corrade-vassal – Rev 1
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using System;
using System.Collections.Generic;
using System.Threading;
namespace OpenMetaverse.TestClient
{
public class ChangePermsCommand : Command
{
AutoResetEvent GotPermissionsEvent = new AutoResetEvent(false);
Dictionary<UUID, Primitive> Objects = new Dictionary<UUID, Primitive>();
PermissionMask Perms = PermissionMask.None;
private bool PermsSent;
private int PermCount;
public ChangePermsCommand(TestClient testClient)
{
testClient.Objects.ObjectProperties += new EventHandler<ObjectPropertiesEventArgs>(Objects_OnObjectProperties);
Name = "changeperms";
Description = "Recursively changes all of the permissions for child and task inventory objects. Usage prim-uuid [copy] [mod] [xfer]";
Category = CommandCategory.Objects;
}
public override string Execute(string[] args, UUID fromAgentID)
{
UUID rootID;
Primitive rootPrim;
List<Primitive> childPrims;
List<uint> localIDs = new List<uint>();
// Reset class-wide variables
PermsSent = false;
Objects.Clear();
Perms = PermissionMask.None;
PermCount = 0;
if (args.Length < 1 || args.Length > 4)
return "Usage prim-uuid [copy] [mod] [xfer]";
if (!UUID.TryParse(args[0], out rootID))
return "Usage prim-uuid [copy] [mod] [xfer]";
for (int i = 1; i < args.Length; i++)
{
switch (args[i].ToLower())
{
case "copy":
Perms |= PermissionMask.Copy;
break;
case "mod":
Perms |= PermissionMask.Modify;
break;
case "xfer":
Perms |= PermissionMask.Transfer;
break;
default:
return "Usage prim-uuid [copy] [mod] [xfer]";
}
}
Logger.DebugLog("Using PermissionMask: " + Perms.ToString(), Client);
// Find the requested prim
rootPrim = Client.Network.CurrentSim.ObjectsPrimitives.Find(delegate(Primitive prim) { return prim.ID == rootID; });
if (rootPrim == null)
return "Cannot find requested prim " + rootID.ToString();
else
Logger.DebugLog("Found requested prim " + rootPrim.ID.ToString(), Client);
if (rootPrim.ParentID != 0)
{
// This is not actually a root prim, find the root
if (!Client.Network.CurrentSim.ObjectsPrimitives.TryGetValue(rootPrim.ParentID, out rootPrim))
return "Cannot find root prim for requested object";
else
Logger.DebugLog("Set root prim to " + rootPrim.ID.ToString(), Client);
}
// Find all of the child objects linked to this root
childPrims = Client.Network.CurrentSim.ObjectsPrimitives.FindAll(delegate(Primitive prim) { return prim.ParentID == rootPrim.LocalID; });
// Build a dictionary of primitives for referencing later
Objects[rootPrim.ID] = rootPrim;
for (int i = 0; i < childPrims.Count; i++)
Objects[childPrims[i].ID] = childPrims[i];
// Build a list of all the localIDs to set permissions for
localIDs.Add(rootPrim.LocalID);
for (int i = 0; i < childPrims.Count; i++)
localIDs.Add(childPrims[i].LocalID);
// Go through each of the three main permissions and enable or disable them
#region Set Linkset Permissions
PermCount = 0;
if ((Perms & PermissionMask.Modify) == PermissionMask.Modify)
Client.Objects.SetPermissions(Client.Network.CurrentSim, localIDs, PermissionWho.NextOwner, PermissionMask.Modify, true);
else
Client.Objects.SetPermissions(Client.Network.CurrentSim, localIDs, PermissionWho.NextOwner, PermissionMask.Modify, false);
PermsSent = true;
if (!GotPermissionsEvent.WaitOne(1000 * 30, false))
return "Failed to set the modify bit, permissions in an unknown state";
PermCount = 0;
if ((Perms & PermissionMask.Copy) == PermissionMask.Copy)
Client.Objects.SetPermissions(Client.Network.CurrentSim, localIDs, PermissionWho.NextOwner, PermissionMask.Copy, true);
else
Client.Objects.SetPermissions(Client.Network.CurrentSim, localIDs, PermissionWho.NextOwner, PermissionMask.Copy, false);
PermsSent = true;
if (!GotPermissionsEvent.WaitOne(1000 * 30, false))
return "Failed to set the copy bit, permissions in an unknown state";
PermCount = 0;
if ((Perms & PermissionMask.Transfer) == PermissionMask.Transfer)
Client.Objects.SetPermissions(Client.Network.CurrentSim, localIDs, PermissionWho.NextOwner, PermissionMask.Transfer, true);
else
Client.Objects.SetPermissions(Client.Network.CurrentSim, localIDs, PermissionWho.NextOwner, PermissionMask.Transfer, false);
PermsSent = true;
if (!GotPermissionsEvent.WaitOne(1000 * 30, false))
return "Failed to set the transfer bit, permissions in an unknown state";
#endregion Set Linkset Permissions
// Check each prim for task inventory and set permissions on the task inventory
int taskItems = 0;
foreach (Primitive prim in Objects.Values)
{
if ((prim.Flags & PrimFlags.InventoryEmpty) == 0)
{
List<InventoryBase> items = Client.Inventory.GetTaskInventory(prim.ID, prim.LocalID, 1000 * 30);
if (items != null)
{
for (int i = 0; i < items.Count; i++)
{
if (!(items[i] is InventoryFolder))
{
InventoryItem item = (InventoryItem)items[i];
item.Permissions.NextOwnerMask = Perms;
Client.Inventory.UpdateTaskInventory(prim.LocalID, item);
++taskItems;
}
}
}
}
}
return "Set permissions to " + Perms.ToString() + " on " + localIDs.Count + " objects and " + taskItems + " inventory items";
}
void Objects_OnObjectProperties(object sender, ObjectPropertiesEventArgs e)
{
if (PermsSent)
{
if (Objects.ContainsKey(e.Properties.ObjectID))
{
// FIXME: Confirm the current operation against properties.Permissions.NextOwnerMask
++PermCount;
if (PermCount >= Objects.Count)
GotPermissionsEvent.Set();
}
}
}
}
}