>
</Scripts>
</Button>
<Button name="ATSWReagent1" inherits="ATSWItemTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWReagentLabel" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-5" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWReagent2" inherits="ATSWItemTemplate" id="2">
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWReagent1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWReagent3" inherits="ATSWItemTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWReagent1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWReagent4" inherits="ATSWItemTemplate" id="4">
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWReagent3" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWReagent5" inherits="ATSWItemTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWReagent3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWReagent6" inherits="ATSWItemTemplate" id="6">
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWReagent5" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWReagent7" inherits="ATSWItemTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWReagent5" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWReagent8" inherits="ATSWItemTemplate" id="8">
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWReagent7" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWCreateButton" inherits="UIPanelButtonTemplate" text="CREATE">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="626" y="-348"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if(ATSWFrame.selectedSkillName~=nil) then
ATSW_AddJob(ATSWFrame.selectedSkillName,ATSWInputBox:GetNumber());
ATSWFrame_UpdateQueue();
ATSWInputBox:ClearFocus();
ATSW_StartStopProcessing();
end
</OnClick>
</Scripts>
</Button>
<Button name="ATSWQueueButton" inherits="UIPanelButtonTemplate" text="ATSW_QUEUE">
<Size>
<AbsDimension x="60" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWCreateButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if(ATSWFrame.selectedSkillName~=nil) then
ATSW_AddJob(ATSWFrame.selectedSkillName,ATSWInputBox:GetNumber());
ATSWFrame_UpdateQueue();
end
</OnClick>
</Scripts>
</Button>
<Button name="ATSWCreateAllButton" inherits="UIPanelButtonTemplate" text="CREATE_ALL">
<Size>
<AbsDimension x="76" y="22"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWCreateButton" relativePoint="LEFT">
<Offset>
<AbsDimension x="-82" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if(ATSWFrame.numAvailable>0 and ATSWFrame.selectedSkillName~=nil) then
ATSW_AddJob(ATSWFrame.selectedSkillName,ATSW_GetNumItemsPossibleWithInventory(ATSWFrame.selectedSkillName));
ATSWFrame_UpdateQueue();
ATSWInputBox:ClearFocus();
ATSW_StartStopProcessing();
end
</OnClick>
</Scripts>
</Button>
<Button name="ATSWQueueAllButton" inherits="UIPanelButtonTemplate" text="ATSW_QUEUEALL">
<Size>
<AbsDimension x="76" y="22"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWCreateAllButton" relativePoint="LEFT">
<Offset>
<AbsDimension x="-1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if(ATSWFrame.numAvailable>0 and ATSWFrame.selectedSkillName~=nil) then
ATSW_AddJob(ATSWFrame.selectedSkillName,ATSWFrame.numAvailable);
ATSWFrame_UpdateQueue();
end
</OnClick>
</Scripts>
</Button>
<Button name="ATSWDecrementButton">
<Size>
<AbsDimension x="23" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWCreateAllButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWFrameDecrement_OnClick();
ATSWInputBox:ClearFocus();
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
</Button>
<EditBox name="ATSWInputBox" letters="3" historyLines="0" numeric="true" autoFocus="false">
<Size>
<AbsDimension x="30" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWDecrementButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="10" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnterPressed>
this:ClearFocus();
</OnEnterPressed>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnTextChanged>
if ( this:GetText() == "0" ) then
this:SetText("1");
end
</OnTextChanged>
<OnEditFocusLost>
this:HighlightText(0, 0);
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText();
</OnEditFocusGained>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
<Button name="ATSWIncrementButton">
<Size>
<AbsDimension x="23" y="22"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWCreateButton" relativePoint="LEFT">
<Offset>
<AbsDimension x="-1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWFrameIncrement_OnClick();
ATSWInputBox:ClearFocus();
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
</Button>
<Button name="ATSWQueueItem1" inherits="ATSWQueueItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="352" y="-373"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWQueueItem1DeleteButton" inherits="UIPanelButtonTemplate" text="ATSW_DELETELETTER">
<Size>
<AbsDimension x="20" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWQueueItem1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_DeleteJob(this.jobindex);
</OnClick>
</Scripts>
</Button>
<Button name="ATSWQueueItem2" inherits="ATSWQueueItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWQueueItem1" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-22"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWQueueItem2DeleteButton" inherits="UIPanelButtonTemplate" text="ATSW_DELETELETTER">
<Size>
<AbsDimension x="20" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWQueueItem2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_DeleteJob(this.jobindex);
</OnClick>
</Scripts>
</Button>
<Button name="ATSWQueueItem3" inherits="ATSWQueueItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWQueueItem2" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-22"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWQueueItem3DeleteButton" inherits="UIPanelButtonTemplate" text="ATSW_DELETELETTER">
<Size>
<AbsDimension x="20" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWQueueItem3" relativePoint="RIGHT">
<Offset>
<AbsDimension x="8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_DeleteJob(this.jobindex);
</OnClick>
</Scripts>
</Button>
<Button name="ATSWQueueItem4" inherits="ATSWQueueItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWQueueItem3" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-22"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="ATSWQueueItem4DeleteButton" inherits="UIPanelButtonTemplate" text="ATSW_DELETELETTER">
