clockwerk-opensim-config

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/assets/ScriptsAssetSet/KanEd-Test14.lsl
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integer createdObjectCounter;
integer linkedObjectCounter;
 
default
{
state_entry()
{
llSay( 0, "Hello, Avatar!");
linkedObjectCounter = 0; // zero the linked object counter.
}
 
touch_start(integer total_number)
{
if( createdObjectCounter <= 0 ) // nothing has yet been linked,
{ // begin object creation sequence...
// ask for permissions now, since it will be too late later.
llRequestPermissions( llGetOwner(), PERMISSION_CHANGE_LINKS );
}
else // just do whatever should be done upon touch without
{ // creating new objects to link.
// insert commands here to respond to a touch.
}
}
run_time_permissions( integer permissions_granted )
{
if( permissions_granted == PERMISSION_CHANGE_LINKS )
{ // create 2 objects.
llRezObject("Object1", llGetPos() + < 1, 0, 2 >,
ZERO_VECTOR, ZERO_ROTATION, 42);
createdObjectCounter = createdObjectCounter + 1;
 
llRezObject("Object1", llGetPos() + < -1, 0, 2 >,
ZERO_VECTOR, ZERO_ROTATION, 42);
createdObjectCounter = createdObjectCounter + 1;
 
}
else
{
llOwnerSay( "Didn't get permission to change links." );
return;
}
}
object_rez( key child_id )
{
llOwnerSay( "rez happened and produced object with key " +
(string)child_id );
// link as parent to the just created child.
llCreateLink( child_id, TRUE );
// if all child objects have been created then the script can
// continue to work as a linked set of objects.
linkedObjectCounter++;
if( linkedObjectCounter >= 2 )
{
// Change all child objects in the set to red (including parent).
llSetLinkColor( LINK_ALL_CHILDREN, < 1, 0, 0 >, ALL_SIDES );
// Make child object "2" half-tranparent.
llSetLinkAlpha( 2, .5, ALL_SIDES );
 
// Insert commands here to manage subsequent activity of the
// linkset, like this command to rotate the result:
// llTargetOmega( < 0, 1, 1 >, .2 * PI, 1.0 );
}
}
}