vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | SL_MODNAME = "ShieldLeft"; |
2 | SL_VERSION = "11000.2"; |
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3 | SL_RELEASEDATE = "04/02/2006"; |
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4 | |||
5 | -- Version : English |
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6 | SL_MSG_HELP = "You can use the following slash commands to control ShieldLeft:\n" .. |
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7 | "|c00FFFFFF/shieldleft info|r - shows the max. shield and all saved values for mobs.\n" .. |
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8 | "|c00FFFFFF/shieldleft check|r - rechecks the max. shield after learning a new rank.\n" .. |
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9 | "|c00FFFFFF/shieldleft verbose|r - toggles verbose mode.\n" .. |
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10 | "|c00FFFFFF/shieldleft reset|r - resets all saved data.\n" .. |
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11 | "Note that you can also use |c00FFFFFF/sl|r."; |
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12 | SL_MSG_CLICKTODRAG = "Click to drag"; |
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13 | SL_MSG_LOADED = "ShieldLeft " .. SL_VERSION .. " loaded. Write /shieldleft for more info."; |
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14 | SL_MSG_SHIELDLEFT = "Shield: |c00FFFFFF"; |
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15 | |||
16 | SL_MSG_NEWCRITTER = "new critter: "; |
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17 | SL_MSG_NEWSPELLFOR = "new spell for "; |
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18 | SL_MSG_NEWMAXSHIELD = "new max. shield: "; |
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19 | SL_MSG_CHECKINGSPELLS = "checking spells..."; |
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20 | SL_MSG_MAXSHIELD = "max. shield: "; |
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21 | SL_MSG_STATSRESET = "all stats are reset."; |
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22 | SL_MSG_ON = "|cff00ff00ON|r"; |
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23 | SL_MSG_OFF = "|cffff0000OFF|r"; |
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24 | SL_MSG_VERBOSEON = "verbose output is "..SL_MSG_ON; |
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25 | SL_MSG_VERBOSEOFF = "verbose output is "..SL_MSG_OFF; |
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26 | SL_MSG_DEBUGON = "debug output is "..SL_MSG_ON; |
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27 | SL_MSG_DEBUGOFF = "debug output is "..SL_MSG_OFF; |
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28 | |||
29 | -- chat messages |
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30 | |||
31 | -- meelee damage |
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32 | SL_HITSYOUABSORBED = "(.+) hits you for (%d+) %((%+) absorbed%)%."; |
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33 | SL_CRITSYOUABSORBED = "(.+) crits you for (%d+) %((%+) absorbed%)%."; |
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34 | SL_HITSYOUBLOCKED = "(.+) hits you for (%d+)%. %((%+) blocked%)"; |
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35 | SL_CRITSYOUBLOCKED = "(.+) crits you for (%d+)%. %((%+) blocked%)"; |
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36 | SL_HITSYOUFOR = "(.+) hits you for (%d+)%."; |
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37 | SL_CRITSYOUFOR = "(.+) crits you for (%d+)%."; |
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38 | SL_ABSORBALL = "(.+) attacks%. You absorb all the damage%."; |
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39 | |||
40 | -- ranged damage |
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41 | SL_RANGED_HITSYOUABSORBED = "(.+)'s (.+) hits you for (%d+) %((%d+) absorbed%)%."; |
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42 | SL_RANGED_CRITSYOUABSORBED = "(.+)'s (.+) crits you for (%d+) %((%d+) absorbed%)%."; |
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43 | SL_RANGED_HITSYOU = "(.+)'s (.+) hits you for (%d+)%."; |
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44 | SL_RANGED_HITSYOU2 = "(.+)'s (.+) hits you for (%d+)%."; |
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45 | SL_RANGED_CRITSYOU = "(.+)'s (.+) crits you for (%d+)%."; |
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46 | SL_RANGED_YOUABSORB = "You absorb (.+)'s (.+)%."; |
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47 | |||
48 | -- self damage |
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49 | SL_YOURHITSYOU = "Your (.+) hits you for (%d+)%."; |