<Size>
<AbsDimension x="20" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWQueueItem4" relativePoint="RIGHT">
<Offset>
<AbsDimension x="8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_DeleteJob(this.jobindex);
</OnClick>
</Scripts>
</Button>
<ScrollFrame name="ATSWQueueScrollFrame" inherits="ATSWQueueScrollFrameTemplate">
<Size>
<AbsDimension x="30" y="90"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="672" y="-370"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(22, ATSWFrame_UpdateQueue);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<Button name="ATSWQueueStartStopButton" inherits="UIPanelButtonTemplate" text="ATSW_STARTQUEUE">
<Size>
<AbsDimension x="150" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="430" y="-480"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_StartStopProcessing();
</OnClick>
</Scripts>
</Button>
<Button name="ATSWEnchantButton" inherits="UIPanelButtonTemplate" text="ATSW_ENCHANT">
<Size>
<AbsDimension x="150" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="540" y="-480"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_Enchant();
</OnClick>
</Scripts>
</Button>
<Button name="ATSWQueueDeleteButton" inherits="UIPanelButtonTemplate" text="ATSW_DELETEQUEUE">
<Size>
<AbsDimension x="120" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="565" y="-480"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_DeleteQueue();
</OnClick>
</Scripts>
</Button>
<Button name="ATSWReagentsButton" inherits="UIPanelButtonTemplate" text="ATSW_REAGENTBUTTON">
<Size>
<AbsDimension x="90" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="675" y="-480"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_ToggleReagentFrame();
</OnClick>
</Scripts>
</Button>
<Button name="ATSWOptionsButton" inherits="UIPanelButtonTemplate" text="ATSW_OPTIONSBUTTON">
<Size>
<AbsDimension x="90" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="685" y="-60"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_ToggleOptionsFrame();
</OnClick>
</Scripts>
</Button>
<Button name="ATSWCSButton" inherits="UIPanelButtonTemplate" text="ATSW_CSBUTTON">
<Size>
<AbsDimension x="70" y="20"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="390" y="-60"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSW_ToggleCSFrame();
</OnClick>
</Scripts>
</Button>
<EditBox name="ATSWFilterBox" letters="100" historyLines="0" autoFocus="false">
<Size>
<AbsDimension x="190" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="126" y="-94"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="10" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnterPressed>
this:ClearFocus();
</OnEnterPressed>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnTextChanged>
ATSW_UpdateFilter(this:GetText());
</OnTextChanged>
<OnEditFocusLost>
this:HighlightText(0, 0);
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText();
</OnEditFocusGained>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
</Frames>
<Scripts>
<OnLoad>
ATSW_OnLoad();
</OnLoad>
<OnEvent>
ATSWFrame_OnEvent();
</OnEvent>
<OnShow>
PlaySound("igBackPackOpen");
</OnShow>
<OnHide>
ATSW_OnHide();
PlaySound("igBackPackClose");
</OnHide>
</Scripts>
</Frame>
<Button name="ATSWRFTextTemplate_30" virtual="true">
<Size>
<AbsDimension x="40" y="16"/>
</Size>
<NormalText name="$parentText" inherits="GameFontNormal" justifyH="right">
<Size>
<AbsDimension x="40" y="12"/>
</Size>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</NormalText>
</Button>
<Button name="ATSWRFTextTemplate_300" virtual="true">
<Size>
<AbsDimension x="150" y="16"/>
</Size>
<Scripts>
<OnLoad>
</OnLoad>
<OnClick>
</OnClick>
<OnEnter>
ATSWItemButton_OnEnter(this);
</OnEnter>
<OnLeave>
ATSWItemButton_OnLeave();
</OnLeave>
</Scripts>
<NormalText name="$parentText" inherits="GameFontNormal" justifyH="left">
<Size>
<AbsDimension x="150" y="12"/>
</Size>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</NormalText>
</Button>
<Button name="ATSWRFTextTemplate_60" virtual="true">
<Size>
<AbsDimension x="50" y="16"/>
</Size>
<NormalText name="$parentText" inherits="GameFontNormalSmall" justifyH="center">
<Size>
<AbsDimension x="50" y="12"/>
</Size>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</NormalText>
</Button>
<Button name="ATSWRFTextTemplate_40" virtual="true">
<Size>
<AbsDimension x="40" y="16"/>
</Size>
<NormalText name="$parentText" inherits="GameFontNormalSmall" justifyH="left">
<Size>
<AbsDimension x="40" y="12"/>
</Size>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</NormalText>
</Button>
<Frame name="ATSWRFReagentTemplate" virtual="true">
<Size>
<AbsDimension x="700" y="16"/>
</Size>
<Frames>
<Button name="$parentCount" inherits="ATSWRFTextTemplate_30">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentItem" inherits="ATSWRFTextTemplate_300">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentCount" relativePoint="RIGHT">
<Offset>
<AbsDimension x="6" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentInventory" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentItem" relativePoint="RIGHT">
<Offset>
<AbsDimension x="6" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentBank" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentInventory" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentAlt" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentBank" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWAlt_GetItemLocation(this.itemname);
</OnClick>
</Scripts>
</Button>
<Button name="$parentMerchant" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentAlt" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentMissing" inherits="ATSWRFTextTemplate_40">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMerchant" relativePoint="RIGHT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
<Button name="ATSWColumnHeaderTemplate" virtual="true">
<Size>
<AbsDimension x="10" y="20"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size>
<AbsDimension x="5" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<TexCoords left="0" right="0.078125" top="0.75" bottom="0"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size>
<AbsDimension x="53" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relative="RIGHT"/>
