wasSharp – Diff between revs 6 and 7

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Rev 6 Rev 7
Line 12... Line 12...
12 using System.Threading.Tasks; 12 using System.Threading.Tasks;
13 using System.Xml.Serialization; 13 using System.Xml.Serialization;
Line 14... Line 14...
14   14  
15 namespace wasSharp 15 namespace wasSharp
16 { 16 {
17 public class Time 17 public static class Time
18 { 18 {
Line 19... Line 19...
19 public delegate void TimerCallback(object state); 19 public delegate void TimerCallback(object state);
20   20  
Line 61... Line 61...
61 public Timer(TimerCallback callback, object state, TimeSpan dueTime, TimeSpan period) 61 public Timer(TimerCallback callback, object state, TimeSpan dueTime, TimeSpan period)
62 : this(callback, state, (int) dueTime.TotalMilliseconds, (int) period.TotalMilliseconds) 62 : this(callback, state, (int) dueTime.TotalMilliseconds, (int) period.TotalMilliseconds)
63 { 63 {
64 } 64 }
Line -... Line 65...
-   65  
-   66 public Timer(TimerCallback callback) : this(callback, null, TimeSpan.Zero, TimeSpan.Zero)
-   67 {
-   68 }
65   69  
66 public void Dispose() 70 public void Dispose()
67 { 71 {
68 Dispose(true); 72 Dispose(true);
69 GC.SuppressFinalize(this); 73 GC.SuppressFinalize(this);
Line 85... Line 89...
85 { 89 {
86 Period = period; 90 Period = period;
87 Reset(dueTime); 91 Reset(dueTime);
88 } 92 }
Line -... Line 93...
-   93  
-   94 public void Change(uint dueTime, int period)
-   95 {
-   96 Period = period;
-   97 Change((int) dueTime, period);
-   98 }
89   99  
90 public void Change(TimeSpan dueTime, TimeSpan period) 100 public void Change(TimeSpan dueTime, TimeSpan period)
91 { 101 {
92 Change((int) dueTime.TotalMilliseconds, (int) period.TotalMilliseconds); 102 Change((int) dueTime.TotalMilliseconds, (int) period.TotalMilliseconds);
Line 93... Line 103...
93 } 103 }
94   104  
95 private void Reset(int due) 105 private void Reset(int due)
96 { 106 {
-   107 Cancel();
-   108 if (due <= 0)
-   109 return;
-   110 TokenSource = new CancellationTokenSource();
97 Cancel(); 111 Action tick = null;
98 if (due >= 0) 112 tick = () =>
99 { -  
100 TokenSource = new CancellationTokenSource(); 113 {
101 Action tick = null; 114 Task.Run(() => Callback(State));
102 tick = () => -  
103 { -  
104 Task.Run(() => Callback(State)); 115 if (Disposed)
105 if (Disposed || Period < 0) return; 116 return;
106 Delay = Period > 0 ? Task.Delay(Period, TokenSource.Token) : CompletedTask; 117 Delay = Period > 0 ? Task.Delay(Period, TokenSource.Token) : CompletedTask;
107 Delay.ContinueWith(t => tick(), TokenSource.Token); -  
108 }; 118 if (Delay.IsCompleted)
109 Delay = due > 0 ? Task.Delay(due, TokenSource.Token) : CompletedTask; 119 return;
-   120 Delay.ContinueWith(t => tick(), TokenSource.Token);
-   121 };
-   122 Delay = due > 0 ? Task.Delay(due, TokenSource.Token) : CompletedTask;
-   123 if (Delay.IsCompleted)
-   124 return;
-   125 Delay.ContinueWith(t => tick(), TokenSource.Token);
-   126 }
-   127  
-   128 public void Stop()
110 Delay.ContinueWith(t => tick(), TokenSource.Token); 129 {
Line 111... Line 130...
111 } 130 Change(0, 0);
112 } 131 }
113   132  
114 private void Cancel() 133 private void Cancel()
115 { 134 {
116 if (TokenSource != null) 135 if (TokenSource == null)
117 { 136 return;
118 TokenSource.Cancel(); -  
119 TokenSource.Dispose(); 137 TokenSource.Cancel();
120 TokenSource = null; 138 TokenSource.Dispose();
Line 121... Line 139...
121 } 139 TokenSource = null;
122 } 140 }
Line 129... Line 147...
129 /// Given a number of allowed events per seconds, this class allows you 147 /// Given a number of allowed events per seconds, this class allows you
130 /// to determine via the IsSafe property whether it is safe to trigger 148 /// to determine via the IsSafe property whether it is safe to trigger
131 /// another lined-up event. This is mostly used to check that throttles 149 /// another lined-up event. This is mostly used to check that throttles
132 /// are being respected. 150 /// are being respected.
133 /// </summary> 151 /// </summary>
134 public class TimedThrottle : IDisposable 152 public sealed class TimedThrottle : IDisposable
135 { 153 {
136 private readonly uint EventsAllowed; 154 private readonly uint EventsAllowed;
137 private readonly object LockObject = new object(); 155 private readonly object LockObject = new object();
138 private Timer timer; 156 private Timer timer;
139 private uint TriggeredEvents; 157 public uint TriggeredEvents;
Line 140... Line 158...
140   158  
141 public TimedThrottle(uint events, uint seconds) 159 public TimedThrottle(uint events, uint seconds)
142 { 160 {
143 EventsAllowed = events; 161 EventsAllowed = events;
Line 168... Line 186...
168 { 186 {
169 Dispose(true); 187 Dispose(true);
170 GC.SuppressFinalize(this); 188 GC.SuppressFinalize(this);
171 } 189 }
Line -... Line 190...
