Widow

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/trunk/Widow/DrawOverlayForm.Designer.cs
@@ -0,0 +1,59 @@

namespace Widow
{
partial class DrawOverlayForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
 
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// DrawOverlayForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.White;
this.ClientSize = new System.Drawing.Size(800, 450);
this.DoubleBuffered = true;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "DrawOverlayForm";
this.Opacity = 0.5D;
this.ShowInTaskbar = false;
this.Text = "DrawOverlayForm";
this.TopMost = true;
this.TransparencyKey = System.Drawing.Color.Green;
this.WindowState = System.Windows.Forms.FormWindowState.Maximized;
this.Paint += new System.Windows.Forms.PaintEventHandler(this.DrawOverlayForm_Paint);
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.DrawOverlayForm_MouseDown);
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.DrawOverlayForm_MouseMove);
this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.DrawOverlayForm_MouseUp);
this.ResumeLayout(false);
 
}
 
#endregion
}
}
/trunk/Widow/DrawOverlayForm.cs
@@ -0,0 +1,112 @@
using System;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
 
namespace Widow
{
public partial class DrawOverlayForm : Form
{
public event EventHandler<WindowDrawnEventArgs> WindowDrawn;
#region Public Enums, Properties and Fields
 
public bool IsMouseDown { get; set; }
 
public Point StartLocation { get; set; }
 
public Point StopLocation { get; set; }
 
public SolidBrush DrawBrush { get; }
 
public SolidBrush FormBrush { get; }
 
#endregion
 
#region Private Delegates, Events, Enums, Properties, Indexers and Fields
 
private Point CurrentLocation { get; set; }
 
private volatile Bitmap _bitmap;
 
#endregion
 
#region Constructors, Destructors and Finalizers
 
public DrawOverlayForm()
{
InitializeComponent();
 
DrawBrush = new SolidBrush(Color.Green);
FormBrush = new SolidBrush(Color.White);
}
 
#endregion
 
#region Event Handlers
 
private void DrawOverlayForm_MouseDown(object sender, MouseEventArgs e)
{
IsMouseDown = true;
StartLocation = e.Location;
}
 
private void DrawOverlayForm_MouseUp(object sender, MouseEventArgs e)
{
IsMouseDown = false;
StopLocation = e.Location;
 
var left = Math.Min(StartLocation.X, StopLocation.X);
var top = Math.Min(StartLocation.Y, StopLocation.Y);
var width = Math.Abs(StopLocation.X - StartLocation.X);
var height = Math.Abs(StopLocation.Y - StartLocation.Y);
 
WindowDrawn?.Invoke(this, new WindowDrawnEventArgs(left, top, width, height));
 
Close();
}
 
private void DrawOverlayForm_MouseMove(object sender, MouseEventArgs e)
{
CurrentLocation = e.Location;
 
if (!IsMouseDown)
{
return;
}
 
var selection = new Rectangle(
Math.Min(StartLocation.X, CurrentLocation.X),
Math.Min(StartLocation.Y, CurrentLocation.Y),
Math.Abs(StartLocation.X - CurrentLocation.X),
Math.Abs(StartLocation.Y - CurrentLocation.Y));
 
_bitmap = new Bitmap(Width, Height);
 
using (var canvas = Graphics.FromImage(_bitmap))
{
canvas.Clear(Color.White);
canvas.FillRectangle(DrawBrush, selection);
}
 
Invalidate();
Update();
}
 
private void DrawOverlayForm_Paint(object sender, PaintEventArgs e)
{
if (_bitmap == null)
{
return;
}
 
var graphics = e.Graphics;
 
graphics.DrawImage(_bitmap, Location.X, Location.Y, Width, Height);
 
_bitmap?.Dispose();
_bitmap = null;
}
 
#endregion
}
}
/trunk/Widow/DrawOverlayForm.resx
@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
 
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
/trunk/Widow/MainForm.cs
@@ -181,6 +181,23 @@
WindowManipulation.ApplyEveryTimeEnabled = toolStripMenuItem.Checked;
}
 
private void NotifyIcon1_DoubleClick(object sender, EventArgs e)
{
if (RuleEditForm != null)
{
return;
}
 