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50 | SL_YOUABSORBYOUR = "You absorb your (.+)%."; |
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51 | SL_YOUSUFFER = "You suffer (%d+) .+ from (.+)'s (.+)%."; |
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52 | |||
53 | |||
54 | -- settings depending on the class |
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55 | SL_SHIELD_PRIEST = "Power Word: Shield"; |
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56 | SL_ABSORBING_PRIEST = "absorbing (%d+) damage"; |
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57 | SL_YOUGAINSHIELD_PRIEST = "You gain " .. SL_SHIELD_PRIEST .. "."; |
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58 | SL_YOULOOSESHIELD_PRIEST = SL_SHIELD_PRIEST .. " fades from you."; |
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59 | |||
60 | SL_SHIELD_WARLOCK = "Sacrifice"; |
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61 | SL_ABSORBING_WARLOCK = "will absorb (%d+) damage"; |
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62 | SL_YOUGAINSHIELD_WARLOCK = "You gain " .. SL_SHIELD_WARLOCK .. "."; |
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63 | SL_YOULOOSESHIELD_WARLOCK = SL_SHIELD_WARLOCK .. " fades from you."; |
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64 | |||
65 | SL_SHIELD_MAGE = "Mana Shield"; |
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66 | SL_ABSORBING_MAGE = "Absorbs (%d+) physical damage"; |
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67 | SL_YOUGAINSHIELD_MAGE = "You gain " .. SL_SHIELD_MAGE .. "."; |
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68 | SL_YOULOOSESHIELD_MAGE = SL_SHIELD_MAGE .. " fades from you."; |
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69 | |||
70 | |||
71 | -- Version : French |
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72 | -- Last Update : |
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73 | if ( GetLocale() == "frFR" ) then |
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74 | end |
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75 | |||
76 | |||
77 | -- Version : German (by VincentGdG) |
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78 | -- ä = \195\164 |
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79 | -- ö = \195\182 |
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80 | -- ü = \195\188 |
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81 | -- Ä = \195\132 |
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82 | -- Ö = \195\150 |
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83 | -- Ü = \195\156 |
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84 | -- ß = \195\159 |
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85 | if ( GetLocale() == "deDE" ) then |
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86 | |||
87 | SL_RELEASEDATE = "02.04.2006"; |
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88 | |||
89 | SL_MSG_HELP = "Du kannst folgende Slash-Kommandos benutzen:\n" .. |
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90 | "|c00FFFFFF/shieldleft info|r - zeigt das max. Schild und alle gespeicherten Werte der Mobs.\n" .. |
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91 | "|c00FFFFFF/shieldleft check|r - scannt den max. Schild-Spruch neu, z.B. nach dem Lernen eines neuen Rangs.\n" .. |
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92 | "|c00FFFFFF/shieldleft verbose|r - schaltet Ausgaben um\n" .. |
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93 | "|c00FFFFFF/shieldleft reset|r - setzt alle gespeicherten Daten zur\195\188ck.\n" .. |
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94 | "Du kannst auch |c00FFFFFF/sl|r benutzen."; |
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95 | SL_MSG_CLICKTODRAG = "Klicken zum Ziehen"; |
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96 | SL_MSG_LOADED = "ShieldLeft " .. SL_VERSION .. " geladen. Tippe /shieldleft f\195\188r weitere Infos."; |
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97 | SL_MSG_SHIELDLEFT = "Schild \195\188brig: |c00FFFFFF"; |
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98 | |||
99 | SL_MSG_NEWCRITTER = "neuer Feind: "; |
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100 | SL_MSG_NEWSPELLFOR = "neuer Spruch f\195\188r "; |
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101 | SL_MSG_NEWMAXSHIELD = "neuer max. Schild: "; |
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102 | SL_MSG_CHECKINGSPELLS = "untersuche Spr\195\188che..."; |
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103 | SL_MSG_MAXSHIELD = "max. Schild: "; |
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104 | SL_MSG_STATSRESET = "Alle Daten wurden gel\195\182scht."; |