</Anchors>
<TexCoords left="0.078125" right="0.90625" top="0.75" bottom="0"/>
</Texture>
<Texture name="$parentRight" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size>
<AbsDimension x="4" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.90625" right="0.96875" top="0.75" bottom="0"/>
</Texture>
</Layer>
</Layers>
<NormalText inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="8" y="2"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
</Button>
<Frame name="ATSWReagentFrame" frameStrata="MEDIUM" toplevel="true" enableMouse="true" movable="true" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="512" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="120" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow\UI-TaxiFrame-TopLeftReplacement2">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\TaxiFrame\UI-TaxiFrame-BotLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-256"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow\UI-TaxiFrame-TopRightReplacement2">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="256" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow\UI-TaxiFrame-BotRightReplacement2">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="256" y="-256"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="ATSWReagentFrameTitleText" inherits="GameFontNormalSmall" text="ATSW_REAGENTFRAMETITLE" justifyH="left">
<Size>
<AbsDimension x="450" y="14"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="ATSWReagentFrame" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<FontString name="ATSWReagentFrameCH1" inherits="GameFontNormalSmall" text="ATSW_REAGENTFRAME_CH1" justifyH="center">
<Size>
<AbsDimension x="100" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWReagentFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="204" y="-54"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<FontString name="ATSWReagentFrameCH2" inherits="GameFontNormalSmall" text="ATSW_REAGENTFRAME_CH2" justifyH="center">
<Size>
<AbsDimension x="100" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWReagentFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="254" y="-54"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<FontString name="ATSWReagentFrameCH3" inherits="GameFontNormalSmall" text="ATSW_REAGENTFRAME_CH3" justifyH="center">
<Size>
<AbsDimension x="100" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWReagentFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="304" y="-54"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<FontString name="ATSWReagentFrameCH4" inherits="GameFontNormalSmall" text="ATSW_REAGENTFRAME_CH4" justifyH="center">
<Size>
<AbsDimension x="100" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWReagentFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="354" y="-54"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="ATSWReagentFrameCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="ATSWReagentFrame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-31" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="ATSWRFReagent1" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="26" y="-76"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent2" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent1" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent3" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent2" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent4" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent3" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent5" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent4" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent6" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent5" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent7" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent6" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent8" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent7" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent9" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent8" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent10" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent9" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent11" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent10" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent12" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent11" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent13" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent12" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent14" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent13" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent15" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent14" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent16" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent15" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent17" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent16" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent18" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent17" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent19" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent18" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWRFReagent20" inherits="ATSWRFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWRFReagent19" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Button name="ATSWBuyReagentsButton" inherits="UIPanelButtonTemplate" text="ATSW_BUYREAGENTBUTTON">
<Size>
<AbsDimension x="440" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="ATSWReagentFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="246" y="-416"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWMerchant_Buy();
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
</OnLoad>
<OnEvent>
</OnEvent>
<OnShow>
</OnShow>
<OnHide>
</OnHide>
</Scripts>
</Frame>
<Frame name="ATSWOptionsFrame" inherits="ATSWDialogBoxFrame_OnlyOK" frameStrata="DIALOG">
<Size>
<AbsDimension x="384" y="400"/>
</Size>
<Frames>
<Frame>
<Size>
<AbsDimension x="360" y="200"/>
</Size>
<Anchors>
<Anchor point="TOP">
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFTitle" inherits="GameFontNormalLarge" justifyH="CENTER" justifyV="TOP" text="ATSW_OPTIONS_TITLE">