RuleEditForm = new RuleEditForm(this, Windows);
RuleEditForm.Closed += RuleEditForm_Closed;
RuleEditForm.Show();
}
 
private async void NotifyIcon1_Click(object sender, EventArgs e)
{
await WindowManipulation.Apply();
}
 
#endregion
 
#region Private Methods
@@ -199,22 +216,5 @@
}
 
#endregion
 
private void NotifyIcon1_DoubleClick(object sender, EventArgs e)
{
if (RuleEditForm != null)
{
return;
}
 
RuleEditForm = new RuleEditForm(this, Windows);
RuleEditForm.Closed += RuleEditForm_Closed;
RuleEditForm.Show();
}
 
private async void NotifyIcon1_Click(object sender, EventArgs e)
{
await WindowManipulation.Apply();
}
}
}
/trunk/Widow/RuleEditForm.Designer.cs
@@ -21,7 +21,6 @@
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.removeButton = new System.Windows.Forms.Button();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.groupBox7 = new System.Windows.Forms.GroupBox();
this.WindowTitle = new System.Windows.Forms.TextBox();
this.groupBox6 = new System.Windows.Forms.GroupBox();
this.ignoreHeightCheckBox = new System.Windows.Forms.CheckBox();
@@ -39,9 +38,9 @@
this.refreshButton = new System.Windows.Forms.Button();
this.desktopWindowsListBox = new System.Windows.Forms.ListBox();
this.addButton = new System.Windows.Forms.Button();
this.drawButton = new System.Windows.Forms.Button();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.groupBox7.SuspendLayout();
this.groupBox6.SuspendLayout();
this.groupBox5.SuspendLayout();
this.groupBox4.SuspendLayout();
@@ -82,7 +81,8 @@
//
// groupBox2
//
this.groupBox2.Controls.Add(this.groupBox7);
this.groupBox2.Controls.Add(this.drawButton);
this.groupBox2.Controls.Add(this.WindowTitle);
this.groupBox2.Controls.Add(this.groupBox6);
this.groupBox2.Controls.Add(this.groupBox5);
this.groupBox2.Controls.Add(this.groupBox4);
@@ -89,24 +89,14 @@
this.groupBox2.Controls.Add(this.groupBox3);
this.groupBox2.Location = new System.Drawing.Point(382, 12);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(190, 302);
this.groupBox2.Size = new System.Drawing.Size(190, 331);
this.groupBox2.TabIndex = 2;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Settings";
//
// groupBox7
// WindowTitle
//
this.groupBox7.Controls.Add(this.WindowTitle);
this.groupBox7.Location = new System.Drawing.Point(6, 19);
this.groupBox7.Name = "groupBox7";
this.groupBox7.Size = new System.Drawing.Size(178, 50);
this.groupBox7.TabIndex = 5;
this.groupBox7.TabStop = false;
this.groupBox7.Text = "Title";
//
// WindowName
//
this.WindowTitle.Location = new System.Drawing.Point(8, 19);
this.WindowTitle.Location = new System.Drawing.Point(14, 31);
this.WindowTitle.Name = "WindowTitle";
this.WindowTitle.ReadOnly = true;
this.WindowTitle.Size = new System.Drawing.Size(162, 20);
@@ -274,6 +264,16 @@
this.addButton.UseVisualStyleBackColor = true;
this.addButton.Click += new System.EventHandler(this.AddButton_Click);
//
// drawButton
//
this.drawButton.Location = new System.Drawing.Point(14, 299);
this.drawButton.Name = "drawButton";
this.drawButton.Size = new System.Drawing.Size(75, 23);
this.drawButton.TabIndex = 5;
this.drawButton.Text = "Draw";
this.drawButton.UseVisualStyleBackColor = true;
this.drawButton.Click += new System.EventHandler(this.DrawButton_Click);
//
// RuleEditForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
@@ -289,8 +289,7 @@
this.Text = "Rule Editor";
this.groupBox1.ResumeLayout(false);
this.groupBox2.ResumeLayout(false);
this.groupBox7.ResumeLayout(false);
this.groupBox7.PerformLayout();
this.groupBox2.PerformLayout();
this.groupBox6.ResumeLayout(false);
this.groupBox6.PerformLayout();
this.groupBox5.ResumeLayout(false);
@@ -317,7 +316,6 @@
private System.Windows.Forms.TextBox WindowTop;
private System.Windows.Forms.GroupBox groupBox3;
private System.Windows.Forms.TextBox WindowLeft;
private System.Windows.Forms.GroupBox groupBox7;
private System.Windows.Forms.TextBox WindowTitle;
private System.Windows.Forms.GroupBox groupBox8;
private System.Windows.Forms.ListBox desktopWindowsListBox;
@@ -328,5 +326,6 @@
private System.Windows.Forms.CheckBox ignoreWidthCheckBox;
private System.Windows.Forms.CheckBox ignoreTopCheckBox;
private System.Windows.Forms.CheckBox ignoreLeftCheckBox;
private System.Windows.Forms.Button drawButton;
}
}
/trunk/Widow/RuleEditForm.cs
@@ -14,6 +14,8 @@
 
