vanilla-wow-addons – Rev 1
?pathlinks?
-- ## Loading function for the main frames.
function TitanBG_Menu_LoadMenuFrames()
-- GENERAL
TitanBG_Menu_Header_General:SetText(TITANBG_COLOR_BLUE .. TITANBG_MENU_GENERAL_OPTIONS);
UIDropDownMenu_SetText(TITANBG_MENU_GENERAL_OPTIONS, TitanBG_Menu_DD_General);
TitanBG_Menu_DD_GeneralText:SetFontObject("GameFontNormalSmall");
TitanBG_Menu_DD_GeneralMiddle:SetWidth(540);
-- BATTLEGROUND
TitanBG_Menu_Header_General_Battleground:SetText(TITANBG_COLOR_GREEN .. CHAT_MSG_BATTLEGROUND);
UIDropDownMenu_SetText(CHAT_MSG_BATTLEGROUND, TitanBG_Menu_DD_General_Battleground);
TitanBG_Menu_DD_General_BattlegroundText:SetFontObject("GameFontNormalSmall");
TitanBG_Menu_DD_General_BattlegroundMiddle:SetWidth(520);
-- INTERFACE
TitanBG_Menu_Header_General_Interface:SetText(TITANBG_COLOR_GREEN .. TITANBG_MENU_HEADER_INTERFACE);
UIDropDownMenu_SetText(TITANBG_MENU_HEADER_INTERFACE, TitanBG_Menu_DD_General_Interface);
TitanBG_Menu_DD_General_InterfaceText:SetFontObject("GameFontNormalSmall");
TitanBG_Menu_DD_General_InterfaceMiddle:SetWidth(520);
UIDropDownMenu_SetText(TITANBG_MENU_PLAYWHICHSOUND, TitanBG_Menu_DD_General_Interface_WhichSound);
TitanBG_Menu_DD_General_Interface_WhichSoundMiddle:SetWidth(520);
-- DISPLAY
TitanBG_Menu_Header_Display:SetText(TITANBG_COLOR_BLUE .. TITANBG_MENU_DISP_OPTIONS);
UIDropDownMenu_SetText(TITANBG_MENU_DISP_OPTIONS, TitanBG_Menu_DD_Display);
TitanBG_Menu_DD_DisplayText:SetFontObject("GameFontNormalSmall");
TitanBG_Menu_DD_DisplayMiddle:SetWidth(540);
-- WORLD
TitanBG_Menu_Header_Display_World:SetText(TITANBG_COLOR_GREEN .. TITANBG_MENU_HEADER_WORLD);
UIDropDownMenu_SetText(TITANBG_MENU_BUTTON_OPTIONS, TitanBG_Menu_DD_Display_World_Button);
TitanBG_Menu_DD_Display_World_ButtonText:SetFontObject("GameFontNormalSmall");
TitanBG_Menu_DD_Display_World_ButtonMiddle:SetWidth(158);
UIDropDownMenu_SetText(TITANBG_MENU_TT_OPTIONS, TitanBG_Menu_DD_Display_World_Tooltip);
TitanBG_Menu_DD_Display_World_TooltipText:SetFontObject("GameFontNormalSmall");
TitanBG_Menu_DD_Display_World_TooltipMiddle:SetWidth(158);
UIDropDownMenu_SetText(TITANBG_MENU_POPUP_OPTIONS, TitanBG_Menu_DD_Display_World_Popup);
TitanBG_Menu_DD_Display_World_PopupText:SetFontObject("GameFontNormalSmall");
TitanBG_Menu_DD_Display_World_PopupMiddle:SetWidth(158);
-- BATTLEGROUND
TitanBG_Menu_Header_Display_Battleground:SetText(TITANBG_COLOR_GREEN .. CHAT_MSG_BATTLEGROUND);
UIDropDownMenu_SetText(TITANBG_MENU_BUTTON_OPTIONS, TitanBG_Menu_DD_Display_Battleground_Button);
TitanBG_Menu_DD_Display_Battleground_ButtonText:SetFontObject("GameFontNormalSmall");
TitanBG_Menu_DD_Display_Battleground_ButtonMiddle:SetWidth(158);
UIDropDownMenu_SetText(TITANBG_MENU_TT_OPTIONS, TitanBG_Menu_DD_Display_Battleground_Tooltip);
TitanBG_Menu_DD_Display_Battleground_TooltipText:SetFontObject("GameFontNormalSmall");
TitanBG_Menu_DD_Display_Battleground_TooltipMiddle:SetWidth(158);
UIDropDownMenu_SetText(TITANBG_MENU_PANEL_OPTIONS, TitanBG_Menu_DD_Display_Battleground_Panel);
TitanBG_Menu_DD_Display_Battleground_PanelText:SetFontObject("GameFontNormalSmall");
TitanBG_Menu_DD_Display_Battleground_PanelMiddle:SetWidth(158);
end
-- ## Hides and shows the options menu.