<Size>
<AbsDimension x="360" y="0"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-16"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
</Layer>
</Layers>
</Frame>
<CheckButton name="ATSWOFUnifiedCounterButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOptionsFrame">
<Offset>
<AbsDimension x="20" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFIBText" inherits="GameFontHighlightSmall" text="ATSWOFUCB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
atsw_multicount=true;
ATSW_ResetPossibleItemCounts();
ATSWFrame_Update();
ATSWOFSeparateCounterButton:SetChecked(false);
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="ATSWOFSeparateCounterButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOptionsFrame">
<Offset>
<AbsDimension x="20" y="-70"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFIBText" inherits="GameFontHighlightSmall" text="ATSWOFSCB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
atsw_multicount=false;
ATSW_ResetPossibleItemCounts();
ATSWFrame_Update();
ATSWOFUnifiedCounterButton:SetChecked(false);
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="ATSWOFIncludeBankButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOptionsFrame">
<Offset>
<AbsDimension x="40" y="-100"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFIBText" inherits="GameFontHighlightSmall" text="ATSWOFIB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
atsw_considerbank=true;
ATSW_ResetPossibleItemCounts();
ATSWFrame_Update();
else
PlaySound("igMainMenuOptionCheckBoxOff");
atsw_considerbank=false;
ATSW_ResetPossibleItemCounts();
ATSWFrame_Update();
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="ATSWOFIncludeAltsButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOptionsFrame">
<Offset>
<AbsDimension x="40" y="-130"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFIAText" inherits="GameFontHighlightSmall" text="ATSWOFIA_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
atsw_consideralts=true;
ATSW_ResetPossibleItemCounts();
ATSWFrame_Update();
else
PlaySound("igMainMenuOptionCheckBoxOff");
atsw_consideralts=false;
ATSW_ResetPossibleItemCounts();
ATSWFrame_Update();
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="ATSWOFIncludeMerchantsButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOptionsFrame">
<Offset>
<AbsDimension x="40" y="-160"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFIMText" inherits="GameFontHighlightSmall" text="ATSWOFIM_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
atsw_considermerchants=true;
ATSW_ResetPossibleItemCounts();
ATSWFrame_Update();
else
PlaySound("igMainMenuOptionCheckBoxOff");
atsw_considermerchants=false;
ATSW_ResetPossibleItemCounts();
ATSWFrame_Update();
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="ATSWOFAutoBuyButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOptionsFrame">
<Offset>
<AbsDimension x="60" y="-196"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFIMText" inherits="GameFontHighlightSmall" text="ATSWOFAB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
atsw_autobuy=true;
ATSW_ResetPossibleItemCounts();
ATSWFrame_Update();
else
PlaySound("igMainMenuOptionCheckBoxOff");
atsw_autobuy=false;
ATSW_ResetPossibleItemCounts();
ATSWFrame_Update();
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="ATSWOFTooltipButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOptionsFrame">
<Offset>
<AbsDimension x="20" y="-230"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFIMText" inherits="GameFontHighlightSmall" text="ATSWOFTB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
atsw_recipetooltip=true;
else
PlaySound("igMainMenuOptionCheckBoxOff");
atsw_recipetooltip=false;
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="ATSWOFShoppingListButton" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOptionsFrame">
<Offset>
<AbsDimension x="20" y="-260"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFSLText" inherits="GameFontHighlightSmall" text="ATSWOFSLB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(this:GetChecked()) then
PlaySound("igMainMenuOptionCheckBoxOn");
atsw_displayshoppinglist=true;
else
PlaySound("igMainMenuOptionCheckBoxOff");
atsw_displayshoppinglist=false;
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
</Frames>
</Frame>
<GameTooltip name="ATSWTradeskillTooltipTemplate" frameStrata="TOOLTIP" hidden="true" virtual="true">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTextLeft1" inherits="GameTooltipHeaderText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight1" inherits="GameTooltipHeaderText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft1" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft2" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight2" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft2" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft3" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight3" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft3" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft4" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight4" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft4" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft5" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight5" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft5" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft6" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft5" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight6" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft6" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft7" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft6" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight7" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft7" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft8" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft7" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight8" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft8" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft9" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft8" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight9" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft9" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft10" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft9" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight10" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft10" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft11" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft10" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight11" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft11" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft12" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft11" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight12" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft12" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft13" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft12" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight13" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft13" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft14" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft13" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight14" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft14" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft15" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft14" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight15" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft15" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft16" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft15" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight16" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft16" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft17" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft16" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight17" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft17" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft18" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft17" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight18" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft18" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft19" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft18" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight19" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft19" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft20" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft19" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight20" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft20" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft21" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft20" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight21" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft21" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft22" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft21" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight22" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft22" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft23" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft22" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight23" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft23" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft24" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft23" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight24" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft24" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft25" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft24" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight25" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft24" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft26" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft25" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight26" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft25" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft27" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft26" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight27" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft26" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft28" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft27" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight28" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft27" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft29" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft28" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight29" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft28" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft30" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft29" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight30" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft29" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<StatusBar name="$parentStatusBar" hidden="true">
<Size>
<AbsDimension x="0" y="8"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
HealthBar_OnValueChanged(arg1);
</OnValueChanged>
</Scripts>
<BarTexture name="$parentTexture" file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
</StatusBar>
<Frame name="$parentMoneyFrame" inherits="SmallMoneyFrameTemplate" hidden="true">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentTextLeft1" relativePoint="LEFT"/>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad();
MoneyFrame_SetType("STATIC");
</OnLoad>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad>
GameTooltip_OnLoad();
</OnLoad>
<OnHide>
GameTooltip_OnHide();
</OnHide>
<OnTooltipSetDefaultAnchor>
GameTooltip_SetDefaultAnchor(this, UIParent);
</OnTooltipSetDefaultAnchor>
<OnTooltipAddMoney>
SetTooltipMoney(this, arg1);
</OnTooltipAddMoney>
<OnTooltipCleared>
GameTooltip_ClearMoney();
</OnTooltipCleared>
</Scripts>
</GameTooltip>
<Frame name="ATSWContinueFrame" inherits="ATSWDialogBoxFrame" frameStrata="DIALOG">
<Size>
<AbsDimension x="384" y="200"/>
</Size>
<Frames>
<Frame>
<Size>
<AbsDimension x="360" y="200"/>
</Size>
<Anchors>
<Anchor point="TOP">
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWCFTitle" inherits="GameFontNormalLarge" justifyH="CENTER" justifyV="TOP" text="ATSWCF_TITLE">