public MainForm Form { get; set; }
 
public DrawOverlayForm DrawOverlayForm { get; set; }
 
#endregion
 
#region Constructors, Destructors and Finalizers
@@ -364,5 +366,52 @@
}
 
#endregion
 
private void DrawButton_Click(object sender, EventArgs e)
{
var selectedWindow = (Window) windowRulesListBox.SelectedItem;
if (selectedWindow == null)
{
return;
}
 
if (DrawOverlayForm != null)
{
return;
}
 
DrawOverlayForm = new DrawOverlayForm();
DrawOverlayForm.WindowDrawn += DrawOverlayForm_WindowDrawn;
DrawOverlayForm.Closed += DrawOverlayForm_Closed;
DrawOverlayForm.Show();
 
}
 
private void DrawOverlayForm_WindowDrawn(object sender, WindowDrawnEventArgs e)
{
var selectedWindow = (Window) windowRulesListBox.SelectedItem;
if (selectedWindow == null)
{
return;
}
 
WindowLeft.Text = e.Left.ToString();
WindowTop.Text = e.Top.ToString();
WindowWidth.Text = e.Width.ToString();
WindowHeight.Text = e.Height.ToString();
 
selectedWindow.Left = e.Left;
selectedWindow.Top = e.Top;
selectedWindow.Width = e.Width;
selectedWindow.Height = e.Height;
}
 
private void DrawOverlayForm_Closed(object sender, EventArgs e)
{
DrawOverlayForm.Closed -= DrawOverlayForm_Closed;
DrawOverlayForm.WindowDrawn -= DrawOverlayForm_WindowDrawn;
DrawOverlayForm.Dispose();
DrawOverlayForm = null;
}
}
}
/trunk/Widow/Widow.csproj
@@ -61,6 +61,13 @@
<Compile Include="AboutForm.Designer.cs">
<DependentUpon>AboutForm.cs</DependentUpon>
</Compile>
<Compile Include="DrawOverlayForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="DrawOverlayForm.Designer.cs">
<DependentUpon>DrawOverlayForm.cs</DependentUpon>
</Compile>
<Compile Include="WindowDrawnEventArgs.cs" />
<Compile Include="WindowManipulatedEventArgs.cs" />
<Compile Include="WindowManipulation.cs" />
<Compile Include="Constants.cs" />
@@ -92,6 +99,9 @@
<EmbeddedResource Include="AboutForm.resx">
<DependentUpon>AboutForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="DrawOverlayForm.resx">
<DependentUpon>DrawOverlayForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
/trunk/Widow/WindowDrawnEventArgs.cs
@@ -0,0 +1,35 @@
using System;
 
namespace Widow
{
public class WindowDrawnEventArgs : EventArgs
{
#region Public Enums, Properties and Fields
 
public int Left { get; set; }
 
public int Top { get; set; }
 
public int Width { get; set; }
 
public int Height { get; set; }
 
#endregion
 
#region Constructors, Destructors and Finalizers
 
public WindowDrawnEventArgs()
{
}
 
public WindowDrawnEventArgs(int left, int top, int width, int height) : this()
{
Left = left;
Top = top;
Width = width;
Height = height;
}
 
#endregion
}
}