vanilla-wow-addons – Rev 1
?pathlinks?
if ACETIMER then return end
ACETIMER = {}
--<< ====================================================================== >>--
-- Section Defaults: Optionals, Able to be localizd --
--<< ====================================================================== >>--
ACETIMER.NAME = "AceTimer"
ACETIMER.DESCRIPTION = "AceTimer, your spell timer addon."
ACETIMER.CMD_SHORT = "/at"
ACETIMER.CMD_LONG = "/acetimer"
ACETIMER.OPT_ANCHOR = "anchor"
ACETIMER.OPT_ANCHOR_DESC = "Shows the dragable anchor."
ACETIMER.OPT_ANCHOR_TEXT = "Anchor is now: "
ACETIMER.OPT_SCALE = "scale"
ACETIMER.OPT_SCALE_DESC = "Sets bar scale ( 0.5 ~ 1)."
ACETIMER.OPT_SCALE_TEXT = "Bar Scale is: "
ACETIMER.OPT_GROW = "grow"
ACETIMER.OPT_GROW_DESC = "Toggles bar growing up or downwards."
ACETIMER.OPT_GROW_TEXT = "Growth is now: "
ACETIMER.OPT_FADE = "fade"
ACETIMER.OPT_FADE_DESC = "Toggles whether bars disappear when spells fade."
ACETIMER.OPT_FADE_TEXT = "Bar disappear on fade is now: "
ACETIMER.OPT_KILL = "kill"
ACETIMER.OPT_KILL_DESC = "Toggles whether bars disappear when killing things."
ACETIMER.OPT_KILL_TEXT = "Bar disappear on kill is now: "
ACETIMER.OPT_SKILL = "skill"
ACETIMER.OPT_SKILL_DESC = "Toggles whether bars appear when skills is avaiable."
ACETIMER.OPT_SKILL_TEXT = "Bar appear on skill avaiable is now: "
ACETIMER.MAP_ONOFF = {[0]="|cff00ff00On|r", [1]="|cffff5050Off|r"}
ACETIMER.MAP_DOWNUP = {[0]="|cff00ff00Down|r",[1]="|cffff5050Up|r" }
ACETIMER.WORD_TEST = "Test"
ACETIMER.WORD_HIDE = "Hide"
--<< ====================================================================== >>--
-- Section Criticals: Imperatives, Not work unless localized --
--<< ====================================================================== >>--
ACETIMER.PAT_RANK = "Rank (%d+)"
ACETIMER.FMT_CAST = "%s(Rank %d)"
ACETIMER.DRUID = {
ABOLISH_POISON = "Abolish Poison";
BARKSKIN = "Barkskin";
BASH = "Bash";
DASH = "Dash";
DEMORALIZING_ROAR = "Demoralizing Roar";
ENRAGE = "Enrage";
ENTANGLING_ROOTS = "Entangling Roots";
FAERIE_FIRE = "Faerie Fire";
FAERIE_FIRE_FERAL = "Faerie Fire (Feral)";
FERAL_CHARGE = "Feral Charge";
FRENZIED_REGENERATION = "Frenzied Regeneration";
HIBERNATE = "Hibernate";
INNERVATE = "Innervate";
INSECT_SWARM = "Insect Swarm";
MOONFIRE = "Moonfire";
NATURE_S_GRASP = "Nature's Grasp";
POUNCE = "Pounce";
RAKE = "Rake";
REGROWTH = "Regrowth";
REJUVENATION = "Rejuvenation";
RIP = "Rip";
SOOTHE_ANIMAL = "Soothe Animal";
STARFIRE = "Starfire";
TIGER_S_FURY = "Tiger's Fury";
BRUTAL_IMPACT = "Brutal Impact";
NATURE_S_GRACE = "Nature's Grace";
CLEARCASTING = "Clearcasting";
POUNCE_BLEED = "Pounce Bleed";
STARFIRE_STUN = "Starfire Stun";
}
ACETIMER.HUNTER = {
BESTIAL_WRATH = "Bestial Wrath";
CONCUSSIVE_SHOT = "Concussive Shot";
COUNTERATTACK = "Counterattack";
DETERRENCE = "Deterrence";
