/source/texture-changing/texture-changing.lsl/texture-changing.lsl |
@@ -1,5 +1,5 @@ |
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) Wizardry and Steamworks 2014 - License: GNU GPLv3 // |
// Copyright (C) Wizardry and Steamworks 2014 - License: CC BY 2.0 // |
/////////////////////////////////////////////////////////////////////////// |
// |
// This is a script that uses Corrade to change the texture on the |
@@ -18,13 +18,13 @@ |
// The sit script works together with a "configuration" notecard that must |
// be placed in the same primitive as this script. The purpose of this |
// script is to demonstrate changing textures with Corrade and you are free |
// to use, change, and commercialize it under the GNU/GPLv3 license at: |
// http://www.gnu.org/licenses/gpl.html |
// to use, change, and commercialize it under the CC BY 2.0 license at: |
// https://creativecommons.org/licenses/by/2.0 |
// |
/////////////////////////////////////////////////////////////////////////// |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
// Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
/////////////////////////////////////////////////////////////////////////// |
string wasKeyValueGet(string k, string data) { |
if(llStringLength(data) == 0) return ""; |
@@ -36,7 +36,7 @@ |
} |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) 2013 Wizardry and Steamworks - License: GNU GPLv3 // |
// Copyright (C) 2013 Wizardry and Steamworks - License: CC BY 2.0 // |
/////////////////////////////////////////////////////////////////////////// |
string wasKeyValueEncode(list data) { |
list k = llList2ListStrided(data, 0, -1, 2); |
@@ -51,7 +51,7 @@ |
} |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) 2011 Wizardry and Steamworks - License: GNU GPLv3 // |
// Copyright (C) 2011 Wizardry and Steamworks - License: CC BY 2.0 // |
/////////////////////////////////////////////////////////////////////////// |
vector wasCirclePoint(float radius) { |
float x = llPow(-1, 1 + (integer) llFrand(2)) * llFrand(radius*2); |
@@ -62,7 +62,7 @@ |
} |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
// Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
/////////////////////////////////////////////////////////////////////////// |
// escapes a string in conformance with RFC1738 |
string wasURLEscape(string i) { |
@@ -86,7 +86,7 @@ |
} |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
// Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
/////////////////////////////////////////////////////////////////////////// |
// unescapes a string in conformance with RFC1738 |
string wasURLUnescape(string i) { |
@@ -110,7 +110,7 @@ |
} |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
// Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
/////////////////////////////////////////////////////////////////////////// |
list wasCSVToList(string csv) { |
list l = []; |
@@ -149,7 +149,7 @@ |
} |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
// Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
/////////////////////////////////////////////////////////////////////////// |
string wasListToCSV(list l) { |
list v = []; |