vanilla-wow-addons – Blame information for rev 1

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1 office 1 ----------------------------
2 ====--- SuperInspect ---====
3 ======---- V 1.16 ----======
4 ====---- by Chester ----====
5 ----------------------------
6 ---chester.dent@gmail.com---
7  
8 Ever wish you could check out that cool sword or helmet model that guy had without following him around and trying to move your camera just right to get a good look? Ever wish you could get up close and personal with that awsome shield model without having the owner think you are stalking them? Ever wish you could freely view that really cool looking mob from a safe distace? Ever just wanted to view a really nice character model at your leisure without having to navigate your character to do it? SuperInspect is for you....
9  
10 == What is SuperInspect? ==
11 SuperInspect replaces the default inspect window with one that gives you these features:
12 -Inspect your target as long as you can target them
13 -Continue inspecting even if you've lost your target
14 -Show bonuses awarded to your target by the items they have equiped
15 -Colored borders for displayed items that indicate their quality
16 -Freely rotate, pan and zoom the model with your mouse
17 -Display NPCs
18 -Display Hostile Players
19 -Display yourself
20 -Gives each unit a nice background
21 -Toggle the display of inventory items and/or honor information
22 -Draggable, scaleable window
23 -Bind a key to inspect or view quickly
24 -Maximizes the window space for better model viewing
25  
26 == How to Use ==
27 Inspect your targets as usual OR if you wish to also check out NPCs (recommended):
28 Go to "Main Menu" then "Key Bindings" and scroll down until you find the SuperInspect entry. Bind a key to "Inspect Target". Select a target, hit that key and the SuperInspect window will appear (try targeting NPCs or if you can't find a target, target yourself with F1).
29  
30 When the SuperInspect window is up, dragging the model with your Left-Mouse Button rotates the model, dragging with your Right-Mouse Button pans the model and MouseWheel zooms in and out.
31  
32 If you wish to scale the window and/or drag it to some other position, see the slash commands below. Once you've turned off default mode, you can drag the frame around by clicking and dragging on the top part of the frame.
33  
34  
35 == Options ==
36 -To show the available options, type:
37 /superinspect
38 --------------------------------
39 /superinspect reset - reset the frame to the center of your screen
40 /superinspect scale [number] - change the scale of the frame (ex: /superinspect scale 0.8)
41 /superinspect defaulttoggle - toggle default mode on/off (when on, SI acts like the default inspect window. when off, you can drag and scale the window)
42 /superinspect itembgtoggle - toggle the art used to display quality color of items
43 /superinspect durabilitytoggle - toggle durability info that is shown when inspecting yourself
44 /superinspect sound - toggle the open and close window sound
45  
46  
47 ==== READ ME ====
48 TRANSLATORS NEEDED!
49 The item bonus part of SuperInspect relies heavily on parsing the text of items and doing something with that text. English is easy, I speak english and run an english client. But German and French are not that easy. I don't speak either language very well and I don't have those clients. As a result, german and french item bonuses could be incorrect (and probably are...definitely french). So help me out! German and French users, look at localization_UI help me make SuperInspect work perfect for users other than english! Thanks!
50  
51  
52 ---Known Issues
53 -if you inspect a player who is wearing a set piece that you have equipped, item bonuses for that player may not display correctly
54 -Some small or large NPCs will show offset in the window frame
55  
56 --- ADDITIONAL CREDITS
57 crowley@headshot.de (of TitanItemBonuses fame) - parsing code for the item bonuses
58 Sasmira ( Cosmos Team ) - french translation
59 g3gg0 - additional itembonus parsing code and german translations
60 Ghost - additional testing and german translations
61  
62 --- CHANGELIST
63 04/04/06 - v1.17
64 -removed some debugging text from the default chat frame (whoops)
65  
66 04/04/06 - v1.16
67 -updated toc for new patch
68 -fixed item bonuses window not displaying
69 -detectable set bonuses are now properly calculated into the item bonuses stats window
70 -new translations
71  
72 02/26/06 - v1.15
73 -fixed 'table' error seen when inspecting someone with "Brilliant Mana Oil" or "Brilliant Wizard Oil"
74 -you can now drop items onto the SI window as well as drag item off if you are inspecting yourself (like your standard paperdoll frame)
75  
76 02/16/06 - v1.14
77 -fixed error on inspecting for the first time where it was trying to load a function that wasn't loaded yet
78 -npc's will no longer report -1 for their level
79 -npc's will now report Boss, Rare, etc next to their level
80 -you can now safely dressup and link items in the inspect window even if you don't have a target or the target is far away
81  
82 02/14/06 - v1.13
83 FIXES:
84 -fixed lifetime rank only showing current rank
85 -fixed rank title on opposite faction members not being localized
86 -fixed buttons not using localized strings
87 -fixed a few more patterns
88 -fixed item bonus window not drawing correctly on top of buttons
89 -fixed an error where a function would get called before the addon loaded
90 -SuperInspcet and AuperInspect_UI are now dependent on each other
91 -SuperInspect_UI is now called such in the addons window
92 -added a hack on my end to fix incompatibility with QuickInspect
93 -fixed a few bad german translations (though I can't test, so I have no clue if they are fixed)
94 NEW:
95 -if you hit the hotkey with no target selected, it will autoselect yourself
96 -item durability information is now displayed for you own items (if they are starting to wear down)
97 -there is now a "compare" button on the item bonuses frame (click it to cope info to the compare frame to temporarily save and compare with another player)
98 -all known MobInfo2 information displayed now for npc's that you have MobInfo2 data on. If you don't have MobInfo2 installed or don't have data on the mob, the window will not display.
