was.js
/trunk/lib/physics/colorimetry.js |
@@ -1,15 +1,15 @@ |
/*************************************************************************/ |
/* Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 */ |
/*************************************************************************/ |
function HexToRGB(hex) { |
function wasHexToRGB(hex) { |
var shortRegEx = /^#?([a-f\d])([a-f\d])([a-f\d])$/i; |
hex = hex.replace( |
shortRegEx, |
shortRegEx, |
function(m, r, g, b) { |
return r + r + g + g + b + b; |
} |
); |
|
|
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); |
return result ? { |
r: parseInt(result[1], 16), |
@@ -16,4 +16,16 @@ |
g: parseInt(result[2], 16), |
b: parseInt(result[3], 16) |
} : null; |
} |
} |
|
/*************************************************************************/ |
/* Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 */ |
/*************************************************************************/ |
function wasRGBToHex(r, g, b) { |
return "#" + ( |
(1 << 24) + |
(r << 16) + |
(g << 8) + |
b |
).toString(16).slice(1); |
} |