PanelTemplates_Tab_OnClick(SetWranglerFrame);
HideUIPanel(SetWranglerFrame);
SetWrangler_OnOptions();
PlaySound("gsTitleOptionOK");
SetWrangler_OnPreview();
SetWranglerFunctionButton_OnEnter();
GameTooltip:Hide();
PlaySound("gsTitleOptionOK");
SetWrangler_OnTabNavClick();
SetWranglerFunctionButton_OnEnter();
GameTooltip:Hide();
PlaySound("gsTitleOptionOK");
SetWrangler_OnTabNavClick();
SetWranglerFunctionButton_OnEnter();
GameTooltip:Hide();
PlaySound("gsTitleOptionOK");
SetWrangler_OnLink();
SetWranglerFunctionButton_OnEnter();
GameTooltip:Hide();
PlaySound("gsTitleOptionOK");
SetWrangler_OnLocalCache();
SetWranglerFunctionButton_OnEnter();
GameTooltip:Hide();
SetWranglerOnEventOnSetClick(1);
SetWranglerOnEventOnSetClick(2);
SetWranglerOnEventOnSetClick(3);
SetWranglerOnEventOnSetClick(4);
SetWranglerOnEventOnSetClick(5);
SetWranglerOnEventOnSetClick(6);
this:SetFrameLevel(SetWranglerSetTabFrameTab1:GetFrameLevel()-1);
SetWranglerOnEventOnSetClick(7);
SetWranglerOnEventOnSetClick(8);
SetWranglerOnEventOnSetClick(9);
SetWranglerOnEventOnSetClick(10);
SetWranglerOnEventOnSetClick(11);
SetWranglerOnEventOnSetClick(12);
this:GetParent():LockHighlight();
this:GetParent():UnlockHighlight();
SetWrangler_OnCheckButtonClick();
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
SetWranglerTitleButton_OnClick(arg1);
PlaySound("igMainMenuOptionCheckBoxOn");
GameTooltip:Hide();
SetWrangler_OnInfoButtonEnter();
GameTooltip:Hide();
SetWrangler_OnInfoButtonEnter();
GameTooltip:Hide();
SetWrangler_OnInfoButtonEnter();
GameTooltip:Hide();
SetWranglerOnEventOnClassClick(SW_CLASS_DRUID);
SetWranglerOnEventOnClassClick(SW_CLASS_HUNTER);
SetWranglerOnEventOnClassClick(SW_CLASS_MAGE);
SetWranglerOnEventOnClassClick(SW_CLASS_PALADIN);
SetWranglerOnEventOnClassClick(SW_CLASS_PRIEST);
SetWranglerOnEventOnClassClick(SW_CLASS_ROGUE);
SetWranglerOnEventOnClassClick(SW_CLASS_SHAMAN);
SetWranglerOnEventOnClassClick(SW_CLASS_WARLOCK);
SetWranglerOnEventOnClassClick(SW_CLASS_WARRIOR);
SetWranglerOnEventOnClassClick(10);
SetWranglerOnEventOnClassClick(11);
SetWranglerOnEventOnClassClick(12);
SetWranglerOnEventOnClassClick(13);
SetWranglerOnLoad();
PlaySound("igCharacterInfoOpen");
SetWrangler_OnShow();
PlaySound("igCharacterInfoClose");
SetWranglerOnEvent(event);
SetWrangler_OnUpdate(arg1);
return;
HideUIPanel(ItemRefTooltip);
GameTooltip_OnLoad();
this:SetPadding(16);
this:RegisterForDrag("LeftButton");
this:StartMoving();
this:StopMovingOrSizing();
ValidateFramePosition(this);