function TitanBG_Menu_Toggle()
if (TitanBG_Menu:IsVisible()) then
TitanBG_Menu:Hide();
else
TitanBG_Menu:Show();
end
CloseDropDownMenus();
end
-- ## GENERAL
function TitanBG_Menu_DropDownInit_General()
info = {};
info.keepShownOnClick = 1;
info.text = TITANBG_MENU_OVERWRITESIMILAR;
info.value = "I_OverwriteOtherSettings";
info.func = TitanPanelTitanBG_MenuToggleOverwriteSettings;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
function TitanBG_Menu_DropDownInit_General_Battleground()
info = {};
info.keepShownOnClick = 1;
info.text = TITANBG_MENU_AUTOJOIN;
info.value = "B_AutoJoinBG";
info.func = TitanPanelTitanBG_MenuToggleAutoJoin;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_AUTOLEAVE;
info.value = "B_AutoLeaveBG";
info.func = TitanPanelTitanBG_MenuToggleAutoLeave;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
TitanBG_Menu_AddDropDownSpacer();
info.text = TITANBG_MENU_AUTORELEASE;
info.value = "B_AutoRelease";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_RELEASECHECK;
info.value = "B_ReleaseCheck";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
function TitanBG_Menu_DropDownInit_General_Interface()
info = {};
info.keepShownOnClick = 1;
info.text = TITANBG_MENU_HIDEMINIMAPBUTTON;
info.value = "B_HideMinimapButton";
info.func = TitanPanelTitanBG_MenuToggleMinimapIcon;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_AUTOSHOWBATTLEMAP;
info.value = "B_AutoShowBGMinimap";
info.func = TitanPanelTitanBG_MenuToggleBattlegroundMinimap;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
TitanBG_Menu_AddDropDownSpacer();
info.text = TITANBG_MENU_HIDEJOINPOPUP;
info.value = "B_HideJoinPopup";
info.func = TitanPanelTitanBG_MenuHideBattlegroundReadyPopup;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_REPEATSOUND;
info.value = "D_S_RepeatSound";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
function TitanBG_Menu_DropDownInit_General_Interface_WhichSound()
info = {};
info.text = NONE;
info.value = "D_S_Sound";
info.arg1 = "D_S_PlayWhatSound";
info.arg2 = 0;
info.func = TitanPanelTitanBG_MenuChangeSoundOnReady;
if (sv_menu[info.arg1] == info.arg2) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_SOUNDS_BGWARNING[1].name;
info.value = "D_S_Sound";
info.arg1 = "D_S_PlayWhatSound";
info.arg2 = 1;
info.func = TitanPanelTitanBG_MenuChangeSoundOnReady;
if (sv_menu[info.arg1] == info.arg2) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
TitanBG_Menu_AddDropDownSpacer();
for i = 2, table.getn(TITANBG_SOUNDS_BGWARNING) do
info.text = TITANBG_SOUNDS_BGWARNING[i].name;
info.value = "D_S_Sound";
info.arg1 = "D_S_PlayWhatSound";
info.arg2 = i;
info.func = TitanPanelTitanBG_MenuChangeSoundOnReady;
if (sv_menu[info.arg1] == info.arg2) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
end
-- ## DISPLAY
function TitanBG_Menu_DropDownInit_Display()
info = {};
info.keepShownOnClick = 1;
info.text = TITANBG_MENU_B_SPACERS;
info.value = "D_B_Spacers";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
function TitanBG_Menu_DropDownInit_Display_World_Button()
info = {};
info.keepShownOnClick = 1;
info.text = TITANBG_MENU_B_TIME;
info.value = "D_B_Time";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_B_TIMELEFT;
info.value = "D_B_QueueExpire";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
function TitanBG_Menu_DropDownInit_Display_World_Tooltip()
info = {};
info.keepShownOnClick = 1;
info.text = TITANBG_MENU_TT_QUEUETIMERS;
info.value = "D_TT_QueueTimers";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_TT_REMBGSOPEN;
info.value = "D_TT_RememberOpenBgs";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
