/renderAvatarsMap/getAvatars.php |
@@ -19,135 +19,14 @@ |
## CONFIGURATION ## |
########################################################################### |
|
// The configuration file for this script containing the settings. |
include_once("config.php"); |
# The configuration file for this script containing the settings. |
require_once("config.php"); |
require_once("functions.php") |
|
########################################################################### |
## INTERNALS ## |
########################################################################### |
|
########################################################################### |
## Copyright (C) Wizardry and Steamworks 2015 - License: GNU GPLv3 ## |
########################################################################### |
function wasKeyValueGet($key, $data) { |
return array_reduce( |
explode( |
"&", |
$data |
), |
function($o, $p) { |
$x = explode("=", $p); |
return array_shift($x) != $o ? $o : array_shift($x); |
}, |
$key |
); |
} |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) Wizardry and Steamworks 2015 - License: GNU GPLv3 // |
/////////////////////////////////////////////////////////////////////////// |
function wasCSVToArray($csv) { |
$l = array(); |
$s = array(); |
$m = ""; |
for ($i = 0; $i < strlen($csv); ++$i) { |
switch ($csv{$i}) { |
case ',': |
if (sizeof($s) == 0 || !current($s) == '"') { |
array_push($l, $m); |
$m = ""; |
break; |
} |
$m .= $csv{$i}; |
continue; |
case '"': |
if ($i + 1 < strlen($csv) && $csv{$i} == $csv{$i + 1}) { |
$m .= $csv{$i}; |
++$i; |
break; |
} |
if (sizeof($s) == 0|| !current($s) == $csv[$i]) { |
array_push($s, $csv{$i}); |
continue; |
} |
array_pop($s); |
break; |
default: |
$m .= $csv{$i}; |
break; |
} |
} |
array_push($l, $m); |
return $l; |
} |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) Wizardry and Steamworks 2015 - License: GNU GPLv3 // |
/////////////////////////////////////////////////////////////////////////// |
function wasArrayStride($a, $s) { |
return array_filter($a, |
function($e, $i) use($s) { |
return $i % $s == 0; |
}, |
ARRAY_FILTER_USE_BOTH |
); |
} |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) Wizardry and Steamworks 2015 - License: GNU GPLv3 // |
/////////////////////////////////////////////////////////////////////////// |
function wasColorHash($a) { |
$hash = sha1($a); |
$size = strlen($hash); |
|
return substr($hash, 0, 2). |
substr($hash, $size/2, 2). |
substr($hash, $size-2, 2); |
} |
|
/////////////////////////////////////////////////////////////////////////// |
// Copyright (C) Wizardry and Steamworks 2015 - License: GNU GPLv3 // |
/////////////////////////////////////////////////////////////////////////// |
function mapValueToRange($value, $xMin, $xMax, $yMin, $yMax) { |
return $yMin + ( |
( |
$yMax - $yMin |
) |
* |
( |
$value - $xMin |
) |
/ |
( |
$xMax - $xMin |
) |
); |
} |
|
function hex2RGB($hexStr, $returnAsString = false, $seperator = ',') { |
$hexStr = preg_replace("/[^0-9A-Fa-f]/", '', $hexStr); |
$rgbArray = array(); |
switch(strlen($hexStr)) { |
case 6: |
$colorVal = hexdec($hexStr); |
$rgbArray['red'] = 0xFF & ($colorVal >> 0x10); |
$rgbArray['green'] = 0xFF & ($colorVal >> 0x8); |
$rgbArray['blue'] = 0xFF & $colorVal; |
break; |
case 3: |
$rgbArray['red'] = hexdec( |
str_repeat(substr($hexStr, 0, 1), 2)); |
$rgbArray['green'] = hexdec( |
str_repeat(substr($hexStr, 1, 1), 2)); |
$rgbArray['blue'] = hexdec( |
str_repeat(substr($hexStr, 2, 1), 2)); |
break; |
default: |
return false; |
} |
return $returnAsString ? implode($seperator, $rgbArray) : $rgbArray; |
} |
|
#### |
# I. Get the avatar positions. |
$params = array( |