99 -added a frame opening and closing sound (off by default). If you would like to enable this, type: /superinspect sound
100  
101 02/05/06 - v1.12
102 -new scan tokens and patterns added to catch missing ZG enchants as well as a lot of others enchants and bonuses that were missed
103 -SI now reports Ranged Damage bonuses due to Scopes
104 -SI now reports Weapon Damage bonuses
105 -Armor label now correctly reports as "Reinforced Armor"
106 -SI SHOULD no longer scan set items more than once when you are inspecting yourself
107 -more german translations and testing thanks to g3gg0
108 -seperated out block amounts and chance to block and added more patterns to catch block amounts
109 -item bonus frame will now draw on top of the item buttons if it extends that far down
110 -SuperInpsect is now LoadOnDemand which means the UI will not load until you access it the first time
111 -made the item bonus text a tad bigger again
112 -fixed spell chance to hit recording as spell crit
113 -the 3d model will now update properly when its appearance changes (due to an inventory change)
114  
115  
116 02/04/06 - v1.11
117 -item bonuses now update when your target updates their equiped items
118 -small or large models will now show up in the frame (but sometimes offest, not sure how to fix this yet)
119 -incorporated g3gg0's additional parsing code which lets ZG enchants show up
120 -fixed parshing code which preventing some enchants and equip bonuses from showing up
121 -moved all text in the localization file for translation (HINT HINT to my far seas friends!) - a few stats will still show incorrectly for non-english users until these translations are made
122 -added +'s to resist stats and removed the number if it was 0 (reduces confusion)
123 -added title to the item bonus window to help reduce confusion
124 -added set infomation to the bonus window which shows up as "Set Name (x/x)" so you can see how many pieces they have equipped of a certain set
125 -the item bonus window now scales with the text to cover the cases where the information overlapped the frame size
126  
127 02/02/06 - v1.1
128 -Added toggleable item bonus frame
129 --Full credit for the item bonus parsing code goes to crowley@headshot.de
130 -Frame art has changed to use a Blizzard style one
131 -Frame size has increased a tad to match Blizzard's size (will fix the MoveAnything bug)
132 -You can now continue viewing a player's items even if you've lost your target
133 -Added portrait art
134 -Reenabled the option to inspect honor on player's of the opposite faction
135 -Viewing an enemy player with a level much hiher than yours now no longer shows "-1"
136  
137 01/29/06 - v1.03
138 -the ESC key now closes the window in non-default mode
139 -Tooltips now anchor to the buttons if you don't have TipBuddy installed
140 -FrameStrata increased so it will draw on top of normal UI elements
141 -item quality default art style now changed to a border
142 -custom tgas converted to blps (less memory)
143 -added new script command (itembgtoggle) that lets you toggle between the tabs and the borders (pick which one you like best and let me know)
144 -if you are out of range of an honor request, the button will now be disabled
145 -if you gather honor on a player and move out of range or lose your target, you will still be able to see that player's honor (will reset when you change targets)
146 -if you have the honor window open and change targets (while in inspect honor range), the honor window will stay up and request honor info from you new target right away
147 -added a percentage number to the Rank bar in the honor frame
148 -inventory frame will now hide and disable when you lose your target (until I get the code in that saves this info so you can brose even after you've lost your target)
149  
150 01/27/06 - v1.02
151 -tiny fix for your keys not working when the window was open
152  
153 01/27/06 - v1.01
154 -added 'default mode' (slash command 'defaulttoggle') which is that mode it starts off in now
155 --this mode will function exactly like the blizzard default inspect frame as far as positioning, scale and hitting esc to hide
156 -fixed items not showing tooltips if you moved the model around sometimes
157 -added guild rank info
158 -fixed strata of buttons so they don't float over everything else
159 -moved buttons to bottom of frame to make room for guild ranks
160 -added small indicator to the top right of the item icons to indicate quality (just trying this out, feedback appreciated)
161  
162 -The feedback has been great! I'm working on a feature list that I'd like to add including percentage for honor, saving item info (when you lose your target), item bonus sums and lots more options. Thanks everyone!
163  
164 01/26/06 - v1.0
165 -Released