function TitanBG_Menu_DropDownInit_Display_World_Popup()
info = {};
info.keepShownOnClick = 1;
info.text = TITANBG_MENU_POPUP_EXPIRE;
info.value = "D_POP_QueueExpire";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
function TitanBG_Menu_DropDownInit_Display_Battleground_Button()
info = {};
info.keepShownOnClick = 1;
info.text = TITANBG_PANEL_HIDEACTIVE;
info.value = "B_ReplaceActive";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
TitanBG_Menu_AddDropDownSpacer();
info.text = TITANBG_PANEL_P;
info.value = "D_B_Players";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_PANEL_S;
info.value = "D_B_Standing";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_PANEL_K;
info.value = "D_B_Kills";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_PANEL_KB;
info.value = "D_B_KillingBlows";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_PANEL_D;
info.value = "D_B_Deaths";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_PANEL_H;
info.value = "D_B_Honor";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
function TitanBG_Menu_DropDownInit_Display_Battleground_Tooltip()
info = {};
info.keepShownOnClick = 1;
info.text = TITANBG_MENU_TT_TWOTOOLTIPS;
info.value = "D_BG_SeperateActiveQueue";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
TitanBG_Menu_AddDropDownSpacer();
info.text = TITANBG_MENU_SHOWCAPTURE;
info.value = "D_TT_Capture";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_TT_AB_WINESTIMATE;
info.value = "D_TT_ABWinEstimates";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_TT_WSG_FLAG;
info.value = "D_TT_FlagTracker";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
TitanBG_Menu_AddDropDownSpacer();
info.text = TITANBG_MENU_SHOWSTATS;
info.value = "D_TT_PlayerStats";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_SHOWLOCATIONSTATS;
info.value = "D_TT_LocationStats";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_SHOWFRIENDS;
info.value = "D_TT_Friends";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
function TitanBG_Menu_DropDownInit_Display_Battleground_Panel()
info = {};
info.keepShownOnClick = 1;
info.text = TITANBG_MENU_PANEL_LOCK;
info.value = "D_OS_PanelLock";
info.func = TitanPanelTitanBG_MenuToggleLockCaptures;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
TitanBG_Menu_AddDropDownSpacer();
info.text = TITANBG_MENU_PANEL_CAP_SHOW;
info.value = "D_OS_CaptureShow";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_PANEL_CAP_INVERT;
info.value = "D_NT_TimersInvert";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
TitanBG_Menu_AddDropDownSpacer();
info.text = TITANBG_MENU_PANEL_WSG_SHOW;
info.value = "D_OS_WSG_Show";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_PANEL_WSG_TEXTCLASS;
info.value = "D_OS_WSG_TextClass";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_PANEL_WSG_COLORCLASS;
info.value = "D_OS_WSG_ColorClass";
info.func = TitanPanelTitanBG_MenuClicked;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_PANEL_WSG_CLICK;
info.value = "D_OS_WSG_Click";
info.func = TitanPanelTitanBG_MenuToggleClickFlagRunner;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_PANEL_WSG_ATTACH;
info.value = "D_OS_WSG_AttachScore";
info.func = TitanPanelTitanBG_MenuChangeAttachFlagTracker;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
info.text = TITANBG_MENU_PANEL_WSG_INVERT;
info.value = "D_OS_WSG_Invert";
info.func = TitanPanelTitanBG_MenuInvertFlagTracker;
if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end
UIDropDownMenu_AddButton(info);
end
-- ## TITAN MENU
-- ## Creates the titan drop down menu for the addon.
function TitanPanelRightClickMenu_PrepareTitanBGMenu()
local info = {};
-- First Level Menu
if ( UIDROPDOWNMENU_MENU_LEVEL == 1 or UIDROPDOWNMENU_MENU_LEVEL == nil ) then
TitanPanelTitanBG_MenuAddHeader(TITANBG_MENU_HEADER);
TitanPanelRightClickMenu_AddSpacer();
-- Show Icon
TitanPanelRightClickMenu_AddToggleIcon(TITAN_TITANBG_ID);
info = {};
info.text = TITAN_PANEL_MENU_SHOW_LABEL_TEXT;
info.value = "ShowLabelText";
info.func = TitanPanelTitanBG_MenuClicked;
TitanPanelTitanBG_MenuAddOption(info, nil);
if (_bgs and _bgs.queue and _bgs.queue > 0) then
TitanPanelRightClickMenu_AddSpacer();
info = {};
info.text = TITANBG_COLOR_GREEN .. TITANBG_MENU_QUEUE_OPTIONS;
info.value = "QueueOptions";
TitanPanelTitanBG_MenuAddMenu(info);
end
TitanPanelRightClickMenu_AddSpacer();
info = {};
info.text = TITANBG_COLOR_BLUE .. TITANBG_MENU_SHOW_OPTIONS;
info.value = "ShowMainMenu";
info.func = TitanBG_Menu_Toggle;
TitanPanelTitanBG_MenuAddOption(info, nil, false);
-- Hide
TitanPanelRightClickMenu_AddSpacer();
TitanPanelRightClickMenu_AddCommand(TITAN_PANEL_MENU_HIDE, TITAN_TITANBG_ID, TITAN_PANEL_MENU_FUNC_HIDE);
-- Second Level Menu
elseif ( UIDROPDOWNMENU_MENU_LEVEL == 2 ) then
if ( UIDROPDOWNMENU_MENU_VALUE == "QueueOptions" ) then
local active_bgs = 0;
-- Loop through and check on the status of the battlegrounds.
for i = 1, MAX_BATTLEFIELD_QUEUES do
local status, name, id = GetBattlefieldStatus(i);
if (status == TITANBG_BG_STATUS_CONFIRM or status == TITANBG_BG_STATUS_QUEUED) then
active_bgs = active_bgs + 1;
-- If battlegrounds were listed before this one, insert a spacer.
if (active_bgs > 1) then
TitanPanelRightClickMenu_AddSpacer(UIDROPDOWNMENU_MENU_LEVEL);
end
TitanPanelTitanBG_MenuAddHeader(name, UIDROPDOWNMENU_MENU_LEVEL);
end
if (status == TITANBG_BG_STATUS_CONFIRM) then
info = {};
info.text = ENTER_BATTLE;
info.func = AcceptBattlefieldPort;
info.arg1 = i;
info.arg2 = 1;
UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);
info = {};
info.text = LEAVE_QUEUE;
info.func = AcceptBattlefieldPort;
info.arg1 = i;
info.arg2 = nil;
UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);
elseif (status == TITANBG_BG_STATUS_QUEUED) then
info = {};
info.text = CHANGE_INSTANCE;
info.func = ShowBattlefieldList;
info.arg1 = i;
UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);
info = {};
info.text = LEAVE_QUEUE;
info.func = AcceptBattlefieldPort;
info.arg1 = i;
info.arg2 = nil;
UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);
end
end
end
end
return;
end
-- ## Adds a new drop down menu to the menu.
function TitanPanelTitanBG_MenuAddMenu(info, level)
info.hasArrow = 1;
UIDropDownMenu_AddButton(info, level);
end
-- ## Adds a new header to the menu.
function TitanPanelTitanBG_MenuAddHeader(title, level)
info = {};
info.text = title;
info.notClickable = 1;
info.isTitle = 1;
UIDropDownMenu_AddButton(info, level);
end
-- ## Adds a new option to the menu.
