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/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using log4net;
using OpenSim.Region.OptionalModules.Scripting.Minimodule.Interfaces;

namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
    public class MicroScheduler : System.MarshalByRefObject, IMicrothreader 
    {
        private readonly List<IEnumerator> m_threads = new List<IEnumerator>();

        public void Run(IEnumerable microthread)
        {
            lock (m_threads)
                m_threads.Add(microthread.GetEnumerator());
        }

        public void Tick(int count)
        {
            lock (m_threads)
            {
                if (m_threads.Count == 0)
                    return;

                int i = 0;
                while (m_threads.Count > 0 && i < count)
                {
                    i++;

                    bool running = m_threads[i%m_threads.Count].MoveNext();


                    if (!running)
                        m_threads.Remove(m_threads[i%m_threads.Count]);
                }
            }
        }
    }
}