wasSharp

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?path1? @ 25  →  ?path2? @ 29
/Timers/DecayingAlarm.cs
@@ -28,11 +28,25 @@
[Flags]
public enum DECAY_TYPE
{
[Reflection.NameAttribute("none")] [XmlEnum(Name = "none")] NONE = 0,
[Reflection.NameAttribute("arithmetic")] [XmlEnum(Name = "arithmetic")] ARITHMETIC = 1,
[Reflection.NameAttribute("geometric")] [XmlEnum(Name = "geometric")] GEOMETRIC = 2,
[Reflection.NameAttribute("harmonic")] [XmlEnum(Name = "harmonic")] HARMONIC = 4,
[Reflection.NameAttribute("weighted")] [XmlEnum(Name = "weighted")] WEIGHTED = 5
[Reflection.NameAttribute("none")]
[XmlEnum(Name = "none")]
NONE = 0,
 
[Reflection.NameAttribute("arithmetic")]
[XmlEnum(Name = "arithmetic")]
ARITHMETIC = 1,
 
[Reflection.NameAttribute("geometric")]
[XmlEnum(Name = "geometric")]
GEOMETRIC = 2,
 
[Reflection.NameAttribute("harmonic")]
[XmlEnum(Name = "harmonic")]
HARMONIC = 4,
 
[Reflection.NameAttribute("weighted")]
[XmlEnum(Name = "weighted")]
WEIGHTED = 5
}
 
private readonly DECAY_TYPE decay = DECAY_TYPE.NONE;
@@ -92,6 +106,7 @@
}
}, deadline, 0);
return;
 
case false:
elapsed.Stop();
times.Add(elapsed.ElapsedMilliseconds);
@@ -101,14 +116,17 @@
alarm?.Change(
(int) ((deadline + times.Aggregate((a, b) => b + a))/(1f + times.Count)), 0);
break;
 
case DECAY_TYPE.GEOMETRIC:
alarm?.Change((int) Math.Pow(deadline*times.Aggregate((a, b) => b*a),
1f/(1f + times.Count)), 0);
break;
 
case DECAY_TYPE.HARMONIC:
alarm?.Change((int) ((1f + times.Count)/
(1f/deadline + times.Aggregate((a, b) => 1f/b + 1f/a))), 0);
break;
 
case DECAY_TYPE.WEIGHTED:
var d = new HashSet<double>(times) {deadline};
var total = d.Aggregate((a, b) => b + a);
@@ -115,6 +133,7 @@
alarm?.Change(
(int) d.Aggregate((a, b) => Math.Pow(a, 2)/total + Math.Pow(b, 2)/total), 0);
break;
 
default:
alarm?.Change((int) deadline, 0);
break;
/Timers/Timer.cs
@@ -109,6 +109,7 @@
ScheduledTime = DateTime.UtcNow;
Delay = Task.Delay(DueTime, tokenSource.Token);
break;
 
default:
Delay = CompletedTask;
break;
@@ -124,6 +125,7 @@
ScheduledTime = DateTime.UtcNow;
Delay = Task.Delay(DueTime, tokenSource.Token);
break;
 
default:
Delay = CompletedTask;
break;
/Timers/Utilities/TimeExtensions.cs