if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOn");
else
PlaySound("igMainMenuOptionCheckBoxOff");
end
if ( this.tooltipText ) then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this.tooltipText, nil, nil, nil, nil, 1);
end
if ( this.tooltipRequirement ) then
GameTooltip:AddLine(this.tooltipRequirement, "", 1.0, 1.0, 1.0);
GameTooltip:Show();
end
GameTooltip:Hide();
PlaySound("igMainMenuOptionCheckBoxOn");
TheoryCraft_CheckBoxSetText()
TheoryCraft_CheckBoxToggle()
TheoryCraft_CheckBoxShowDescription()
GameTooltip:Hide()
this:SetTextColor(1,1,1)
TheoryCraft_UpdateEditBox()
PlaySound("igMainMenuOptionCheckBoxOn");
TheoryCraft_CheckBoxSetText()
TheoryCraft_CheckBoxToggle()
TheoryCraft_CheckBoxShowDescription()
GameTooltip:Hide()
TheoryCraft:StartMoving()
TheoryCraft:StartMoving()
TheoryCraft:StopMovingOrSizing()
TheoryCraft:StopMovingOrSizing()
TheoryCraft_OnLoad()
TheoryCraft_OnEvent()
getglobal(this:GetName().."Label"):SetText("Ar: ")
getglobal(this:GetName().."Label"):SetText("Fi: ")
getglobal(this:GetName().."Label"):SetText("Na: ")
getglobal(this:GetName().."Label"):SetText("Fr: ")
getglobal(this:GetName().."Label"):SetText("Sh: ")
this:SetOwner(UIParent, "ANCHOR_NONE");
this:SetOwner(UIParent, "ANCHOR_NONE");
TheoryCraft_UpdateTalents()
if TheoryCraft_Data.TalentsHaveBeenRead then
TheoryCraftTalentUpdater:Hide()
end