vanilla-wow-addons – Blame information for rev 1

Subversion Repositories:
Rev:
Rev Author Line No. Line
1 office 1 SL_MODNAME = "ShieldLeft";
2 SL_VERSION = "11000.2";
3 SL_RELEASEDATE = "04/02/2006";
4  
5 -- Version : English
6 SL_MSG_HELP = "You can use the following slash commands to control ShieldLeft:\n" ..
7 "|c00FFFFFF/shieldleft info|r - shows the max. shield and all saved values for mobs.\n" ..
8 "|c00FFFFFF/shieldleft check|r - rechecks the max. shield after learning a new rank.\n" ..
9 "|c00FFFFFF/shieldleft verbose|r - toggles verbose mode.\n" ..
10 "|c00FFFFFF/shieldleft reset|r - resets all saved data.\n" ..
11 "Note that you can also use |c00FFFFFF/sl|r.";
12 SL_MSG_CLICKTODRAG = "Click to drag";
13 SL_MSG_LOADED = "ShieldLeft " .. SL_VERSION .. " loaded. Write /shieldleft for more info.";
14 SL_MSG_SHIELDLEFT = "Shield: |c00FFFFFF";
15  
16 SL_MSG_NEWCRITTER = "new critter: ";
17 SL_MSG_NEWSPELLFOR = "new spell for ";
18 SL_MSG_NEWMAXSHIELD = "new max. shield: ";
19 SL_MSG_CHECKINGSPELLS = "checking spells...";
20 SL_MSG_MAXSHIELD = "max. shield: ";
21 SL_MSG_STATSRESET = "all stats are reset.";
22 SL_MSG_ON = "|cff00ff00ON|r";
23 SL_MSG_OFF = "|cffff0000OFF|r";
24 SL_MSG_VERBOSEON = "verbose output is "..SL_MSG_ON;
25 SL_MSG_VERBOSEOFF = "verbose output is "..SL_MSG_OFF;
26 SL_MSG_DEBUGON = "debug output is "..SL_MSG_ON;
27 SL_MSG_DEBUGOFF = "debug output is "..SL_MSG_OFF;
28  
29 -- chat messages
30  
31 -- meelee damage
32 SL_HITSYOUABSORBED = "(.+) hits you for (%d+) %((%+) absorbed%)%.";
33 SL_CRITSYOUABSORBED = "(.+) crits you for (%d+) %((%+) absorbed%)%.";
34 SL_HITSYOUBLOCKED = "(.+) hits you for (%d+)%. %((%+) blocked%)";
35 SL_CRITSYOUBLOCKED = "(.+) crits you for (%d+)%. %((%+) blocked%)";
36 SL_HITSYOUFOR = "(.+) hits you for (%d+)%.";
37 SL_CRITSYOUFOR = "(.+) crits you for (%d+)%.";
38 SL_ABSORBALL = "(.+) attacks%. You absorb all the damage%.";
39  
40 -- ranged damage
41 SL_RANGED_HITSYOUABSORBED = "(.+)'s (.+) hits you for (%d+) %((%d+) absorbed%)%.";
42 SL_RANGED_CRITSYOUABSORBED = "(.+)'s (.+) crits you for (%d+) %((%d+) absorbed%)%.";
43 SL_RANGED_HITSYOU = "(.+)'s (.+) hits you for (%d+)%.";
44 SL_RANGED_HITSYOU2 = "(.+)'s (.+) hits you for (%d+)%.";
45 SL_RANGED_CRITSYOU = "(.+)'s (.+) crits you for (%d+)%.";
46 SL_RANGED_YOUABSORB = "You absorb (.+)'s (.+)%.";
47  
48 -- self damage
49 SL_YOURHITSYOU = "Your (.+) hits you for (%d+)%.";
50 SL_YOUABSORBYOUR = "You absorb your (.+)%.";
51 SL_YOUSUFFER = "You suffer (%d+) .+ from (.+)'s (.+)%.";
52  
53  
54 -- settings depending on the class
55 SL_SHIELD_PRIEST = "Power Word: Shield";
56 SL_ABSORBING_PRIEST = "absorbing (%d+) damage";
57 SL_YOUGAINSHIELD_PRIEST = "You gain " .. SL_SHIELD_PRIEST .. ".";
58 SL_YOULOOSESHIELD_PRIEST = SL_SHIELD_PRIEST .. " fades from you.";
59  
60 SL_SHIELD_WARLOCK = "Sacrifice";
61 SL_ABSORBING_WARLOCK = "will absorb (%d+) damage";
62 SL_YOUGAINSHIELD_WARLOCK = "You gain " .. SL_SHIELD_WARLOCK .. ".";
63 SL_YOULOOSESHIELD_WARLOCK = SL_SHIELD_WARLOCK .. " fades from you.";
64  
65 SL_SHIELD_MAGE = "Mana Shield";
66 SL_ABSORBING_MAGE = "Absorbs (%d+) physical damage";
67 SL_YOUGAINSHIELD_MAGE = "You gain " .. SL_SHIELD_MAGE .. ".";
68 SL_YOULOOSESHIELD_MAGE = SL_SHIELD_MAGE .. " fades from you.";
69  
70  
71 -- Version : French
72 -- Last Update :
73 if ( GetLocale() == "frFR" ) then
74 end
75  
76  
77 -- Version : German (by VincentGdG)
78 -- ä = \195\164
79 -- ö = \195\182
80 -- ü = \195\188
81 -- Ä = \195\132
82 -- Ö = \195\150
83 -- Ü = \195\156
84 -- ß = \195\159
85 if ( GetLocale() == "deDE" ) then
86  
87 SL_RELEASEDATE = "02.04.2006";
88  
89 SL_MSG_HELP = "Du kannst folgende Slash-Kommandos benutzen:\n" ..
90 "|c00FFFFFF/shieldleft info|r - zeigt das max. Schild und alle gespeicherten Werte der Mobs.\n" ..