EXPLOSIVE_TRAP = "Explosive Trap";
FLARE = "Flare";
FREEZING_TRAP = "Freezing Trap";
FROST_TRAP = "Frost Trap";
HUNTER_S_MARK = "Hunter's Mark";
IMMOLATION_TRAP = "Immolation Trap";
MONGOOSE_BITE = "Mongoose Bite";
RAPID_FIRE = "Rapid Fire";
SCARE_BEAST = "Scare Beast";
SCATTER_SHOT = "Scatter Shot";
SCORPID_STING = "Scorpid Sting";
SERPENT_STING = "Serpent Sting";
VIPER_STING = "Viper Sting";
WING_CLIP = "Wing Clip";
WYVERN_STING = "Wyvern Sting";
CLEVER_TRAPS = "Clever Traps";
IMPROVED_CONCUSSIVE_SHOT = "Improved Concussive Shot";
IMPROVED_WING_CLIP = "Improved Wing Clip";
EXPLOSIVE_TRAP_EFFECT = "Explosive Trap Effect";
FREEZING_TRAP_EFFECT = "Freezing Trap Effect";
FROST_TRAP_EFFECT = "Frost Trap Effect";
IMMOLATION_TRAP_EFFECT = "Immolation Trap Effect";
QUICK_SHOTS = "Quick Shots";
}
ACETIMER.MAGE = {
ARCANE_POWER = "Arcane Power";
BLAST_WAVE = "Blast Wave";
CONE_OF_COLD = "Cone of Cold";
COUNTERSPELL = "Counterspell";
DETECT_MAGIC = "Detect Magic";
FIRE_WARD = "Fire Ward";
FIREBALL = "Fireball";
FLAMESTRIKE = "Flamestrike";
FROST_NOVA = "Frost Nova";
FROST_WARD = "Frost Ward";
FROSTBOLT = "Frostbolt";
ICE_BLOCK = "Ice Block";
ICE_BARRIER = "Ice Barrier";
MANA_SHIELD = "Mana Shield";
POLYMORPH = "Polymorph";
PYROBLAST = "Pyroblast";
SCORCH = "Scorch";
FROSTBITE = "Frostbite";
IGNITE = "Ignite";
IMPACT = "Impact";
IMPROVED_SCORCH = "Improved Scorch";
PERMAFROST = "Permafrost";
CLEARCASTING = "Clearcasting";
COUNTERSPELL_SILENCED = "Counterspell - Silenced";
FIRE_VULNERABILITY = "Fire Vulnerability";
}
ACETIMER.PALADIN = {
BLESSING_OF_FREEDOM = "Blessing of Freedom";
BLESSING_OF_KINGS = "Blessing of Kings";
BLESSING_OF_LIGHT = "Blessing of Light";
BLESSING_OF_MIGHT = "Blessing of Might";
BLESSING_OF_PROTECTION = "Blessing of Protection";
BLESSING_OF_SACRIFICE = "Blessing of Sacrifice";
BLESSING_OF_SALVATION = "Blessing of Salvation";
BLESSING_OF_SANCTUARY = "Blessing of Sanctuary";
BLESSING_OF_WISDOM = "Blessing of Wisdom";
CONSECRATION = "Consecration";
DIVINE_PROTECTION = "Divine Protection";
DIVINE_SHIELD = "Divine Shield";
HAMMER_OF_JUSTICE = "Hammer of Justice";
HAMMER_OF_WRATH = "Hammer of Wrath";
HOLY_SHIELD = "Holy Shield";
JUDGEMENT = "Judgement";
LAY_ON_HANDS = "Lay on Hands";
REPENTANCE = "Repentance";
SEAL_OF_COMMAND = "Seal of Command";
SEAL_OF_JUSTICE = "Seal of Justice";
SEAL_OF_LIGHT = "Seal of Light";
SEAL_OF_RIGHTEOUSNESS = "Seal of Righteousness";
SEAL_OF_THE_CRUSADER = "Seal of the Crusader";
SEAL_OF_WISDOM = "Seal of Wisdom";
TURN_UNDEAD = "Turn Undead";
GUARDIAN_S_FAVOR = "Guardian's Favor";
LASTING_JUDGEMENT = "Lasting Judgement";
REDOUBT = "Redoubt";
VENGEANCE = "Vengeance";
VINDICATION = "Vindication";
FORBEARANCE = "Forbearance";
JUDGEMENT_OF_JUSTICE = "Judgement of Justice";
JUDGEMENT_OF_LIGHT = "Judgement of Light";
