corrade-lsl-templates – Diff between revs 5 and 29
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1 | /////////////////////////////////////////////////////////////////////////// |
1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // Copyright (C) Wizardry and Steamworks 2014 - License: GNU GPLv3 // |
2 | // Copyright (C) Wizardry and Steamworks 2014 - License: CC BY 2.0 // |
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3 | /////////////////////////////////////////////////////////////////////////// |
3 | /////////////////////////////////////////////////////////////////////////// |
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4 | // |
4 | // |
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5 | // This is a puppeteer script for the Corrade Second Life / OpenSim bot |
5 | // This is a puppeteer script for the Corrade Second Life / OpenSim bot |
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6 | // that, given a set of local coordinates, will make the bot traverse a |
6 | // that, given a set of local coordinates, will make the bot traverse a |
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7 | // path while also minding collisions with object. You can find more |
7 | // path while also minding collisions with object. You can find more |
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9 | // by following the URL: http://grimore.org/secondlife/scripted_agents/corrade |
9 | // by following the URL: http://grimore.org/secondlife/scripted_agents/corrade |
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10 | // |
10 | // |
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11 | // This script works together with a "configuration" notecard that must |
11 | // This script works together with a "configuration" notecard that must |
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12 | // be placed in the same primitive as this script. The purpose of this |
12 | // be placed in the same primitive as this script. The purpose of this |
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13 | // script is to demonstrate how Corrade can be made to walk on a path and |
13 | // script is to demonstrate how Corrade can be made to walk on a path and |
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14 | // you are free to use, change, and commercialize it under the GNU/GPLv3 |
14 | // you are free to use, change, and commercialize it under the CC BY 2.0 |
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15 | // license at: http://www.gnu.org/licenses/gpl.html |
15 | // license at: https://creativecommons.org/licenses/by/2.0 |
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16 | // |
16 | // |
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17 | /////////////////////////////////////////////////////////////////////////// |
17 | /////////////////////////////////////////////////////////////////////////// |
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18 | |
18 | |
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19 | /////////////////////////////////////////////////////////////////////////// |
19 | /////////////////////////////////////////////////////////////////////////// |
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20 | // Copyright (C) 2014 Wizardry and Steamworks - License: GNU GPLv3 // |
20 | // Copyright (C) 2014 Wizardry and Steamworks - License: CC BY 2.0 // |
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21 | /////////////////////////////////////////////////////////////////////////// |
21 | /////////////////////////////////////////////////////////////////////////// |
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22 | string wasKeyValueGet(string k, string data) { |
22 | string wasKeyValueGet(string k, string data) { |
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23 | if(llStringLength(data) == 0) return ""; |
23 | if(llStringLength(data) == 0) return ""; |
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24 | if(llStringLength(k) == 0) return ""; |
24 | if(llStringLength(k) == 0) return ""; |
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27 | if(i != -1) return llList2String(a, i+1); |
27 | if(i != -1) return llList2String(a, i+1); |
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28 | return ""; |
28 | return ""; |
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29 | } |
29 | } |
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30 | |
30 | |
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31 | /////////////////////////////////////////////////////////////////////////// |
31 | /////////////////////////////////////////////////////////////////////////// |
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32 | // Copyright (C) 2013 Wizardry and Steamworks - License: GNU GPLv3 // |
32 | // Copyright (C) 2013 Wizardry and Steamworks - License: CC BY 2.0 // |
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33 | /////////////////////////////////////////////////////////////////////////// |
33 | /////////////////////////////////////////////////////////////////////////// |
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34 | string wasKeyValueEncode(list data) { |
34 | string wasKeyValueEncode(list data) { |
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35 | list k = llList2ListStrided(data, 0, -1, 2); |
35 | list k = llList2ListStrided(data, 0, -1, 2); |
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36 | list v = llList2ListStrided(llDeleteSubList(data, 0, 0), 0, -1, 2); |
36 | list v = llList2ListStrided(llDeleteSubList(data, 0, 0), 0, -1, 2); |
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42 | } while(llGetListLength(k) != 0); |
42 | } while(llGetListLength(k) != 0); |
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43 | return llDumpList2String(data, "&"); |
43 | return llDumpList2String(data, "&"); |
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44 | } |
44 | } |
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45 | |
45 | |
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46 | /////////////////////////////////////////////////////////////////////////// |
46 | /////////////////////////////////////////////////////////////////////////// |
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47 | // Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
47 | // Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
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48 | /////////////////////////////////////////////////////////////////////////// |
48 | /////////////////////////////////////////////////////////////////////////// |
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49 | // escapes a string in conformance with RFC1738 |
49 | // escapes a string in conformance with RFC1738 |
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50 | string wasURLEscape(string i) { |
50 | string wasURLEscape(string i) { |
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51 | string o = ""; |
51 | string o = ""; |
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66 | } while(i != ""); |
66 | } while(i != ""); |
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67 | return o; |
67 | return o; |
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68 | } |
68 | } |
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69 | |
69 | |
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70 | /////////////////////////////////////////////////////////////////////////// |
70 | /////////////////////////////////////////////////////////////////////////// |
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71 | // Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
71 | // Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
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72 | /////////////////////////////////////////////////////////////////////////// |
72 | /////////////////////////////////////////////////////////////////////////// |
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73 | // unescapes a string in conformance with RFC1738 |
73 | // unescapes a string in conformance with RFC1738 |
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74 | string wasURLUnescape(string i) { |
74 | string wasURLUnescape(string i) { |
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75 | return llUnescapeURL( |
75 | return llUnescapeURL( |
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90 | ) |
90 | ) |
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91 | ); |
91 | ); |
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92 | } |
92 | } |
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93 | |
93 | |
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94 | /////////////////////////////////////////////////////////////////////////// |
94 | /////////////////////////////////////////////////////////////////////////// |
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95 | // Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
95 | // Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
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96 | /////////////////////////////////////////////////////////////////////////// |
96 | /////////////////////////////////////////////////////////////////////////// |
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97 | list wasCSVToList(string csv) { |
97 | list wasCSVToList(string csv) { |
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98 | list l = []; |
98 | list l = []; |
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99 | list s = []; |
99 | list s = []; |