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105 | SL_MSG_ON = "|cff00ff00AN|r"; |
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106 | SL_MSG_OFF = "|cffff0000AUS|r"; |
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107 | SL_MSG_VERBOSEON = "ausf\195\188hrliche Ausgaben sind "..SL_MSG_ON; |
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108 | SL_MSG_VERBOSEOFF = "ausf\195\188hrliche Ausgaben sind "..SL_MSG_OFF; |
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109 | SL_MSG_DEBUGON = "Debug-Ausgaben sind "..SL_MSG_ON; |
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110 | SL_MSG_DEBUGOFF = "Debug-Ausgaben sind "..SL_MSG_OFF; |
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111 | |||
112 | -- chat messages |
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113 | |||
114 | -- meelee damage |
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115 | SL_HITSYOUABSORBED = "(.+) trifft Euch f\195\188r (%d+) Schaden%.%((%d+) absorbiert%)"; |
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116 | SL_CRITSYOUABSORBED = "(.+) trifft Euch kritisch. Schaden: (%d+)%.%((%d+) absorbiert%)"; |
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117 | SL_HITSYOUBLOCKED = "(.+) trifft Euch f\195\188r (%d+) Schaden%.%((%d+) geblockt%)"; |
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118 | SL_CRITSYOUBLOCKED = "(.+) trifft Euch kritisch. Schaden: (%d+)%.%((%d+) geblockt%)"; |
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119 | SL_HITSYOUFOR = "(.+) trifft Euch f\195\188r (%d+) Schaden%."; |
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120 | SL_CRITSYOUFOR = "(.+) trifft Euch kritisch. Schaden: (%d+)%."; |
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121 | SL_ABSORBALL = "(.+) greift an%. Ihr absorbiert allen Schaden%."; |
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122 | |||
123 | -- ranged damage |
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124 | SL_RANGED_HITSYOUABSORBED = "(.+)s (.+) trifft Euch f\195\188r (%d+) .+ Schaden%.%((%d+) absorbiert%)"; |
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125 | SL_RANGED_CRITSYOUABSORBED = "(.+)s (.+) trifft Euch kritisch. Schaden: (%d+)%.%((%d+) absorbiert%)"; |
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126 | SL_RANGED_HITSYOU = "(.+)s (.+) trifft Euch f\195\188r (%d+) .+ Schaden%."; |
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127 | SL_RANGED_HITSYOU2 = "(.+) trifft Euch %(mit (.+)%). Schaden: (%d+)%."; |
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128 | SL_RANGED_CRITSYOU = "(.+)s (.+) trifft Euch kritisch. Schaden: (%d+)%."; |
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129 | SL_RANGED_YOUABSORB = "Ihr absorbiert (.+)s (.+)"; |
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130 | |||
131 | -- self damage |
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132 | SL_YOURHITSYOU = "Euer (.+) trifft Euch f\195\188r (%d+)%."; |
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133 | SL_YOUABSORBYOUR = "Ihr absorbiert Euer (.+)%."; |
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134 | SL_YOUSUFFER = "Ihr erleidet (%d+) .+ durch (.+)s (.+)%."; |
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135 | |||
136 | -- settings depending on the class |
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137 | SL_SHIELD_PRIEST = "Machtwort: Schild"; |
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138 | SL_ABSORBING_PRIEST = "absorbiert dabei (%d+) Punkt"; |
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139 | SL_YOUGAINSHIELD_PRIEST = "Ihr bekommt '" .. SL_SHIELD_PRIEST .. "'."; |
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140 | SL_YOULOOSESHIELD_PRIEST = "'" .. SL_SHIELD_PRIEST .. "' schwindet von Euch."; |
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141 | |||
142 | SL_SHIELD_WARLOCK = "Opferung"; |
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143 | SL_ABSORBING_WARLOCK = "lang (%d+) Punkt"; |
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144 | SL_YOUGAINSHIELD_WARLOCK = "Ihr bekommt '" .. SL_SHIELD_WARLOCK .. "'."; |
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145 | SL_YOULOOSESHIELD_WARLOCK = "'" .. SL_SHIELD_WARLOCK .. "' schwindet von Euch."; |
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146 | |||
147 | SL_SHIELD_MAGE = "Manaschild"; |
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148 | SL_ABSORBING_MAGE = "Absorbiert (%d+) Punkt"; |
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149 | SL_YOUGAINSHIELD_MAGE = "Ihr bekommt '" .. SL_SHIELD_MAGE .. "'."; |
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150 | SL_YOULOOSESHIELD_MAGE = "'" .. SL_SHIELD_MAGE .. "' schwindet von Euch."; |
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151 | |||
152 | end |