JUDGEMENT_OF_WISDOM = "Judgement of Wisdom";
JUDGEMENT_OF_THE_CRUSADER = "Judgement of the Crusader";
}
ACETIMER.PRIEST = {
ABOLISH_DISEASE = "Abolish Disease";
DEVOURING_PLAGUE = "Devouring Plague";
ELUNE_S_GRACE = "Elune's Grace";
FADE = "Fade";
FEEDBACK = "Feedback";
HEX_OF_WEAKNESS = "Hex of Weakness";
HOLY_FIRE = "Holy Fire";
MIND_SOOTHE = "Mind Soothe";
POWER_INFUSION = "Power Infusion";
POWER_WORD_SHIELD = "Power Word: Shield";
PSYCHIC_SCREAM = "Psychic Scream";
RENEW = "Renew";
SHACKLE_UNDEAD = "Shackle Undead";
SHADOW_WORD_PAIN = "Shadow Word: Pain";
SILENCE = "Silence";
STARSHARDS = "Starshards";
TOUCH_OF_WEAKNESS = "Touch of Weakness";
VAMPIRIC_EMBRACE = "Vampiric Embrace";
BLACKOUT = "Blackout";
BLESSED_RECOVERY = "Blessed Recovery";
IMPROVED_POWER_WORD_SHIELD = "Improved Power Word: Shield";
IMPROVED_SHADOW_WORD_PAIN = "Improved Shadow Word: Pain";
INSPIRATION = "Inspiration";
SHADOW_VULNERABILITY = "Shadow Vulnerability";
SHADOW_WEAVING = "Shadow Weaving";
SPIRIT_TAP = "Spirit Tap";
WEAKENED_SOUL = "Weakened Soul";
}
ACETIMER.ROGUE = {
ADRENALINE_RUSH = "Adrenaline Rush";
BLADE_FLURRY = "Blade Flurry";
BLIND = "Blind";
CHEAP_SHOT = "Cheap Shot";
DISTRACT = "Distract";
EXPOSE_ARMOR = "Expose Armor";
EVASION = "Evasion";
GARROTE = "Garrote";
GOUGE = "Gouge";
HEMORRHAGE = "Hemorrhage";
KICK = "Kick";
KIDNEY_SHOT = "Kidney Shot";
RIPOSTE = "Riposte";
RUPTURE = "Rupture";
SAP = "Sap";
SLICE_AND_DICE = "Slice and Dice";
SPRINT = "Sprint";
VANISH = "Vanish";
IMPROVED_GOUGE = "Improved Gouge";
IMPROVED_GARROTE = "Improved Garrote";
IMPROVED_EVASION = "Improved Evasion";
IMPROVED_SLICE_AND_DICE = "Improved Slice and Dice";
MACE_SPECIALIZATION = "Mace Specialization";
REMORSELESS_ATTACKS = "Remorseless Attacks";
KICK_SILENCED = "Kick - Silenced";
MACE_STUN_EFFECT = "Mace Stun Effect";
REMORSELESS = "Remorseless";
}
ACETIMER.SHAMAN = {
DISEASE_CLEANSING_TOTEM = "Disease Cleansing Totem";
EARTH_SHOCK = "Earth Shock";
EARTHBIND_TOTEM = "Earthbind Totem";
FIRE_NOVA_TOTEM = "Fire Nova Totem";
FIRE_RESISTANCE_TOTEM = "Fire Resistance Totem";
FROST_SHOCK = "Frost Shock";
FLAME_SHOCK = "Flame Shock";
FLAMETONGUE_TOTEM = "Flametongue Totem";
FROST_RESISTANCE_TOTEM = "Frost Resistance Totem";
GRACE_OF_AIR_TOTEM = "Grace of Air Totem";
GROUNDING_TOTEM = "Grounding Totem";
HEALING_STREAM_TOTEM = "Healing Stream Totem";
MAGMA_TOTEM = "Magma Totem";
MANA_SPRING_TOTEM = "Mana Spring Totem";
MANA_TIDE_TOTEM = "Mana Tide Totem";
NATURE_RESISTANCE_TOTEM = "Nature Resistance Totem";
POISON_CLEANSING_TOTEM = "Poison Cleansing Totem";
SEARING_TOTEM = "Searing Totem";
SENTRY_TOTEM = "Sentry Totem";
STONECLAW_TOTEM = "Stoneclaw Totem";
STONESKIN_TOTEM = "Stoneskin Totem";
STORMSTRIKE = "Stormstrike";
STRENGTH_OF_EARTH_TOTEM = "Strength of Earth Totem";
TRANQUIL_AIR_TOTEM = "Tranquil Air Totem";