-   190  
-   191 ~TimedThrottle()
-   192 {
-   193 Dispose(false);
-   194 }
172   195  
173 protected virtual void Dispose(bool dispose) 196 private void Dispose(bool dispose)
174 { 197 {
175 if (timer != null) 198 if (timer != null)
176 { 199 {
177 timer.Dispose(); 200 timer.Dispose();
Line 188... Line 211...
188 /// of a decaying timer that tracks the time between rescheduling. 211 /// of a decaying timer that tracks the time between rescheduling.
189 /// </summary> 212 /// </summary>
190 /// <remarks> 213 /// <remarks>
191 /// (C) Wizardry and Steamworks 2013 - License: GNU GPLv3 214 /// (C) Wizardry and Steamworks 2013 - License: GNU GPLv3
192 /// </remarks> 215 /// </remarks>
193 public class DecayingAlarm : IDisposable 216 public sealed class DecayingAlarm : IDisposable
194 { 217 {
195 [Flags] 218 [Flags]
196 public enum DECAY_TYPE 219 public enum DECAY_TYPE
197 { 220 {
198 [XmlEnum(Name = "none")] NONE = 0, 221 [Reflection.NameAttribute("none")] [XmlEnum(Name = "none")] NONE = 0,
199 [XmlEnum(Name = "arithmetic")] ARITHMETIC = 1, 222 [Reflection.NameAttribute("arithmetic")] [XmlEnum(Name = "arithmetic")] ARITHMETIC = 1,
200 [XmlEnum(Name = "geometric")] GEOMETRIC = 2, 223 [Reflection.NameAttribute("geometric")] [XmlEnum(Name = "geometric")] GEOMETRIC = 2,
201 [XmlEnum(Name = "harmonic")] HARMONIC = 4, 224 [Reflection.NameAttribute("harmonic")] [XmlEnum(Name = "harmonic")] HARMONIC = 4,
202 [XmlEnum(Name = "weighted")] WEIGHTED = 5 225 [Reflection.NameAttribute("weighted")] [XmlEnum(Name = "weighted")] WEIGHTED = 5
203 } 226 }
Line 204... Line 227...
204   227  
205 private readonly DECAY_TYPE decay = DECAY_TYPE.NONE; 228 private readonly DECAY_TYPE decay = DECAY_TYPE.NONE;
206 private readonly Stopwatch elapsed = new Stopwatch(); 229 private readonly Stopwatch elapsed = new Stopwatch();
Line 232... Line 255...
232 { 255 {
233 Dispose(true); 256 Dispose(true);
234 GC.SuppressFinalize(this); 257 GC.SuppressFinalize(this);
235 } 258 }
Line -... Line 259...
-   259  
-   260 ~DecayingAlarm()
-   261 {
-   262 Dispose(false);
-   263 }
236   264  
237 public void Alarm(double deadline) 265 public void Alarm(double deadline)
238 { 266 {
239 lock (LockObject) 267 lock (LockObject)
240 { 268 {
Line 262... Line 290...
262 case DECAY_TYPE.ARITHMETIC: 290 case DECAY_TYPE.ARITHMETIC:
263 alarm?.Change( 291 alarm?.Change(
264 (int) ((deadline + times.Aggregate((a, b) => b + a))/(1f + times.Count)), 0); 292 (int) ((deadline + times.Aggregate((a, b) => b + a))/(1f + times.Count)), 0);
265 break; 293 break;
266 case DECAY_TYPE.GEOMETRIC: 294 case DECAY_TYPE.GEOMETRIC:
267 alarm?.Change((int) (Math.Pow(deadline*times.Aggregate((a, b) => b*a), 295 alarm?.Change((int) Math.Pow(deadline*times.Aggregate((a, b) => b*a),
268 1f/(1f + times.Count))), 0); 296 1f/(1f + times.Count)), 0);
269 break; 297 break;
270 case DECAY_TYPE.HARMONIC: 298 case DECAY_TYPE.HARMONIC:
271 alarm?.Change((int) ((1f + times.Count)/ 299 alarm?.Change((int) ((1f + times.Count)/
272 (1f/deadline + times.Aggregate((a, b) => 1f/b + 1f/a))), 0); 300 (1f/deadline + times.Aggregate((a, b) => 1f/b + 1f/a))), 0);
273 break; 301 break;
274 case DECAY_TYPE.WEIGHTED: 302 case DECAY_TYPE.WEIGHTED:
275 HashSet<double> d = new HashSet<double>(times) {deadline}; 303 var d = new HashSet<double>(times) {deadline};
276 double total = d.Aggregate((a, b) => b + a); 304 var total = d.Aggregate((a, b) => b + a);
277 alarm?.Change( 305 alarm?.Change(
278 (int) (d.Aggregate((a, b) => Math.Pow(a, 2)/total + Math.Pow(b, 2)/total)), 0); 306 (int) d.Aggregate((a, b) => Math.Pow(a, 2)/total + Math.Pow(b, 2)/total), 0);
279 break; 307 break;
280 default: 308 default:
281 alarm?.Change((int) deadline, 0); 309 alarm?.Change((int) deadline, 0);
282 break; 310 break;
283 } 311 }
Line 286... Line 314...
286 break; 314 break;
287 } 315 }
288 } 316 }
289 } 317 }
Line 290... Line 318...
290   318  
291 protected virtual void Dispose(bool dispose) 319 private void Dispose(bool dispose)
292 { 320 {
293 if (alarm != null) 321 if (alarm != null)
294 { 322 {
295 alarm.Dispose(); 323 alarm.Dispose();
296 alarm = null; 324 alarm = null;
297 } 325 }
-   326 }
-   327  
-   328 public DecayingAlarm Clone()
-   329 {
-   330 return new DecayingAlarm(decay);
298 } 331 }
299 } 332 }
300 } 333 }
301 } 334 }