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/*
* CVS identifier:
*
* $Id: CodestreamWriter.java,v 1.11 2001/07/24 17:03:30 grosbois Exp $
*
* Class:                   CodestreamWriter
*
* Description:             Interface for writing bit streams
*
*
*
* COPYRIGHT:
* 
* This software module was originally developed by Raphaël Grosbois and
* Diego Santa Cruz (Swiss Federal Institute of Technology-EPFL); Joel
* Askelöf (Ericsson Radio Systems AB); and Bertrand Berthelot, David
* Bouchard, Félix Henry, Gerard Mozelle and Patrice Onno (Canon Research
* Centre France S.A) in the course of development of the JPEG2000
* standard as specified by ISO/IEC 15444 (JPEG 2000 Standard). This
* software module is an implementation of a part of the JPEG 2000
* Standard. Swiss Federal Institute of Technology-EPFL, Ericsson Radio
* Systems AB and Canon Research Centre France S.A (collectively JJ2000
* Partners) agree not to assert against ISO/IEC and users of the JPEG
* 2000 Standard (Users) any of their rights under the copyright, not
* including other intellectual property rights, for this software module
* with respect to the usage by ISO/IEC and Users of this software module
* or modifications thereof for use in hardware or software products
* claiming conformance to the JPEG 2000 Standard. Those intending to use
* this software module in hardware or software products are advised that
* their use may infringe existing patents. The original developers of
* this software module, JJ2000 Partners and ISO/IEC assume no liability
* for use of this software module or modifications thereof. No license
* or right to this software module is granted for non JPEG 2000 Standard
* conforming products. JJ2000 Partners have full right to use this
* software module for his/her own purpose, assign or donate this
* software module to any third party and to inhibit third parties from
* using this software module for non JPEG 2000 Standard conforming
* products. This copyright notice must be included in all copies or
* derivative works of this software module.
* 
* Copyright (c) 1999/2000 JJ2000 Partners.
* */
using System;
namespace CSJ2K.j2k.codestream.writer
{
        
        /// <summary> This is the abstract class for writing to a codestream. A codestream
        /// corresponds to headers (main and tile-parts) and packets. Each packet has a
        /// head and a body. The codestream always has a maximum number of bytes that
        /// can be written to it. After that many number of bytes no more data is
        /// written to the codestream but the number of bytes is counted so that the
        /// value returned by getMaxAvailableBytes() is negative. If the number of
        /// bytes is unlimited a ridicoulosly large value, such as Integer.MAX_VALUE,
        /// is equivalent.
        /// 
        /// <p>Data writting to the codestream can be simulated. In this case, no byto
        /// is effectively written to the codestream but the resulting number of bytes
        /// is calculated and returned (although it is not accounted in the bit
        /// stream). This can be used in rate control loops.</p>
        /// 
        /// <p>Implementing classes should write the header of the bit stream before
        /// writing any packets. The bit stream header can be written with the help of
        /// the HeaderEncoder class.</p>
        /// 
        /// </summary>
        /// <seealso cref="HeaderEncoder">
        /// 
        /// </seealso>
        public abstract class CodestreamWriter
        {
                /// <summary> Returns the number of bytes remaining available in the codestream. This
                /// is the maximum allowed number of bytes minus the number of bytes that
                /// have already been written to the bit stream. If more bytes have been
                /// written to the bit stream than the maximum number of allowed bytes,
                /// then a negative value is returned.
                /// 
                /// </summary>
                /// <returns> The number of bytes remaining available in the bit stream.
                /// 
                /// </returns>
                public abstract int MaxAvailableBytes{get;}
                /// <summary> Returns the current length of the entire codestream.
                /// 
                /// </summary>
                /// <returns> the current length of the codestream
                /// 
                /// </returns>
                public abstract int Length{get;}
                /// <summary> Gives the offset of the end of last packet containing ROI information 
                /// 
                /// </summary>
                /// <returns> End of last ROI packet 
                /// 
                /// </returns>
                public abstract int OffLastROIPkt{get;}
                
                /// <summary>The number of bytes already written to the bit stream </summary>
                protected internal int ndata = 0;
                
                /// <summary>The maximum number of bytes that can be written to the bit stream </summary>
                protected internal int maxBytes;
                
                /// <summary> Allocates this object and initializes the maximum number of bytes.
                /// 
                /// </summary>
                /// <param name="mb">The maximum number of bytes that can be written to the
                /// codestream.
                /// 
                /// </param>
                protected internal CodestreamWriter(int mb)
                {
                        maxBytes = mb;
                }
                
