corrade-vassal – Rev 1
?pathlinks?
/*
* Copyright (c) 2006-2014, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenMetaverse.TestClient.Commands.Movement
{
class TurnToCommand : Command
{
public TurnToCommand(TestClient client)
{
Name = "turnto";
Description = "Turns the avatar looking to a specified point. Usage: turnto x y z";
Category = CommandCategory.Movement;
}
public override string Execute(string[] args, UUID fromAgentID)
{
if (args.Length != 3)
return "Usage: turnto x y z";
double x, y, z;
if (!Double.TryParse(args[0], out x) ||
!Double.TryParse(args[1], out y) ||
!Double.TryParse(args[2], out z))
{
return "Usage: turnto x y z";
}
Vector3 newDirection;
newDirection.X = (float)x;
newDirection.Y = (float)y;
newDirection.Z = (float)z;
Client.Self.Movement.TurnToward(newDirection);
Client.Self.Movement.SendUpdate(false);
return "Turned to ";
}
}
}
Generated by GNU Enscript 1.6.5.90.