TREMOR_TOTEM = "Tremor Totem";
WINDFURY_TOTEM = "Windfury Totem";
WINDWALL_TOTEM = "Windwall Totem";
ANCESTRAL_HEALING = "Ancestral Healing";
EVENTIDE = "Eventide";
IMPROVED_FIRE_NOVA_TOTEM = "Improved Fire Nova Totem";
IMPROVED_STONECLAW_TOTEM = "Improved Stoneclaw Totem";
ANCESTRAL_FORTITUDE = "Ancestral Fortitude";
CLEARCASTING = "Clearcasting";
ENAMORED_WATER_SPIRIT = "Enamored Water Spirit";
}
ACETIMER.WARLOCK = {
AMPLIFY_CURSE = "Amplify Curse";
BANISH = "Banish";
CORRUPTION = "Corruption";
CURSE_OF_AGONY = "Curse of Agony";
CURSE_OF_DOOM = "Curse of Doom";
CURSE_OF_EXHAUSTION = "Curse of Exhaustion";
CURSE_OF_RECKLESSNESS = "Curse of Recklessness";
CURSE_OF_SHADOW = "Curse of Shadow";
CURSE_OF_TONGUES = "Curse of Tongues";
CURSE_OF_WEAKNESS = "Curse of Weakness";
CURSE_OF_THE_ELEMENTS = "Curse of the Elements";
DEATH_COIL = "Death Coil";
DRAIN_SOUL = "Drain Soul";
FEAR = "Fear";
FEL_DOMINATION = "Fel Domination";
ENSLAVE_DEMON = "Enslave Demon";
HOWL_OF_TERROR = "Howl of Terror";
IMMOLATE = "Immolate";
SHADOW_BOLT = "Shadow Bolt";
SHADOW_WARD = "Shadow Ward";
SHADOWBURN = "Shadowburn";
SIPHON_LIFE = "Siphon Life";
AFTERMATH = "Aftermath";
NIGHTFALL = "Nightfall";
PYROCLASM = "Pyroclasm";
SACRIFICE = "Sacrifice";
SEDUCTION = "Seduction";
SHADOW_TRANCE = "Shadow Trance";
SHADOW_VULNERABILITY = "Shadow Vulnerability";
SOUL_SIPHON = "Soul Siphon";
}
ACETIMER.WARRIOR = {
BATTLE_SHOUT = "Battle Shout";
BERSERKER_RAGE = "Berserker Rage";
BLOODRAGE = "Bloodrage";
BLOODTHIRST = "Bloodthirst";
CHARGE = "Charge";
CHALLENGING_SHOUT = "Challenging Shout";
CONCUSSION_BLOW = "Concussion Blow";
DEATH_WISH = "Death Wish";
DEMORALIZING_SHOUT = "Demoralizing Shout";
DISARM = "Disarm";
EXECUTE = "Execute";
HAMSTRING = "Hamstring";
INTERCEPT = "Intercept";
INTIMIDATING_SHOUT = "Intimidating Shout";
LAST_STAND = "Last Stand";
MOCKING_BLOW = "Mocking Blow";
MORTAL_STRIKE = "Mortal Strike";
OVERPOWER = "Overpower";
PIERCING_HOWL = "Piercing Howl";
PUMMEL = "Pummel";
RECKLESSNESS = "Recklessness";
REND = "Rend";
RETALIATION = "Retaliation";
REVENGE = "Revenge";
SHIELD_BLOCK = "Shield Block";
SHIELD_BASH = "Shield Bash";
SHIELD_WALL = "Shield Wall";
SUNDER_ARMOR = "Sunder Armor";
SWEEPING_STRIKES = "Sweeping Strikes";
TAUNT = "Taunt";
THUNDER_CLAP = "Thunder Clap";
BOOMING_VOICE = "Booming Voice";
BLOOD_CRAZE = "Blood Craze";
DEEP_WOUNDS = "Deep Wounds";
ENRAGE = "Enrage";
FLURRY = "Flurry";
IMPROVED_DISARM = "Improved Disarm";
IMPROVED_HAMSTRING = "Improved Hamstring";
IMPROVED_SHIELD_BLOCK = "Improved Shield Block";
IMPROVED_SHIELD_WALL = "Improved Shield Wall";
MACE_SPECIALIZATION = "Mace Specialization";
CHARGE_STUN = "Charge Stun";
INTERCEPT_STUN = "Intercept Stun";
MACE_STUN_EFFECT = "Mace Stun Effect";
REVENGE_STUN = "Revenge Stun";
SHIELD_BASH_SILENCED = "Shield Bash - Silenced";
}