opensim – Rev 1
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<?xml version="1.0" ?>
<project name="OpenSim.Region.OptionalModules" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<csc target="library" debug="${build.debug}" platform="${build.platform}" unsafe="False" warnaserror="False" define="TRACE;DEBUG" nostdlib="False" main="" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll" noconfig="true">
<resources prefix="OpenSim.Region.OptionalModules" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Agent/InternetRelayClientView/IRCStackModule.cs" />
<include name="Agent/InternetRelayClientView/Server/IRCClientView.cs" />
<include name="Agent/InternetRelayClientView/Server/IRCServer.cs" />
<include name="Agent/TextureSender/J2KDecoderCommandModule.cs" />
<include name="Agent/UDP/Linden/LindenUDPInfoModule.cs" />
<include name="Asset/AssetInfoModule.cs" />
<include name="Avatar/Animations/AnimationsCommandModule.cs" />
<include name="Avatar/Appearance/AppearanceInfoModule.cs" />
<include name="Avatar/Attachments/AttachmentsCommandModule.cs" />
<include name="Avatar/Attachments/TempAttachmentsModule.cs" />
<include name="Avatar/Chat/ChannelState.cs" />
<include name="Avatar/Chat/IRCBridgeModule.cs" />
<include name="Avatar/Chat/IRCConnector.cs" />
<include name="Avatar/Chat/RegionState.cs" />
<include name="Avatar/Concierge/ConciergeModule.cs" />
<include name="Avatar/Friends/FriendsCommandsModule.cs" />
<include name="Avatar/SitStand/SitStandCommandsModule.cs" />
<include name="Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs" />
<include name="Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs" />
<include name="Avatar/XmlRpcGroups/GroupsMessagingModule.cs" />
<include name="Avatar/XmlRpcGroups/GroupsModule.cs" />
<include name="Avatar/XmlRpcGroups/IGroupsServicesConnector.cs" />
<include name="Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs" />
<include name="Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs" />
<include name="Example/BareBonesNonShared/BareBonesNonSharedModule.cs" />
<include name="Example/BareBonesShared/BareBonesSharedModule.cs" />
<include name="Example/WebSocketEchoTest/WebSocketEchoModule.cs" />
<include name="Framework/Monitoring/MonitorServicesModule.cs" />
<include name="Materials/MaterialsModule.cs" />
<include name="PhysicsParameters/PhysicsParameters.cs" />
<include name="PrimLimitsModule/PrimLimitsModule.cs" />
<include name="Properties/AssemblyInfo.cs" />
<include name="Scripting/ExtendedPhysics/ExtendedPhysics.cs" />
<include name="Scripting/JsonStore/JsonStore.cs" />
<include name="Scripting/JsonStore/JsonStoreCommands.cs" />
<include name="Scripting/JsonStore/JsonStoreModule.cs" />
<include name="Scripting/JsonStore/JsonStoreScriptModule.cs" />
<include name="Scripting/Minimodule/ExtensionHandler.cs" />
<include name="Scripting/Minimodule/Graphics.cs" />
<include name="Scripting/Minimodule/Heightmap.cs" />
<include name="Scripting/Minimodule/Host.cs" />
<include name="Scripting/Minimodule/IMRMModule.cs" />
<include name="Scripting/Minimodule/ISecurityCredential.cs" />
<include name="Scripting/Minimodule/InventoryItem.cs" />
<include name="Scripting/Minimodule/LOParcel.cs" />
<include name="Scripting/Minimodule/MRMBase.cs" />
<include name="Scripting/Minimodule/MRMModule.cs" />
<include name="Scripting/Minimodule/MicroScheduler.cs" />
<include name="Scripting/Minimodule/ObjectAccessor.cs" />
<include name="Scripting/Minimodule/SEUser.cs" />
<include name="Scripting/Minimodule/SOPObject.cs" />
<include name="Scripting/Minimodule/SOPObjectInventory.cs" />
<include name="Scripting/Minimodule/SOPObjectMaterial.cs" />
<include name="Scripting/Minimodule/SPAvatar.cs" />
<include name="Scripting/Minimodule/SPAvatarAttachment.cs" />
<include name="Scripting/Minimodule/SecurityCredential.cs" />
<include name="Scripting/Minimodule/World.cs" />
<include name="Scripting/Minimodule/Interfaces/IAvatar.cs" />
<include name="Scripting/Minimodule/Interfaces/IAvatarAttachment.cs" />
<include name="Scripting/Minimodule/Interfaces/IEntity.cs" />