                /// <summary> Writes a packet head into the codestream and returns the number of
                /// bytes used by this header. If in simulation mode then no data is
                /// effectively written to the codestream but the number of bytes is
                /// calculated. This can be used for iterative rate allocation.
                /// 
                /// <p>If the number of bytes that has to be written to the codestream is
                /// more than the space left (as returned by getMaxAvailableBytes()), only
                /// the data that does not exceed the allowed length is effectively written
                /// and the rest is discarded. However the value returned by the method is
                /// the total length of the packet, as if all of it was written to the bit
                /// stream.</p>
                /// 
                /// <p>If the codestream header has not been commited yet and if 'sim' is
                /// false, then the bit stream header is automatically commited (see
                /// commitBitstreamHeader() method) before writting the packet.
                /// 
                /// </summary>
                /// <param name="head">The packet head data.
                /// 
                /// </param>
                /// <param name="hlen">The number of bytes in the packet head.
                /// 
                /// </param>
                /// <param name="sim">Simulation mode flag. If true nothing is written to the bit
                /// stream, but the number of bytes that would be written is returned.
                /// 
                /// </param>
                /// <param name="sop">Start of packet header marker flag. This flag indicates
                /// whether or not SOP markers should be written. If true, SOP markers
                /// should be written, if false, they should not.
                /// 
                /// </param>
                /// <param name="eph">End of Packet Header marker flag. This flag indicates
                /// whether or not EPH markers should be written. If true, EPH markers
                /// should be written, if false, they should not.
                /// 
                /// </param>
                /// <returns> The number of bytes spent by the packet head.
                /// 
                /// </returns>
                /// <exception cref="IOException">If an I/O error occurs while writing to the
                /// output stream.
                /// 
                /// </exception>
                /// <seealso cref="commitBitstreamHeader">
                /// 
                /// </seealso>
                public abstract int writePacketHead(byte[] head, int hlen, bool sim, bool sop, bool eph);
                
                /// <summary> Writes a packet body to the codestream and returns the number of bytes
                /// used by this body. If in simulation mode then no data is written to the
                /// bit stream but the number of bytes is calculated. This can be used for
                /// iterative rate allocation.
                /// 
                /// <p>If the number of bytes that has to be written to the codestream is
                /// more than the space left (as returned by getMaxAvailableBytes()), only
                /// the data that does not exceed the allowed length is effectively written
                /// and the rest is discarded. However the value returned by the method is
                /// the total length of the packet, as if all of it was written to the bit
                /// stream.</p>
                /// 
                /// </summary>
                /// <param name="body">The packet body data.
                /// 
                /// </param>
                /// <param name="blen">The number of bytes in the packet body.
                /// 
                /// </param>
                /// <param name="sim">Simulation mode flag. If true nothing is written to the bit
                /// stream, but the number of bytes that would be written is returned.
                /// 
                /// </param>
                /// <param name="roiInPkt">Whether or not there is ROI information in this packet
                /// 
                /// </param>
                /// <param name="roiLen">Number of byte to read in packet body to get all the ROI
                /// information 
                /// 
                /// </param>
                /// <returns> The number of bytes spent by the packet body.
                /// 
                /// </returns>
                /// <exception cref="IOException">If an I/O error occurs while writing to the
                /// output stream.
                /// 
                /// </exception>
                /// <seealso cref="commitBitstreamHeader">
                /// 
                /// </seealso>
                public abstract int writePacketBody(byte[] body, int blen, bool sim, bool roiInPkt, int roiLen);
                
                
                /// <summary> Closes the underlying resource (file, stream, network connection,
                /// etc.). After a CodestreamWriter is closed no more data can be written
                /// to it.
                /// 
                /// </summary>
                /// <exception cref="IOException">If an I/O error occurs while closing the
                /// resource.
                /// 
                /// </exception>
                public abstract void  close();
                
                /// <summary> Writes the header data to the bit stream, if it has not been already
                /// done. In some implementations this method can be called only once, and
                /// an IllegalArgumentException is thrown if called more than once.
                /// 
                /// </summary>
                /// <exception cref="IOException">If an I/O error occurs while writing the data.
                /// 
                /// </exception>
                /// <exception cref="IllegalArgumentException">If this method has already been
                /// called.
                /// 
                /// </exception>
                public abstract void  commitBitstreamHeader(HeaderEncoder he);
        }
}

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