vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Frame name="ISync_OptionsFrameMods_Tab" toplevel="true" enableMouse="true" hidden="true" parent="ISync_OptionsFrame">
<Size>
<AbsDimension x="360" y="450"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="ISync_OptionsFrame" relativePoint="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Frame name="ISYNC_Options_Mods_AuctionMatrix" inherits="OptionFrameBoxTemplate">
<Size>
<AbsDimension x="335" y="40"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods_Tab" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="13" y="410"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER1_SUB1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="30" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="ISYNC_Options_Mods_AuctionMatrix_CheckButton1" inherits="OptionsCheckButtonTemplate">
<Size>
<AbsDimension x="26" y="26"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if(this:GetChecked()) then
ISync:SetVar({"MOD","AMAS"}, 1, "TRUE");
else
ISync:SetVar({"MOD","AMAS"}, 0, "TRUE");
end
</OnClick>
</Scripts>
</CheckButton>
<Button name="ISync_Options_Mods_Help10" virtual="true" hidden="false">
<Size>
<AbsDimension x="18" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-8" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
GameTooltip:SetOwner(this, "ANCHOR_LEFT");
GameTooltip:SetText(ISYNC_HELP_SUB10, 1, 0.72, 0, nil, 1);
GameTooltip:Show();
</OnEnter>
<OnLeave>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER1);
</OnLoad>
</Scripts>
</Frame>
<Frame name="ISYNC_Options_Mods_Auctioneer" inherits="OptionFrameBoxTemplate">
<Size>
<AbsDimension x="335" y="40"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods_Tab" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="13" y="355"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER2_SUB1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="30" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="ISYNC_Options_Mods_Auctioneer_CheckButton1" inherits="OptionsCheckButtonTemplate">
<Size>
<AbsDimension x="26" y="26"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if(this:GetChecked()) then
ISync:SetVar({"MOD","AUCTIONEER"}, 1, "TRUE");
else
ISync:SetVar({"MOD","AUCTIONEER"}, 0, "TRUE");
end
</OnClick>
</Scripts>
</CheckButton>
<Button name="ISync_Options_Mods_Help11" virtual="true" hidden="false">
<Size>
<AbsDimension x="18" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-8" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
GameTooltip:SetOwner(this, "ANCHOR_LEFT");
GameTooltip:SetText(ISYNC_HELP_SUB11, 1, 0.72, 0, nil, 1);
GameTooltip:Show();
</OnEnter>
<OnLeave>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER2);
</OnLoad>
</Scripts>
</Frame>
<Frame name="ISYNC_Options_Mods_ReagentInfo" inherits="OptionFrameBoxTemplate">
<Size>
<AbsDimension x="335" y="40"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods_Tab" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="13" y="300"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER3_SUB1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="30" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="ISYNC_Options_Mods_ReagentInfo_CheckButton1" inherits="OptionsCheckButtonTemplate">
<Size>
<AbsDimension x="26" y="26"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if(this:GetChecked()) then
ISync:SetVar({"MOD","REAGENTINFO"}, 1, "TRUE");
else
ISync:SetVar({"MOD","REAGENTINFO"}, 0, "TRUE");
end
</OnClick>
</Scripts>
</CheckButton>
<Button name="ISync_Options_Mods_Help12" virtual="true" hidden="false">
<Size>
<AbsDimension x="18" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-8" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
GameTooltip:SetOwner(this, "ANCHOR_LEFT");
GameTooltip:SetText(ISYNC_HELP_SUB12, 1, 0.72, 0, nil, 1);
GameTooltip:Show();
</OnEnter>
<OnLeave>
getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER3);
</OnLoad>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnShow>
getglobal("ISYNC_Options_Mods_AuctionMatrix_CheckButton1"):SetChecked(ISync:SetVar({"MOD","AMAS"}, 0));
getglobal("ISYNC_Options_Mods_Auctioneer_CheckButton1"):SetChecked(ISync:SetVar({"MOD","AUCTIONEER"}, 0));
getglobal("ISYNC_Options_Mods_ReagentInfo_CheckButton1"):SetChecked(ISync:SetVar({"MOD","REAGENTINFO"}, 0));
PlaySound("igMainMenuOptionCheckBoxOn");
</OnShow>
<OnMouseDown> ISync_OptionsFrame:StartMoving(); </OnMouseDown>
<OnMouseUp> ISync_OptionsFrame:StopMovingOrSizing(); </OnMouseUp>
<OnDragStop> ISync_OptionsFrame:StopMovingOrSizing(); </OnDragStop>
</Scripts>
</Frame>
</Ui>
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