<include name="Scripting/Minimodule/Interfaces/IExtension.cs" />
<include name="Scripting/Minimodule/Interfaces/IGraphics.cs" />
<include name="Scripting/Minimodule/Interfaces/IHeightmap.cs" />
<include name="Scripting/Minimodule/Interfaces/IHost.cs" />
<include name="Scripting/Minimodule/Interfaces/IInventoryItem.cs" />
<include name="Scripting/Minimodule/Interfaces/IMicrothreader.cs" />
<include name="Scripting/Minimodule/Interfaces/IObject.cs" />
<include name="Scripting/Minimodule/Interfaces/IObjectAccessor.cs" />
<include name="Scripting/Minimodule/Interfaces/IParcel.cs" />
<include name="Scripting/Minimodule/Interfaces/IPersistence.cs" />
<include name="Scripting/Minimodule/Interfaces/IScheduler.cs" />
<include name="Scripting/Minimodule/Interfaces/ISocialEntity.cs" />
<include name="Scripting/Minimodule/Interfaces/IWorld.cs" />
<include name="Scripting/Minimodule/Object/IObjectInventory.cs" />
<include name="Scripting/Minimodule/Object/IObjectPhysics.cs" />
<include name="Scripting/Minimodule/Object/IObjectShape.cs" />
<include name="Scripting/Minimodule/Object/IObjectSound.cs" />
<include name="Scripting/Minimodule/Test/DrunkenTextAppreciationModule.cs" />
<include name="Scripting/Minimodule/Test/TestModule.cs" />
<include name="Scripting/Minimodule/WorldX/IWorldAudio.cs" />
<include name="Scripting/ObjectModules/IObjectModule.cs" />
<include name="Scripting/RegionReadyModule/RegionReadyModule.cs" />
<include name="Scripting/XmlRpcRouterModule/XmlRpcGridRouterModule.cs" />
<include name="Scripting/XmlRpcRouterModule/XmlRpcRouterModule.cs" />
<include name="ServiceConnectorsIn/Freeswitch/FreeswitchServiceInConnectorModule.cs" />
<include name="ViewerSupport/DynamicMenuModule.cs" />
<include name="World/AutoBackup/AutoBackupModule.cs" />
<include name="World/AutoBackup/AutoBackupModuleState.cs" />
<include name="World/MoneyModule/SampleMoneyModule.cs" />
<include name="World/NPC/NPCAvatar.cs" />
<include name="World/NPC/NPCModule.cs" />
<include name="World/SceneCommands/SceneCommandsModule.cs" />
<include name="World/TreePopulator/TreePopulatorModule.cs" />
<include name="World/WorldView/WorldViewModule.cs" />
<include name="World/WorldView/WorldViewRequestHandler.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/../../../bin" />
</lib>
<include name="../../../bin/DotNetOpenMail.dll"/>
<include name="../../../bin/Ionic.Zip.dll"/>
<include name="../../../bin/log4net.dll"/>
<include name="../../../bin/Mono.Addins.dll"/>
<include name="../../../bin/NDesk.Options.dll"/>
<include name="../../../bin/Nini.dll"/>
<include name="../../../bin/OpenMetaverse.dll"/>
<include name="../../../bin/OpenMetaverse.StructuredData.dll"/>
<include name="../../../bin/OpenMetaverseTypes.dll"/>
<include name="OpenSim.Capabilities.dll" />
<include name="OpenSim.Data.dll" />
<include name="OpenSim.Framework.dll" />
<include name="OpenSim.Framework.Communications.dll" />
<include name="OpenSim.Framework.Communications.dll" />
<include name="OpenSim.Framework.Console.dll" />
<include name="OpenSim.Framework.Monitoring.dll" />
<include name="OpenSim.Framework.Servers.dll" />
<include name="OpenSim.Framework.Servers.HttpServer.dll" />
<include name="OpenSim.Region.ClientStack.LindenUDP.dll" />
<include name="OpenSim.Region.CoreModules.dll" />
<include name="OpenSim.Region.Framework.dll" />
<include name="OpenSim.Region.Physics.Manager.dll" />
<include name="OpenSim.Server.Base.dll" />
<include name="OpenSim.Server.Handlers.dll" />
<include name="OpenSim.Services.Base.dll" />
<include name="OpenSim.Services.Connectors.dll" />
<include name="OpenSim.Services.Interfaces.dll" />
<include name="System.dll" />
<include name="System.Core.dll" />
<include name="System.Drawing.dll" />
<include name="System.Web.dll" />
<include name="System.Xml.dll" />
<include name="../../../bin/XMLRPC.dll"/>
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
<copy todir="${project::get-base-directory()}/../../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
<include name="*.mdb" if='${build.debug}'/>
<include name="*.pdb" if='${build.debug}'/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>