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/**
 * @file BSocksClient.h
 * @author Ambroz Bizjak <ambrop7@gmail.com>
 * 
 * @section LICENSE
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the author nor the
 *    names of its contributors may be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 * 
 * @section DESCRIPTION
 * 
 * SOCKS5 client. TCP only, no authentication.
 */

#ifndef BADVPN_SOCKS_BSOCKSCLIENT_H
#define BADVPN_SOCKS_BSOCKSCLIENT_H

#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>

#include <misc/debug.h>
#include <misc/debugerror.h>
#include <misc/socks_proto.h>
#include <misc/packed.h>
#include <base/DebugObject.h>
#include <base/BPending.h>
#include <system/BConnection.h>
#include <flow/PacketStreamSender.h>

#define BSOCKSCLIENT_EVENT_ERROR 1
#define BSOCKSCLIENT_EVENT_UP 2
#define BSOCKSCLIENT_EVENT_ERROR_CLOSED 3
#define BSOCKSCLIENT_EVENT_CONNECTED 4

/**
 * Handler for events generated by the SOCKS client.
 * 
 * The event is one of the following:
 * - BSOCKSCLIENT_EVENT_ERROR: An error has occured. The object must be freed from the
 *   job closure of the handler and no further I/O must be attempted.
 * - BSOCKSCLIENT_EVENT_ERROR_CLOSED: The server has closed the connection. This event
 *   can only be reported after BSOCKSCLIENT_EVENT_UP. The object must be freed from
 *   the job closure of the handler and no further I/O must be attempted.
 * - BSOCKSCLIENT_EVENT_UP: The CONNECT or UDP ASSOCIATE operation was successful. In
 *   the case of CONNECT, application I/O may now begin.
 * - BSOCKSCLIENT_EVENT_CONNECTED: The TCP connection to the server has been established
 *   and the SOCKS protocol is about to begin. The local address of the TCP connection is
 *   now available via @ref BSocksClient_GetLocalAddr. The job closure of this callback
 *   is the last chance to call @ref BSocksClient_SetDestAddr.
 *   
 * @param user as in {@link BSocksClient_Init}
 * @param event See above.
 */
typedef void (*BSocksClient_handler) (void *user, int event);

struct BSocksClient_auth_info {
    int auth_type;
    union {
        struct {
            const char *username;
            size_t username_len;
            const char *password;
            size_t password_len;
        } password;
    };
};

typedef struct {
    const struct BSocksClient_auth_info *auth_info;
    size_t num_auth_info;
    BAddr dest_addr;
    bool udp;
    BAddr bind_addr;
    BSocksClient_handler handler;
    void *user;
    BReactor *reactor;
    int state;
    char *buffer;
    BConnector connector;
    BConnection con;
    BPending continue_job;
    union {
        struct {
            PacketPassInterface *send_if;
            PacketStreamSender send_sender;
            StreamRecvInterface *recv_if;
            uint8_t *recv_dest;
            int recv_len;
            int recv_total;
        } control;
    };
    DebugError d_err;
    DebugObject d_obj;
} BSocksClient;

struct BSocksClient_auth_info BSocksClient_auth_none (void);
struct BSocksClient_auth_info BSocksClient_auth_password (const char *username, size_t username_len, const char *password, size_t password_len);

/**
 * Initializes the object.
 * 
 * This object connects to a SOCKS5 server and performs a CONNECT or UDP ASSOCIATE
 * operation. In any case, the object reports the BSOCKSCLIENT_EVENT_UP event via the
 * handler when the operation was completed successfully. In the case of CONNECT, the
 * user may then use the send and receive interfaces to exchange data through the
 * connection (@ref BSocksClient_GetSendInterface and @ref BSocksClient_GetRecvInterface).
 * 
 * @param o the object
 * @param server_addr SOCKS5 server address
 * @param auth_info List of supported authentication methods and associated parameters.
 *        Initialize these using functions such as BSocksClient_auth_none() and
 *        BSocksClient_auth_password(). The pointer must remain valid while this object
 *        exists, the data is not copied.
 * @param num_auth_info Number of the above. There should be at least one, otherwise it
 *        certainly won't work.
 * @param dest_addr Address to send as DST.ADDR in the CONNECT or UDP ASSOCIATE request.
 *        It is also possible to specify it later from the BSOCKSCLIENT_EVENT_CONNECTED
 *        event callback using @ref BSocksClient_SetDestAddr; this is necessary for UDP
 *        if the local TCP connection address must be known to bind the UDP socket.
 * @param udp false to perform a CONNECT, true to perform a UDP ASSOCIATE
 * @param handler handler for up and error events
 * @param user value passed to handler
 * @param reactor reactor we live in
 * @return 1 on success, 0 on failure
 */
int BSocksClient_Init (BSocksClient *o, BAddr server_addr,
    const struct BSocksClient_auth_info *auth_info, size_t num_auth_info, BAddr dest_addr,
    bool udp, BSocksClient_handler handler, void *user, BReactor *reactor) WARN_UNUSED;

/**
 * Frees the object.
 * 
 * @param o the object
 */
void BSocksClient_Free (BSocksClient *o);

/**
 * Get the local address of the TCP socket for the SOCKS server connection.
 * 
 * This may only be called after the BSOCKSCLIENT_EVENT_CONNECTED event was reported.
 *
 * @param o the object
 * @param local_addr On success the local address is returned here.
 * @return 1 on success, 0 on failure
 */
int BSocksClient_GetLocalAddr (BSocksClient *o, BAddr *local_addr);

/**
 * Set the DST.ADDR to send, overriding that specified in @ref BSocksClient_Init.
 * 
 * The last chance to call this function is in the job closure of the
 * BSOCKSCLIENT_EVENT_CONNECTED event, this must not be called after that.
 * 
 * @param o the object
 * @param dest_addr DST.ADDR to set.
 */
void BSocksClient_SetDestAddr (BSocksClient *o, BAddr dest_addr);

/**
 * Return the BND.ADDR that the SOCKS server reported.
 * 
 * This may only be called after the BSOCKSCLIENT_EVENT_UP event was reported.
 * This address is needed for UDP ASSOCIATE because it is the address that the
 * client should send UDP packets to.
 *
 * @param o the object
 * @return The BND.ADDR, of type BADDR_TYPE_IPV4 or BADDR_TYPE_IPV6.
 */
BAddr BSocksClient_GetBindAddr (BSocksClient *o);

/**
 * Returns the send interface.
 * The object must be in up state. Additionally this must not be called if the
 * object was initialized in UDP ASSOCIATE mode.
 * 
 * @param o the object
 * @return send interface
 */
StreamPassInterface * BSocksClient_GetSendInterface (BSocksClient *o);

/**
 * Returns the receive interface.
 * The object must be in up state. Additionally this must not be called if the
 * object was initialized in UDP ASSOCIATE mode.
 * 
 * @param o the object
 * @return receive interface
 */
StreamRecvInterface * BSocksClient_GetRecvInterface (BSocksClient *o);

#endif