function TitanPanelTitanBG_MenuAddOption(info, level, show)
if (show == nil) then
info.keepShownOnClick = 1;
else
info.keepShownOnClick = show;
end
if (sv_menu[info.value]) then info.checked = 1; end
UIDropDownMenu_AddButton(info, level);
end
-- ## Adds a spacer to the drop down menu.
function TitanBG_Menu_AddDropDownSpacer()
local info = {};
info.disabled = 1;
UIDropDownMenu_AddButton(info);
end
-- ## Called when a menu item is clicked and requires action.
function TitanPanelTitanBG_MenuClicked()
TitanPanelTitanBG_MenuToggleVar(this.value);
end
-- ## Toggles a specified variable in the menu, changing it from true to false and vice versa.
-- ##
-- ## Variables
-- ## value: The value that UIDROPDOWNMENU_MENU_VALUE is set to when the button is clicked.
function TitanPanelTitanBG_MenuToggleVar(value)
if (sv_menu[value]) then
sv_menu[value] = false;
else
sv_menu[value] = true;
end
end
-- ## Locks and unlocks the on screen capture timers.
function TitanPanelTitanBG_MenuToggleLockCaptures()
TitanPanelTitanBG_MenuToggleVar(this.value);
TitanPanelTitanBG_ToggleLockCaptures();
end
-- ## Toggles showing of the mimimap bg icon.
function TitanPanelTitanBG_MenuToggleMinimapIcon()
TitanPanelTitanBG_MenuToggleVar(this.value);
TitanPanelTitanBG_ToggleMiniMapIcon();
end
-- ## Toggles showing of the battleground minimap.
function TitanPanelTitanBG_MenuToggleBattlegroundMinimap()
TitanPanelTitanBG_MenuToggleVar(this.value);
TitanPanelTitanBG_ToggleBattlefieldMinimap();
end
-- ## Toggles hiding of the battelground ready popup.
function TitanPanelTitanBG_MenuHideBattlegroundReadyPopup()
TitanPanelTitanBG_MenuToggleVar(this.value);
TitanPanelTitanBG_HideBattlegroundReadyPopup();
end
-- ## Toggles the auto joining of the battleground.
function TitanPanelTitanBG_MenuToggleAutoJoin()
TitanPanelTitanBG_MenuToggleVar(this.value);
_autojoin_bg = "";
_autojoin_time = 0;
_autojoin_paused = 0;
end
-- ## Toggles the auto leaving of the battleground.
function TitanPanelTitanBG_MenuToggleAutoLeave()
TitanPanelTitanBG_MenuToggleVar(this.value);
_autoleave_time = 0;
_autoleave_paused = 0;
end
-- ## Toggles overwriting similar settings from other addons.
function TitanPanelTitanBG_MenuToggleOverwriteSettings()
TitanPanelTitanBG_MenuToggleVar(this.value);
TitanPanelTitanBG_ToggleOverwriteOtherSettings();
end
-- ## Changes what sound will be played when the battleground is ready.
function TitanPanelTitanBG_MenuChangeSoundOnReady()
sv_menu[this.arg1] = this.arg2;
if (this.arg2 > 0) then
if (sv_menu[this.arg1] == 1) then
PlaySound("PVPTHROUGHQUEUE", true);
else
PlaySoundFile(TITANBG_SOUNDS_BGWARNING[this.arg2].file);
end
end
end
-- ## Enables and disables click targetting of the flag runners.
function TitanPanelTitanBG_MenuToggleClickFlagRunner()
TitanPanelTitanBG_MenuToggleVar(this.value);
TitanPanelTitanBG_ToggleClickFlagRunner();
end
-- ## Changes attach position of the flag tracker frames.
function TitanPanelTitanBG_MenuInvertFlagTracker()
TitanPanelTitanBG_MenuToggleVar(this.value);
TitanPanelTitanBG_InvertFlagTracker();
end
-- ## Changes attach position of the flag tracker frames.
function TitanPanelTitanBG_MenuChangeAttachFlagTracker()
TitanPanelTitanBG_MenuToggleVar(this.value);
TitanPanelTitanBG_ChangeAttachFlagTracker();
end
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