91 "|c00FFFFFF/shieldleft check|r - scannt den max. Schild-Spruch neu, z.B. nach dem Lernen eines neuen Rangs.\n" ..
92 "|c00FFFFFF/shieldleft verbose|r - schaltet Ausgaben um\n" ..
93 "|c00FFFFFF/shieldleft reset|r - setzt alle gespeicherten Daten zur\195\188ck.\n" ..
94 "Du kannst auch |c00FFFFFF/sl|r benutzen.";
95 SL_MSG_CLICKTODRAG = "Klicken zum Ziehen";
96 SL_MSG_LOADED = "ShieldLeft " .. SL_VERSION .. " geladen. Tippe /shieldleft f\195\188r weitere Infos.";
97 SL_MSG_SHIELDLEFT = "Schild \195\188brig: |c00FFFFFF";
98  
99 SL_MSG_NEWCRITTER = "neuer Feind: ";
100 SL_MSG_NEWSPELLFOR = "neuer Spruch f\195\188r ";
101 SL_MSG_NEWMAXSHIELD = "neuer max. Schild: ";
102 SL_MSG_CHECKINGSPELLS = "untersuche Spr\195\188che...";
103 SL_MSG_MAXSHIELD = "max. Schild: ";
104 SL_MSG_STATSRESET = "Alle Daten wurden gel\195\182scht.";
105 SL_MSG_ON = "|cff00ff00AN|r";
106 SL_MSG_OFF = "|cffff0000AUS|r";
107 SL_MSG_VERBOSEON = "ausf\195\188hrliche Ausgaben sind "..SL_MSG_ON;
108 SL_MSG_VERBOSEOFF = "ausf\195\188hrliche Ausgaben sind "..SL_MSG_OFF;
109 SL_MSG_DEBUGON = "Debug-Ausgaben sind "..SL_MSG_ON;
110 SL_MSG_DEBUGOFF = "Debug-Ausgaben sind "..SL_MSG_OFF;
111  
112 -- chat messages
113  
114 -- meelee damage
115 SL_HITSYOUABSORBED = "(.+) trifft Euch f\195\188r (%d+) Schaden%.%((%d+) absorbiert%)";
116 SL_CRITSYOUABSORBED = "(.+) trifft Euch kritisch. Schaden: (%d+)%.%((%d+) absorbiert%)";
117 SL_HITSYOUBLOCKED = "(.+) trifft Euch f\195\188r (%d+) Schaden%.%((%d+) geblockt%)";
118 SL_CRITSYOUBLOCKED = "(.+) trifft Euch kritisch. Schaden: (%d+)%.%((%d+) geblockt%)";
119 SL_HITSYOUFOR = "(.+) trifft Euch f\195\188r (%d+) Schaden%.";
120 SL_CRITSYOUFOR = "(.+) trifft Euch kritisch. Schaden: (%d+)%.";
121 SL_ABSORBALL = "(.+) greift an%. Ihr absorbiert allen Schaden%.";
122  
123 -- ranged damage
124 SL_RANGED_HITSYOUABSORBED = "(.+)s (.+) trifft Euch f\195\188r (%d+) .+ Schaden%.%((%d+) absorbiert%)";
125 SL_RANGED_CRITSYOUABSORBED = "(.+)s (.+) trifft Euch kritisch. Schaden: (%d+)%.%((%d+) absorbiert%)";
126 SL_RANGED_HITSYOU = "(.+)s (.+) trifft Euch f\195\188r (%d+) .+ Schaden%.";
127 SL_RANGED_HITSYOU2 = "(.+) trifft Euch %(mit (.+)%). Schaden: (%d+)%.";
128 SL_RANGED_CRITSYOU = "(.+)s (.+) trifft Euch kritisch. Schaden: (%d+)%.";
129 SL_RANGED_YOUABSORB = "Ihr absorbiert (.+)s (.+)";
130  
131 -- self damage
132 SL_YOURHITSYOU = "Euer (.+) trifft Euch f\195\188r (%d+)%.";
133 SL_YOUABSORBYOUR = "Ihr absorbiert Euer (.+)%.";
134 SL_YOUSUFFER = "Ihr erleidet (%d+) .+ durch (.+)s (.+)%.";
135  
136 -- settings depending on the class
137 SL_SHIELD_PRIEST = "Machtwort: Schild";
138 SL_ABSORBING_PRIEST = "absorbiert dabei (%d+) Punkt";
139 SL_YOUGAINSHIELD_PRIEST = "Ihr bekommt '" .. SL_SHIELD_PRIEST .. "'.";
140 SL_YOULOOSESHIELD_PRIEST = "'" .. SL_SHIELD_PRIEST .. "' schwindet von Euch.";
141  
142 SL_SHIELD_WARLOCK = "Opferung";
143 SL_ABSORBING_WARLOCK = "lang (%d+) Punkt";
144 SL_YOUGAINSHIELD_WARLOCK = "Ihr bekommt '" .. SL_SHIELD_WARLOCK .. "'.";
145 SL_YOULOOSESHIELD_WARLOCK = "'" .. SL_SHIELD_WARLOCK .. "' schwindet von Euch.";
146  
147 SL_SHIELD_MAGE = "Manaschild";
148 SL_ABSORBING_MAGE = "Absorbiert (%d+) Punkt";
149 SL_YOUGAINSHIELD_MAGE = "Ihr bekommt '" .. SL_SHIELD_MAGE .. "'.";
150 SL_YOULOOSESHIELD_MAGE = "'" .. SL_SHIELD_MAGE .. "' schwindet von Euch.";
151  
152 end