<Size>
<AbsDimension x="360" y="0"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-16"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<FontString name="ATSWCFText" inherits="GameFontNormal" justifyH="center" justifyV="TOP" text="ATSWCF_TEXT">
<Size>
<AbsDimension x="320" y="0"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<FontString name="ATSWCFItemName" inherits="GameFontNormal" justifyH="center" justifyV="TOP" text="">
<Size>
<AbsDimension x="320" y="0"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-100"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<GameTooltip name="ATSWTradeskillTooltip" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="ATSWTradeskillTooltipTemplate">
<Scripts>
<OnLoad>
</OnLoad>
<OnEvent>
</OnEvent>
<OnHide>
</OnHide>
</Scripts>
</GameTooltip>
<Frame name="ATSWAutoBuyButtonFrame" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="300" y="50"/>
</Size>
<Layers>
<Layer level="OVERLAY">
<FontString name="ATSWAutoBuyButtonTopText" inherits="GameFontNormalSmall" justifyH="CENTER" justifyV="TOP" text="ATSW_AUTOBUYBUTTON_TOPTEXT">
<Size>
<AbsDimension x="300" y="0"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-10"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="ATSWAutoBuyButton" inherits="GameMenuButtonTemplate" parent="ATSWAutoBuyButtonFrame" text="ATSW_AUTOBUYBUTTON_TEXT">
<Size>
<AbsDimension x="150" y="18"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-25"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWMerchant_ExecuteAutoBuy();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="ATSWSLFReagentTemplate" virtual="true">
<Size>
<AbsDimension x="700" y="16"/>
</Size>
<Frames>
<Button name="$parentCount" inherits="ATSWRFTextTemplate_30">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentItem" inherits="ATSWRFTextTemplate_300">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentCount" relativePoint="RIGHT">
<Offset>
<AbsDimension x="6" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWAuction_SearchForItem(this.itemname);
</OnClick>
</Scripts>
</Button>
<Button name="$parentInventory" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentItem" relativePoint="RIGHT">
<Offset>
<AbsDimension x="6" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentBank" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentInventory" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentAlt" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentBank" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWAlt_GetItemLocation(this.itemname);
</OnClick>
</Scripts>
</Button>
<Button name="$parentMerchant" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentAlt" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentMissing" inherits="ATSWRFTextTemplate_40">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMerchant" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
<Frame name="ATSWShoppingListFrame" frameStrata="HIGH" toplevel="true" enableMouse="true" movable="true" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="512" y="200"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="120" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\TaxiFrame\UI-TaxiFrame-BotLeft">
<Size>
<AbsDimension x="256" y="200"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow\UI-TaxiFrame-BotRightReplacement2">
<Size>
<AbsDimension x="256" y="200"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="256" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="ATSWShoppingListFrameTitleText" inherits="GameFontNormalSmall" text="ATSW_SHOPPINGLISTFRAMETITLE" justifyH="left">
<Size>
<AbsDimension x="450" y="14"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="ATSWShoppingListFrame" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-7"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<FontString name="ATSWShoppingListFrameCH1" inherits="GameFontNormalSmall" text="ATSW_REAGENTFRAME_CH1" justifyH="center">
<Size>
<AbsDimension x="75" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="204" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<FontString name="ATSWShoppingListFrameCH2" inherits="GameFontNormalSmall" text="ATSW_REAGENTFRAME_CH2" justifyH="center">
<Size>
<AbsDimension x="75" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="254" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<FontString name="ATSWShoppingListFrameCH3" inherits="GameFontNormalSmall" text="ATSW_REAGENTFRAME_CH3" justifyH="center">
<Size>
<AbsDimension x="75" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="304" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<FontString name="ATSWShoppingListFrameCH4" inherits="GameFontNormalSmall" text="ATSW_REAGENTFRAME_CH4" justifyH="center">
<Size>
<AbsDimension x="75" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="354" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="ATSWSLFReagent1" inherits="ATSWSLFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="14" y="-48"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="ATSWSLFReagent2" inherits="ATSWSLFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSLFReagent1" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWSLFReagent3" inherits="ATSWSLFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSLFReagent2" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWSLFReagent4" inherits="ATSWSLFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSLFReagent3" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<Frame name="ATSWSLFReagent5" inherits="ATSWSLFReagentTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWSLFReagent4" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Frame>
<ScrollFrame name="ATSWSLScrollFrame" inherits="ATSWQueueScrollFrameTemplate">
<Size>
<AbsDimension x="30" y="90"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="416" y="-46"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(5, ATSWAuction_UpdateReagentList);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
</Frames>
<Scripts>
<OnLoad>
</OnLoad>
<OnEvent>
</OnEvent>
<OnShow>
</OnShow>
<OnHide>
</OnHide>
</Scripts>
</Frame>
<GameTooltip name="ATSWScanTooltip" frameStrata="TOOLTIP" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"/>
</Ui>
Generated by GNU Enscript 1.6.5.90.