scratch – Rev 117
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/*************************************************************************/
/* Copyright (C) 2017 Wizardry and Steamworks - License: GNU GPLv3 */
/*************************************************************************/
if (!Array.prototype.product) {
Array.prototype.product = function(b) {
var a = this;
return $.map(
new Array(Math.max(this.length, a.length)),
function(e, i) {
var o = {};
o[a[i]] = b[i];
return o;
});
};
}
$.extend({
product: function(a, b) {
return $.map(
new Array(Math.max(this.length, a.length)),
function(e, i) {
var o = {};
o[a[i]] = b[i];
return o;
});
}
});
/*************************************************************************/
/* Copyright (C) 2017 Wizardry and Steamworks - License: GNU GPLv3 */
/*************************************************************************/
if (!Array.prototype.stride) {
Array.prototype.stride = function(s) {
return this.filter(function(e, i) {
return i % s === 0;
});
};
}
$.extend({
stride: function(a, s) {
return a.filter(function(e, i) {
return i % s === 0;
});
}
});
/*************************************************************************/
/* Copyright (C) 2017 Wizardry and Steamworks - License: GNU GPLv3 */
/*************************************************************************/
if (!Array.prototype.chunk) {
Array.prototype.chunk = function(n) {
if (!this.length) {
return [];
}
return [this.slice(0, n)]
.concat(this.slice(n).chunk(n));
};
}
$.extend({
chunk: function(a, n) {
if (!a.length) {
return [];
}
return [a.slice(0, n)]
.concat(a.slice(n).chunk(n));
}
});
/*************************************************************************/
/* Copyright (C) 2017 Wizardry and Steamworks - License: GNU GPLv3 */
/*************************************************************************/
/*stackoverflow.com/questions/7837456/how-to-compare-arrays-in-javascript*/
/*************************************************************************/
if (!Array.prototype.equals) {
// attach the .equals method to Array's prototype to call it on any array
Array.prototype.equals = function(a) {
// if the other array is a falsy value, return
if (!a) {
return false;
}
// compare lengths - can save a lot of time
if (this.length !== a.length) {
return false;
}
for (var i = 0, l = this.length; i < l; i++) {
// Check if we have nested arrays
if (this[i] instanceof Array && a[i] instanceof Array) {
// recurse into the nested arrays
if (!this[i].equals(a[i])) {
return false;
}
} else if (this[i] !== a[i]) {
// Warning - two different object instances will never be equal: {x:20} != {x:20}
return false;
}
}
return true;
};
}
$.extend({
equals: function(a) {
// if the other array is a falsy value, return
if (!a) {
return false;
}
// compare lengths - can save a lot of time
if (this.length !== a.length) {
return false;
}
for (var i = 0, l = this.length; i < l; i++) {
// Check if we have nested arrays
if (this[i] instanceof Array && a[i] instanceof Array) {
// recurse into the nested arrays
if (!this[i].equals(a[i])) {
return false;
}
} else if (this[i] !== a[i]) {
// Warning - two different object instances will never be equal: {x:20} != {x:20}
return false;
}
}
return true;
}
});